theprodigy
Member
It wasn't that difficult...just release them in February in US, and you win!!!
Bravely Default should've released in Europe during April too
j/k
It wasn't that difficult...just release them in February in US, and you win!!!
Not really, no.
I would love to see you qualify this with ANYTHING concrete (by concrete I mean something other than your feelings. Market history, data... anything) 200k in a month is absolutely good sales for a new IP JRPG in the US on a handheld. Doesn't even matter what gen you are talking about either. That would be a good number last gen, and its a good number this gen too.
200k on the other hand for LR is downright miserable and pretty damn scary for a game in the mainline of Final Fantasy.
they need to listen to the fans and get back to making RPGs like it was 1992 again...
Well, pick any RPG with mainstream appeal and tell me how much it sold in the first month, eastern or western.
We all realize that a console FF under-performing just leads to more F2P mobile game future, right?
Well, in its first month Skyrim sold like 7 million worldwide.... (You know, like Final Fantasy games used to do.)
Square-Enix being a terrible company that has successfully ground all of their in-house talent into sawdust and bone is what's leading to more F2P mobile games.
There are so many posts in this thread about how: this serves Square right, this should teach them a lesson for making crap like more XIII games, they need to listen to the fans and get back to making RPGs like it was 1992 again...
We all realize that a console FF under-performing just leads to more F2P mobile game future, right?
Lazy.
Square Enix is already heavily invested and profits off of mobile in Japan. It's worth noting that it predates this thread.
If all of these people think Lightning sucks and don't like all three games, they should want to actively influence Square to make games they actually like, but for the fact that with the economic power dynamics involved, Square might not have to listen.
Lazy.
Square Enix is already heavily invested and profits off of mobile in Japan. It's worth noting that it predates this thread.
If all of these people think Lightning sucks and don't like all three games, they should want to actively influence Square to make games they actually like, but for the fact that with the economic power dynamics involved, Square might not have to listen.
People have already said don't like anything to do with FFXIII but SE is one of the worst manage companies around so they don't seem to care .
No one in there right mind would have green light Lighting returns after FFXIII-2 sales .
It's unquestionable that the Final Fantasy brand has been damaged this generation, possibly to an irreversible state. I have a sneaking suspicion that any future FF sales, FFXV included, will gradually be lower and lower than the previous iteration.
Well, pick any RPG with mainstream appeal and tell me how much it sold in the first month, eastern or western.
Well, in its first month Skyrim sold like 7 million worldwide.... (You know, like Final Fantasy games used to do.)
FFXIII sold about 7 million, but not in the first month.
So you're basically agreeing with me.
In today's market, when a console FF bombs, their instinct won't be to make a better console FF. Their instinct will be to reduce the amount of console FFs altogether and devote further resources to mobile.
You could make this easier for yourself by not being disingenuous. I'm saying that people should directly advocate for things that interest them and if the entire XIII trilogy were a commercial success in some alternate universe, celebrating its commercial success while lamenting all the things that made them suck merely for the sake of getting more console Final Fantasy is an awful idea. Why should the people you're complaining about sacrifice honest feedback to tacitly enable more games they don't want? Who should love a franchise name so much they'll piss on their wallet like that? Moreover, people should be calling out terrible management in gaming companies.
I actually don't buy your idea that console Final Fantasy's in particular will be reduced, because Final Fantasy, in spite of the thrashing the brand took with the XIII trilogy, is still one of the most prominent JRPG franchises in the world. What happened with the XIII games I'm sure would have killed several other franchises. Since XIII is being rejected and Bravely Default and the X series are seeing more success, I see this as rejection of Square's management of FF. When I said Square might not have to listen to fans, I was talking about making games that interest lots of fans and respect their wishes, not axing console FF's, the baby-out-with-the-bathwater approach. It would do them well to listen better.
Also, the mobile profitability and investment has been going on for years now, concurrent with XV and at least some of the XIII trilogy's development. The point is--it's too late to fret about devoting resources to mobile, because they're already doing it: the new mobile Mana game is just further reinforcement, and that Star Ocean game for mobile years ago. To try and assign culpability to people lambasting/criticizing XIII series' last two titles' commercial failures is ridiculous.
Uh, I don't think that's right... (if we are talking about US market).200k is less than Persona has sold first month, entries 1-4, and everyone agreed Persona was definitely niche.
200k is less than Persona has sold first month, entries 1-4, and everyone agreed Persona was definitely niche.
You've projected a lot of intention onto my words that isn't there. And your angle that mobile focus is "already happening" doesn't ease my concerns in the slightest.
The fact is this: When Square Enix sees that X number of console games has resulted in meager profits (or losses), and mobile is thriving? The resources go that way --> to mobile.
FF's not going away, no. But this is truth: a sales failure for LR is not a win for those who want another game in it's place that fulfills whatever their checklist is for the best possible FF game. It is a signal that console games are less profitable, not that Lightning/XIII games are less profitable. Next gen we get less small-release FF titles... not more quality, original games that stroke old-school fans' hearts.
Lol no. With games like FFX HD doing so well the signal is clear that very few people want Lightning.
Except Lightning Returns is clearly the best evolution of the ATB system.I think it's less about Lightning than it is about people having a preference for old-school RPG gameplay. Before Final Fantasy became... whatever the hell it is now. The games change drastically from one to the next and Square has no clear direction where to go with the series. Final Fantasy is trapped in experimentative bullshit limbo.
I'm pretty surprised. How do people who don't read forums and stuff know about this game? From the demo?
.I think it's less about Lightning than it is about people having a preference for old-school RPG gameplay. Before Final Fantasy became... whatever the hell it is now. The games change drastically from one to the next and Square has no clear direction where to go with the series. Final Fantasy is trapped in experimentative bullshit limbo
How much have they done until now those (in US)?After great sales for Fire Emblem Awakening and SMT 4, another good for the 3DS when it comes to high quality JRPGs.
It is still however, and undeniable bomba for the Final Fantasy series. And the story sucks hardcore. And it ruined the reputation of the Final Fantasy brand.
Man I hope I really like BD. I'm only like five hours in and I'm kinda mixed, I think I like the combat but nothing else is really hooking me. Hopefully this supposed not as good second half doesn't hurt the game too much for me.
Oh it will hurt you...
Good for BD for beating LR. Too bad it's US only though. It's a shame it hasn't done nearly as well in EU given the longer time frame it's been out.
Except Lightning Returns is clearly the best evolution of the ATB system.
And you know that how?
That's like saying "this pile of puke is fun and engaging to play with."Except Lightning Returns is clearly the best evolution of the ATB system.
BD did quite bad in the EU charts iirc. So did LR but it opened at at a higher place before disappearing.
In all likelihood LR has outsold BD WW.
Both games sold almost exactly the same amount, to a small niche audience. People are splitting hairs over something in the range of 30k sales or less, considering that no one here seems to know what LR's digital sales are, and BD came out a week earlier.
Talk about fighting over nothing. The battle for the future of FF is determined by less than 30k sales? That's a joke. People are so eager to put down LR, they don't even notice that both games didn't sell particularly well.
SQEX is looking at a much bigger picture than this. Don't get me started on the content of the games. I got both day 1 and I've enjoyed them both (I'm one of the rare people on here that owns and has played both). But I definitely prefer one of them over the other.
First FFX HD outselling FF13 LR and now BD lol.......this is finally the end of the Lightning Saga.
I think it's less about Lightning than it is about people having a preference for old-school RPG gameplay. Before Final Fantasy became... whatever the hell it is now. The games change drastically from one to the next and Square has no clear direction where to go with the series. Final Fantasy is trapped in experimentative bullshit limbo.
BD did quite bad in the EU charts iirc. So did LR but it opened at at a higher place before disappearing.
In all likelihood LR has outsold BD WW.
I would take "experimentative bullshit limbo" if it gives us something like FFXII:IZJS or Type-0 than clones of Bravely Default.
I enjoyed BD alot, loved the combat, and job system, and i was interest in the story. The voice acting was great for Edea, Ringabell, and Tiz, Agnès voice acting was alright but sometimes she was a little too much. The last few chapters (not the second half like everyones trying to say) is drawn out for sure, but definitely doesn't ruining the experience for the past chapter plus the Sidequests are good and offer you more to learn about the characters which i enjoyed. I put in 120 hours into that game before finishing it, sooo obviously i didn't mind the second half. too be honest i dotn even know how to not get the true ending :s