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343 has pretty much ruined Halo CE multiplayer with the latest patch

mcfrank

Member
Is your opinion of whether I'm competitive supposed to invalidate anything I said, mcfrank? As it turns out I have played a ton of competitive CE and some Q3 on PC, I'd imagine that my investment in the game would be obvious to anyone who read my post.

Regarding your grenade comment, again you're making an assumption by devising an over-simplified situation in which a defending player would be at a disadvantage to an offensive player because "grenades." Any possible truth to that generalization doesn't change the superiority of one system over another anyway as it concerns gameplay balance, not respawning.

I don't consider Destiny a competitive game so that's irrelevant to our discussion, which is about the promotion of competitive mechanics in CE. I couldn't care less about which direction Bungie took their games either, I only play and concern myself with CE. Bungie thought plasma pistol starts were a good preset for slayer, and that SMG starts were good for H2. If there were ever an important lesson for any Halo fans to learn, it would be that the specifics of weapon balance in Halo games are largely arbitrary. The introduction of the Forge map editor and the "supply drops" in H4 drives the importance of customization options home. Halo players do seem prone to disagreement over what is "ideal" or most fun to play.

If you'd like to return to discussing the merit of one system over another I'd be happy to entertain that.

e:

Really.

I think we will just have to agree to disagree. All of the things you liked about the differences in Halo PC are the things I hated (in Halo PC and subsequent Halo games for Xbox). To me, one team knowing when the next powerup is coming back and the other team not knowing does not lead to the most interesting matches. Both teams having the same information and using their skills to determine who will gain the advantage of the powerup is the ideal of competitive gaming to me.
 

E92 M3

Member
People are so rough with 343i.. They created a very high quality game with Halo 4, for a new studio it is amaizing. And the campaing of that game is one of the best (or the best) of all the Halo games out there.

They sold a broken game? In what industry is it okay to sell a broken product as new? Of course people will be mad.
 

-tetsuo-

Unlimited Capacity
But we want to know when it's being fixed. Breaking things and then promising to fix them later is not acceptable game development.

Here's a gif of what we're talking about
LL3Retk.gif

Holy shit
 
People are so rough with 343i.. They created a very high quality game with Halo 4, for a new studio it is amaizing. And the campaing of that game is one of the best (or the best) of all the Halo games out there.
What does that have to do with shipping a broken game?
 

patchday

Member
Was it 343i that created the multiplayer code for MCC or someone else? Cause the multiplayer code for Halo 4 was tight. I bet they subcontracted out the mp code.

No way is 343i working on multiplayer for this game when they got a huge title like Halo 5 in the works surely
 

Hubble

Member
No not shut down. But they should create something themselves.

They need a game they created, something to be proud of and something they really have a bond with.
I know that a lot of people at 343 are supposed to be long time fans or whatever, but it does not really help in that case. I've been playing halo religiously in the past..I don't think I ever will again
So Microsoft, let them create something new, something they can really be proud of. Because the Halo games seem not to be working out.
just my point of view

This is what I said before. If they are not going to make a Halo game, have them make their own IP. It might even have more success than what they are doing. Honestly, in their creations of Halo and the maps, they are not making the game filled with Halo passion but rather their own lackluster approach in a lackluster direction that has newbified every Halo component. Microsoft needs to shop around Halo to someone who has passion and the understandings of the game.
 

spootime

Member
The disconnect between what I am playing at what I am reading is immense.

Either I am very fortunate, or some are exaggerating the "broken" state of the game.

For me at least, 343i moved as swiftly as they could sorting MCC out. Should it have been broken in the first place? NO. But everything that they have done since has been golden.

I cannot wait for Halo 5.

How do you say everything they have done since has been golden... in a thread about it NOT being golden.
 
The disconnect between what I am playing at what I am reading is immense.

Either I am very fortunate, or some are exaggerating the "broken" state of the game.

For me at least, 343i moved as swiftly as they could sorting MCC out. Should it have been broken in the first place? NO. But everything that they have done since has been golden.

I cannot wait for Halo 5.

Golden? What!? It took them 4 months to get the game's Multiplayer working properly. And the game still needs alot of work.
 

Hubble

Member
I wonder who this is

I'm not defending 343, MCC is pretty bad, albeit better now, I wouldn't clump all of 343 with the MCC team. The h5 team has been doing some pretty great stuff thus far.

I wonder who this is

The h5 team has been doing some pretty great stuff thus far.

Eh 'pretty great' is really strong words. I think the H5 team is continuing their approach that is divisive with a lot of awkward elements and a lot of negative reactions. They did not incorporate feedback from Halo 4 being stubborn. As Geoff Keighley said, Halo 5 may not be the Halo game the fans want, and I think struggles with identity.

343 supervised the creation of MCC. Although much of the work has been contracted off, their ultimately responsible for ensuring a working product that ties everything together.
 

VinFTW

Member
Eh 'pretty great' is really strong words. I think the H5 team is continuing their approach that is divisive with a lot of awkward elements and a lot of negative reactions. They did not incorporate feedback from Halo 4 being stubborn. As Geoff Keighley said, Halo 5 may not be the Halo game the fans want, and I think struggles with identity.

343 supervised the creation of MCC. Although much of the work has been contracted off, their ultimately responsible for ensuring a working product that ties everything together.
I didn't mention contracts at all, I mentioned the MCC team....

And personal opinion has nothing to do with it. Halo 5 is looking to be pretty big/great, in a lot of areas. It's not Halo CE, but it was a blast to play. Could be one of the best Halos is a long time. Hell, it's my favorite since 3, from the Beta alone.
 

Gattsu25

Banned
But we want to know when it's being fixed. Breaking things and then promising to fix them later is not acceptable game development.

Here's a gif of what we're talking about
LL3Retk.gif
So this is what happens when one of the 17 different aim assists are disabled in a console game?

The biggest failing I see in this GIF is the player never adjusting their aim, just their positioning.
 

Hubble

Member
I didn't mention contracts at all, I mentioned the MCC team....

And personal opinion has nothing to do with it. Halo 5 is looking to be pretty big/great, in a lot of areas. It's not Halo CE, but it was a blast to play. Could be one of the best Halos is a long time. Hell, it's my favorite since 3, from the Beta alone.

The MCC team is not 343 as the vast majority of MCC was subcontracted.

Well have to see. The hardcore pro reaction and a lot of the community seem to have lukewarm opinions. Ask people who play MCC online. I get a lot of negative reactions. Roy, who is a high profile pro with "the best br in the game" was criticizing Halo 5 in his last stream saying that he doesn't think it will bring back Halo, and how he disliked clamber, and a lot of pros were in his skype.
 

Madness

Member
Frank getting upset at his/343i's treatment seems like a good tactic for getting negative Halo threads closed.

That thread was closed because it was literally about how 343 was not able to meet its May deadline for the release of ODST and Relic. They did meet the deadline and the game/map came in May. And yet the conversation then changed to criticism that they didn't communicate more etc. Rather than accept, hey we did jump the gun and got outraged that it would miss May, hey this is all your fault, if you communicated better we wouldn't be so judgemental or upset etc.
 

VinFTW

Member
The MCC team is not 343 as the vast majority of MCC was subcontracted.

Well have to see. The hardcore pro reaction and a lot of the community seem to have lukewarm opinions. Ask people who play MCC online. I get a lot of negative reactions. Roy, who is a high profile pro with "the best br in the game" was criticizing Halo 5 in his last stream saying that he doesn't think it will bring back Halo, and how he disliked clamber, and a lot of pros were in his skype.
Roy has always been skeptical on Halo 5. He loved it, yet thinks it needs changes, as with most pros, they really enjoyed it, but states it needs some changes. Some are being made, others are tbd. As far as bringing halo back? I don't think it has anything to do with the quality, more so the prevalence and domination of other major market shooters right now.

You mean it LOOKS great. We're still waiting for the finished product, and so far 343 has only caused Halo's popularity to decrease, not increase. They're not running on a good track record.
No it played great, the beta was fantastic, the changes being made look awesome, the communication on various other halo forums regarding its future are promising.
Frank getting upset at his/343i's treatment seems like a good tactic for getting negative Halo threads closed.
Yeah you should probably not post about it if you have no idea what you're talking about lol
 
You guys are funny if you think 343 is working on this. They may have one or two people, but everything else is outsourced like the game itself. Every time I think about the state MCC released in, I am baffled by what Microsoft did with its flagship franchise.

Shit, I'm enjoying the hell out of MCC, but then I've never been much of a Halo MP fan. I've been playing through the Halo 4 campaign again and loving every second of it.

343 should be shut down. In just a few short years they have killed what was once a premium franchise. What Microsoft should do is find a talented outside developer that wants to take a crack at Halo and hire them to do the next game.

Oh for goodness sake, people love pretending like Halo was somehow this flawless work of art before 343i took over. Newsflash: It wasn't, not even close. As far as I'm concerned, starting with Halo 3 and then finally with Reach, Halo as a franchise, to me, was losing a great deal of its relevance with each new game. For a franchise that had such a rich and interesting story universe to pull from, the likes of which many franchises would kill to have, it struck me as if the games simply weren't pulling enough from that. The battles once the franchise hit 360 may have become bigger and bigger, but that didn't automatically mean better. As the battles became larger, the battles started to feel way less inspired. I felt at times like Halo 3 and Reach were made more for the gamer that holds pure Halo MP gameplay above all else, and people who are really in love with the fiction weren't as big a concern. However accurate that may be, but it's how I felt at times.

Not all the best and most exciting Halo campaign moments were these huge or massive open space encounters. Often times it was the tighter and more focused play spaces that ended up feeling way more intense and larger than life, and there's a multitude of Halo campaign levels that support this. I play games to escape to a place and actually believe that I'm there, that I'm really that character, and that the places I'm fighting or adventuring in are real and have, or at least had, a purpose. There's too many things I didn't particularly care for in Halo 3 and even Reach. That doesn't mean I'd call them bad games, no way, but there were things I really didn't like at all and felt could've been a whole lot better. I'm far more critical of Halo 3 than I am of Reach, but Reach had its issues also. Halo 4 may get a lot of crap around here, but to me it breathed much needed life into the Halo franchise and provided, as far as I'm concerned, easily the best Halo campaign I've ever played. So when people talk about 343i needing a game they can be proud of, that they can truly call their own, as far as I'm concerned they've already done that in spades with Halo 4's campaign. People view Halo 5 as some chance at redemption for 343i, but I see Halo 5 as a test to see whether or not they can even match what they did with Halo 4, because I love that game to death.

It was by no means perfect, but it's the most fun I've ever had with a Halo game. I feel it's the Halo title that was finally made for people who love the books and other extended fiction, and it easily has the best character development in the entire series as far as I'm concerned.
 

Hubble

Member
Roy has always been skeptical on Halo 5. He loved it, yet thinks it needs changes, as with most pros, they really enjoyed it, but states it needs some changes. Some are being made, others are tbd. As far as bringing halo back? I don't think it has anything to do with the quality, more so the prevalence and domination of other major market shooters right now.


No it played great, the beta was fantastic, the changes being made look awesome, the communication on various other halo forums regarding its future are promising.

Yeah you should probably not post about it if you have no idea what you're talking about lol

Loved it? Lmao. "love" is a strong word. That is nowhere close to his feelings of the game and he made that perfectly clear. A lot of Halo pros do not love it at all and are actually very worried with criticisms. I can name them and tell you their opinion. Lethal is already playing COD in between MCC out of concern. Naded, who is the second most popular Halo streamer on Twitch has been critical of the game. A LOT more. I think you really mix your own opinion of the game that is different than the rest. Hell, Geoff Keighley recognizes the concerns in Halo 5. It is completely fine if you enjoyed Halo 5, nothing wrong with that but don't act like it is loved by the community because it is not. I think there are strong arguments the Halo pro community and the Halo community in general want a different game than Halo 5.


The H5 team have been doing great things so far
Roy loved it
When I know he doesn't.


It is truly hilarious on how rosy you paint Halo 5.
 

Shin-Ra

Junior Member
That thread was closed because it was literally about how 343 was not able to meet its May deadline for the release of ODST and Relic. They did meet the deadline and the game/map came in May. And yet the conversation then changed to criticism that they didn't communicate more etc. Rather than accept, hey we did jump the gun and got outraged that it would miss May, hey this is all your fault, if you communicated better we wouldn't be so judgemental or upset etc.
And yet it was left open well after all of that and the content released, just until Frank got cranky.

And the same before when I called him out on Halo 2 Anniversary's "crystal-like sharpness."
 
I wouldn't clump all of 343 with the MCC team.

Every time I read this excuse I'm reminded of Fox News and how all of their correspondents hit the same talking points over and over again.

It seriously feels like one 343 defender came up with this excuse and all the others decided to roll with it.
 
It's a known issue and is being addressed shortly.

Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.

If I were you, I'd start looking for a new job. It must not feel very good having to repeatedly put a positive spin on Microsoft's/343's cluster fuck of a game.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???
 
Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.

If I were you, I'd start looking for a new job. It must not feel very good having to repeatedly put a positive spin on Microsoft's/343's cluster fuck of a game.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???
At least your post lives up to you name.
 
Every time I read this excuse I'm reminded of Fox News and how all of their correspondents hit the same talking points over and over again.

It seriously feels like one 343 defender came up with this excuse and all the others decided to roll with it.

Exactly, it reminds me of one of the recent-ish John Oliver pieces about the fashion industry. Somehow the biggest brands can just deny all culpability because they outsource their product to subcontractors.

It's a Microsoft product plain and simple. Microsoft created/owns 343i. Microsoft deserves all the blame and probably deserves to be sued as they continue to market it as if there is nothing wrong with it.
 

VinFTW

Member
Loved it? Lmao. "love" is a strong word. That is nowhere close to his feelings of the game and he made that perfectly clear. A lot of Halo pros do not love it at all and are actually very worried with criticisms. I can name them and tell you their opinion. Lethal is already playing COD in between MCC out of concern. Naded who is the second most popular Halo streamer on Twitch has been critical of the game. A LOT more. I think you really mix your own opinion of the game that is different than the rest. Hell, Geoff Keighley recognizes the concerns in Halo 5. It is completely fine if you enjoyed Halo 5, nothing wrong with that but don't act like it is loved by the community because it is not. I think there are strong arguments the Halo pro community and the Halo community in general want a different game than Halo 5.

It's truly hilarious how much you think you know about the pros lmao, especially that part about lethul.. I had a good laugh on that one.

Like I said, nobody is 100% set in stone rocking halo 5, but they're all excited for it, and all are competing. Regardless their degree of affection for the game, all of my favorite pros are competing and excited for it. If they enjoyed it, that's great, concerns are fine, that's normal. That's what post release patches and balancing are for, especially when josh is emphasizing it almost daily regarding hcs settings and Spartan abilities on Beyond.

And halo 5 is being painted rosy because a lot of people are excited. It played great and most skeptics, even diehards around the competitive halo community are giving it a chance. It's the best shot Halo has had since halo 3.

Btw, please don't educate me on pro player opinions. I'm extremely active in the community and on the streams. I know they aren't 100% set in stone in love with halo 5, but they're excited and competing and that's big for Halo. The games gonna be great, how great? We will find out, but all the changes and discussions the competitive community has had with Josh on Beyond has more than swayed a lot of skeptics.

Edit: long posts on mobile are a mess, apologies.
 

NeoXChaos

Member
Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.

If I were you, I'd start looking for a new job. It must not feel very good having to repeatedly put a positive spin on Microsoft's/343's cluster fuck of a game.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???


Come on now. really?
 

HTupolev

Member
Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.
Huh?

343i's primary communications sometimes come across as disingenuous (and it doesn't help that they have a history that includes things like 14 Day Buy and Play), but Stinkles has been pretty blunt about the situation.

For example:

People have every right to be annoyed. Part of the problem with the underlying issue is its inconsistency. You're having a good experience. We have players who don't encounter any issues at all (outside of long matchmaking times) but plenty of players encounter real issues. That underlying weirdness is what we're fixing and what's at the root of the vast majority of the problems. Untangling it and re-engineering it was vastly more complicated than we expected.

Again one day I hope we can do a tech post-mortem - but the big fix is making rapid progress. In the meantime, people who're having engative experiences have every right to bitch. I support them in this.

Not death threats though.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???
The post you're responding to is simple, it's not embellished, and in no way downplays the fact that a mistake was made. I'm having a difficult time grasping how you're taking issue with it.

Stinkles has occasionally said that things will get better... and that's not inaccurate. Things have improved a lot with MCC over time.
 
At least your post lives up to you name.

On NeoGAF, if you're identified as someone who works within the game industry it somehow means that you're above criticism? What do you expect me to say? "OH THANK YOU STINKLES FOR YOUR COMMUNICATIONS WITH OUR HUMBLE FORUM TO LET US KNOW THAT YOU'RE WORKING ON IT."

Stinkles works for a shitty company that is killing the Halo franchise and continues to market a product that has not worked despite its official release over 6 months ago.

I'm sorry, but his words mean nothing to me. Just a continuation of the lies and broken promises that have been made since the game's initial release date.
 

Somnia

Member
On NeoGAF, if you're identified as someone who works within the game industry it somehow means that you're above criticism? What do you expect me to say? "OH THANK YOU STINKLES FOR YOUR COMMUNICATIONS WITH OUR HUMBLE FORUM TO LET US KNOW THAT YOU'RE WORKING ON IT."

Stinkles works for a shitty company that is killing the Halo franchise and continues to market a product that has not worked despite its official release over 6 months ago.

I'm sorry, but his words mean nothing to me. Just a continuation of the lies and broken promises that have been made since the game's initial release date.

Stinkles has been up front that things are wrong and they deserved to be taken to task for it. He has openly said this many times, but he still posts updates for us.

He is also right things have improved a LOT since release though it has a long ways to go. I'm not making excuses here there should never have been problems, but he hasn't lied period.
 

Madness

Member
Stinkles has been up front that things are wrong and they deserved to be taken to task for it. He has openly said this many times, but he still posts updates for us.

Most importantly, he doesn't have to post any updates. People here stalk his post history and then call him out on posting in a political thread on off-topic but not respond. But he's here as a game enthusiast/fan like the rest of us. People here seem to think his job with Halo means putting out fires on NeoGAF.

Look, I think the MCC has been one gigantic mess since launch. It's killed a lot of my hype and love for Halo altogether. But I'm not going to deny they haven't spent the time working on the game. It works better than it did at launch. We're 7 months from launch, there is little to no sales or money anymore. The game is being given away free with all new bundles. They are supporting the game because they need to. Yes trying to fix some things may break another. Frank said the CE bullet issue is going to be fixed and shouldn't have happened.
 

Hubble

Member
It's truly hilarious how much you think you know about the pros lmao, especially that part about lethul.. I had a good laugh on that one.

Like I said, nobody is 100% set in stone rocking halo 5, but they're all excited for it, and all are competing. Regardless their degree of affection for the game, all of my favorite pros are competing and excited for it. If they enjoyed it, that's great, concerns are fine, that's normal. That's what post release patches and balancing are for, especially when josh is emphasizing it almost daily regarding hcs settings and Spartan abilities on Beyond.

And halo 5 is being painted rosy because a lot of people are excited. It played great and most skeptics, even diehards around the competitive halo community are giving it a chance. It's the best shot Halo has had since halo 3.

Btw, please don't educate me on pro player opinions. I'm extremely active in the community and on the streams. I know they aren't 100% set in stone in love with halo 5, but they're excited and competing and that's big for Halo. The games gonna be great, how great? We will find out, but all the changes and discussions the competitive community has had with Josh on Beyond has more than swayed a lot of skeptics.

Edit: long posts on mobile are a mess, apologies.


Yes, I know most of the pros and many feel completely ignored in the designing of the game. They had a closed doors invite before the reveal. What is most shocking is many of the issues made known to 343 after Halo 4 were ignored. The pro community almost had a heart attack after their first playthrough that near all of the concerns made to the team came back in Halo 5 X 10. Like really, what the fuck? Did they not listen or bother to implement any community feedback after Halo 4? I've heard from pros close to 343 that there is nothing they can do that they are set on this direction, literally. Not sure what is so funny about Lethal playing COD, and might get into it competitively. In fact, he is streaming COD right now.

Of course they are going to try it when the game is released. It is a new game. Ninja has already said he might start looking for other games depending on how Halo 5 turns out, which says something. Let's just say people do not have high hopes for Halo 5.
 
Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.

If I were you, I'd start looking for a new job. It must not feel very good having to repeatedly put a positive spin on Microsoft's/343's cluster fuck of a game.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???
Chill. There's really no need for this.


It's a shame TMCC is in such a state but please don't act like a prick. If someone is really bothered by something like this, the best way to show is to not play it and/or sell his copy.
I usually stay out of this kind of discussion because people have the right to be angry at 343i but not like this. You can be angry while being respectful.


And it's not about Stinkles being above criticism but directing all that anger towards one person while the whole company is to blame is wrong.
 

VinFTW

Member
Yes, I know most of the pros and many feel completely ignored in the designing of the game. They had a closed doors invite before the reveal. What is most shocking is many of the issues made known to 343 after Halo 4 were ignored. The pro community almost had a heart attack after their first playthrough that near all of the concerns made to the team came back in Halo 5 X 10. Like really, what the fuck? Did they not listen or bother to implement any community feedback after Halo 4? I've heard from pros close to 343 that there is nothing they can do that they are set on this direction, literally. Not sure what is so funny about Lethal playing COD, and might get into it competitively. In fact, he is streaming COD right now.

Of course they are going to try it when the game is released. It is a new game. Ninja has already said he might start looking for other games depending on how Halo 5 turns out, which says something I have been saying all along. Let's just say people do not have high hopes for Halo 5.

Again, you're way off regarding streamers/pro players and Halo 5.

Lethul is not going to play CoD, he's playing other games right now because he can. They are dominating the HCS and it's the 9 online cup in a row stretch so things are a bit calm right now regarding grinding.

As for Ninja, he just got on Team Liquid, and he's one of the biggest advocates for H5. He loved it, didn't even really mind sprint, thought the maps played fine without sprint even with the slow movement speed (which is being increased after Beta feedback). IF he does leave Halo, it won't be because of the quality, it's because hes a big streamer and can make a name for himself in other larger e-sports/casual streaming.

As for the beginning of your post...what in gods name are you talking about?

Most, if not all, major changes made in Halo 4 were reverted, MINUS sprint, which is LARGELY a much lesser issue now in Halo 5. Spartan abilities, as Mikwen would describe, have major potential for creating a new skill gap, which I agree with. Not to mention Josh has stated that most of the abilities will be discussed/pro-voted for the HCS following the launch competitive events, so regardless of what casual fans will be playing with, the pro players will have a major say on what they will be playing in the HCS after launch. They know what we want and know how they have to handle it. I'd highly suggest you make an account over on Team Beyond and join in on the discussion with Josh, it's fascinating stuff and dives deep into their thought processes and design plans going forward.
 
No it played great, the beta was fantastic, the changes being made look awesome, the communication on various other halo forums regarding its future are promising.l
You apparently glossed over the "finished product" part of my post. I couldn't care less how the beta played. 343 has a poor track record and I will make a call on the game once it's actually out.
 

VinFTW

Member
You apparently glossed over the "finished product" part of my post. I couldn't care less how the beta played. 343 has a poor track record and I will make a call on the game once it's actually out.

Meh, to each their own, Halo 4 launch technically solid. I have no reason to believe Halo 5 will launch with major issues.
 

Hubble

Member
Again, you're way off regarding streamers/pro players and Halo 5.

Lethul is not going to play CoD, he's playing other games right now because he can. They are dominating the HCS and it's the 9 online cup in a row stretch so things are a bit calm right now regarding grinding.

As for Ninja, he just got on Team Liquid, and he's one of the biggest advocates for H5. He loved it, didn't even really mind sprint, thought the maps played fine without sprint even with the slow movement speed (which is being increased after Beta feedback). IF he does leave Halo, it won't be because of the quality, it's because hes a big streamer and can make a name for himself in other larger e-sports/casual streaming.

As for the beginning of your post...what in gods name are you talking about?

Most, if not all, major changes made in Halo 4 were reverted, MINUS sprint, which is LARGELY a much lesser issue now in Halo 5. Spartan abilities, as Mikwen would describe, have major potential for creating a new skill gap, which I agree with. Not to mention Josh has stated that most of the abilities will be discussed/pro-voted for the HCS following the launch competitive events, so regardless of what casual fans will be playing with, the pro players will have a major say on what they will be playing in the HCS after launch. They know what we want and know how they have to handle it. I'd highly suggest you make an account over on Team Beyond and join in on the discussion with Josh, it's fascinating stuff and dives deep into their thought processes and design plans going forward.

We will just have to disagree or you are misinformed. Just because Lethal's team is dominating HCS is not the reason why he is playing COD. HCS is pretty small and Halo is dead, especially 6 months after release, so he would not be playing Halo 24 hours a day anyway. It is because he has worries for Halo 5 and has said he has thought of competing in other games. He has said this literally. Also Ninja has said if Halo 5 does not succeed, he may leave, and got on Team Liquid because he got booted off his team.

I think Josh and the 343 team need to listen to the Halo community and not to this subcommunity at Team Beyond. Just go out and talk to the players. Launch MCC, ask players what they think of Halo 5. Ask the IGN boards. Read Gamefaqs. Talk to the people. People are frustrated at 343 for skewing their own opinions and justifications for game design to wrongly portray their justifications, and I think Josh is the main culprit for this.
 
Your fun fact is just whatever you reached into your arse and pulled out.

- Halo: Combat Evolved was originally supposed to have jetpacks

From an interview with Frank O'Connor in 2004: Halo 2 had fully integrated sprinting and leaning mechanics before they were removed for balancing / fun issues.

GS: You mentioned the improved physics, and as far as the gameplay goes, there's really been a lot of changes from the last game. Were most of the changes planned from the beginning, or was there a lot of stuff where, part of the way through development, you said, "Hey! Let's add this or let's do that?"

FO: You know, we tried everything. You'd be amazed at the number of things that we had working and finished in the game that were removed because they weren't balanced or they weren't fun. There's a list of things like that. Basically, if something came out of the game, it came out of there because it sucked. There were some things that just worked better than others. We talked about sprinting and leaning, and those were in the game. What happened was that they changed how Halo felt, so out they came. But there are things in there [such as dual-wielding] that did work.

From the Halo 2 Developer Commentary included in Halo 3's Legendary Edition: Halo 2 was originally supposed to feature a "Covenant Ship" level between Metropolis and Outskirts where the location of the Covenant antimatter bomb was a much larger, zero-g training facility - effectively a hangar bay - loaded with vehicles, such as Warthogs.

My google-fu is failing me on Halo 2's jetpacks specifically, but I may have been getting my wires crossed. But no no, yeah, tales from my ass.
 
The MCC team is not 343 as the vast majority of MCC was subcontracted.

Well have to see. The hardcore pro reaction and a lot of the community seem to have lukewarm opinions. Ask people who play MCC online. I get a lot of negative reactions. Roy, who is a high profile pro with "the best br in the game" was criticizing Halo 5 in his last stream saying that he doesn't think it will bring back Halo, and how he disliked clamber, and a lot of pros were in his skype.

It's not like pros are a big indication of well, anything. They've never really dictated the sales of these games. Besides, they're literally never happy. The only thing that would fully satisfy them would be a perfect 1:1 recreation of post-patch Halo 2... So... Literally just continuing to play Halo 2 on Xbox/X360 for the rest of time. Just like pro Smash players. If it's not literally Melee, they'll find a problem. Even Project M isn't "perfect", it's just more convenient.
 

Monocle

Member
Stinkles I realize you're just doing your job, but you seriously sound like a White House Press Secretary. Since the game's release you've been telling us that the sky is blue when all evidence suggests otherwise.

If I were you, I'd start looking for a new job. It must not feel very good having to repeatedly put a positive spin on Microsoft's/343's cluster fuck of a game.

Honestly, you just sound like a disingenuous politician every time you post in Halo threads telling us that it will get better. It has been how many days since launch???
On NeoGAF, if you're identified as someone who works within the game industry it somehow means that you're above criticism? What do you expect me to say? "OH THANK YOU STINKLES FOR YOUR COMMUNICATIONS WITH OUR HUMBLE FORUM TO LET US KNOW THAT YOU'RE WORKING ON IT."

Stinkles works for a shitty company that is killing the Halo franchise and continues to market a product that has not worked despite its official release over 6 months ago.

I'm sorry, but his words mean nothing to me. Just a continuation of the lies and broken promises that have been made since the game's initial release date.
Rude.
 

Hubble

Member
It's not like pros are a big indication of well, anything. They've never really dictated the sales of these games. Besides, they're literally never happy. The only thing that would fully satisfy them would be a perfect 1:1 recreation of post-patch Halo 2... So... Literally just continuing to play Halo 2 on Xbox/X360 for the rest of time. Just like pro Smash players. If it's not literally Melee, they'll find a problem. Even Project M isn't "perfect", it's just more convenient.

I challenge you to go on the biggest Halo Twitch channels and strike a conversation regarding what is the best Halo and how was the Halo 5 beta, how it compares. Or in MCC itself. It happens everyday. Heck, ask if people liked Halo 4. See what you get with the casuals.

And pros or the grand community do not want to just play Halo 2 all their lives.
 
How do they break the game every other week?

What a joke of a dev, don't know how any halo fan can give a shit about 343i anymore.
 
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