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Forza Motorsport 6 has "wet weather, 3D puddles and night races" + more

AristoCat

Member
I like Fujimi Kaido, Camino Viejo (esp the extrem circuit), and maple valley, but Bernese Alps and Prague are not really appealing to me.

But maybe those will be DLC, thanks to no licence cost or anything it can be an easy way for turn to re introduce them.

But what's bothering me the most is complete lack of japanese track.

But hey, it is the best tracklist forza ever had after all.
 

Azzawon

Member
Not sure whether this has been posted, but some more cars have been announced:
http://news.xbox.com/2015/08/games-forza-motorsport-6-garage-week-six

1975 BMW #25 BMW Motorsport 3.0 CSL
carannouncew6bmw25wmforza6.jpg


2014 BMW #55 BMW Team RLL Z4 GTE
carannouncew6bmw55teamrllwmforza6.jpg


And the rest:
1973 BMW 2002 Turbo
2012 Mercedes-Benz C 63 AMG Coupe Black Series
2005 BMW M3
1991 BMW M3
2009 BMW #92 Rahal Letterman Racing M3 GT2
2006 #2 Audi Sport North America R8
2013 Mercedes-Benz E 63 AMG
1998 Mercedes-Benz AMG Mercedes CLK GTR
1939 Audi Auto Union Type D
1989 #4 Audi 90 quattro IMSA GTO
2004 Audi S4
2015 Audi RS 6 Avant
2014 Volkswagen Golf R
2014 Bentley #7 M-Sport Bentley Continental GT3
2014 Dodge #93 SRT Motorsports Viper GTS-R
2014 Mercedes-Benz #84 HTP Motorsport SLS AMG GT3
2011 Audi #2 Audi Sport Team Joest R15++ TDI
2011 Mercedes-Benz #35 Black Falcon SLS AMG GT3
2004 Audi #5 Audi Sport Japan Team Goh R8
2015 Honda #5 Schmidt Peterson Motorsports IndyCar
2015 Chevrolet #67 CFH Racing IndyCar
2015 Honda #14 AJ Foyt Enterprises IndyCar
2015 Chevrolet #9 Target Chip Ganassi Racing IndyCar
2014 McLaren #98 ART Grand Prix MP4-12C GT3
2015 Honda #7 Schmidt Peterson Motorsports IndyCar
2011 BMW 1 Series M Coupe
1984 Volkswagen Rabbit GTI
2015 Audi S3 Sedan
1981 BMW M1
2006 Audi RS 4
2009 Audi RS 6
2009 Mercedes-Benz SL 65 AMG Black Series
1995 Audi RS 2 Avant
2010 Audi TT RS Coupe
2003 BMW M5
1983 Audi Sport Quattro
2011 Audi RS 5 Coupe
1995 BMW 850CSi
2014 Lamborghini #18 DragonSpeed Gallardo LP 570-4 Super Trofeo
1963 Volkswagen Type 2 De Luxe
1988 BMW M5

GT3 and IndyCar, YES!
 

Azzawon

Member
It looks like a lot of the extra cars over Forza 5 are essentially just doubles.

They're expanding it mainly with more race cars and series which I love. It's called Forza Motorsport, so it's good to see this happening. I want to enjoy some proper machinery built to go fast, not drive hundreds of different road cars that are average at best.

That's nothing against a lot of the cars already announced by the way, I'm just a huge fan of them bringing back a tonne of cars you'd expect to see in the old R classes of a game like Forza 2.
 

terrible

Banned
They're expanding it mainly with more race cars and series which I love. It's called Forza Motorsport, so it's good to see this happening. I want to enjoy some proper machinery built to go fast, not drive hundreds of different road cars that are average at best.

That's nothing against a lot of the cars already announced by the way, I'm just a huge fan of them bringing back a tonne of cars you'd expect to see in the old R classes of a game like Forza 2.

I like how Pcars handled cars with different liveries. You select the car and then you pick the livery, it doesn't crowd up the car list with multiples of the same car. There's not really any need to include them in your car totals other than to make you game sound bigger in advertisements. If I'm mistaken and the indy, gt3, etc cars of the same year and same manufacturer aren't identical other than livery my mistake.
 

Porsche9146

Neo Member
It's indeed an odd decision omitting Imola but having Monza, but here might be 'other' reasons other than Dan's personal choice*. Fine, have Monza, but as well as, not instead of, Imola.

Imalo is orders of magnitude better than Monza by every metric of mine, but I guess some insane mouth-breathers may prefer Monza. No offence if you do.

*but he did insist on Indy because of some nefarious teenage nostalgia nonsense, as I recall, so maybe he just stuck a pin in a map. Who knows.

Do you still not understand why Indianapolis is in the game? I mean, I get that IndyCar can't market itself and all, but the Indianapolis 500 sorta is still the second biggest single racing event in the world. It hosts the most important IndyCar race (By a magnitude so high that it is itself more valuable than the entire series, many times over) and second most important NASCAR race, while Sonoma is out here with just the 12th-most important of each.

It has nothing to do with the infield road course, that's for sure.

As for Monza, the choice of it over Imola is simple: Imola hasn't held a major race in 15 years (Unless you count one running of the ILMC, precursor to the WEC, a few years back), while Monza is home to one of the anchor Grands Prix. Same reason they would have picked Hockenheim over the A1 Ring when picking FM4's tracks in 2011 even though I'm sure most of us prefer the layout of what's now the Red Bull Ring.

Great Forza Garage this week. I know there was little to no chance the E31 wasn't coming in from FH2, but I'm glad to see it confirmed. Glad to see I can live out my weird dreams of owning a beautiful, terrible, unreliable and surprisingly slow car in the digital world without having to get an Alfa Romeo.
 

Azzawon

Member
I like how Pcars handled cars with different liveries. You select the car and then you pick the livery, it doesn't crowd up the car list with multiples of the same car. There's not really any need to include them in your car totals other than to make you game sound bigger in advertisements. If I'm mistaken and the indy, gt3, etc cars of the same year and same manufacturer aren't identical other than livery my mistake.

I agree, they did handle that quite well. There are different cars in each series announced in Forza 6 so far (except Formula E), but they could be generalised by the chassis/engine of the car. For example, IndyCar would go like this:

Chevrolet Dallara DW12 (Including all Chevy liveries)
Honda Dallara DW12 (Including all Honda liveries)

I can imagine there would be some issues however, and as daft as it sounds I think some teams or companies would be angered if their car's livery is buried deep in the menus and not as prominent in the game. There's potential exposure in having the name of the team/title sponsor shown in-game instead of generalising the cars with the model alone.
 

Jamesways

Member
I like how Pcars handled cars with different liveries. You select the car and then you pick the livery, it doesn't crowd up the car list with multiples of the same car.
It's cumbersome in pCARS due to the UI, but I agree that's the way to go. Race Pro had the same mechanics, worked great.


As for Monza, the choice of it over Imola is simple: Imola hasn't held a major race in 15 years (Unless you count one running of the ILMC, precursor to the WEC, a few years back), while Monza is home to one of the anchor Grands Prix.
Probably not applicable to 4-wheeled series, but it's a regular for SBK, that's not a small series.

I can imagine there would be some issues however, and as daft as it sounds I think some teams or companies would be angered if their car's livery is buried deep in the menus and not as prominent in the game. There's potential exposure in having the name of the team/title sponsor shown in-game instead of generalising the cars with the model alone.
Interesting point there. Wonder if teams actually do pay attention that much in the game design to want to see some up front exposure like that.

Regardless, happy to see some GT3 cars announced, and R class in general.
Forza is a lot of things to a lot of people, but it's always been lacking for me as a motorsport sim to mimic the series I like to watch in real life.
The new career sounds interesting to highlight prominent motorsports events past and present. Hope it's not just a checklist after all.
 
Realistically how many more tracks do you think they'll announce, or is the list final? I haven't been keeping up to date. I'd love if either Donington Park or Mosport get added.
 

Mascot

Member
Do you still not understand why Indianapolis is in the game? I mean, I get that IndyCar can't market itself and all, but the Indianapolis 500 sorta is still the second biggest single racing event in the world. It hosts the most important IndyCar race (By a magnitude so high that it is itself more valuable than the entire series, many times over) and second most important NASCAR race, while Sonoma is out here with just the 12th-most important of each.

It has nothing to do with the infield road course, that's for sure.

As for Monza, the choice of it over Imola is simple: Imola hasn't held a major race in 15 years (Unless you count one running of the ILMC, precursor to the WEC, a few years back), while Monza is home to one of the anchor Grands Prix. Same reason they would have picked Hockenheim over the A1 Ring when picking FM4's tracks in 2011 even though I'm sure most of us prefer the layout of what's now the Red Bull Ring.

Those are charming stories but I don't consult history books before deciding whether a track provides fun and thrills in a racing game. Brooklands has one of the most significant motorsport heritages on the planet but if included, and once the warm fuzzy feeling had worn off, it would probably be agreed that it was a waste of one of a limited number of locations. Imola subjectively provides more fun and thrills than Monza, so to paraphrase yourself, do you still not understand why it might be a better choice in FM6?

A charming story just gave us Ruapuna in Project CARS, and that track is shit.
 

Bobnob

Member
Me thinks both Rapuna and Monza are better than imola : ) AND i think the new silverstone is SHIT compared to the older layout!
 

amar212

Member
Imola is 100x better track than Monza IMO

Especially for simracing

Monza is amazing RL challenge but it is a challenge that hardly transforms into appropriate simrace one

On the other hand, Imola is track that has great "simrace value" IMO

I have the same opinion over Spa for example. Spa is iconic track and everything, but I would always take something like Mugello over it. And never look back.

However, old Monza, old Spa, old Hockenheim.. well, it is different story :)
 

Porsche9146

Neo Member
Those are charming stories but I don't consult history books before deciding whether a track provides fun and thrills in a racing game. Brooklands has one of the most significant motorsport heritages on the planet but if included, and once the warm fuzzy feeling had worn off, it would probably be agreed that it was a waste of one of a limited number of locations. Imola subjectively provides more fun and thrills than Monza, so to paraphrase yourself, do you still not understand why it might be a better choice in FM6?

A charming story just gave us Ruapuna in Project CARS, and that track is shit.

Brooklands hasn't been a racing track in a long, long time, whereas the Indianapolis 500 is still A Thing That Happens. That's like saying "Why isn't Reims in over Le Mans?". It's pretty simple: If you're only going to include 26 locations and your choices are very interesting club tracks that have never held anything important (I personally think one of my local tracks, Thunderhill, is more enjoyable than either of the two tracks from Northern California that actually made the game) or less interesting tracks that hold significance you're gonna pick the ones players actually know

COTA is another good example: COTA is terrible, but COTA is also home to basically all the Europe-based series that visit the US. Thus, it's a pretty logical choice. You can make the same arguments for Yas Marina, Catalunya, the Hockenheimring, Watkin's Glen (You'd be crazy to say it was bad because it is the best, but you could make the argument!), Daytona, even the Nurburgring if you really wanted to, but in doing so you'd be missing the point: In a game that talks a lot about racing history, having the homes of historically and currently significant racing tracks is kind of important.
 

Jamesways

Member
A charming story just gave us Ruapuna in Project CARS, and that track is shit.

Hahah! Mascot, I do love your honesty...
Would have preferred Zandvoort or Macau myself, or anything else really. It's just ok. But at least it's a unique track that's not in any other game.

Me thinks both Rapuna and Monza are better than imola : ) AND i think the new silverstone is SHIT compared to the older layout!
I wish games included both the old and new GP layout. I liked the old one better too.
 

Bobnob

Member
I like Imola, i just prefer Monza. Monza is fast wide and creates great racing, Imola on the other hand is more of a race of atrition* when racing. I guess it come's down to the racing your into, Imola over Sonoma would be harder to call imo
 
Me thinks both Rapuna and Monza are better than imola : ) AND i think the new silverstone is SHIT compared to the older layout!

Silverstone is great on a bike, because the riders can carry so much speed through the corners.

Would love something a bit left-of-field as DLC. My pick would be Thruxton. Very fast circuit (used in BSB and BTCC), not dissimilar to the old Hockenheimring layout.

Thruxton-Circuit-Layout.jpg
 
Imola is 100x better track than Monza IMO

Especially for simracing

Monza is amazing RL challenge but it is a challenge that hardly transforms into appropriate simrace one

On the other hand, Imola is track that has great "simrace value" IMO

I have the same opinion over Spa for example. Spa is iconic track and everything, but I would always take something like Mugello over it. And never look back.

However, old Monza, old Spa, old Hockenheim.. well, it is different story :)

Fuck you just reminded me no Mugello again.
 
COTA is another good example: COTA is terrible, but COTA is also home to basically all the Europe-based series that visit the US. Thus, it's a pretty logical choice. You can make the same arguments for Yas Marina, Catalunya, the Hockenheimring, Watkin's Glen (You'd be crazy to say it was bad because it is the best, but you could make the argument!), Daytona, even the Nurburgring if you really wanted to, but in doing so you'd be missing the point: In a game that talks a lot about racing history, having the homes of historically and currently significant racing tracks is kind of important.

In defense of COTA.... it always seems to make for good MotoGP races. It's a bike-first circuit.
 

Jamesways

Member
Imola is 100x better track than Monza IMO

Especially for simracing

Monza is amazing RL challenge but it is a challenge that hardly transforms into appropriate simrace one

On the other hand, Imola is track that has great "simrace value" IMO

I have the same opinion over Spa for example. Spa is iconic track and everything, but I would always take something like Mugello over it. And never look back.

However, old Monza, old Spa, old Hockenheim.. well, it is different story :)

Can't wait for Mugello to finally get the ok licensing wise for pCARS. Hope to see a version of Misty Loch too.

And the classics you listed. Bring back the old tracks from FRL!
They should be in more games period!



edit-

In defense of COTA.... it always seems to make for good MotoGP races. It's a bike-first circuit.

Silverstone is great on a bike, because the riders can carry so much speed through the corners.
I like the cut of your jib sir. Bike racing fan? Enjoy MotoGP, SBK, and Ride by chance? Some great tracks in there. Would love to see some added to the 4 wheeled games like Almeria, Magny-Cours, Kyalami, and Potrero De Los Funes.
 

timlot

Banned
Rain looks just ok, Driveclub killed all rains to me, but the game is looking phenomenal, can't wait to play.

I find Driveclubs windshield rain to be exaggerated compared to real life. F6 windshield rain is cleaner and more realistic subtle movement.
 
I find Driveclubs windshield rain to be exaggerated compared to real life. F6 windshield rain is cleaner and more realistic subtle movement.

Yeah I agree. I've got DC and while the weather is spectacular it's nothing like my 20+ years experience of driving in a very rainy country.

I think Project Cars does a good job of the weather at times, but to be honest I'm more likely to stick to the dry - that's where my own very meagre skills lie. :)
 
I like the cut of your jib sir. Bike racing fan? Enjoy MotoGP, SBK, and Ride by chance? Some great tracks in there. Would love to see some added to the 4 wheeled games like Almeria, Magny-Cours, Kyalami, and Potrero De Los Funes.

Magny-Cours is brilliant. Of bike circuits though, Sachsenring would have to be my number one. Awesome elevation changes, lots of opportunity to overtake, plenty of speed towards the end of the track.

I really wanted to enjoy Ride, but it just looked so bad...
 
Ditto, first gen without a Forza, I miss it.

Just have to convince the wife we can be a 2-console house...

I never thought about a Xbox on my life. There is the lack of moneyz to adress and the fact that I'll have to get use to race with a pad, if I really got one.

But everything about this new Forza makes me thing seriously about it.

Two current gen consoles? Yeah, ok. Two madly expensive racing wheels for each machine, no way. I couldn't justify that to myself in a thousand years.
 

FordGTGuy

Banned
It looks like a lot of the extra cars over Forza 5 are essentially just doubles.

You know that you're implying that Forza 6 has over 200 doubles?

Forza 5 day one car count(with doubles): 233

Forza 6 will have 450+ on disc day one and 10-15+ more in DLC on day one.
 

terrible

Banned
You know that you're implying that Forza 6 has over 200 doubles?

Forza 5 day one car count(with doubles): 233

Forza 6 will have 450+ on disc day one and 10-15+ more in DLC on day one.

I would have said that if that is what I meant.

There appear to be a lot of doubles among the new cars that have been announced. That's not inaccurate.
 

MouldyK

Member
Have we had any word about Drivatar Damage yet?

I hate how in Forza 5 we might aswell turn Damage Off as the Drivatars don't take damage.
 
I'll always keep a hope in my heart for Mid-Ohio DLC...

Amen! I love that track so much. It's gorgeous and has a fantastic layout. I used to spend all weekend at the camping area when they would run ALMS there.

The only game I know of with Mid Ohio is RacePro. Hell, I bought the game just because it had that track!
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
OK, the game has rain and night. We get it. When will they start to talk about what else the game is bringing to the table? I love Forza, I'll pick this up day 1, but I'm not remotely hyped for it... Yet. Let's hear about how the career has been revised. How drivatar has been improved. Upgrades to, well the upgrade system. Improvements to painting. Economy and commerce tweaks. New stuff. Come on turn 10, I feel like this is fm 5.1 at this point.
 
OK, the game has rain and night. We get it. When will they start to talk about what else the game is bringing to the table? I love Forza, I'll pick this up day 1, but I'm not remotely hyped for it... Yet. Let's hear about how the career has been revised. How drivatar has been improved. Upgrades to, well the upgrade system. Improvements to painting. Economy and commerce tweaks. New stuff. Come on turn 10, I feel like this is fm 5.1 at this point.

They've already explained the Career mode and Drivatars, the other stuff like Storefront they never normally talk about before release, at least not from what I remember.
 

op_ivy

Fallen Xbot (cannot continue gaining levels in this class)
They've already explained the Career mode and Drivatars, the other stuff like Storefront they never normally talk about before release, at least not from what I remember.
Explained? Link pls, I must have missed it.
 

FordGTGuy

Banned
My new favorite quote from Dan:

"It’s not ‘usually 60’, it’s not ‘sometimes 60’, it’s not ‘we try to be 60’. We’re 60 [frames per second], in all conditions, with 24 cars on track." - Dan

I would have said that if that is what I meant.

There appear to be a lot of doubles among the new cars that have been announced. That's not inaccurate.

You said a lot of the extra cars over Forza 5, there are over 200+ extra cars and a lot implies a high percentage.

Doubles probably will represent 2-5% of the car list at most.
 
My new favorite quote from Dan:

"It’s not ‘usually 60’, it’s not ‘sometimes 60’, it’s not ‘we try to be 60’. We’re 60 [frames per second], in all conditions, with 24 cars on track." - Dan

I fucking love this!

No compromises on this point, don't pull it out unless you're ready to fuck.
 
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