The Last of Us: Left Behind is the story of Ellie's relationship with her best friend, Riley, back in Boston, intertwined with a lesser-explored period of Ellie and Joel's journey across the continent years later. It flashes back and forth between time periods, exerting the same masterful command of tension and pacing (and your heart-rate) that Naughty Dog established in last year's full-length game. Throughout, you never leave Ellie's point of view. This is the first portrayal of a friendship between adolescent girls that I've ever seen in a video game (excepting Gone Home's documented one), and it's wonderfully done. Theirs is an ordinary and beautiful teenage friendship under extraordinary circumstances, potently relatable despite the shambling infected and ruined urban landscape.
I can't tell you much about the individual moments that struck me without lessening their impact. I can tell you that I was reminded of what it feels like to be a teenager, how intense everything is, the difficulty of leaving behind childish things that still give you joy, that struggle to keep close to your friends when you're both changing so much. In just a few hours it communicates the intensity of a best friendship, the fights and the shared silliness and the reluctant need for each other. Any complaints about Left Behind's length are comprehensively outweighed by its emotional density. It says so much in its few hours.