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The Order 1886 | Impressions Thread of not shooting the messenger.

Those are speed runs by people who repeatedly play the game in order to do them the fastest way possible. It's not like some guy bought The Last of Us, played it for 3 and a half hours, and then never touched it again.




My point is if someone did a speedrun on the Order and finished it in 2 or 3 hours what's all the fuss about?

Edit: That's why I posted those speedruns.
 
Imru’ al-Qays;152267348 said:
Well damn, that's troubling. Maybe I'll buy the game eventually, but $60 for under 6 hours of gameplay is pretty rough.

Honestly, given the polish, the length wouldn't concern me if the actual gameplay was a bit more interesting. But I haven't actually played it so I digress.
 
My point is if someone did a speedrun on the Order and finished it in 2 or 3 hours what's all the fuss about?

Edit: That's why I posted those speedruns.

No one is talking about a 2 - 3 hours speed run of The Order so what is your point. The controversial play through we are talking about is a first time one done in 5.5 hours. That is somebody bought the game for $60. Popped in it and just played it only getting 5 1/2 hours of playtime.
 

Patapwn

Member
Why do people care if the game is 5 hours or 10? It seems kind of arbitrary... I can understand if we're talking 5 hours or 20 hours but the question for a game like the order I would be most concerned about is if the game was good or not.
 

Footos22

Member
Why do people care if the game is 5 hours or 10? It seems kind of arbitrary... I can understand if we're talking 5 hours or 20 hours but the question for a game like the order I would be most concerned about is if the game was good or not.

.

Since when has game length decided on the quality of a product.

Most games are short it's just most are filled with repetitive side missions and collectibles tied to trophies that artificially increase game time. even if the game is 5 1/2 - 6 hours long. Thats only 2 less then most others.
 

jesta

Neo Member
Regardless of the time it takes to complete the story, this game looks amazing and it's going be in my PS4 on Friday!
 
I'm paying £40 for it

Based on minimum wage I therefore expect

6 and a half hours out of it.

Yep - I justify my entertainment purchases by salary.

An hours work = an hours entertainment
Which is why I find it so hard to justify going to watch football !!!
 
Why do people care if the game is 5 hours or 10? It seems kind of arbitrary... I can understand if we're talking 5 hours or 20 hours but the question for a game like the order I would be most concerned about is if the game was good or not.

Both are bad, but 10 hours is probably at the lower limit of acceptability for a $60 game provided that it was really good otherwise. Unless the price of video games literally has no impact on someone's purchasing decision, it's really hard to see anyone picking up a 5 hour long game that had little replayability for $60.
 

MilkyJoe

Member
My point is if someone did a speedrun on the Order and finished it in 2 or 3 hours what's all the fuss about?

Edit: That's why I posted those speedruns.

I think the fact that it's 5 hours playing normally for $60 is what they are talking about. There seems to be a lot of apologists for the short duration of a game. It's OK to expect a bit more for your money. However, for those expecting a massively long game with these visuals are living in la la land too, not unless the levels and assets are recycled over and over.
 
.

Since when has game length decided on the quality of a product.

Most games are short it's just most are filled with repetitive side missions and collectibles tied to trophies that artificially increase game time. even if the game is 5 1/2 - 6 hours long. Thats only 2 less then most others.
Quality of the product? It doesn't. Value of the product is a completely different thing. This was brought up when the game time for ground zeroes was announced. It's really about what you value a game at. If your ok spending 60 dollars on a game that's around 5 hours long(including a decent amount of cutscenes) then that's your decision to make. Some people don't want to do that. Personally I'm on the fence. If this game is a home run that just happens to be short, I'd still consider getting it. If it's an average to good game that is only 2-3 hours of actual gameplay, then I'll pass at the 60 dollar price point.
I'm just waiting for people I trust to post actual info and impressions.
 
No one is talking about a 2 - 3 hours speed run of The Order so what is your point. The controversial play through we are talking about is a first time one done in 5.5 hours. That is somebody bought the game for $60. Popped in it and just played it only getting 5 1/2 hours of playtime.

You're saying no one is talking about a 2 - 3 hours speed run of The Order, but that was my point...For example, it took me 2 days to beat The last Of Us which was about 12 hours total and someone beat it just over 3 hours in there speed run. And for your last sentence, other people popped it in and just played it only getting 10-12 hours of playtime.
 
I think we're way too busy looking at games through this prism of the economy instead of weighing a games value on its merits.

The amount of time you can reasonably expect to play a game is part of its merits. It's far from the most important criterion, but there's definitely a point where a game needs to be earthshatteringly good to justify a $60 purchase if it only has 6 hours of playtime.
 

Pimpbaa

Member
Ugh, no way I'm paying full price for this if it's less than 8 hours. 70 bucks (Canadian) is too much for a few nights of gameplay (probably two nights for me).
 
I think the fact that it's 5 hours playing normally for $60 is what they are talking about. There seems to be a lot of apologists for the short duration of a game. It's OK to expect a bit more for your money. However, for those expecting a massively long game with these visuals are living in la la land too, not unless the levels and assets are recycled over and over.

I didn't care how long this game was. To be honest, I'm buying the Order for it's graphics and story.
 

HeelPower

Member
I have watched a sample of the youtube playthrough.

The game's strong points are graphics,art design,VA,story and the gameplay is serviceable and competent.
Which reminds of....Naughty Dog games!!! (TLoU in particular)

Don't understand why this game is viewed with such scorn and doubt when TLoU is worshipped on the same earth.
Well I am still not buying it simply because I didn't budget for it.This game seems definitely worth it if you like any such similarly designed game.

Its not controversial or different.
 

meanspartan

Member
Why do people care if the game is 5 hours or 10? It seems kind of arbitrary... I can understand if we're talking 5 hours or 20 hours but the question for a game like the order I would be most concerned about is if the game was good or not.

20-30 hours first playthrough on easy

I think the fact that it's 5 hours playing normally for $60 is what they are talking about. There seems to be a lot of apologists for the short duration of a game. It's OK to expect a bit more for your money. However, for those expecting a massively long game with these visuals are living in la la land too, not unless the levels and assets are recycled over and over.


Ok how fucking long is it because people keep saying 5 hours but another person is saying 20-30 lol
 
I think the fact that it's 5 hours playing normally for $60 is what they are talking about. There seems to be a lot of apologists for the short duration of a game. It's OK to expect a bit more for your money. However, for those expecting a massively long game with these visuals are living in la la land too, not unless the levels and assets are recycled over and over.

I don't think anyone is blaming Ready at Dawn for skimping on the game. The problem is with the fundamental concept of the game and is one of the underlying causes of the story vs gameplay debate. With this much attention to creating a carefully crafted story there is no way that a $60 game can get an acceptable amount of playtime. That's why I predicted The Order would be a short game a long while ago. This tight mixture of narrative and story just isn't economically viable.
 
Ok how fucking long is it because people keep saying 5 hours but another person is saying 20-30 lol

I'm gonna lay it out for you, the youtube playthrough is just above 5 hours. According to 5 GAF members it took them anywhere from 9-13 hours. Pull out whatever satisfies you out of those times because that's what everyone seems to be doing. Now let's freaking move on past this stuff before this thread gets locked as well.
 

FeiRR

Banned
If you can't afford 6 hours of entertainment for $60, get a second job.






If you had to click to make sure I was joking, you're taking GAF too serious.
 
You're saying no one is talking about a 2 - 3 hours speed run of The Order, but that was my point...For example, it took me 2 days to beat The last Of Us which was about 12 hours total and someone beat it just over 3 hours in there speed run.

I honestly don't know what point you are trying to make. You are talking about something that you admit no one is making an issue of. Why does it matter in the slightest that no one is making speed runs of The Order? There is no correlation between speed run times of a game and its overall quality or value anyway.

And for your last sentence, other people popped it in and just played it only getting 10-12 hours of playtime.
They are not playing the game like most people will. They are completionist, the opposite of the speed runners, and their completion time is equally as applicable.

you forgot to add "in my house ..."
Change that to "for game developers" and you'd be a lot more accurate.
 

Pop

Member
I don't think anyone is blaming Ready at Dawn for skimping on the game. The problem is with the fundamental concept of the game and is one of the underlying causes of the story vs gameplay debate. With this much attention to creating a carefully crafted story there is no way that a $60 game can get an acceptable amount of playtime. That's why I predicted The Order would be a short game a long while ago. This tight mixture of narrative and story just isn't economically viable.

So are you just going to ignore the other playthroughs and focus on the one with the shortest time?

Give it a rest already. The game won't be 5 hours unless you're purposely rushing through.
 

mrklaw

MrArseFace
Both are bad, but 10 hours is probably at the lower limit of acceptability for a $60 game provided that it was really good otherwise. Unless the price of video games literally has no impact on someone's purchasing decision, it's really hard to see anyone picking up a 5 hour long game that had little replayability for $60.

if a game is 8-10 hours but great quality that is enough for me. Almost a bonus if it doesn't outstay its welcome.

But short games that are less likely to warrant multiple replays do become physical purchases, and usually move to the top of the backlog in order for any potential trade-in to happen while prices are good. Helps keep the effective cost down too.
 

-MD-

Member
So are you just going to ignore the other playthroughs and focus on the one with the shortest time?

Give it a rest already. The game won't be 5 hours unless you're purposely rushing through.

By rushing through you mean playing the game at a moderate pace and not looking for collectables.
 

MilkyJoe

Member
I don't think anyone is blaming Ready at Dawn for skimping on the game. The problem is with the fundamental concept of the game and is one of the underlying causes of the story vs gameplay debate. With this much attention to creating a carefully crafted story there is no way that a $60 game can get an acceptable amount of playtime. That's why I predicted The Order would be a short game a long while ago. This tight mixture of narrative and story just isn't economically viable.

Then maybe $60 is a bit steep. I have happily sat on my sofa and busted 5 hours on a Saturday afternoon, not even making a dent in some games. But if I just spent 60 took it home and cleaned up in time to get the dinner on, then I might feel a bit mugged off. If it's all story over game play then that's fine, but you wouldn't pay $30 to go watch a movie at the cinema, would you? The elephant in the room here is that the Order is Sony's Ryse that's released a little too late to do it's job.
 
People's hype deflated because some guy played on easy and finished the game in 5 hours?

Yes? Even if it's not exactly 5 hours, it still seems pretty likely that this is a short game with little reason to play it much after a single playthrough. Factor in the fact that apparently you unlock nothing after beating the game - no new modes, no new costumes, no new game+, nothing to upgrade and have unskipable cutscenes....yeah my hype has deflated a bit. The game seems like the definition of bare bones from what I've read. : (
 

marcincz

Member
5 and a half hour. Probably on easy and without checking all corners in the game.
Therefore I should beat it in 7-8 h on normal and 8-9 on hard. Not to bad I Think.
 

Grady

Member
Lets say hypothetically most beat it in 5 hours, which wont happen. It took them 4 years to make this game. Your asking for double length, so you would rather it take 8 years for the devs to make the game. Unless of course you dont care about graphics. But we all know if the game was 18 hours long and the graphics werent polished we would all be bitching about how poor it looks for a ps4 exclusive. You guys are a little selfish no?
 
Change that to "for game developers" and you'd be a lot more accurate.

sayz you and your wallet.
If you feel it isnt worth the cash the temptation is to assume most people make the same financial calculation, and the game will be a financial flop.

But I think this will not turn out to be the case. If the main criticism from reviewers is "but it is all over too soon" it will still do really well.
 
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