The limited edition came the other day. Looks great, loving the game so far. Only problem, I can't put the record back in its slot in the box. The square that is cut out for the record is too small and now the box can't close. I could have sworn everything fit when I first opened it. Am I just being an idiot?
Works well, though there are a few interface bits that require you to turn on touch emulation to access. Seems weird that not everything has a physical control.
At Anime USA we had a PS TV running the game with a Dualshock 2 connected to an inPin adapter. Still worked well! (Still on the lookout for a good wired controller that consistently works with the PS TV... the one I bought specifically for that purpose ended up not working out.)
Cool, thanks all.Runs perfect on it.
I have the same problem, but I'm also not completely certain it was ever in that tiny little slot to begin with. The box doesn't really have a locking clasp so I just closed it as best I could.
Any idea when it's up on the PSN? And if it's going to be $39.99 digitally or more
From what I'm hearing, the first DLC pack is suppose to hit on Dec. 10th in....Korea, I assume? Perhaps sometime in Dec. is when we'll get the first DLC pack. Maybe we can get PM Studios to chime in on this.
wait.. phsyical has been delayed?
Pretty much sums it up. I enjoy Persona 4 Dancing All Night also but it has more than its fair share of technical mistakes that rhythm games shouldn't be making in 2015.
A bit off topic, but I haven't really been following P4D - what kind of problems did it have?
To make it short: the game has some charting problems due to an apparent engine limitation of only being able to place inputs on a 1/8 beat, and a scoring system ridiculously skewed toward full combos. It's also a 30fps at best game, which I think is a valid criticism but it's a problem a lot of music games on Vita share; XONiC and Technika Tune are two rare cases where they took the time to get the game to run at 60fps or close to it.
I mean P4DAN is half rhythm game half fanservice, and it looks REALLY PRETTY. That's the point. So 30 FPS is okay there. The 1/8th note limitation isn't someting that bothered me at all, so I wouldn't call it a "technical mistake".
If you're just going for a game that appeals to franchise fans with the rhythm game mechanica being the excuse for its existence, alright. The first Project Diva and Theatrhythm games were this way, decent at fanservice but mediocre at best as rhythm games. I think it's ideal if a game can provide the franchise fanservice as well as being a good rhythm game though, as the second Project Diva and Theatrhythm games were.
The 1/8th note limitation isn't someting that bothered me at all, so I wouldn't call it a "technical mistake".
Nov 20th in UK, December in Australia
NA is unaffected
ffs i'm in the UK.
the site i ordered from still says it's out in 3 days.
is digital still 10th?
Wait, WHAT? It's not? So it's not even the complete OST? Maybe they didn't have the rights to put it on the disc, because it doesn't seem to be on the korean OST as well.Gah, how is Boomerang not on the OST? Such a good song.
Slight confusion about how fever works in this game. Is it active once the meter fills up or do I have to activate it manually?
Activated automatically as far as I've seen.
Activates automatically and ends once you miss a note.
SUPERBEAT XONiC is now available on Playstation Store!
United States:
https://store.playstation.com/#!/en...onic/cid=UP2011-PCSE00717_00-SUPERBEATXONIC02
Canada:
https://store.playstation.com/#!/en...onic/cid=UP2011-PCSE00717_00-SUPERBEATXONIC02
Perfect timing for Sony Entertainment Network maintenance.