Sad news for me.
What does this change for you
Sad news for me.
I actually didn't think this news would send some people into a frenzy. Business will continue as normal for their favourite platforms.
The theme song for this thread should be a parody of "fancy" by Drake but the lyrics switched to "Oh you salty huh? Oh you salty huh?"
Across the gamong spectrum this is money in the pocket for Microsoft but all this does is make other physic engine solutions that much more attractive to Sony first parties.
The ease of use of Havok and it's neutral status was what made it the giant it is
Similar to how their mobile division started announcing impressive profits despite low Windows Phone sales, thanks to patent trolling?
When MS can't win, they buy.
When MS can't win, they buy.
Havok may have won the battle, but they will never win the war.Win what? The physics engine war?
The physics engine war?
When MS can't win, they buy.
Sad news for me.
Havok may have won the battle, but they will never win the war.
PHYSX SHALL RISE AGAIN!
Havok can't make that much money off their licensing, or Intel wouldn't have sold them..
Across the gamong spectrum this is money in the pocket for Microsoft but all this does is make other physic engine solutions that much more attractive to Sony first parties.
The ease of use of Havok and it's neutral status was what made it the giant it is
When MS can't win, they buy.
When MS can't win, they buy.
Win what? The physics engine war?
Where is the "shot themselves in the foot!" post?
In this case, they buy the tech that Sony devs use a lot and make money off them.
Just like they buy Nokia and use that leverage to one up Google with all the patent acquisitions.
In this case, they buy the tech that Sony devs use a lot and make money off them.
Just like they buy Nokia and use that leverage to one up Google with all the patent acquisitions.
Nokia will retain its patent portfolio and will grant Microsoft a 10-year license to its patents at the time of the closing. Microsoft will grant Nokia reciprocal rights to use Microsoft patents in its HERE services. In addition, Nokia will grant Microsoft an option to extend this mutual patent agreement in perpetuity.
AMD should be next.
In this case, they buy the tech that Sony devs use a lot and make money off them.
Like, nothing happened. Nothing. Currently, RenderWare is dead, people moved on to other middleware. *shrug*
This. We have little insight in why Microsoft acquired Havok. For all we know they are more interested in some other developments.
So win what? Money? What was at stake? Money? So they couldn't win money so they bought money?
I don't get this deal? How does this benefit Microsoft other then they avoid/collect any royalties that need to be paid.
There must be something bigger at play here
Can they somehow incorporate this into direct x 12 and make it part of that?
Unless... this changes nothing, and MS continues to license out Havok exactly as Intel did before them, and the big reason they bought it was to associate their cloud-based physics compute with a respected brand...
But no, it couldn't be that simple.
Given literally nothing is changing from this expect more/easier integration into their tools I can't see anything wrong here. This is no real negatives(so far) with this deal.
Makes you really think hard on if this will have a negative impact on the industry, or hopefully, no impact at all.
Yeah, that small, scrappy, independent start up company Intel owned Havok since 2007. Now that a behemoth like M$ owns them, it's truly a dark day for the industry.
Now a days someone can just create their own physics engine right? They've sold that idea with lots of games.
"Never before seen physics engine"
"Physics engine will blow your mind"
"We're using an advanced physics engine with this"
It's probably a smart move, but chances are someone has an alternative or something as a backup. I wouldn't be surprised because there's a large field of AI programmers out there and people working freelance.
Just for clarification, i don't like the concept of this kind of practice in general. When applied overall, i don't think it sets a fine precedent.
I'm not a 'free market' type of dude though in general outside of gaming
In this case, they buy the tech that Sony devs use a lot and make money off them.
Just for clarification, i don't like the concept of this kind of practice in general. When applied overall, i don't think it sets a fine precedent.
I'm not a 'free market' type of dude though in general outside of gaming
MS has enough software talent to significantly expand on Havok, and they're not obligated to license all of their proprietary code. So you might have a PhysX type of situation, where the GPU physics are proprietary and the CPU physics portion is free for licensed use.Unless... this changes nothing, and MS continues to license out Havok exactly as Intel did before them, and the big reason they bought it was to associate their cloud-based physics compute with a respected brand...
But no, it couldn't be that simple.
LOTUS NOTES FOR EVERYONE!Any day now, Sony first parties is going to wake up in utter horror. "What have I been doing all this time?" he'll ask. "How could I have been seduced by Visual Studio? By Windows? By... by Office!"
then he'll throw his computer out a window and burn a candle to Cerny
What? Are you being serious?Isn't this leading MS back to the same route that got them in trouble w/ the gov't back in the late '90s? Seems like a slippery slope to me.
...it plans to continue to license RenderWare to other developers.
In this case, they buy the tech that Sony devs use a lot and make money off them.
Just like they buy Nokia and use that leverage to one up Google with all the patent acquisitions.