Smiles and Cries
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ONLY ONE MONTH LEFT
31 DAYS 11 Hours 26 minutes!
nope we're getting another 3DS ND and we're all going to love it.
what would they do it on Paper Mario, did we not have that already? why do I feel like we did
nope we're getting another 3DS ND and we're all going to love it.
ONLY ONE MONTH LEFT
31 DAYS 11 Hours 26 minutes!
what would they do it on Paper Mario, did we not have that already? why do I feel like we did
I think thats correct regarding the UK X Factor on Saturday, although if I recall correctly the general Wii U marketing starts today anyway.
Flipnote 3DS. Believe!
http://kotaku.com/5943150/draw-up-s...dirt-with-the-wii-us-gamepad-in-madden-nfl-13Do you mind providing a link to this footage? I would love to see it. I'm still on the fence because of the lack of two gamerpad support.
Yea right I would not love it.nope we're getting another 3DS ND and we're all going to love it.
Probably been asked a whole load of times but is there any point going for 32 over 8 when you can just buy a cheap external hdd/flash drive and use that?
ONLY ONE MONTH LEFT
31 DAYS 11 Hours 26 minutes!
what would they do it on Paper Mario, did we not have that already? why do I feel like we did
you know what the Wii U needs?
My Little Pony using the Animal Crossing Jump Out engine![]()
:runs:
When it comes to third party game development, Nintendo — particularly with the Wii — hasn't had the best of luck. Surprisingly, despite the uncertainty of its success, the Wii U has received a decent amount of third party support from developers and publishers, at least when you look at their past systems.
Ubisoft, EA, Activision are just a few of the companies committed to bringing their games to the Wii U. Maybe they see some potential in the Wii U's hardware? Or maybe it's just a convenient system to develop for. Vigil Games, a developer who is currently porting Darksiders 2 to the Wii U, described the process of bringing their game to the new system as "surprisingly easy".
"Technically, it’s one of the easier platforms to develop for," Vigil Games Lead Designer Haydn Dalton told us. "We had our core game up and running on it in a very short amount of time."
"There were no major problems for us developing the Wii U version," he said when asked if the process of porting Darksiders 2 to the Wii U was a difficult one, "other than making sure we had a dedicated team to do it justice. For a new platform, it was surprisingly easy to port it to the Wii U."
"Initially, the base code port was tackled by our internal tech team, but as Darksiders 2 started to ramp up heavily, we handed ownership over to a separate team at THQ Montreal," Dalton explained. "The Montreal team sent us regular updates and documentation about how they were going to implement the unique elements of the Wii U’s hardware."
As far as Darksiders 2's gameplay and graphics on the Wii U, Dalton wouldn't commit to saying they were a step up, but rather a "step in a different direction." Owners on the Wii U can enjoy numerous bonuses including extra content, the option to play solely on the GamePad's screen, and the ability to easily navigate within the inventory directly from the GamePad screen.
Darksiders 2 is set to release for the Wii U on November 18, 2012, alongside the launch of the console. As far as other third party developers and publishers working on the Wii U, if the process is as easy as Vigil describes, we'll hopefully see more support in the future.
Shouldn't the Scribblenauts thing be announced soon?
Cool news: Scribblenauts WiiU will include Mario, Zelda and other Nintendo characters. Question: Will Nintendo let me create a zombie Mario?
never seen this screen of Nintendo land.
wii_u_chase1.gif
never seen this screen of Nintendo land.
![]()
seems like Nintendo has been showing off Wii U to non-gaming press recently
http://www.businessinsider.com/wii-u-hands-on-2012-10
The Wii U Is The Most Fun I've Had With A Game Console Ever
My personal favorite was a game called Mario Chase. You can see where your friends are on the Wii U Gamepad, but they have to run around looking for you on the television without knowing your location. The Gamepad's camera sends live video of your face to the TV for your friends to laugh at as you wince when they get close.
The game is essentially a hybrid of tag and hide-and-seek. And it taps into the primal delight centers of the brain that you lit up when you played these games as a kid.
There is a class of gamers for whom this stuff won't matter. They'll only want games requiring extreme processing power and elaborate rules. Let them complain. You won't be able to hear them when you're squealing through the next round of Mario Chase.
waiT, Pikmin 3 has been delayed
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I guess I'll settle for Pikmin Adventure until it's release.
Wii U is 'one of the easier' platforms to develop for, says Vigil Games
Posted by: Matt Liebl
When it comes to third party game development, Nintendo particularly with the Wii hasn't had the best of luck. Surprisingly, despite the uncertainty of its success, the Wii U has received a decent amount of third party support from developers and publishers, at least when you look at their past systems.
Ubisoft, EA, Activision are just a few of the companies committed to bringing their games to the Wii U. Maybe they see some potential in the Wii U's hardware? Or maybe it's just a convenient system to develop for. Vigil Games, a developer who is currently porting Darksiders 2 to the Wii U, described the process of bringing their game to the new system as "surprisingly easy".
"Technically, its one of the easier platforms to develop for," Vigil Games Lead Designer Haydn Dalton told us. "We had our core game up and running on it in a very short amount of time."
"There were no major problems for us developing the Wii U version," he said when asked if the process of porting Darksiders 2 to the Wii U was a difficult one, "other than making sure we had a dedicated team to do it justice. For a new platform, it was surprisingly easy to port it to the Wii U."
"Initially, the base code port was tackled by our internal tech team, but as Darksiders 2 started to ramp up heavily, we handed ownership over to a separate team at THQ Montreal," Dalton explained. "The Montreal team sent us regular updates and documentation about how they were going to implement the unique elements of the Wii Us hardware."
As far as Darksiders 2's gameplay and graphics on the Wii U, Dalton wouldn't commit to saying they were a step up, but rather a "step in a different direction." Owners on the Wii U can enjoy numerous bonuses including extra content, the option to play solely on the GamePad's screen, and the ability to easily navigate within the inventory directly from the GamePad screen.
Darksiders 2 is set to release for the Wii U on November 18, 2012, alongside the launch of the console. As far as other third party developers and publishers working on the Wii U, if the process is as easy as Vigil describes, we'll hopefully see more support in the future.
Interesting quotes from that article:
I have to admit that Mario Chase does look really fun despite its simplistic gameplay. I just wish I had that many people to play it with.
That's me, too. Max I'll ever have to play with is 2 people. :-(Stealth forever alone post? ... However, I know that feel bro.
I just finished buying 2 more Wiimotes so that I'd have 4 with motion plus ... and afterwards realized I wouldn't likely ever have 5 people willing to play.
never seen this screen of Nintendo land.
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Not sure if banned
does anyone know for sure if the kiosks are being put up at best buy today?
never seen this screen of Nintendo land.
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Not yet and please change your avatar I've owned this since day one.
God that looks awful really. They to differentiate the Wii U graphics from this Wii looking crap.
instead of doing these collections they should just make each one it's own game and put it on the e-shop.
I know it won't be as fun and it's probably a stupid question but do we know if we can play Nintendo Land mini-games with all bots or anything? Or do we atleast know the extent of Nintendo Land's single player offering?
I've just moved out and my WiiMotes are back with my parents and they'll wanna keep them so...
Fruit Cart sounds a bit intriguing.
I guess that E3 2011 demo involving the ships and arrows fired at you and using the gamepad as a shield is being held for a Rhythm Heaven game?
LOLNot yet and please change your avatar I've owned this since day one.
Dorfdad, what are you looking at?God that looks awful really. They to differentiate the Wii U graphics from this Wii looking crap. The distance view looks horrible as well. Even if it was intentional.
The first thing that comes to mindnever seen this screen of Nintendo land.
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One of my friends had a similar experience playing the animal crossing minigame last weekend... He HATES animal crossing because my group of friends became extremely anti social playing it in front of him. He calls it a girls game, and does girly voices saying "ohh will you water my turnips? Look at my house oooh" etc.. we were invited to play it by a Nintendo rep at Play Expo in Manchester and he told the rep the same thing! However he did play it with us and he couldn't stop laughing, he loved it! He actually said he was going to have nightmares about people chasing him with knives and forks... It's really good fun
I think this is going to be the game that everyone has a memorable family Christmas with, or fun game parties with, like Wii Sports in 2006..
God that looks awful really. They to differentiate the Wii U graphics from this Wii looking crap. The distance view looks horrible as well. Even if it was intentional.
God that looks awful really. They to differentiate the Wii U graphics from this Wii looking crap. The distance view looks horrible as well. Even if it was intentional.
Mario Chase looks great. Nice real time lighting and shadows, good use of bloom and HDR