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A New Graphical Benchmark - The Order 1886

I think all videogames are ugly, except for the few that does something extraordinary in terms of art, like Journey. Mario 64 for example I have been wowed the most of any game including Crysis. The wow factor exist, because it is a technologically advanced videogame, not because it's a thing of beauty.

Yea Crysis, we have been there and done that discussion to death. But I believe in 10 years, when another Tropical Island free to roam game will be released by Crytek or any other tech savvy developer, we can then all agree that Crysis is universally ugly.

Ha well we will just have to wait and see :)
I actually loved the art style of Crysis.
 
The game is jaw dropping. I want to play it just to see it all in person, but the reception of the game is kinda putting me off so maybe I'll rent it to give it one run through.

I feel like this year is really the year that we are finally seeing what these consoles can actually do and it's pretty awesome. I wonder when these visuals will no longer be the best out there and just be the standard expected of big games.
 
The game is jaw dropping. I want to play it just to see it all in person, but the reception of the game is kinda putting me off so maybe I'll rent it to give it one run through.

I feel like this year is really the year that we are finally seeing what these consoles can actually do and it's pretty awesome. I wonder when these visuals will no longer be the best out there and just be the standard expected of big games.

Definitely give it a chance, it's a really good game. One of my top 3 games on the PS4.
 

RoboPlato

I'd be in the dick
UC4 will more often use its technical accomplishments for gameplay purposes as has already been demoed. I find that, personally, more impressive.

While I do agree in terms of the overall package, I think when talking about pure visuals RaD has it in the bag for consoles this year especially considering ND, at least for a while, was targeting 60fps.
 

KingFire

Banned
No....everything was done in-house according to Shinobi. This makes sense since RAD is composed of former Naughty Dog and Blizzard Entertainment employees. Not to mention they picked up some talent that were layoffs from Santa Monica earlier.

Santa Monica is credited as a collaborated developer on The Order. We do not actually know if they merely worked on the engine or helped with everything. I am assuming they mainly got the engine running since RAD is a modest developer with no true AAA console experience.

And lol at "according to Shinobi"...
 
The game is jaw dropping. I want to play it just to see it all in person, but the reception of the game is kinda putting me off so maybe I'll rent it to give it one run through.

I feel like this year is really the year that we are finally seeing what these consoles can actually do and it's pretty awesome. I wonder when these visuals will no longer be the best out there and just be the standard expected of big games.

I really enjoyed the game, but managed to get it really cheap due to some trade ins. It is worth the play through IMO. Replay ability is kinda subjective. I plan on playing through it again for the story, and I'm not an achievement/trophy whore.

I imagine that The Order won't hold the graphics title for very long, being so early in the consoles life. Plus, while the level of detail is spectaular, I think art style can make a game more visually appealing.
 
While I do agree in terms of the overall package, I think when talking about pure visuals RaD has it in the bag for consoles this year especially considering ND, at least for a while, was targeting 60fps.

I think we should wait and see. I actually expect Uncharted 4 at least match the Order visually and have more spectacular set pieces that push it over the edge.
 

terrisus

Member
This game is the main reason I got a PS4 a couple of days ago.
Haven't gotten the game yet, waiting for a good deal on it, but still...

I love the look/feel/setting of the game.
Frankly, from the look of things, I would like the game even better without all the action, and just wandering around and exploring.
 

RoboPlato

I'd be in the dick
Santa Monica is credited as a collaborated developer on The Order. We do not actually know if they merely worked on the engine or helped with everything. I am assuming they mainly got the engine running since RAD is a modest developer with no true AAA console experience.

And lol at "according to Shinobi"...

Cory Barlog tweeted around PSX that he had no idea how The Order looked as good as it does and no one from SSM is credited in the technical portion of the credits of the game. As far as I know, SSM doesn't do much like that unless it's helping a very small indie team get things up and running. They mostly act as a publisher.

The five year production time that gets quoted a lot is just when RaD started to do engine work, before SSM or Sony was even involved.
 

Doc Holliday

SPOILER: Columbus finds America
O_O Santa Monica has nothing to do with UC4 engine. ND it's a complete different studio. Santa Monica helped a lot RAD to develop the graphic engine if I'm not wrong. RAD it's a little modest company.

Holy shit I completly brain farted on that one lol! I was thinking for some reason I mixed Naughty dog and Santa monica.

You might be right!
 
While the The Oder is very impressive i find DC to be better looking even if the The Order has better IQ.
I love the lighting in DC watching it going from day to afternoon to night along with weather is so good , game really needs replay mode.
The Order still up there but i think UC4 going beat it because of animation , game world and set pieces .
 
While the The Oder is very impressive i find DC to be better looking even if the The Order has better IQ.
I love the lighting in DC watching it going from day to afternoon to night along with weather is so good , game really needs replay mode.
The Order still up there but i think UC4 going beat it because of animation , game world and set pieces .

Infamous/DC/The Order are all insane.
 
Aother thread on The Order's graphics. This is why I keep saying the graphics are overrated. It's blurry and grainy, it's brownish grey and it runs at less pixels than 900p. It's also very confined and linear. Some people are calling the graphics 'clean' and saying the IQ is great.



I'm glad other people seem to think the same. I feel like I've been taking crazy pills when reading comments on this game's graphics.

Huh.....
 

BigTnaples

Todd Howard's Secret GAF Account
Aother thread on The Order's graphics. This is why I keep saying the graphics are overrated. It's blurry and grainy, it's brownish grey and it runs at less pixels than 900p. It's also very confined and linear. Some people are calling the graphics 'clean' and saying the IQ is great.



I'm glad other people seem to think the same. I feel like I've been taking crazy pills when reading comments on this game's graphics.


What?
 

Jito

Banned
I think all videogames are ugly, except for the few that does something extraordinary in terms of art, like Journey. Mario 64 for example I have been wowed the most of any game including Crysis. The wow factor exist, because it is a technologically advanced videogame, not because it's a thing of beauty.

Yea Crysis, we have been there and done that discussion to death. But I believe in 10 years, when another Tropical Island free to roam game will be released by Crytek or any other tech savvy developer, we can then all agree that Crysis is universally ugly.

Uh ok? There's really no point in going further with this then. You find all videogames ugly but The Order is a special shining beacon of beauty?

seh6p.gif
 
Uh ok? There's really no point in going further with this then. You find all videogames ugly but The Order is a special shining beacon of beauty?

seh6p.gif

In some parts the Order definitely has reached CG quality, which is entirely my point in this thread. Graphics thread mostly whine down into wankery, so let's refrain from doing that.

My point is, will the Order be the first '3d realistic 'game that stood the test of time and will be considered in the same esteem 30 years from now.

To me, outside of the geometry, the lighting, shaders and detail of this game definitely has reached that point. It's cohesive beyond our conditioning of the medium.
 

Lord Error

Insane For Sony
It is doing more technically interesting things in my eyes.
KZ:SF (or various CryEngine games that seem to more or less mirror the tech available in KZ) are maybe doing more on paper checklist, but the overall quality of the output still always looks somehow flat. In Order, when you walk in to a room, it often times looks no different than what some processed video recording of a real place would look like. The sense of presence and depth of the scene is unmatched. I'm convinced it's not just the quality of art direction either, but the quality/precision of the implemented features in their engine.
 
The resolution is not native 1920x1080. It is 1920x800, meaning about about 25% of the vertical resolution is used by black bars.



No, the native resolution is 1080p, period. It is not being upscaled to 1080p, it is being rendered at 1080p.

What if they had a big HUD bar at the bottom of the screen like Doom? How did you get the idea that the native resolution of a game refers to the portion of the screen that is devoted to rendering the game world?
 

HTupolev

Member
No, the native resolution is 1080p, period.
Definition wars!

It is not being upscaled to 1080p, it is being rendered at 1080p.
According to most people's definitions, it's neither. It's not upscaled (since it uses 1:1 pixel mapping with letterboxing), but the game is only interacting and rendering into a buffer region of 1920x800.

What if they had a big HUD bar at the bottom of the screen like Doom?
Then it would be useful to describe it as such, rather than relying on a single number followed by a "p."

That said, it doesn't.
 

martino

Member
I
My point is, will the Order be the first '3d realistic 'game that stood the test of time and will be considered in the same esteem 30 years from now.

Not at all it's the typical game that will be forgotten because its tech will become dated, he will go from common to ugly / what will come next and it has nothing else to back it up beyond that
 
The game looks great. The transition from cutscene to gameplay was crazy though! At times I thought i was still in a CG cutscene, thats how good this game looks.
 

vpance

Member
No one else is putting the level of care and attention to detail that TO does in every room and location because they're busy copy pasting stuff to make huge open world games. U4 might have its moments in a few places but the art style is hurting the realism now.
 

Apath

Member
I do think that it's a graphical showcase, but not THE, if only it was 1080p without bars. Artistic choice or not, and my opinion is that it's PR, because it saves pixels and when you render less, you have more power for visuals.

Until a game that comes out on consoles that is as good looking as The Order but full screen 1080p (not letterboxed) this title will get the graphical benchmark.

Sorry The Order.
I fail to see how the presence of black bars lowers the quality of graphics; if you want to talk scope, the scale of the environments and encounters should weigh much more heavily. In that case, why aren't open world games like GTA lauded as the best looking games each generation?

People often complain about pixel count because it usually means a lower IQ. The IQ is not impacted by the black bars, so I fail to see the complaint outside of preference.
 

BPoole

Member
No, the native resolution is 1080p, period. It is not being upscaled to 1080p, it is being rendered at 1080p.

What if they had a big HUD bar at the bottom of the screen like Doom? How did you get the idea that the native resolution of a game refers to the portion of the screen that is devoted to rendering the game world?
It is not native 1080p. Native 1080 is 1920x1080 which is a 16:9 aspect ratio. Due to the black bars, it changes the aspect ratio to some whack ass ratio that no TV in existance uses, so what is being displayed on screen is only 1920x800. By your logic, a dev could make the res 1920x100 and you'd have a skinny line of actual picture, and you'd still consider that full 1080p, even though only 19200 pixels being rendered
 

joecanada

Member
I know I'm late but why bother coming into PS4 threads when you don’t even own one (and I doubt you consider buying one, taking into account your post history) ?

- You came in a lot of The Order threads just to basically say it’s a shitty game (and yet you say that « Ryse is so much better than the the mediocre reviews it got »).

- You came in MLB: The Show threads to say its gameplay and presentation are lame, not good and that the games are not fun. (funny, considering it’s one of the most highly-praised sport franchise)

- You came in a lot of Racing threads to downplay Driveclub. Here’s one of your fine citation: « But if you are looking for pure racing, Forza 5 is going to be a million times better than Driveclub. »

- You came in DualShock4 threads clamoring about those crumbling sticks and how it lights up dark rooms. I’d understand if you owned one and had these issues, but nah…

- You claimed that Microsoft's biggest mistake was locking up Titanfall because it would have showed how bad PSN is compared to Live.

- Etc…

I mean, why do you even feel the need to come into these threads? I just don't understand.

And I’m not even getting into some of your claims about how you think rain has no place in sim-racing games because in real life « there’s no races when it rains », or that « 4 player split screen is not fun, so thanks 343i for not giving us the option. »

Yup this is why you don't listen to the majority of " reviews" in review threads. You can tell who played a game pretty easily
 

dhonk

Member
Yea Crysis, we have been there and done that discussion to death. But I believe in 10 years, when another Tropical Island free to roam game will be released by Crytek or any other tech savvy developer, we can then all agree that Crysis is universally ugly.


I'm not even sure the point of such an argument, because of something called opinion?
 

Conduit

Banned
The resolution is not native 1920x1080. It is 1920x800, meaning about about 25% of the vertical resolution is used by black bars.

It is 1080p...NATIVE, in 21:9 aspect ratio! Period! Black bars ARE part of the 1080p image! Period! Pixel density is 1 : 1.
 
It is 1080p...NATIVE, in 21:9 aspect ratio! Period! Black bars ARE part of the 1080p image! Period! Pixel density is 1 : 1.

Pixel density is the same yes.

However the game is not true native 1080p. The black bars are not there for artistic reasons, they are there to allow 4x MSAA.
 

Conduit

Banned
Pixel density is the same yes.

However the game is not true native 1080p. The black bars are not there for artistic reasons, they are there to allow 4x MSAA.

As i said, it is NATIVE 1080p cuz black bars ARE part of 1080p image, while 140p up and 140p down are not ACTIVE pixels.
 
As i said, it is NATIVE 1080p cuz black bars ARE part of 1080p image, while 140p up and 140p down are not ACITVE pixels.

I suppose that's one way you could look at it.

I do agree pixel destiny in the active pixels is indeed the same as 1080p. But its not as impressive, on a technical perspective, as if they had used the entire 1920x1080
 

Davide

Member
Movies in 2.39:1 are considered 1080p on Blu-ray because of pixel density. I don't consider The Order any different.
 

joecanada

Member
So watching a game that has about 4 hours of standard cover based TPS along with 2-3 hours of cinematics makes my opinion have no weight? What kind of perspective am I gaining by playing it, when it does nothing that a game like Max Payne 3 doesn't already do but MP3 does it even better?

Also, explain how my critiques are ridiculous. Everything that I have said is true and there are several examples shown all across the Internet. Watch Angry Joe's review since it shows several instances of poor AI and rehashed boss fights. The resolution, aspect ratio and frame rate are all irrefutable as well. It is very clear that RAD was cutting all sorts of corners in the gameplay department just to focus on visuals. I don't see how any one can refute that.

And no, I don't have an agenda. I'd appreciate it you and everyone else would quit crying troll every time someone doesn't agree with you.

You can watch YouTube clips of dumb ai in every game ever made. Doesn't mean anything about the game as a whole. But you haven't played it anyway so it really doesn't matter what you say about the gameplay. If I wanted angry Joe opinion I'd just watch that
 

Oaktree

Banned
I've not yet been able to see The Order in person yet, but I'd like to! I'm curious of the opinions on what you guys think was the previous graphical benchmark in terms of consoles.
 
I've not yet been able to see The Order in person yet, but I'd like to! I'm curious of the opinions on what you guys think was the previous graphical benchmark in terms of consoles.

1.The Order
2.Driveclub
3.Infamous:Second Son
4.Killzone:Shadowfal
5.Ryse

These are way ahead of anything else because most publishers are still pumping out cross gen games.
 

Scrawnton

Member
I finally had a chance to play this game today. My good friend let me borrow and I am highly impressed by the graphics. It is the most realistic game i have ever seen. It is kind of weird though because it doesn't look like a video game at all. It honestly looks like a good cg movie. Even though I think the graphics technically are the best, I still enjoy fantasy art styles and things not based on real designs.
 

jaypah

Member
I've not yet been able to see The Order in person yet, but I'd like to! I'm curious of the opinions on what you guys think was the previous graphical benchmark in terms of consoles.

I'd say Driveclub before this. Ryse/Infamous before that. Not bad for this early in the gen. Not gonna touch the "black bars" shit but I will agree that it's a crutch. However, until a game comes along that looks better (black bars or not) I'll still hand it to The Order unquestionably.
 

SmokedMeat

Gamer™
Call it what you'd like but it's the most impressive looking game I've ever seen. It's not even a matter of resolution or film grain, but the crazy attention to detail that's going on like the movement of clothing when walking, hair moving in the wind, or light glaring off a picture frame's glass. It's much more impressive than simply running a game with less impressive assets at ultra high resolutions.

Makes the whole underpowered consoles comments a laugh, because this is what's possible when you actually push what's under the hood.
 

Hubble

Member
As i said, it is NATIVE 1080p cuz black bars ARE part of 1080p image, while 140p up and 140p down are not ACTIVE pixels.

Are you serious? Come on, this is disingenuous. The Order 1886 does not render the full game at 1080p, the black bars are not part of the game's image but there for technical reasons.
 

Necro900

Member
No, not even close.

It can be argued there are games releasing this year that will be more impressive

Such as?
MGS5? Uncharted? Both have fairly good IQ, but (at their current stage, even though I'm sure no other improvement except optimization / framerate will be seen on the retail engine) still far from the CG-like experience that is TO1886 IMHO.
Uncharted really comes close on a technical level, but is definitely not "more impressive". And as far as materials, clipping, models detail and aliasing go, I find it hard to believe that Naughty Dog can top TO. Maybe the next ND title will, but this year? Not a chance.
I think that TO really is the 2015 technical benchmark, and this year is too soon to witness its effect on developers' approach to real time rendering.
 
Such as?
MGS5? Uncharted? Both have fairly good IQ, but (at their current stage, even though I'm sure no other improvement except optimization / framerate will be seen on the retail engine) still far from the CG-like experience that is TO1886 IMHO.
Uncharted really comes close on a technical level, but is definitely not "more impressive". And as far as materials, clipping, models detail and aliasing go, I find it hard to believe that Naughty Dog can top TO. Maybe the next ND title will, but this year? Not a chance.
I think that TO really is the 2015 technical benchmark, and this year is too soon to witness its effect on developers' approach to real time rendering.

The Pre - Alppha version of a game that isn't even finished, Star Citizen, is much more impressive to me honestly.

Also Arkham Knight on PC, will likely be more impressive than The Order imo.

Idk Order looks nice, but I just don't find it nearly as impressive as a lot of people. A tiny, corridor shooter with black bars isn't a technical marvel by any means to me. Their use of materials though is really really nice, and the best aspect of the game. Well that and its post processing.
 

BPoole

Member
It is 1080p...NATIVE, in 21:9 aspect ratio! Period! Black bars ARE part of the 1080p image! Period! Pixel density is 1 : 1.
If the pixels are not rendering anything then they do not count in the display image
You can watch YouTube clips of dumb ai in every game ever made. Doesn't mean anything about the game as a whole. But you haven't played it anyway so it really doesn't matter what you say about the gameplay. If I wanted angry Joe opinion I'd just watch that
Most of those are glitches. The Order's AI working as intended is bad.
 

Necro900

Member
Are you serious? Come on, this is disingenuous. The Order 1886 does not render the full game at 1080p, the black bars are not part of the game's image but there for technical reasons.

It does render the game at 1080p, which means that the image is not upscaled. That is, ultimately, the most important thing, and the reason why playing at a native resolution is worth something: not having to deal with upscaling jaggies.

Plus, the developers have said multiple times that they could've gone for full-screen 1080p easily, but they chose 21:9 + much wider FoV, sticking with the artistic direction in place since before the order was actually a thing. Then they realized they could also fit 4x msaa on it. The more, the better.
 

Conduit

Banned
Are you serious? Come on, this is disingenuous. The Order 1886 does not render the full game at 1080p, the black bars are not part of the game's image but there for technical reasons.

If the pixels are not rendering anything then they do not count in the display image


Sorry, but it is! Black bars ARE part of the image. Like it or not! Remove black bars, pixels will be upscaled. So, they are part of the image.
 

Necro900

Member
The Pre - Alppha version of a game that isn't even finished, Star Citizen, is much more impressive to me honestly.

Also Arkham Knight on PC, will likely be more impressive than The Order imo.

Idk Order looks nice, but I just don't find it nearly as impressive as a lot of people. A tiny, corridor shooter with black bars isn't a technical marvel by any means to me. Their use of materials though is really really nice, and the best aspect of the game. Well that and its post processing.

I thought you were talking about Ps4 games, but anyway.. Star Citizen sure looks stunning, though it doesn't strike me as CG-like as the Order does, even though it surely is technically more advanced (even just for polycount).
 
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