Aonuma via Miiverse:
"Hello everyone, Eji Aonuma here! In the latest Nintendo Direct, we announced an entirely new Zelda game for Nintendo 3DS that takes place in the world of The Legend of Zelda: A Link to the Past! I'd like to introduce it to all of you in the Miiverse community, too. We announce it towards the end of this video.
I'm sure that those of you familiar with A Link to the Past could imagine what kind of game this would be- but I think that you'll be surprised at quite how different it is when you actually play it!
Still, that's quite a difficult sentiment to convey just through an announcement alone, so we're releasing a 3D video in Nintendo eShop for Nintendo 3DS as well.
Experience Hyrule reborn in a highly realistic three-dimensional world. A new story and new dungeon puzzles await you in this brand-new Zelda game! Development is progressing well, so look forward to hearing more about it soon!"
It's interesting that he highlights a new story and dungeons, but not any changes to the overworld.
It's interesting that he highlights a new story and dungeons, but not any changes to the overworld.
Not a fan of the graphics. Has that dull, plastic toy look that a lot of low detail 3D has. Would have loved them to try Wind Waker or similarly stylised art instead.
But it's another Zelda, and the first new one for the 3DS, so yay to that.
Made a few edits:
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I think the cliffs look a lot better. I changed the color a tad and added a few shadows.
I'm sure I'm not the first to make this connection, but Paper Link (as I like to call him) looks extremely like the Link featured in the scrolls at the start of Wind Waker.
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Given that WW is getting remade, it surely can't be coincidence.
I say give the FF VII remake to Nintendo cause you can bet your ass if VII had come on the N64 we'd have a remake by now...
And that's not a negative to Nintendo, is to Square.
New dungeon.... puzzles?A new story and new dungeon puzzles await you in this brand-new Zelda game!
New dungeon.... puzzles?
Yet Fils-Aime said it featured "entirely new dungeons".
Gonna guess the foundation of each dungeon is the same, but how you proceed (eg, order of rooms, puzzles) is different.
And "brand-new Zelda game" is at least a little insincere.
I hope the soundtrack is similar to Link to the Past. That game had some awesome tracks.
I do think that the current overworld will only be a part of the full overworld.
I mean the amount of hours will be huger than the first one.
I wonder if there are/were, alongside of this anouncement, any news of bringing the original LTTP to either the 3DS VC or the Wii U VC?
New dungeon.... puzzles?
Yet Fils-Aime said it featured "entirely new dungeons".
Gonna guess the foundation of each dungeon is the same, but how you proceed (eg, order of rooms, puzzles) is different.
And "brand-new Zelda game" is at least a little insincere.
New game son. Fresh start. Drink it in.
And buy it for virtual console so you can play on a TV.
Man I really wish they would play with the camera angles, as seen in 3D Land. A hybrid of top down/3D for different situations. It looks great when the camera pans diagonally when Link turns into a drawing... I'd love to see the Lttp overworld from a new perspective rather than top down.
Hmm.. to buy a brand new 3DS just to play this or not..?
Probably not, but it is kinda tempting.
New dungeon.... puzzles?
Yet Fils-Aime said it featured "entirely new dungeons".
Gonna guess the foundation of each dungeon is the same, but how you proceed (eg, order of rooms, puzzles) is different.
And "brand-new Zelda game" is at least a little insincere.
This seems optimistic.The game has been in development since at least 2011. So there's no way we'll be getting the same overworld with dungeons in the same location.
I believe the original overworld to only be a part of the new overworld.
I'm sure I'm not the first to make this connection, but Paper Link (as I like to call him) looks extremely like the Link featured in the scrolls at the start of Wind Waker.
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Given that WW is getting remade, it surely can't be coincidence.
I'm not reading too much into it. We just have different interpretations/guesses based on limited and cryptic information. I definitely think something might have been lost in translation, though, as I would be much more certain that the dungeons were 'foundationally' the same if Reggie had said it instead. But we can be certain that Nintendo, for now, wants to be ambiguous in their messaging as to what exactly this game is.I think you're reading too much into it. New dungeons would have new dungeon puzzles. The only dungeon we saw in the trailer today was a 13-floor new dungeon that used Bad Moles in a new way and incorporated chalk Link puzzlry.
I think you're reading too much into it. New dungeons would have new dungeon puzzles. The only dungeon we saw in the trailer today was a 13-floor new dungeon that used Bad Moles in a new way and incorporated chalk Link puzzlry.
I'm not reading too much into it. We just have different interpretations/guesses based on limited and cryptic information. I definitely think something might have been lost in translation, though, as I would be much more certain that the dungeons were 'foundationally' the same if Reggie had said it instead. But we can be certain that Nintendo, for now, wants to be ambiguous in their messaging as to what exactly this game is.
That dungeon could possibly be the Tower of Hera (or whatever they'll call it this time) which culminates with the Moldorm boss battle. The overworld area they showed off was right next to the entrance to Death Mountain and the path you take to reach the Tower of Hera. Except no dungeon in ALttP had 13 floors. Tower of Hera had 6 floors, Ganon's Tower had 7 floors and 1 basement, and the Ice Palace had 1 floor and 7 basements. The largest dungeon vertically was Hyrule Castle with 7 floors and 3 basements.
You've confirmed that because we saw '13th floor' that we've got an entirely new dungeon? Is that it? Can a foundation not add floors? Exactly how pedantic do you want this conversation to be? I'm curious. I said "Gonna guess" and you took that as "jumping to this conclusion"? Can you not be satisfied with "We just have different interpretations/guesses based on limited and cryptic information"? Best to you in your defense of an ambiguous video game.I think you're placing too much importance on his specific wording, hence reading too much into it. Reading that and jumping to this conclusion: "Gonna guess the foundation of each dungeon is the same, but how you proceed (eg, order of rooms, puzzles) is different." is a bit of a leap considering that the only dungeon we've seen so far is a new 13-floor tower.
Has the thread passed the "2/10 will not play" stage, It looks pretty good imho, I never expected a sequel to this one, would not mind if they end up remaking the whole game a la WWHD
I just hope the overworld will be more like ALTTP and less MC. Basically, more open for exploration and packed with secrets to discover
e: oh wow, they actually use the same overworld. Not sure if I like the idea
Nah. Meltzer checked out about 24 pages back. Most people have been rather positive.Has the thread passed the "2/10 will not play" stage, It looks pretty good imho, I never expected a sequel to this one, would not mind if they end up remaking the whole game a la WWHD
You've confirmed that because we saw '13th floor' that we've got an entirely new dungeon? Is that it? Can a foundation not add floors? Exactly how pedantic do you want this conversation to be? I'm curious. I said "Gonna guess" and you took that as "jumping to this conclusion"? Can you not be satisfied with "We just have different interpretations/guesses based on limited and cryptic information"? Best to you in your defense of an ambiguous video game.
Wind Waker Wii U is probably outsourced like OOT 3D, ALTTP 3DS is most probably made by the handheld Zelda team and Zelda Wii U is developed by the main Zelda team.Anyway because the zelda creator is working on this zelda, and the wind waker for wii u... could it be that retro is working on Zelda wii u?