Octavianus
Banned
That gif has never been more appropriate.
And the masses are not going to rush out to buy that, plus Move controllers on top of having to buy the console itself. Not happening.
We can do VR on smartphones.I'm all for VR and very excited for the Rift and Vive. But Morpheus has me super cautious for two big reasons: first is the power of the PS4 and ability to render the games at an acceptable level, and second is Sony's poor history of peripheral support.
Using interpolation to get the FPS up, aye.
I'm happy that they didn't rush. They seem to be taking their time making sure it's right which is the only way VR will take off. You can't enter the VR space half-stepping. It's also why I hope MS stays with AR and polishes it up instead of rushing out a me-too VR kit.
Looking like an idiot:
I assure you that if my friends see me with all that gear on me, I am going to get laughed at for years.
And it won't be. Let me just say that I don't see it taking off anytime soon.
We can do VR on smartphones.
And lack of support is a strange concern to have given the topic title.
I hope they know what they are doing. These never demo well on stage.
The amount of people who claim that the ps4 interpolates frames, over and over and over again in these threads, makes my blood boil.
Reprojection is not interpolation. I have explained how reprojection works so many times.
Looking like an idiot:
I assure you that if my friends see me with all that gear on me, I am going to get laughed at for years.
The amount of people who claim that the ps4 interpolates frames, over and over and over again in these threads, makes my blood boil.
Reprojection is not interpolation. I have explained how reprojection works so many times.
Looking like an idiot:
I assure you that if my friends see me with all that gear on me, I am going to get laughed at for years.
The three feet away part refers to move+morpheus games. If you are too close to the camera, the move controllers are going to frequently come out of the cameras view angle and they won't work.
Ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
Hopefully it is minimal at the actual conference.
Sony is already having trouble providing support for the PS4 itself on a first party front so I'm curious to see how they handle adjusting for Morpheus.
I'm all for VR and very excited for the Rift and Vive. But Morpheus has me super cautious for two big reasons: first is the power of the PS4 and ability to render the games at an acceptable level, and second is Sony's poor history of peripheral support.
This is like saying "I hope microsoft polishes off running instead of rushing out with a me-too walking kit."
I think Sony has provided plenty of first party support for PS4. It's just they've put out a lot of pretty mediocre stuff so far, though that seems to be changing(hopefully).Well I guess I'm more interested to see if they'll have big dedicated experiences or more like small little tech demos. Sony is already having trouble providing support for the PS4 itself on a first party front so I'm curious to see how they handle adjusting for Morpheus.
My main problem is with move. I don't like it, I don't think it is convenient at all.Correct, and I hope the move calibration/camera fov stuff is better than it was on PS3.
However, it should be said that Morpheus is not dependent on Move. There could be, and will I'm sure, be many Morpheus games that use a DS4. It can accommodate both 'stand-up' games where you need space and sit-down, more spatially constrained stuff.
The headset alone may be a dealbreaker for you, but not much that can be done about that!
Honestly, I'm just not excited at all for PS4 VR just because the console is (IMO) too weak to provide a good enough experience, given the high resolution and framerate requirements.
My main problem is with move. I don't like it, I don't think it is convenient at all.
Morpheus + DS4 sounds much more interesting to me. Or maybe morpheus + logitech driving wheel or morpheus + joystick for a flight simulator... Those are all experiences I would like to have.
The headset is not the most discreet piece of kit, but I can cope with that.
Morpheus will have plenty of games that use the DS4. Also Project Cars is a game that's already out that will have Morpheus support some day, so there's your wheel.My main problem is with move. I don't like it, I don't think it is convenient at all.
Morpheus + DS4 sounds much more interesting to me. Or maybe morpheus + logitech driving wheel or morpheus + joystick for a flight simulator... Those are all experiences I would like to have.
The headset is not the most discreet piece of kit, but I can cope with that.
I'd wait to see what Sony show at E3 before assuming that....VR is definitively a single player experience.
Ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
Hopefully it is minimal at the actual conference.
While it is a very stupid reason, whoever says "what do you care what your friends say?" doesn't understand a big part of PS4's market.
If he will wear that on his head, he might as well start playing Nintendo games and join the chess club.
Probably something to do with people automatically equating anything that creates "extra-frames" to interpolation thanks to decade+ of TV abusing the term. Which also explains why OR and Vive get away with doing the same and not being called interpolationKrejlooc said:Reprojection is not interpolation.