Anonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
Look at a whole year. All game sites are going to have a spike in October to now, because more consoles and its new game season.
Anonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
Given that you didn't even read the article before writing this, feel free to apologize for calling me "repulsive" whenever you'd like. If you do read the article, you can learn how to do it securely and anonymously.
Look at a whole year. All game sites are going to have a spike in October to now, because more consoles and its new game season.
Anonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
Can you think of an example of a game whose existence was leaked and that actually hurt the project? Genuine question. I can't think of one.
Anonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
This is a year's worth of traffic. They're well above where they were at last year's holiday spike.
Edit:
Can you think of an example of a game whose existence was leaked and that actually hurt the project? Genuine question. I can't think of one.
Maybe it won't hurt project but it will hurt people working on that project. Devs are working their asses of and eagerly waiting for right moment to reveal their project and few months before that project lekas. Imagine how would they feel.
its not often obvious, but early leaks of games really do fuck up marketing plans and schedules. deviations from schedules do quite often add additional stress/effort and change up the timelines. So leaks do usually cost the company one way or another.
That might be a reason for a developer not to leak details on their project. It's not a reason for Kotaku or another site to not publish those details, though. Exclusive information on an upcoming game is of interest to their readers. And that's who they ultimate serve: their readers, not the studio's marketing plan.
I would rather wait proper reveal and watch trailer/video then read what they saw on a that video. And leaking info about unannounced game in my opinion serves only to press who published story. They will get clicks and users will often get uncomplete informations and assets.
this is awful. i'd much prefer the spoon fed info from the publishers i worship
This. Haven't we seen seen examples of devs having to spend extra time to change things or remove them entirely due to leaks? It does have an impact.
Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
I would rather wait proper reveal and watch trailer/video then read what they saw on a that video. And leaking info about unannounced game in my opinion serves only to press who published story. They will get clicks and users will often get uncomplete informations and assets.
Of course it is. But, on the flip side, it helps to get important PSA's to consumers about some of the bullshit happenings in the industry.In my opinion this is open call for devs and other game industry insiders to leak them stuff for trafic.
Not as easy to stay anonymous then.Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
If you don't want to see it then you don't need to. And what's wrong with them getting clicks for posting about real information?
And I hope you realize that this reads exactly like this:
If readers didn't click the shit out of those stories, websites wouldn't have an economic incentive to print them. I agree that a full announcement is more informative than leaked tidbits but if you're the only site with said tidbits, there's a chance to get huge readership for that report.
It's amusing to me that people think that press should cause definite harm to themselves by not printing a story of great interest to their readers in hopes it will prevent some kind of vague harm or at least inconvenience on the part of the developer/publisher - inconvenience that they may not be able to prevent anyway because if a leaker's willing to talk to them, they may just as easily talk to some other site too.
Anonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
It's worth noting, as explained in the article itself (read it!), the point of this guide is not to get people to leak us unannounced games. We're way more interested in reporting real stories about, say, Crytek not paying its staff, or how LucasArts fell apart, or what really happened behind the scenes of Destiny. That's why we want to provide people with tips on contacting us securely and anonymously.
But they can do amazing articles. Jason proved that many times with his really informative articles that showed us some of the realities of AAA development.
It's worth noting, as explained in the article itself (read it!), the point of this guide is not to get people to leak us unannounced games. We're way more interested in reporting real stories about, say, Crytek not paying its staff, or how LucasArts fell apart, or what really happened behind the scenes of Destiny. That's why we want to provide people with tips on contacting us securely and anonymously.
I am very interested in this as well. If you guys can scrounge up that info it would be a hell of a story. I'm enjoying Destiny in small bites but man the promise that is there and just seemed to fall apart at the end is a story that NEEDS to be told. Hope you guys continue with all the great stories this year.
Maybe one day people will read articles before posting on GAF about them. One day.i blame the OP for the title which isn't the title for the actual article.
don't think the article was kotaku telling the devs to leak about their upcoming games. Just more about exposure for crappy work environments and stuff around that.
Coconut said:*post after post after post of nonsense*
How are you guys going to discern real from fake ?Maybe one day people will read articles before posting on GAF about them. One day.
The same way we always do: through careful reporting and corroboration using as many sources as possible.How are you guys going to discern real from fake ?
Not merely okay, but commendable. Protection of sources is fundamental to the preservation of The Fourth Estate.Is this ok?
You are a crazy person.
If someone sent the Coca Cola recipe to the Washington Post, they wouldn't publish it. Traditional media makes a distinction between "good" leaks and "bad" leaks. Videogame journalism just eats everything up.Not merely okay, but commendable. Protection of sources is fundamental to the preservation of The Fourth Estate.
Obviously, they need to restrict themselves to publishing legit info from legit sources and it is their responsibility to ensure this is the case but if they're doing that, then they're doing precisely what the press is supposed to do.
They would if it contained heroin, and they would be right to do so.If someone sent the Coca Cola recipe to the Washington Post, they wouldn't publish it. Traditional media makes a distinction between "good" leaks and "bad" leaks. Videogame journalism just eats everything up.
To stick with your analogy: if someone sent us the code behind, say, Bethesda's proprietary engine, do you think we'd publish that? Come on.If someone sent the Coca Cola recipe to the Washington Post, they wouldn't publish it. Traditional media makes a distinction between "good" leaks and "bad" leaks. Videogame journalism just eats everything up.
This one got meWhat if I send dick pics anonymously
Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
Check your PMs.So whats the story behind Fallout 4? I know you guys teased something.
If you think they should do more articles exposing seedy shit at publishers as opposed to game leaks, I agree with you. However, I don't think they should avoid leaking details on upcoming games just because it possibly hurts someone somehow. After all, there's bound to be collateral damage from exposing wrongdoing as well. If they expose some CEO as being a criminal, the replacement CEO might end up cleaning house and replacing lot of employees who weren't directly involved in the scandal.
That's not the reporter's problem, though. Their job is to tell truthful, important stories that are of interest to their readers. They can't do that if they're worrying about every little inconvenience that their job will cause.
That's why it's called a leakAnonymously submitting accounts of malfeasance is one thing, but this also reads like active encouragement to go ahead and break NDAs over unannounced projects, etc.
Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.