Summer Haze
Banned
This looks fucking incredible. I think that's the best video I've seen so far.
Definitely more Forza/GT. Shift had that horrible lag and then input jumps (for want of a better word), there is none of that here.
The one thing I will say though is the cars physics haven't been neutralised like GT/Forza, the super cars are tough to drive fast. You cannot just hold your finger on accelerate and hope for the best, it's a real exercise in precise throttle control.
I really would recommend trying manual gears too if you can just to give you that bit of extra control. I map the gear change to the right stick akin to a sequential shifter and find that works well.
This looks fucking incredible. I think that's the best video I've seen so far.
Anyone notice the gear display is stuck on N in this video? Hopefully stuff like this is fixed in the final version. Looking good though.
https://www.youtube.com/watch?v=3HlMZZ0UWpA
Anyone notice the gear display is stuck on N in this video? Hopefully stuff like this is fixed in the final version. Looking good though.
https://www.youtube.com/watch?v=3HlMZZ0UWpA
This is music to my ears, thanks. I have the game pre-ordered on ps4 but doubt remained, due to the horrible controls on shift 2. This sounds a hell of alot better.
Now I have to decide if I should try to get the other half to allow me to get a wheel now or wait till gt7 to see if there is any movement in the range of wheels the ps4 can use. Either way, it will be a tough sell knowing her (its not a money issue but a 'your crap is taking up too much space' thing)
Thanks, I'll be sure to have a good look when the game comes!
I assume those individual settings can be tweaked, giving a more granular level of adjustment rather than the 3 settings?
Of things that bother people...just drive man but hey to each their own.Just started watching and the rays of light through the trees looks suuuuuuuuper overdone.
EDIT: Thank god you can turn it off.
Me either!!!Can't wait for the 8th!
Just as a reference, here is video of somebody who is much more used to gamepad than Alan:
https://www.youtube.com/watch?v=SpW4VuXr3-A
Me either!!!
I assume there'll be a gamertag exchange in the OT? Would be good to get some good online racing
Alan is pretty bad with the pad. It's painful to watch his footage at times.Just as a reference, here is video of somebody who is much more used to gamepad than Alan:
https://www.youtube.com/watch?v=SpW4VuXr3-A
Anyone know when the VVV xbone footage is due?
would also like to know this. Will be getting this on X1 instead of PS4 for the rumble triggers.
Even if there is a sizeable graphical downgrade?
Just as a reference, here is video of somebody who is much more used to gamepad than Alan:
https://www.youtube.com/watch?v=SpW4VuXr3-A
Each time I look at the gameplay videos of this game, I'm always left impressed by the AI. More often than other racers, they would go out of their way of not trading paint with you even in the middle of a turn. Forcing them to go wide actually seems like a viable strategy in PCars.
Alan is pretty bad with the pad. It's painful to watch his footage at times.
Keep it up though Alan! Still love your videos and coverage of pCARS.
Each time I look at the gameplay videos of this game, I'm always left impressed by the AI. More often than other racers, they would go out of their way of not trading paint with you even in the middle of a turn. Forcing them to go wide actually seems like a viable strategy in PCars.
Anyone know when the VVV xbone footage is due?
Damn!
I've never raced this track before. Why has it not been featured in more games?
Probably because when game developers are looking at making tracks from England, they inevitably choose Silverstone and Donington combo. GT6 added Brands Hatch [and exclusive version of Goodwill hill climb], but pCARS supports not only those three but also other UK tracks such as Oulton, Cadwell, Summerton and Snetterton. There is enough of them present to make a great UK-based racing league.
Looks great. Also have a question will this game have free run where you can run any car on any track? or is it just about racing?. Reason why i ask is cause i like having fun just testing the cars in free run more then i like racing.
Looking good!Another video is up!
Imola replay, day into night transition - https://www.youtube.com/watch?v=dEvQPTeF87A
Another video is up!
Imola replay, day into night transition - https://www.youtube.com/watch?v=dEvQPTeF87A
This is looking great, except for the blur/depth of field effect on EVERYTHING.
The way the track detail disappears in the rear view is a little jarring - and I'm guessing is from non-final code, but otherwise that's a very attractive trailer.
I think that will stay even in final version. They need to cut corners somewhere.
Even if there is a sizeable graphical downgrade?
This is looking great, except for the blur/depth of field effect on EVERYTHING.
Another video is up!
Imola replay, day into night transition - https://www.youtube.com/watch?v=dEvQPTeF87A
I'm confused as to what actually determines the introduction of the DOF effect.
In SHIFT, the DOF effect increased with speed, but in PCars, it just seems to happen, sometimes it's there at say 130km/h, but gone at 250km/h