Messofanego
Banned
lolOdd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
Be Quiet and Drive Far Away
lolOdd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
Really, that just encourages people to come to them with anything and everything, legitimate or not. That creates a lot of unnecessary work for the journalist separating the wheat from the chaff and doesn't really benefit anyone in the end.Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
Me too. I'd also love to hear about what really happened behind the scenes of Destiny's development. There are so, so many interesting questions and stories in the world of video games that we'd like to tackle, and part of doing that means helping people feel safe and secure talking to reporters like me. Hence this article.I would love to hear about the meetings that brought about the Xbox One in its original form.
Those laws seem to deal with information passing between companies, or to foreign states. It doesn't seem to have anything to do with information of public interest leaked to the press. The ex parte seizures are a bit concerning though, but again, don't really seem related to anything we're discussing here.Maitiú;147954977 said:Chances are you won't see this John Harker, but if I'm understanding this correctly in context of the thread, an employee reaching out to Kotaku, especially with anything obtained on employer computers, may soon be a federal crime?
Those laws seem to deal with information passing between companies, or to foreign states. It doesn't seem to have anything to do with information of public interest leaked to the press. The ex parte seizures are a bit concerning though, but again, don't really seem related to anything we're discussing here.
Me too. I'd also love to hear about what really happened behind the scenes of Destiny's development. There are so, so many interesting questions and stories in the world of video games that we'd like to tackle, and part of doing that means helping people feel safe and secure talking to reporters like me. Hence this article.
Then go out there and lean on people, get the scoop instead of sitting on your hands praying that you get a miracle email from somebody willing to break their NDA. That would be a much more productive use of your time then writing handy informative "guides" for how to spoonfeed you information.
Imagine Bob Woodward and Carl Bernstein doing a front page article in the Post with the headline "HEY IF YOU KNOW ANYTHING ABOUT NIXON PLZ LET US KNOW, THX!"
Why even post in this topic if you're not familiar with Kotaku or our work? Could you not even be bothered to read past stories I linked both in this article and this thread? Kindly consider that the main purpose here is to help sources feel more comfortable communicating on the Internet -- a complicated, unsecure beast that Woodward and Bernstein never had to deal with -- and that Kotaku has already done a significant amount of real, original reporting (on real stories) ranging from Crytek not paying their staff to what Blizzard's Titan was. We don't really need to beg for anyone.Then go out there and lean on people, get the scoop instead of sitting on your hands praying that you get a miracle email from somebody willing to break their NDA. That would be a much more productive use of your time then writing handy informative "guides" for how to spoonfeed you information.
Imagine Bob Woodward and Carl Bernstein doing a front page article in the Post with the headline "HEY IF YOU KNOW ANYTHING ABOUT NIXON PLZ LET US KNOW, THX!"
Or he could both actively seek out sources and provide information on how informants can contact him anonymously like every other reporter in the country.Then go out there and lean on people, get the scoop instead of sitting on your hands praying that you get a miracle email from somebody willing to break their NDA. That would be a much more productive use of your time then writing handy informative "guides" for how to spoonfeed you information.
Imagine Bob Woodward and Carl Bernstein doing a front page article in the Post with the headline "HEY IF YOU KNOW ANYTHING ABOUT NIXON PLZ LET US KNOW, THX!"
John will tell you himself that he is very selective about the information he does and does not post. The contents of his posts coupled with that admission had led me to the conclusion that many of his posts are carefully crafted to muddy the waters and do little else. Draw your own conclusions.Maitiú;147981458 said:If John Harker was just any poster, I'd easily shrug it off too. But he 'aint, so I'm not.
In this case, Kotaku wouldn't be considered "a company," but rather, "the press." As such, a completely different set of standards and goals apply in the eyes of the law.The act of giving Kotaku anything obtained from an employer's computer is, as you phrased it, "information passing between companies," or how the article phrased it, "a misuse of the employer's computer."
That's not what "public interest" means in this context. You should read up on the freedom of the press, why such freedom is important, and how that freedom is maintained.And yeah, it's of "public interest" but all trade secrets are a public interest.
The only possible application I can see and again, IANAL would be the ex parte seizures. In theory, Microsoft could shut down Kotaku's operations for a time if they're able to convince a judge it's likely that in addition to disseminating information of public interest, they are also passing legitimate trade secrets to Sony on the side. The scary part of the clause is the ex parte bit, which means Kotaku and Sony and any other accused parties have no chance to respond to the accusation before the seizure, and the judge's decision must rest entirely on the one-sided information that Microsoft present to him. The obvious fear there is that this will give Microsoft free reign to rifle through Kotaku's (and Sony's) computers any time they like, fishing for supposedly stolen information.I don't know at all how this law would apply, but it seems Harker's got an idea, and no one asked him to elaborate.
The gaming press doesn't really have the same reputation as the more traditional press. Schreier seems to be working to correct that, which again, I would say is commendable.Imagine Bob Woodward and Carl Bernstein doing a front page article in the Post with the headline "HEY IF YOU KNOW ANYTHING ABOUT NIXON PLZ LET US KNOW, THX!"
Imagine Bob Woodward and Carl Bernstein doing a front page article in the Post with the headline "HEY IF YOU KNOW ANYTHING ABOUT NIXON PLZ LET US KNOW, THX!"
Odd it doesn't mention pay at all. If you leak them an amazing story that generates a shit ton of ad revenue it's borderline theft to not pay your source.
anyone who trusts kotaku/kinja in a morom
their main priority is clicks/$, morals be damned
good for them if this works though
Err, I hope this isn't about leaking unannounced titles, because that actually would fall to the realm of trade secrets which we have no business knowing about. This should be about exposing bad practices, and that sort of thing, really.It's also not like they're demanding you send only new title leaks, but also practices that are harmful. That's actually what the author said, they're more interested in things people aren't going to really find out about, like people not getting paid or what went wrong during a games development. He even stated he dislikes game announcement leaks. And let's be honest, nobody is going to see that article and automatically feel the urge to start leaking out info.
There's a difference between being afraid to speak up and being legally obligated not to, NDAs exist for a reason.There's nothing wrong with this. Being able to get a secure line to journalists without putting yourself at risk is a great thing. This doesn't always have to be used for "assassins creed 7 news check it". It can be used for insider views on the industry. Be it bad working environments or different insights into the development of a game that we wouldn't normally be seen because people are afraid to speak up.
Is this ok? They wrote this in the article:
Patrick Klepek said:how does scoop work
serversurfer said:Err, I hope this isn't about leaking unannounced titles, because that actually would fall to the realm of trade secrets which we have no business knowing about. This should be about exposing bad practices, and that sort of thing, really.
It actually is. For example, those assets and ideas could be used in another project some day, possibly by another dev trolling for ideas. Really, unless the project was canceled as a result of shenanigans or gross mismanagement, it's really none of our business, no matter how interesting we may find it. If Sony wanted to walk us through a canceled project, that might be kinda cool, but that should be their decision to make.Or canceled titles. I doubt Ubisoft, EA, Activision, et. al. care about some anonymous employee leaking Imagine: Poniez 409384508304850348950890's title, art assets, etc for the Nintendo 7DS after the 7DS is "dead and buried"/project is totally canceled and not going to come back. I seriously doubt sitting on the IP and art-assets and stuff like that is specifically "trade secrets."
It actually is. For example, those assets and ideas could be used in another project some day, possibly by another dev trolling for ideas. Really, unless the project was canceled as a result of shenanigans or gross mismanagement, it's really none of our business, no matter how interesting we may find it. If Sony wanted to walk us through a canceled project, that might be kinda cool, but that should be their decision to make.
1) if devs want to complain about the mistreatment of workers, they can go to the human resources department or escalate it to executives.
2) no one is stupid enough to leak a project to the public. only naive people think a leak does not affect a business or its workers.
3) it's kotaku.
I thought we were for games enthusiast press practicing actual journalism? Or is it now bad because they're Kotaku?
1) if devs want to complain about the mistreatment of workers, they can go to the human resources department or escalate it to executives.
That's adorable.
I wish hah. They, and other blogs, made more money off of my Star Wars Battlefront III videos than I will ever see from doing any sort of game preservation.
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How can they vet their anonymous sources?
Me too. I'd also love to hear about what really happened behind the scenes of Destiny's development.
Check your PMs.
Nah I have GAF for that but thanks Kotaku.So Kotaku published new article today explaining how to leak them info securely and anonymously.
http://kotaku.com/how-to-share-info...m_source=Kotaku_Twitter&utm_medium=Socialflow
Is this ok? They wrote this in the article:
In my opinion this is open call for devs and other game industry insiders to leak them stuff for trafic.