Newtype-001
Member
AmazingNot only does he not work for ND the quote in the title is out of context.
AmazingNot only does he not work for ND the quote in the title is out of context.
I agree you should pay for good work, which is why I buy COMPLETE games.
Where is there good work there? It's the same thing as paying to skip time.
I'm not defending that it is behind a paywall. I'm just against the idea that the DLC is pay to win, cuz it clearly isn't if you play the gane.Perhaps there is a reason Eric is no longer at ND? Maybe that's a bit speculative.
Still, it's an easy target to pile on and it's ND. High profile enough. Even if you take the fact that you can indeed play with those weapons for FREE, you still have loadout customization behind a paywall and that's shitty. Because in the end, in general, even if free, loadout customize-able weapons are better, players should have the freedom to fine tune their loadouts no matter what with every weapon. The "paid weapons" are simply on preset classes and people rather customize their loadout than settle for a class with ND-made parameters.
While the usual raging about weapons behind a paywall is not exactly as sold here, and many posters writing driveby's have no idea of the distinction (that much is clear), loadout customization still is very important in TLOU. So Yes, pile on, cause it's shitty. nonetheless.
Wow they fired him for these comments?
How about making games that respect everyone's time?...And what exactly is wrong with that?
]Tons of gamers aren't teenagers with endless free time anymore. Let them pay for their enjoyment with the dollars that they have instead of the time that they don't.
Not only does not work for ND the quote in the title is out of context.
This guy doesn't even work for Naughty Dog anymore so I have no idea why he's speaking for the company. Didn't ND say before that everything in UC4 MP can be earned in game so I feel like they've learned from their mistakes in TLoU MP.
Anyways, work on making a full game first, then give us things at a later date that are actually extra. Guns and random crap are not things a lot of people want to pay for imo but maybe they do.
As a dev there's probably no point wading in to this but...
During development your scope is invariably larger than you will be able to complete (insert maxim about work expanding to fill space/time etc). To hit your street date you scope down and cut the work you don't think you can complete that will have the least effect on the quality of the final product.
Towards ship you branch. The final game goes out, but the content team keeps working on things that couldn't make the ship date. You resurrect that cut level and repurpose and build something new and put it out there. Is the original purchaser entitled to it because it was being worked on while the game still wasn't out?
What if you didn't start repurposing work on it until the second DLC or some later TU? Is the purchaser still entitled to it?
What if you didn't resurrect it until the next game? Is the purchaser still entitled to it?
Ultimately it doesn't matter when a piece of content was 'developed'. The only thing a consumer can do is evaluate the product on sale at the time of purchase and decide if the value exchange is a good one.
I don't speak for my employer yada yada.
That goes out the window when a person is actually good with it and hounds you after hitting you with it once. The maps certainly aren't filled to the brim with health packs. Like with all the dlc, balancing goes out the window in the hands of skilled players compared to the base weapons.Try to use the thing in an actual match against competent people and do decent. You can't. It all sounds amazing and peachy on paper, but the maps are filled health kits and people healing. Plus, you have to waste parts on it. Every other purchaseable is better than it.
Only because he whispered them in Druckmann's ear.
In their defence, they have always done this. Uncharted 2, 3 and The Last of Us started with minimal/cosmetic microtransaction DLC only, and over time added more and more stuff which started to impact actual gameplay.
Hopefully the same happens with Uncharted 4, so at least we'll get a few months/a year without any crap pay-to-win-like stuff.
Yep. This thread needs a huge edit. Click bait, and flame bait all in one.
Bingo.
He certainly did. Which is why I stopped playing TLOU MP, because it got riddled with a ton of people using them.
Noooo im blaming posters too. Jumping in and calling a company trash with not much else to say is all on a posterSo the guy oesn't work for ND, but posters seem to know the guy and says he knows what other people are doing with their games?
Anyways, don't blame the posters, a thread title should be accurate for us.
So the guy oesn't work for ND, but posters seem to know the guy and says he knows what other people are doing with their games?
Anyways, don't blame the posters, a thread title should be accurate for us.
Noooo im blaming posters too. Jumping in and calling a company trash with not much else to say is all on a poster
But if you're good with the crossbow, you'll be way better with the El Diablo, military sniper, shotgun, or assault rifle.That goes out the window when a person is actually good with it and hounds you after hitting you with it once. The maps certainly aren't filled to the brim with health packs.
No he isn't, other than for his games, so please don't defend devs making things take longer.
Unsure since I never used DLC guns but from his statement it completely sounds like that...which is frustrating, since a great playing who is 'kicking ass' gets even better now.
Why not make DLC free and thus attract more people to buy the full game? I wonder how that would turn out. Would it make definitely make less money?
Oh dear. Not a good look Naughty Dog, not a good look.
Not necessarily as it builds up good will which technically can turn into more sales. However that not always the case as consumers have shown themselves willing to spend a lot on dlc.
Read the whole article dude.
Bingo. I really don't even have an issue with single-player boosters... as long as they aren't affecting the progression through that singleplayer.Yeah I have no issue with cosmetics but some of the guns in TLOU MP were a bit of a joke.
Lol I would hope we don't get ANY pay to win like stuff
Screw the article read the damn posts and new title at this pointRead the whole article dude.
Not necessarily as it builds up good will which technically can turn into more sales. However that not always the case as consumers have shown themselves willing to spend a lot on dlc.
So it is better to go the safe route and just have paid DLC so the devs can cash in on whales, right?
Read the whole article dude.
Same. The dev time spend on micro-transactions is wasted for me.I just ignore "good work" like this.
Keep disappointing me, GAF.
1. Devs work 2 years on a game.
2. The game gets released and people pay 60$ for it.
3. The devs keep creating content for the game for several months.
4. Lets make them work all those months for free because we already paid the game.
And everything because your entitlement is so strong that you cant conceive a finished game with extra content.
How wrong can be your logic, people? You all talk like if suddently a dev creates content for any finished game, that game would become unfinished until the new content "completes" it.
We could argue whats worth a paid DLC, but hell, how can you be so angry at people wanting money for the work they do?
This thread is really disgusting.
True, but also people need read the articles before making knee jerk responses off of a sensational click headline.
This is almost 2016. People should have learned that by now. No excuses when the information is right there. Don't people fact check anymore?
*looks at society* No, no they do not. Such a lost art it is.
Yep. Hence the term, shitpost.
Keep disappointing me, GAF.
1. Devs work 2 years on a game.
2. The game gets released and people pay 60$ for it.
3. The devs keep creating content for the game for several months.
4. Lets make them work all those months for free because we already paid the game.
And everything because your entitlement is so strong that you cant conceive a finished game with extra content.
How wrong can be your logic, people? You all talk like if suddently a dev creates content for any finished game, that game would become unfinished until the new content "completes" it.
We could argue whats worth a paid DLC, but hell, how can you be so angry at people wanting money for the work they do?
This thread is really disgusting.
Well, we should have news that is enough for us in some ways in the OP. Poster's shouldn't be fishing us just as well as all the crap articles around imo
Keep disappointing me, GAF.
1. Devs work 2 years on a game.
2. The game gets released and people pay 60$ for it.
3. The devs keep creating content for the game for several months.
4. Lets make them work all those months for free because we already paid the game.
And everything because your entitlement is so strong that you cant conceive a finished game with extra content.
How wrong can be your logic, people? You all talk like if suddently a dev creates content for any finished game, that game would become unfinished until the new content "completes" it.
We could argue whats worth a paid DLC, but hell, how can you be so angry at people wanting money for the work they do?
This thread is really disgusting.
Naughty Dog's really gone down the toilet, huh? They used to be above this.
Will wait for a GOTY edition with DLC on disc.