No, i mean if they have the exact same hardware set-up in xb2, but for example double ram, double esram, and twice as fast cpu. So not software emulation. Like if you upgrade your PC, same game but better performance.
Sure 60 fps is cool but not if it means my campaign looks like a smooth 360 game, 60 fps campaign was a mistake imo. There is a reason so many people are disappointed with the way it looks.
So did the MCC force their hand into making the new Halo 60fps and if so I wonder how MS feel about this. The game will not look as good as you'd expect from a flagship next gen title and I'm just wondering from a PR perspective.
Oh I see, my apologies! Well, I guess games would need to be developed with that possibility in mind, probably be more likely to just improve loading and streaming etc
My biggest complaint about Halo 4/5 are the ground textures on the bigger multiplayer maps. They do a terrible job of hiding how low poly they are.
My biggest complaint about Halo 4/5 are the ground textures on the bigger multiplayer maps. They do a terrible job of hiding how low poly they are.
textures... low poly... ?
i guess i don't understand 3d graphics after all?
100%?100% agree.
Halo 3 was less than 720p and at many times looked like a (really good looking) original Xbox game in my opinion.
Unless you have bad vision the drop from sharp to blurry is going to be very noticeable in motion, especially to the ~800p range. Yikes.
How is it a rumor when pics are in the op?Well, this is a rumor, of course.. But I think we all know that 1080p@60fps would be impossible.
For me, if this ends up being true, ti's the next best thing. Running on high res when things are calm and dropping when thing gets chaotic.
But the thing is, stuff tends to get chaotic pretty frequently on Halo. Hoping to see that dynamic res staying much at 1080p would be setting yourself for disappointment... But still, better than constantly at 720p or close.
Since Halo 3 the Halo series has never been a looker of a title. Microsoft basically used Gears as their looker.
100%?
Halo 4 looks better than any 360 Gears game.
Unless you have bad vision the drop from sharp to blurry is going to be very noticeable in motion, especially to the ~800p range. Yikes.
343 knows their audience, 60fps above all, anybody who says otherwise hasn't experienced 60fps halo or doesn't know halo at all.
I like when games are 60fps but come on this is just a stupid thing to say, before this generation no console version of a Halo game had been 60fps and they've played just fine.
On the resolution it always bugs me when games aren't running at native res it seems really noticeable to me. Can't wait for more quotes from 343 about it though the last time the H2A resolution was talked about it had a "crystal-like sharpness" which I guess is code for jaggies.
I like when games are 60fps but come on this is just a stupid thing to say, before this generation no console version of a Halo game had been 60fps and they've played just fine.
On the resolution it always bugs me when games aren't running at native res it seems really noticeable to me. Can't wait for more quotes from 343 about it though the last time the H2A resolution was talked about it had a "crystal-like sharpness" which I guess is code for jaggies.
Reach wasn't graphically impressive at all though. The particles were really the only standout feature. Halo 4 looked way better.No way, Gears 3 looks better.
Halo 4 has some great scenes, real time cut scenes in particular and some levels have nice parts but there is a lot of shortcuts, skyboxes are a step back from the Bungie era, levels lack scale and encounters. Some stuff isn't so hot up close. If Reach didn't have that horrible AA solution that is probably the best looking Halo game, art preference aside.
You can lol all you want but halo 5 doesn't even look better than killzone which is a launch game. People can make excuses like "oh it's 60 fps so you can't compare" blah blah all of that is irreverent to people who are just looking at the games. If someone needs to explain to me why the game doesn't look that great be it 60 fps or any other excuse then maybe the decision wasn't a good one.
I won't argue against 60 fps for mp.
How far down did Killzone drop? I never noticed it in that game
You can lol all you want but halo 5 doesn't even look better than killzone which is a launch game. People can make excuses like "oh it's 60 fps so you can't compare" blah blah all of that is irreverent to people who are just looking at the games. If someone needs to explain to me why the game doesn't look that great be it 60 fps or any other excuse then maybe the decision wasn't a good one.
I won't argue against 60 fps for mp.
Killzone has always had that realistic look. Halo is more about aesthetics and IMO has a much larger sandbox to play around with. That's not an excuse, it's pretty obvious.
Both look pleasing to look at. They're different art styles...but people seem to always give the nod to the more realistic games.
Either way, Killzone for me has always been very, very generic and bland as far as story, characters, music, atmosphere, lore, and gameplay goes. This is why I personally love Halo...it delivers on all of those.
I feel like you're forgetting about Halo 4.
Halo 4 was definitely a good looking game (especially for the 360) but it wasn't jaw dropping like Halo 1 and 2 during their time IMO.
Halo 4 if anything was one of the best looking games on the 360.
Killzone has always had that realistic look. Halo is more about aesthetics and IMO has a much larger sandbox to play around with. That's not an excuse, it's pretty obvious.
Both look pleasing to look at. They're different art styles...but people seem to always give the nod to the more realistic games.
Either way, Killzone for me has always been very, very generic and bland as far as story, characters, music, atmosphere, lore, and gameplay goes. This is why I personally love Halo...it delivers on all of those.
I agree but it wasn't jaw dropping to me. It was impressive for the system that it was on (since the 360 was 7 years old at the time) but the game itself wasn't above everything else on consoles. The late PS3 exclusives were more impressive in terms of visuals in my opinion.
The commitment to 60fps is admirable.
They're scaling both horizontally and vertically? and the lowest is 832x810?
W O W
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They're scaling both horizontally and vertically? and the lowest is 832x810?
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832x810? This can't be right.
Just recently the game was running 720p with dips in multiplayer. The campaign will try to push more with certain scenes and set pieces so you can expect the framerate in SP to dip much more than in MP.
Heh.W O W
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Haha you'd figure this being a shooter people would be more concerned with framerate over resolution. I'll take 480p if it means 60fps
I can't believe people want 30 fps halo back lol. 60 fps feels way better in halo, and outside of Halo 4 the series has always had unimpressive graphics.
Haha you'd figure this being a shooter people would be more concerned with framerate over resolution. I'll take 480p if it means 60fps