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No Man's Sky "Super Special Announcement" at PlayStation Experience

StuBurns

Banned
Not sure why people are guessing exclusivity or studio acquisition. That's hardly something the average gamer is going to care about.

It can only be a release date or open beta.
Those things also don't make much sense, as they wouldn't be special to the people at the event.
 

RedSwirl

Junior Member
DSC_0169+copy.jpg

That is a timed exclusive, which is, effectively, what No Man's Sky is right now.
 

BokehKing

Banned
Not sure why people are guessing exclusivity or studio acquisition. That's hardly something the average gamer is going to care about.

It can only be a release date or open beta.
Yeah, the announcement seems to benefit the people at the event not an announcement of studio acquisition
 
Gamewise, I see it as a very primal 'travel' thing. Not so much virtual travel, although that would obviously hold some appeal, but to feel you're in a location which is otherworldly, that could hold great value. Who doesn't want to be 'in' the Journey sand-surfing level?
Oh, I totally agree. And just as Journey gains a lot when you have someone to share it with, I think the effect of the shared experience will be even more powerful in VR. So to amend my earlier prediction, I think shared experiences will be the new hotness, though not necessarily MMO-scale, I suppose.

It's kind of obnoxious to suggest anyone could anticipate what that Mario 64 moment will be, but if Media Molecule's new IP is what I really hope it is, it is that. If they can provide a toolset for people to easily generate a virtual 3D world based of whatever they want, and share that world, literally walk friends through their 'dreamscapes'. It could be the pivotal moment in the world of VR.
I'm hoping for the same from them, and I agree about its potential for VR. That's what I mean about sitting on all of the right pieces. With sufficient social integration, MM's game could be a makeshift Home on its own, so why not take it to the next level and make it the basis of Home? People can still use it to build and share VR games and "experiences," like they'd do with LBP, but they can just as easily use it to create their own apartment/house/mansion/kingdom/reality. Your "personal space" will just become part of the multiverse along with everything else that's been created. There's no real "professionals" couldn't use the same tools to build compatible spaces and content, just like they did with Home. Hell, now that average users have the ability to create similar content, go ahead and give them the ability to sell it too.

Anyway, yes, I think MM's tools could revolutionize making. That makes users want to spend more time playing God. After spending enough time in VR, it's natural that they'll start using their powers to build themselves the "perfect" base of operations, making it easier for them to accomplish their own goals, but also easier to collaborate with their friends. Basically, I think the "LBP of VR" would also make the perfect building blocks for the new Home.
 

StuBurns

Banned
Something along those lines...

Putting a indie game as exclusive just because of the hype would be a real jerk move.
If Sony picked it up, they'd probably be publishing it, in which case, it's a revenue source, not just to spite other audiences.
 
I don't think it will be an open beta. Sean Murray keeps talking about how they don't like how most games nowadays show off so much before release, and that they want to keep it as much of a surprise as possible.
 
I'm excited for this game like everyone else but as time goes on I feel like it's going to be a huge disappointment for some. We still haven't seen much of what you actually do in the game, and the hype is just going to build to such extremes by the time its out that there's no way it can deliver.

I mean the team is how big - 4? 6?
 
Something along those lines...

Putting a indie game as exclusive just because of the hype would be a real jerk move.
How would it be a jerk move? If they made it exclusive, it would be because they believe in the studio and want them to be working for them. Not out of some kind of spiteful backlash at other platforms.
 
The surprise is specifically for those at the event on Saturday night. So it's going to be a live demo the first hands on demo.
 
If Sony picked it up, they'd probably be publishing it, in which case, it's a revenue source, not just to spite other audiences.

Exactly, unlike a big game like TR, the NMS dudes may actually need the help, so Sony stepping in would make sense.

MS could also step in, yes, but look at it this way. If you were an indie dev strapped for money, and both MS and Sony approached, which would you pick. The one that's so far selling faster than the Wii and will likely be close to a 30 million install base by the time your game is done (not to mention it's also apparently easier to work with) or the console that has been continuously struggling and will be luck to be anywhere near 15 million by release date?

With that said, I don't think they'd announce exclusivity at all, as it'd likely not be a big deal (it's already timed, since it's coming to PC later anyways, X1 would loose nothing as there's no indication it's coming to Xbox right now). I'll go with Morpheus announcement.
 
I don't understand why people want to limit the potential audience for this game just for "warz" sake.

I don't think there's any indication of this even coming to Xbox at the moment so I doubt it's anything to do with "warz".

Still don't see it happening anyways, I don't see why they'd go PS only and sacrifice PC unless they really had to.
 

BigDug13

Member
I don't think there's any indication of this even coming to Xbox at the moment so I doubt it's anything to do with "warz".

You don't think people saying "oh please Sony, make this perma-exclusive" are doing it just for the "warz"? What would possibly be the reason for them to say that then? What other reason could there possibly be?
 

David___

Banned
I don't think there's any indication of this even coming to Xbox at the moment so I doubt it's anything to do with "warz".

All there is really is them doing a PS4 version with a possible PC version later. They want to do one but nothing is set in stone other than a PS4 release.
 
For real. Making the exclusive doesn't really benefit anyone, it just takes away from others

Some spiteful motherfuckers in here

I like it being exclusive and don't like it equally. If everything starts being multiplatform though, it just makes less of a reason to buy both consoles... Which could be a good thing or a bad thing depending on how you look at it.
 

rjinaz

Member
Try sitting about 10 feet away from your television screen. That might help.

The battery life will feel identical on both systems in 99% of everyone's mind.

Ha, thank you for these posts, I wanted to reply the same way, well before they were banned anyway. They were sure fixated on this point, enough to repeat it several times in their post history. If you say some statistic that you pull out of your arse enough times, that makes it true!
 
Seems like right now it's a de facto PS4 exclusive, and they plan to do a PC version after that.

The only way I really see that changing is of they get so rich from the PS4 version, they forget all about the PC version in their lust to make an even better game for PS4 that will make them even richer. But even then, someone will remind them, and they'll hire someone to do a lovely port, I'm sure.
 
Seems like right now it's a de facto PS4 exclusive, and they plan to do a PC version after that.

The only way I really see that changing is of they get so rich from the PS4 version, they forget all about the PC version in their lust to make an even better game for PS4 that will make them even richer. But even then, someone will remind them, and they'll hire someone to do a lovely port, I'm sure.

Didn't someone already call it a timed exclusive? On the dev team or otherwise?
 
No Man's Sky is fully exclusive? [Guessing that's the announcement]

Why should that be a special announcement? Is there a PS4 gamer who cares if others can´t play this game?

I don´t think MS is right when they say it adds value to your platform if you take away from others without actually adding something to your stock.
 

BigDug13

Member
Consumers? Debatable. But it might very well benefit the dev team.

In what way? This isn't Activision or EA with a boot on their throat to pump out 5 platform versions of the same game for a simultaneous release.

If these guys want to do a port to another platform, it's their own choice and their own timetable. If they don't want to, then they don't have to. Yeah it would probably reduce the financial risk if Sony straight up paid them for the game exclusivity, but it would hinder them reaching more gamers which sacrifices long-term visibility and notoriety for short-term financial gain.
 
I hope for the sake of everyone without a PS4 that its not an exclusive announcement.

I will shit myself if it ends up being on Morpheus. What if you can try it there? That would be super special for the guests attending.

Im cool with just a release date or beta plans or even just a new trailer.
 

Leb

Member
"...for those who can attend PlayStation Experience"

Ladies and Gentlemen, I think that is key.

Indeed, it couldn't be clearer. For those lucky few who will attend Playstation Experience, well... one day their grandchildren will ask, "Pop-Pop, where were you when they announced NMS's exclusivity?" and those lucky few will respond, with tears in their eyes, "Why, I was there, at Playstation Experience 2014, with a front row seat to the most exclusive game on Earth."
 
In what way? This isn't Activision or EA with a boot on their throat to pump out 5 platform versions of the same game for a simultaneous release.

If these guys want to do a port to another platform, it's their own choice and their own timetable. If they don't want to, then they don't have to. Yeah it would probably reduce the financial risk if Sony straight up paid them for the game exclusivity, but it would hinder them reaching more gamers which sacrifices long-term visibility and notoriety for short-term financial gain.
In what way? In the way that it's a four man dev team and they may very well appreciate support that a corporation like Sony could give them in terms of money and staff. For a tiny team like NMS, those things may very well be worth trading wider (eventual) reach for the stability as well as the association with a big brand name.
 
The wording of the tease makes it sound like the surprise would be some sort of "experience" offered to attendees, so it makes no sense for it to be merely an announcement (ie. Release date).
 

BigDug13

Member
In what way? In the way that it's a four man dev team and they may very well appreciate support that a corporation like Sony could give them in terms of money and staff. For a tiny team like NMS, those things may very well be worth trading wider (eventual) reach for the stability as well as the association with a big brand name.

It's not a 4 man dev team, it's a 10 man dev team. This particular game started with only 4 of their members, but they've got plenty more working on it now. They also have other successful game products that they've sold across numerous platforms for decent money. They're not destitute game devs trying to break into the industry. They're seasoned development veterans who are doing it the independent way because that's how they like it.

Companies don't "give support" as money or buyouts. They make investments for profit alone.
 
It's not a 4 man dev team, it's a 10 man dev team. They also have other successful game products that they've sold across numerous platforms for decent money. They're not destitute game devs trying to break into the industry. They're seasoned development veterans who are doing it the independent way because that's how they like it.
Dunno when they added the six people, as it was four for the longest time. Doesn't change that it's a small team. There are a variety of reasons that they could want to cut a deal with Sony. Just like there are always a variety of reasons why devs cut deals with bigger corporations. None of them have to do with being spiteful to the consumer or "warz" as some of you have been quick to insinuate.
 

BigDug13

Member
Dunno when they added the six people, as it was four for the longest time. Doesn't change that it's a small team. There are a variety of reasons that they could want to cut a deal with Sony. Just like there are always a variety of reasons why devs cut deals with bigger corporations.

If that's your position, that you don't want this exclusivity for Sony to have a feather in their cap at all and you ONLY want this exclusivity so that it can support the close-to-destitute Hello Games company, then fine. I just don't think the vast majority of people in this thread salivating at the thought of possible exclusivity are thinking that way because they want to support Hello Games. They're salivating at the thought of another exclusive game to add to their list wars.

And providing "financial support in exchange for profits and exclusivity" LOWERS the amount of gamers that can experience No Man's Sky. It is that simple. And to wish for exclusivity is to wish for fewer gamers to experience the game.
 
PC fans were pissed about Rapture, i cant imagine what will happen if NMS goes exclusive.

Purely hypothetical of course, but I'm actually more curious as to how PS4 fans will react to a potential exclusivity of No Man's Sky, since in that case it would be an even worse situation than the Tomb Raider timed exclusivity deal. Will there be similar outrage from them?
 
And providing "financial support in exchange for profits and exclusivity" LOWERS the amount of gamers that can experience No Man's Sky. It is that simple. And to wish for exclusivity is to wish for fewer gamers to experience the game.

Is not that simple. If they use the money to make a better game the reviews are going to be better. And more people will buy it.

Metascore: 60-70: In XB1+PS4+PC maybe will sell less than Metascore: 80-90 por PS4. So, more people will "experience"the game.

The ugly part: Is buying the exclusivity. And I don't think SONY is going to do that after using seveval times the XB1 decisions against them...
 
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