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Can someone explain to me whats new with the magic classes?
Can someone explain to me whats new with the magic classes?
Can someone explain to me whats new with the magic classes?
Damn, my avatar doesn't do it justice! Can't wait to gank that NPC so I can take his everything! muhahaha
Is dual wielding the highest melee DPS? where does it fit into the weapon style hierarchy?
This reminds me, I hope it isn't required to murder the NPCs to get the cool gear.
Can someone explain to me whats new with the magic classes?
I know spells cost endurance now, but I barely know anything about the game so I'm sure there's a lot more.
Casting speed scales with Attunement.
Is casting magic fun in Souls? I never tried it in DS1 cause it seemed clunky and slow, I was just sword n' board the whole time.
Has an NPC ever given you their armor in the Souls series without you killing them in one way or another (or finding their dead body)? Weapons possibly but usually for a price.
Is casting magic fun in Souls? I never tried it in DS1 cause it seemed clunky and slow, I was just sword n' board the whole time.
Usually dual wielding is a bit quicker but for not all classes. It also allows a combination of move sets without needing to change weapons. Spear in one hand, uchi in another for instance. Personally dual wielding has more flaws than benefits. The drain in endurance is high and your defense is low due to not having a shield. Now that there is a special stance which increases attack and even moveset it may be a bit more popular.
Has an NPC ever given you their armor in the Souls series without you killing them in one way or another (or finding their dead body)? Weapons possibly but usually for a price.
Siegmeyer's armor is purchased from the Crestfallen Merchent, it does not drop.Has an NPC ever given you their armor in the Souls series without you killing them in one way or another (or finding their dead body)? Weapons possibly but usually for a price.
Lots of fun, it's not all offensive Soul Arrows, there's all kinds of support magic and buffs.Is casting magic fun in Souls? I never tried it in DS1 cause it seemed clunky and slow, I was just sword n' board the whole time.
Is casting magic fun in Souls? I never tried it in DS1 cause it seemed clunky and slow, I was just sword n' board the whole time.
It's fun. Also, easy mode.
Siegmeyer's armor is purchased from the Crestfallen Merchent, it does not drop.
It's very rare. I just would rather not have to play the trial and error game when it comes to gear (murder NPC to see if gear drops, or wait to see if gear is obtained elsewhere, or if the NPC later gives a great item).
Aye, siwmae. Domnhall sells his gear. You find Ingwards without having to kill him too.
I knew someone would catch my collar with that, but yeah you're rightWell, technically it's not Ingward's stuff, but yeah.
Welp, now I know what my starting item will be.Love how there's apparently a starting item (as per the DS2 wiki) that makes the host's monsters hostile to invaders as well. Half a mind to pick that up as a starting item, lol.
Mostly just my taste, but magic always seemed really boring compared to fighting with a sword and shield. The Souls games have such great tactical combat, it seems like a waste to spend the majority of your time at range pew-pewing magic missiles.
I know spells cost endurance now, but I barely know anything about the game so I'm sure there's a lot more.
+ Pyromancy is now tied to intelligence just like sorcery (or is part of sorcery? - i.e. no more pyro glove? dunno about that part)
+ Magic can now be cast in the first person like bows (and crossbows now also iirc?)
+ Magic can be cast with R1 and R2 in varying strengths/versions just like when you use a weapon and it has regular/strong attacks.
+ Consumable items that give you more magic casts
That's all I know, my first character is going to be sorcery can't f-cking wait! XD
Wait.... hold up.... you can't parry while dual wielding? WTF!?
That must be a mistake.
Wait.... hold up.... you can't parry while dual wielding? WTF!?
That must be a mistake.
You can while using 2 handed weapons now so it would be ok to have somethingYou couldn't parry while dual wielding before, why would it be any different now?
You couldn't parry while dual wielding before, why would it be any different now?
All the scrubs that ran for the big mushrooms and big cats, WHERE U AT NOW DAWGS??Love how there's apparently a starting item (as per the DS2 wiki) that makes the host's monsters hostile to invaders as well. Half a mind to pick that up as a starting item, lol.
Love how there's apparently a starting item (as per the DS2 wiki) that makes the host's monsters hostile to invaders as well. Half a mind to pick that up as a starting item, lol.
You couldn't parry while dual wielding before, why would it be any different now?
It'll probably be the same as DS1. Parry with certain weapons, alternate attacks for the rest.
And the dual-wielding stance or whatever would lock out parrying, I suppose.
There is a dual wielding stance that you switch into by holding down the two handing button; when you are in dual wield stance, you can't parry, I think. If you are dual wielding in normal stance you can.
I am pretty sure I've heard that's how it works.
I hope Darkwraith set makes a return somehow, or a equivalent of this:
All the scrubs that ran for the big mushrooms and big cats, WHERE U AT NOW DAWGS??
Give me this armour set FROM.
Wasn't Artorias based on Guts?
His armor does have the same segmented style though.Artorias was it but not his armor
Wasn't Artorias based on Guts?
I need to stay out of this thread so I'm not tempted to buy the PS3 version.
Give in to temptation. Its 1 week away 0_0
Mostly just my taste, but magic always seemed really boring compared to fighting with a sword and shield. The Souls games have such great tactical combat, it seems like a waste to spend the majority of your time at range pew-pewing magic missiles.
Agreed. My first character was magic. Big mistake. Made the game too easy and not as fun. On the other hand, I loved my first playthrough so being able to switch to the superior melee option made my second playthrough just as fresh. Going in the other direction wouldn't have been as fun.
But yeah, I'd typically avoid using magic in Souls games.