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Andrew House: PS Vita a 'legacy platform' outside of Japan and Asia

PurpleSquid

Neo Member
Please do this with newer releases instead of just exclusives. I want you to go down the entire hardware library list and dismiss all ports and indies. Then do the same for the PS4 library just so you can compare/contrast.
well lets not turn this discussion about ps4, i only mentioned it cause he did, but my final comment about the ps4 is that its doing just as bad as vita in my opinion(support wise). just like my vita i have no real reason to turn on my ps4(that is after I complete bloodborne :p). most of its games are aviable on pc. the reason i love the ps3 so much is because it had many first party games across different genres. heck, i was telling my friend that I might eventually just sell my ps4 because it seems to be going the route of the 360 with a heavy focus on 3rd party exclusive content. I'm willing to give it another year though, after that I'm most likely out.

thats my 2 cents on that. I'm no longer talking about the ps4 as thats not what this discussion is about. however if you insist on continuing this discussion I don't mind taking it to PMs.
Oh, I don't care if the games are ports lol. I play many ports that are great on PC and PS Vita. Couldn't care less what the original system was. In fact, I applaud that the game is available on more platforms so that more people can play it.

Not to mention, as far as handhelds go, it isn't like the PS3 versions of the games that are multiplatform are a substitute for playing on the go. PS Vita is pretty much the only option if you want portable version of those games, unless there's a good mobile version of said game with controller support. Even if it was available on 3DS, that wouldn't even be an option, due to that system having an unplayably low resolution and garbage build quality unfortunately. :l

Anyway why is the credibility of a game diminished because it's also available on another platform?

because I didn't spend $250 on a system to play games that are available elsewhere. Of course its going to have ports on it but I bought it for the original games like gravity rush, soul sacrifice, littlebigplanet vita(which imo is the best one in the franchise), tearaway, killzone, etc. all of which are amazing games and show us how amazing the little thing is. All the vita gets now are ports, its a port machine and thats not what I signed up for. You like it? I'm happy that you feel like you're getting your moneys worth, I however am not pleased with the direction they took. which is why like i said earlier, if hypothetically they ever did do another handheld I would stay far away from it until a minimum of 3 years have passed and see whats currently out and what it has coming to it in the future.
 
I'm not reading this whole thread but I find the Vita is the exact opposite of Nintendo and the Wii U. The Vita is an excellently designed system with poor first party support and is being kept alive by Indie games and the spare Japanese published game. The Wii U was not well marketed or designed (it's could go either way I know) and is only being kept alive by the sheer willpower of Nintendo.
 

Tobor

Member
They only had two options.

1. Turn it into an indie port machine and PS4 accessory.

2. Kill it. Take it off the market.

There was no option 3. They already spent more on first party games then they should have, and needed to focus on PS4.

So which is preferable? Option 1 or 2?
 
News fellow Gaffers:

http://venturebeat.com/2015/05/27/s...ment-our-portable-business-will-be-continued/

“What Andy mentioned as ‘legacy platform’ was part of the write-off for PS Vita components for the first generation of the PS Vita, which is no longer available in the market,” a Sony spokesperson said in a statement provided to GamesBeat. “And he did not directly mean the current PS Vita and PS TV models, which are available in the market. Our portable business will be continued, and many users are now enjoying PlayStation 4 remote play features as well as original PS Vita game titles on PS Vita and PS TV.”

Theres still hope.

Damage control~~

They only had two options.

1. Turn it into an indie port machine and PS4 accessory.

2. Kill it. Take it off the market.

There was no option 3. They already spent more on first party games then they should have, and needed to focus on PS4.

So which is preferable? Option 1 or 2?

I keep seeing this comment, but yet there such few first party games coming out on the PS4.
 
They only had two options.

1. Turn it into an indie port machine and PS4 accessory.

2. Kill it. Take it off the market.

There was no option 3. They already spent more on first party games then they should have, and needed to focus on PS4.

So which is preferable? Option 1 or 2?

There was a third option, supporting the system like Nintendo is doing with the WiiU. The difference in sales between the two is marginal.
 

Y2Kev

TLG Fan Caretaker Est. 2009
Serious question, what is the definition of manbabby in this context? Adults who like games aimed at kids? I'm genuinely curious.
I dunno, it's only half serious. Catch-all term for games with universal appeal and successfully franchised legacy IPs. :)

I don't begrudge anyone for being a manbabby. I am a manbabby.

There was a third option, supporting the system like Nintendo is doing with the WiiU. The difference in sales between the two is marginal.

Big difference. Core to business vs. exit. And Sony is exiting, don't you doubt that for a second. I frankly think Nintendo is making a mistake in leaving Wii u out there to twist in the wind. It's not good for mindshare. But Nintendo too is scaling back production on Wii u games. Don't disbelieve that. The console pipeline is just a bit longer.
 

Parakeetman

No one wants a throne you've been sitting on!
I dunno, it's only half serious. Catch-all term for games with universal appeal and successfully franchised legacy IPs. :)

I don't begrudge anyone for being a manbabby. I am a manbabby.

Big difference. Core to business vs. exit. And Sony is exiting, don't you doubt that for a second. I frankly think Nintendo is making a mistake in leaving Wii u out there to twist in the wind. It's not good for mindshare. But Nintendo too is scaling back production on Wii u games. Don't disbelieve that. The console pipeline is just a bit longer.

Honestly with Nintendo and the WiiU it just seems to be more of their usual MO in regards to how they have been treating consoles since the N64, just that with each one that has come out later its gotten slightly worse and worse. Cept for the flash in the pan with the Wii. But yeah by far the WiiU is most def is the worst in the history, regardless of being a fairly unique machine.

Im honestly curious what Nintendo thinks its going to do with the New 3DS also considering things have been going downhill overall outside of the huge name games. That and the general consumers I cant imagine Nintendo filling out a catalog fast enough to get people feel as if they have a reason to pick one up. Granted I have one myself but I hardly represent what Id call the average user.

Id say Nintendo overall is more of a mystery than Sony with how it does things. Well to me anyways.

*Side unrelated note
One thing am impressed with is how Splatoon really seems to have reeled in a lot of folks with its presentation alone. Not to mention a lot of the similar comments from various folks over here saying how "fun" the game looks which I think is a good thing. It really does give the vibe of being a game thats meant to be fun, if that makes sense. The design most def has a lot of the artist community interested and its cool to see that.
 
This thread is turning into a flashback of every Vita thread ever made

I would have thought the discussion would have changed with time
 

MisterR

Member
Damage control~~



I keep seeing this comment, but yet there such few first party games coming out on the PS4.

The PS3 started slow with first party games and then ramped up greatly. I feel like the PS4 will do the same. I'm would bet starting in 2016 their will be a ton of first party content on PS4.
 
I dunno, it's only half serious. Catch-all term for games with universal appeal and successfully franchised legacy IPs. :)

I don't begrudge anyone for being a manbabby. I am a manbabby.

Thanks for the answer. Just wasn't sure what you were referring to. Guess I am a manbabby as well.
 

Parakeetman

No one wants a throne you've been sitting on!
Thanks for the answer. Just wasn't sure what you were referring to. Guess I am a manbabby as well.

Splatoon is turning everyone into manbabbyz

The PS3 started slow with first party games and then ramped up greatly. I feel like the PS4 will do the same. I'm would bet starting in 2016 their will be a ton of first party content on PS4.

The PS4s problem was Japan jumped in too late outside of companies like Koei Tecmo, Bandai Namco and Sega. Everyone else was waiting on the cliff edge to see what would happen to those who jumped in first, hence why its taking forever for anything substantial to come out from the other pubs. And why the charge is still being led currently by Bandai Namco, Koei Tecmo and Sega (though more just with the Yakuza team in general)

Even if all 3 do multiplat, they still seem to be working on gaining experience with development for the platform, which is a lot more that can be said about those who stood around waiting for something to happen.

Im looking forward to TGS just to see what other studios will be on board now that they see what kind of international market is waiting for them and how they plan on supporting that yet at the same time making a game within budget for the smaller domestic market.
 

Tobor

Member
I dunno, it's only half serious. Catch-all term for games with universal appeal and successfully franchised legacy IPs. :)

I don't begrudge anyone for being a manbabby. I am a manbabby.



Big difference. Core to business vs. exit. And Sony is exiting, don't you doubt that for a second. I frankly think Nintendo is making a mistake in leaving Wii u out there to twist in the wind. It's not good for mindshare. But Nintendo too is scaling back production on Wii u games. Don't disbelieve that. The console pipeline is just a bit longer.

I always say "kids and core Nintendo fans" when referring to the dwindling demographics of Nintendo customers. It tends to go over better. ;)
 

TheSeks

Blinded by the luminous glory that is David Bowie's physical manifestation.
Our demographic needs a Portable platform that is analogous to PC; so it has the openess and is cross-platform.

...So, a laptop... then?

well lets not turn this discussion about ps4, i only mentioned it cause he did, but my final comment about the ps4 is that its doing just as bad as vita in my opinion(support wise). just like my vita i have no real reason to turn on my ps4(that is after I complete bloodborne :p). most of its games are aviable on pc. the reason i love the ps3 so much is because it had many first party games across different genres. heck, i was telling my friend that I might eventually just sell my ps4 because it seems to be going the route of the 360 with a heavy focus on 3rd party exclusive content. I'm willing to give it another year though, after that I'm most likely out.

thats my 2 cents on that. I'm no longer talking about the ps4 as thats not what this discussion is about. however if you insist on continuing this discussion I don't mind taking it to PMs.

My point was: You can dismiss ANY modern platform portable or not with "ports and indies" comments. Hell the PS4 library consists nearly of "PC ports and indies." Where is your list on that, I ask again. I want to see you do all platforms and excavate all platforms like that.
 

fvng

Member
I wonder how this will affect Vita offerings for Plus.

In any event the Vita isn't dead it's just dead in the west right?


So if I don't like super anime NIS type bullshit games my options are limited?

Japan Studio should have ported Demon's Souls, a Redux with new content in collaboration with From.

I would have double dipped for sure
 

DrXym

Member
The stupid part is Sony hobbled the platform straight out of the gate by using a proprietary storage format. Some genius in marketing probably assumed that people would suck it up and spend 4x as much on a card as they would if it were SD.

Instead they just didn't buy the Vita at all because the price of console + card was prohibitive, or if they did they baulked at buying content because they had so little storage for it.
 
News fellow Gaffers:

http://venturebeat.com/2015/05/27/s...ment-our-portable-business-will-be-continued/

“What Andy mentioned as ‘legacy platform’ was part of the write-off for PS Vita components for the first generation of the PS Vita, which is no longer available in the market,” a Sony spokesperson said in a statement provided to GamesBeat. “And he did not directly mean the current PS Vita and PS TV models, which are available in the market. Our portable business will be continued, and many users are now enjoying PlayStation 4 remote play features as well as original PS Vita game titles on PS Vita and PS TV.”

Theres still hope.

Just saw this too. damage control most likely.
 

dracula_x

Member
The stupid part is Sony hobbled the platform straight out of the gate by using a proprietary storage format. Some genius in marketing probably assumed that people would suck it up and spend 4x as much on a card as they would if it were SD.

Instead they just didn't buy the Vita at all because the price of console + card was prohibitive, or if they did they baulked at buying content because they had so little storage for it.

Do you really think that Vita didn't sell well because proprietary memory cards and the price of console? :)
 

ArtHands

Thinks buying more servers can fix a bad patch
News fellow Gaffers:

http://venturebeat.com/2015/05/27/s...ment-our-portable-business-will-be-continued/

“What Andy mentioned as ‘legacy platform’ was part of the write-off for PS Vita components for the first generation of the PS Vita, which is no longer available in the market,” a Sony spokesperson said in a statement provided to GamesBeat. “And he did not directly mean the current PS Vita and PS TV models, which are available in the market. Our portable business will be continued, and many users are now enjoying PlayStation 4 remote play features as well as original PS Vita game titles on PS Vita and PS TV.”

Theres still hope.

Already got posted several times in the thread
 

Vena

Member
Im honestly curious what Nintendo thinks its going to do with the New 3DS also considering things have been going downhill overall outside of the huge name games. That and the general consumers I cant imagine Nintendo filling out a catalog fast enough to get people feel as if they have a reason to pick one up. Granted I have one myself but I hardly represent what Id call the average user.

Id say Nintendo overall is more of a mystery than Sony with how it does things. Well to me anyways.

They have no intention of giving the N3DS a unique library, its a stop gap and nothing more and they're praying that it holds over until 2016. The only "library" N3DS is going to see are enhanced versions of games coming to the 3DS proper. I wouldn't be the least bit surprised if the end of 2015, early 2016 is when the 3DS went into super-sale mode just to move units and bolster figures before the NX launched.

The WiiU is simply getting games from what was already in the pipeline (and anything being greenlit beyond that is going to be either small projects or usable on the NX in some way, and the rest is 'games as a service' on their big titles to keep some revenue coming but that will only last for a little while), its not comparable to the Vita which Sony abandoned ages ago and is looking to entirely move out of that part of the business. That pie has been lost to mobile and whatever is left of the dedicated market has been lost utterly to Nintendo.
 

sörine

Banned
Do you really think that Vita didn't sell well because proprietary memory cards and the price of console? :)
It certainly didn't help. The target demo for the system is (was?) core gamers and Vita's dated memory solution has been a key issue for that group. It's not the 1990s anymore.
 

cj_iwakura

Member
I kind of want to make a 'how should SCEA salvage the Vita' thread, but I dread the inevitable deluge of stupid. I know there is potential there, though, and ignoring it is damn sure not the route to go. Highlight its strengths and exploit them.
 

fvng

Member
Just saw this too. damage control most likely.



Uh yeah damage control is a must when there's misinformation running wild. Andrew House should have picked his words more carefully. Frankly I thought it was a weird statement initially since there's like 300+ inbound vita games. The logic of his statement made no sense
 

cj_iwakura

Member
Uh yeah damage control is a must when there's misinformation running wild. Andrew House should have picked his words more carefully. Frankly I thought it was a weird statement initially since there's like 300+ inbound vita games. The math didn't add up

If they really want to do some damage control, show them off at E3.
 
I kind of want to make a 'how should SCEA salvage the Vita' thread, but I dread the inevitable deluge of stupid. I know there is potential there, though, and ignoring it is damn sure not the route to go. Highlight its strengths and exploit them.

There is absolutely no way to salvage the Vita in the west in 2015. The system has been out for over three years. The time to attempt any salvaging was two years ago.

Mobile devices are moving too fast, Vita is 3.5 years old by now. 3DS has also been legacy for a while now.

I'm absolutely ok with asian, indies and cross platform games.

Not even close. 3DS is slowing down big time but Nintendo still provides the system with plenty of support and will continue to do so for at least another 18 months.
 
Mobile devices are moving too fast, Vita is 3.5 years old by now. 3DS has also been legacy for a while now.

I'm absolutely ok with asian, indies and cross platform games.
 

cj_iwakura

Member
There is absolutely no way to salvage the Vita in the west in 2015. The system has been out for over three years. The time to attempt any salvaging was two years ago.

But unlike previous DOA systems, the Vita is still selling copious amounts of software. Ignoring that would be downright stupid.
 

Parakeetman

No one wants a throne you've been sitting on!
I kind of want to make a 'how should SCEA salvage the Vita' thread, but I dread the inevitable deluge of stupid. I know there is potential there, though, and ignoring it is damn sure not the route to go. Highlight its strengths and exploit them.

Would not be as stupid as actually making such a thread to begin with as realistically the situation is not going to reverse itself at this point. Its way too far gone in the West and there is no reason for the larger Western devs to get back into the game at this point when the system has such a negative stigma attached to it.

While mismanaged Sony has done what they can at this point and from there are hoping that the other publishers that specialize in localizing Japanese titles will carry through whatever is left with the userbase. Well that and all the Western indie devs who are making titles for the Vita & other platforms.

Its too late at this point in the game once again. And not sure if Sony would actually want to risk making a new model for better integration with PS4 functionality considering how expensive R&D + manufacturing is. There is no wave for them to ride basically.

The Vita in the West currently is lucky enough that there has been a bit of an upsurge with localized titles for it. But outside of that for those who do not have any interest in localized JP games are a bit SOL.

In Japan its not as if SCEJ really produces all that much for the system anyways and here also relies mainly on all of the third party publishers to keep the library going.

Just buy the shit you want and play it. Its simple as that. These types of discussions are pointless for the most part as the situation is not going to change. Outside of Sony investing a bunch of cash into the Vita currently or doing a new model which would be too large of a risk at this point in time.

Sony is far better off continuing to focus resources into the PS4 anyways and just let the Vita run its course. I mean hell even the PSVTV didnt really do much of a dent domestically or internationally. Granted internationally had a lot more issues with compatibility than domestically, but still was a cheaper Vita solution that could be played on ones TV / Monitor. Had thought it would have done better, but that was a huge misread on my part. And Sony most def did put a good amount of effort into the marketing of that domestically here.
 

cj_iwakura

Member
Just buy the shit you want and play it. Its simple as that. These types of discussions are pointless for the most part as the situation is not going to change. Outside of Sony investing a bunch of cash into the Vita currently or doing a new model which would be too large of a risk at this point in time.

Sony is far better off continuing to focus resources into the PS4 anyways and just let the Vita run its course. I mean hell even the PSVTV didnt really do much of a dent domestically or internationally. Granted internationally had a lot more issues with compatibility than domestically, but still was a cheaper Vita solution that could be played on ones TV / Monitor. Had thought it would have done better, but that was a huge misread on my part. And Sony most def did put a good amount of effort into the marketing of that domestically here.

Anyone with a decent video editor and that 'Vita in 2015' thread could easily make a great clip for Sony to share at E3 to show off what the Vita can do.

Will it cause Sony to magically move thousands of systems? Probably not, no. But will it generate positive interest? Absolutely. Better than just shrugging their shoulders and walking away.
 

ArtHands

Thinks buying more servers can fix a bad patch
Mobile devices are moving too fast, Vita is 3.5 years old by now. 3DS has also been legacy for a while now.

I'm absolutely ok with asian, indies and cross platform games.

We are talking about legacy in terms of its relevance to the market, not how long it's been out. N3ds,Xenoblade chronicles and MH4 got released couple of months back in the West, and there are still major portable 3DS titles yet to be released. let's not associate vita's failure with the 3DS here.
 

cj_iwakura

Member
We are talking about legacy in terms of its relevance to the market, not how long it's been out. N3ds,Xenoblade chronicles and MH4 got released couple of months back in the West, and there are still major portable 3DS titles yet to be released. let's not associate vita's failure with the 3DS here.

The 3DS has been pretty quiet on the software front apart from the occasional heavy hitter like XB and MH4. I haven't been interested in anything since AA4 came out.
 
Do you really think that Vita didn't sell well because proprietary memory cards and the price of console? :)
It didn't help. I probably would've bought a PS TV way earlier than I did if the memory cards weren't so expensive or if the PS TV had flash drive support. The price of memory cards was so much of an issue that I only bought the Amazon steep discount Lego Movie Game bundle because A) I was worried that the PS TV supply was going to start dwindling and B) it came with a memory card, so I wouldn't have to waste money on one.
 

sörine

Banned
The 3DS has been pretty quiet on the software front apart from the occasional heavy hitter like XB and MH4. I haven't been interested in anything since AA4 came out.
Just this year we've had n3DS launch, MH4U, Majora's Mask and Xenoblade. Plus a ton of smaller releases, niche titles and indies like Codename STEAM, Etrian MD, Devil Survivor 2, Wave 2 of Sega's 3D Classics, PDZ+Mario, Stretchmo, Pokémon Shuffle, Rumble World, A-Train 3D, Ace Combat Plus, Story of Seasons, Attack on Titian, Gunman Clive 2, Boxboy, 50 Pinch Barrage, Excave, OliiOlli, Zombie Incident, Proun+, Citizens of Earth, VC stuff, etc. For 5 months it's been a pretty full and relatively diverse lineup even if not to your tastes.
 

cj_iwakura

Member
sörine;165576368 said:
Just this year we've had n3DS launch, MH4U, Majora's Mask and Xenoblade. Plus a ton of smaller releases, niche titles and indies like Codename STEAM, Etrian MD, Devil Survivor 2, Wave 2 of Sega's 3D Classics, PDZ+Mario, Stretchmo, Pokémon Shuffle, Rumble World, A-Train 3D, Ace Combat Plus, Story of Seasons, Attack on Titian, Gunman Clive 2, Boxboy, 50 Pinch Barrage, Excave, OliiOlli, Zombie Incident, Proun+, Citizens of Earth, VC stuff, etc. For 5 months it's been a pretty full and relatively diverse lineup even if not to your tastes.

None of it really is, to be honest. How many of those are physical, six? I don't see much of a sign that it's in any better shape than the Vita.
 

Shiggy

Member
None of it really is, to be honest. How many of those are physical, six? I don't see much of a sign that it's in any better shape than the Vita.

It definitely is in a better shape than Vita, but still the lineup is kinda lacking. Software is significantly slowing down.
 

cj_iwakura

Member
It definitely is in a better shape than Vita, but still the lineup is kinda lacking. Software is significantly slowing down.

But conversely Vita games are getting physical and limited editions left and right.

Why is the more successful system not getting the software support? Not trying to start a handheld debate, genuinely curious.

I own both, for the record, but I have double the Vita games so far. I went 3DS strictly for SMT, and after SMTIV, the support kind of dried up.
 
Anyone with a decent video editor and that 'Vita in 2015' thread could easily make a great clip for Sony to share at E3 to show off what the Vita can do.

Will it cause Sony to magically move thousands of systems? Probably not, no. But will it generate positive interest? Absolutely. Better than just shrugging their shoulders and walking away.

Do you want to be the Sony exec in charge of that presentation or would you rather go on-stage to take credit for Bloodborne?
 
Uh yeah damage control is a must when there's misinformation running wild. Andrew House should have picked his words more carefully. Frankly I thought it was a weird statement initially since there's like 300+ inbound vita games. The logic of his statement made no sense

He's clearly not a fan of the JRpGs and 250 of those games being hyperdimension games coming

:p
 
Why is the more successful system not getting the software support? Not trying to start a handheld debate, genuinely curious.
Probably because the 3DS isn't targeting the audience the Vita is, the Vita audience is more willing to buy games, and the 3DS is pretty close to EOL, even with the N3DS refresh. Companies that make tons of anime tie-ins and VNs can still count on the Vita/PS TV audience to buy them, so why not keep making Vita/PS TV audience?
 

ArtHands

Thinks buying more servers can fix a bad patch
The 3DS has been pretty quiet on the software front apart from the occasional heavy hitter like XB and MH4. I haven't been interested in anything since AA4 came out.

The market is larger than you though. Capcom still managed to ship a million copies of MH4 without your sales. Besides, having occasional heavy hitter with B level games in between is already a league or two above than what the vita is offering now.

Pokemon Super Mystery Dungeon, Monster Hunter Stories, bunch of Yokai Watch games, DQ8, Fire Emblem if etc will (try to) continue to keep the 3DS floating until we hear about NX
 

sörine

Banned
None of it really is, to be honest. How many of those are physical, six? I don't see much of a sign that it's in any better shape than the Vita.
Nine of those games are retail. And it's the big-ish releases as to why it's in better shape than Vita, although both systems are still seeing plenty of releases.

If you want a sign though then check pretty much any NPD thread ever.
 

cj_iwakura

Member
Do you want to be the Sony exec in charge of that presentation or would you rather go on-stage to take credit for Bloodborne?

Why not both? It would take all of two minutes to go 'and here's our upcoming software for the groundbreaking Vita system!'. There's no such thing as bad PR.

Probably because the 3DS isn't targeting the audience the Vita is, the Vita audience is more willing to buy games, and the 3DS is pretty close to EOL, even with the N3DS refresh. Companies that make tons of anime tie-ins and VNs can still count on the Vita/PS TV audience to buy them, so why not keep making Vita/PS TV audience?

Then it baffles me that Sony isn't capitalizing on this.
 

Parakeetman

No one wants a throne you've been sitting on!
Do you really think that Vita didn't sell well because proprietary memory cards and the price of console? :)

Sure does not help, esp compounded by the fact that save files are tied to the bubbles. Which means deleting a game kills the save file with it when trying to free up space. And the average user is not going to go through the trouble to use the Content Manager Assistant to move their files around.

Granted for those who have PS+ they can use the UL / DL feature for the save files, but people who do not only have the CMA to deal with. And as mentioned not everyone knows about it. Or the fact that the save data is tied directly to the actual game installation.
 

sörine

Banned
Probably because the 3DS isn't targeting the audience the Vita is, the Vita audience is more willing to buy games, and the 3DS is pretty close to EOL, even with the N3DS refresh. Companies that make tons of anime tie-ins and VNs can still count on the Vita/PS TV audience to buy them, so why not keep making Vita/PS TV audience?
3DS is selling orders of magnitude more games than Vita is. And it always has.

If anything I'd say the Vita audience has been well conditioned to wait for Plus releases over actually buying games directly too. The niche can still survive on it but they could survive anywhere really.
 

Vamphuntr

Member
But conversely Vita games are getting physical and limited editions left and right.

Why is the more successful system not getting the software support? Not trying to start a handheld debate, genuinely curious.

I own both, for the record, but I have double the Vita games so far. I went 3DS strictly for SMT, and after SMTIV, the support kind of dried up.

You simply have different tastes. 3DS got much better support than the Vita overall but the Vita is better at niche RPG and visual novels.

As for upcoming games both are pretty much bad at upcoming support but Nintendo is still supporting the 3DS with games like Fire Emblem if while Sony bailed out a long time ago.
 
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