What about it doesn't sound amazing?
Futuristic sci-fi environment with what I imagine are lots of very high buildings, etc and a very agile character thanks to jet boots. The potential is off the charts.
Let Garvin rest. Sony, I will make you a new Syphon Filter game. Give me 100 million dollars and complete creative control.
I find it hard to believe that their game turned out worse than 2 and Burning Skies.FTFY
That's...actually not a bad idea.See the Infamous Vita title should have been a no brainer...
Infamous 2 > Good Ending Selected as Canon > Infamous Second Son on PS4
Infamous 2 > Bad Ending Selected as Alternate Universe > Infamous Vita
Sad that this didn't happen!
25 million dollars with Clint Hocking as lead level designer and you have a deal.Let Garvin rest. Sony, I will make you a new Syphon Filter game. Give me 100 million dollars and complete creative control.
We don't know if they were great ideas.Ah, so Sony Bend is Sony's Rare in a way; pitching great ideas left and right but keep being pushed down for 'reasons'. Hell, its even worse for Bend, as at least Rare's Kinect stuff sold well; all of Sony Bend's projects despite being great games don't sell that well .
This is further support that Sony gives two shits about the Vita; we could of had three great games for the platform (Golden Abyss 2, New IP, and Infamous Vita) but nope, just scrap all of them due to the Vita underpreforming and versions of those games existing on the PS3/PS4 :l.
.....I love my Sony systems (the Vita is the best handheld I've ever own next to the GBA SP ) but....this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
I just hope their PS4 project is a success, so that way they will stop being treated as the 'lesser' studio within Sony :l.
all of Sony Bend's projects despite being great games don't sell that well .
This is further support that Sony gives two shits about the Vita;
All those vita games
It was going to be another Uncharted game but naughty dog was worried about franchise burnout with so many games coming out so close together, so they nixed it. We spent like a whole year dicking around with different ideas and pitches after that before I left the studio. We started and threw away so many demos during that year.
Sony really wanted another Uncharted from us and tried to convince Naughty Dog to let us do it. They wanted more content for Vita.
And we did make an infamous pitch at one point, too. I think that was the first pitch and demo we made after the uncharted project was canned. The infamous game would have been a vita title too.
Also what is the deal with this comment:
Hard to say if you should be excited. Theres a group of super talented guys there, and pretty much every project has been chaos till the last 6 mo when they usually work super hard to pull it together.
But theres a lot of burnout right now. Lots of talent has left over the last year'
Way to diminish and scorn your own former team!
Ah, so Sony Bend is Sony's Rare in a way; pitching great ideas left and right but keep being pushed down for 'reasons'. Hell, its even worse for Bend, as at least Rare's Kinect stuff sold well; all of Sony Bend's projects despite being great games don't sell that well .
This is further support that Sony gives two shits about the Vita; we could of had three great games for the platform (Golden Abyss 2, New IP, and Infamous Vita) but nope, just scrap all of them due to the Vita underpreforming and versions of those games existing on the PS3/PS4 :l.
.....I love my Sony systems (the Vita is the best handheld I've ever own next to the GBA SP ) but....this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
I just hope their PS4 project is a success, so that way they will stop being treated as the 'lesser' studio within Sony :l.
but....this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
Who said it was very impressive? Are you assuming it was just because Stig was directing?this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
Who said it was very impressive? Are you assuming it was just because Stig was directing?
I don't understand the desire for a new Siphon Filter. Those games were never really good, IMO. Just B titles that one could easily ignore.
That's good though, it means Naughty Dog has creative control instead of Sony just letting any studio take over an original studio's IP.You'd think that Sony would have more of a say as to what Uncharted game gets made or not over Naughty Dog. Oh well.
Ah, so Sony Bend is Sony's Rare in a way; pitching great ideas left and right but keep being pushed down for 'reasons'. Hell, its even worse for Bend, as at least Rare's Kinect stuff sold well; all of Sony Bend's projects despite being great games don't sell that well .
This is further support that Sony gives two shits about the Vita; we could of had three great games for the platform (Golden Abyss 2, New IP, and Infamous Vita) but nope, just scrap all of them due to the Vita underpreforming and versions of those games existing on the PS3/PS4 :l.
.....I love my Sony systems (the Vita is the best handheld I've ever own next to the GBA SP ) but....this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
I just hope their PS4 project is a success, so that way they will stop being treated as the 'lesser' studio within Sony :l.
That would be a good thing, no?I can't believe Sony gives ND that much pull. That's rare. I mean would Activation let Infinity Ward stop Treyarch from making a Call of Duty.
Let then come up with something original instead of aping other studios' IPs.Ah, so Sony Bend is Sony's Rare in a way; pitching great ideas left and right but keep being pushed down for 'reasons'. Hell, its even worse for Bend, as at least Rare's Kinect stuff sold well; all of Sony Bend's projects despite being great games don't sell that well .
This is further support that Sony gives two shits about the Vita; we could of had three great games for the platform (Golden Abyss 2, New IP, and Infamous Vita) but nope, just scrap all of them due to the Vita underpreforming and versions of those games existing on the PS3/PS4 :l.
.....I love my Sony systems (the Vita is the best handheld I've ever own next to the GBA SP ) but....this is worse than Santa Monica scrapping their very impressive new IP for the PS4 X(.
I just hope their PS4 project is a success, so that way they will stop being treated as the 'lesser' studio within Sony :l.
Kinect Sports Rivals sold like 5 copies worldwide.
Gabe died at the end of Logan's Shadow? Dang! I guess i didn't beat the game, although i do remember loving it
rk128 said:This is further support that Sony gives two shits about the Vita; we could of had three great games for the platform (Golden Abyss 2, New IP, and Infamous Vita) but nope, just scrap all of them due to the Vita underpreforming and versions of those games existing on the PS3/PS4 :l.
It's ambiguous.
You're not going to get three games from a studio of 50 people in 2-2.5 years.
I'm just upset seeing all those Vita games never seeing the light of day.
Infamous Vita did seem to be real then...though seemingly didn't get far, if at all.
How sad, while I love my Vita, I'm hesistant supporting Sony for their next portable if they so choose, (Which would be cool as it would seemingly have a 1088p screen if the res is doubled again like it has been since PSP). If they're just gonna drop all the support when its not going well (Unlike the PS3 where they pushed for years and eventually got it to a great spot), then thats just poor support, and while there are gems on it, I just feel massively sad comparing it (in my head) to the console I know it could be and deserves
to be.
I don't know what to think. I don't like how they kept scrapping ideas for a new ip and i don't like how Sony kept pushing for UC. There's nothing positive here.
Ah, so Sony Bend is Sony's Rare in a way; pitching great ideas left and right but keep being pushed down for 'reasons'. Hell, its even worse for Bend, as at least Rare's Kinect stuff sold well; all of Sony Bend's projects despite being great games don't sell that well .
That would be a good thing, no?
I'm more worried about the studio losing talent and cycling through pitches. As a previous poster said, this is probably the game that will determine whether or not they continue to do games. I hope it's good.
I'm more worried about the studio losing talent and cycling through pitches. As a previous poster said, this is probably the game that will determine whether or not they continue to do games. I hope it's good.