Just don't say Battlefront.
I'll let you have Mass Effect, I'll take Mirror's Edge.
It's shinobi, therefore it's Mass Effect
Just don't say Battlefront.
I'll let you have Mass Effect, I'll take Mirror's Edge.
It's shinobi, therefore it's Mass Effect
Bigger nose
Less slanted eyes
Bigger lips.
Just cause she has makeup on and has dark hair I wouldnt call this new design very asian ( or truthful to the first games character if i want to ignore broad strokes ).
Not trying to generalize but I hope yall understand what I mean
I don't get it, why is this officially announced today? Didn't they show a trailer for this at some E3? Doesn't that count as announcing it?
Or is it just because it now has an official name?
Faith looks less asian and more like - let's say - Emma Stone tbh
Q1 2016 isn't too far off.
Not a big deal, but I prefer her more sharp/angular original design. It was striking.I don't know if this is a representation of the in-game character model but she looks pretty good to me. Not as drastic as people are making it out to be imo.
@DICE, please remove the ability for Faith to pick up/use guns at all! This was the weakest part of Mirror's Edge, and the game was clearly meant to be played without them. Just force the subject and have her ignore them always to make players solve problems with her alone.
The game was always built with the idea of having guns. The problem is that they threw away all of the cool shit they had planned for the gunplay in the initial concept video. Here it is
https://www.youtube.com/watch?v=7U85Cnkv_Io
It was much more dynamic than what we ended up getting in the final game. It looked much more like what you might see in a Hong Kong action movie. You could dive off buildings and spin around in the air to fire at enemies, hang and fire, and most importantly you could put a gun on your waist to pull out whenever needed. Instead they decided to retool it so that Faith basically becomes immobile whenever she picks up a gun. Guns aren't a problem with ME, nor should they be removed. The problem is simply with how they're handled. They aren't fun because they take away from the movement which is the core of ME's gameplay. But they don't need to interrupt the flow as that concept video shows. They could help with the flow.
I just hope they don't make the campaign have linear missions again. Why make a free running game if you're not going to incorporate exploration?
Also, rope swinging.
The guns were fine. If you don't like them ignore them. There is even a trophy for completing the game without firing them.
Please have Morpheus support
Sorry, it was a response to the post Solidsnakex quoted, and that general sentiment.If you're responding to me, that was the point I was making. You had the option to do just that, which is what made the game great.
The game is special because it took the shootbang that nearly every AAA game was forcing on players and put it in the background, making it optional. It was a fantastic idea and should be stuck with. Enough with the shootbang. It is way, way overdone in this industry.
Well they started by showing this:The "Faith's Face" debate has to be one of the weirdest phenomenons I've ever witnessed in the gaming community. I can't think of a single direction I haven't seen the argument turned in, from too sexy to too plain, from too asian to not asian enough, from realistic to caricature. There was a time when I believed that this:
...was the face of a perfectly believable asian/eurasian woman. Now I've heard so many people saying she's a blackface-esque western caricature of asian features that I'm starting to wonder if I'm just a massive racist for not seeing it.
Looking forward to seeing more at E3, where at least for a little while we can all talk about the actual game. Loved the first one, and they seem to be on the right track with Catalyst.
I'm down with that. Realistically I'd imagine we'd see more of Faith's actual in-game model this time around as DICE will likely jettison those shitty cartoon cutscenes.I don't know if this is a representation of the in-game character model but she looks pretty good to me. Not as drastic as people are making it out to be imo.
There was also some nonsense spouted by the devs about creating a realistic nonsexualized character and not a 14 year old boy with implants.
edit: I actually like this art by itself.
There were multiple routes even with how linear it was. Besides it was a time trial game which is all about finding the best route and perfecting your way through it.
Had someone from DICE speaking at my school awhile ago, saying that the visuals from the earlier trailer are already surpassed.
Loved the first game and loved the title music its so perfect for the game it still gives me goosebumps..
Cant wait!