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NPD Sales Results for November 2015 [Up3: Combined Hardware For PS4 + XB1 + Wii U]

blakep267

Member
Umm..halo 5 came out last month...battlefront did 2.1 million

So i'm saying halo sold about 1 million to 1.2 in november

Edit: Sorry mixing digital and physical numbers...i meant 2.5 mill for digital and physical
I'd say maybe 2.5 world wide sure. But US. Idk. It if was 1.3 for October I doubt it's gonna do that in November. Probably 500 or so k in November us
 
On the digital storefronts, it's all about discover-ability, isn't it? No one pops on their console on a Saturday morning and says, unprovoked, "hey I want to go play that 2 year old game, and I'd like to pay a high price for it" right?

The only way you can encourage late cycle digital purchase is by getting the titles on the storefront front pages. The only way to get on the front page is to promote.

Couple years ago, there were no digital catalog promotions on the consoles. So of course digital sales were frontloaded.

Now, we're seeing the catalog get much more life digitally on the consoles because these titles are getting promoted.

So that's cool.

Yeah it's much easier to see DD sales on console now .
And we getting more and more of them .
This year was rather good for that and expect it to only grow.
 

DeepEnigma

Gold Member
I don't give a shit if it's your favorite game of all time, honestly, because my comment wasn't even about quality.

It's an abhorrent TOMB RAIDER game that destroyed a true original for checklist game design nonsense that I could play in thirty five other games every year.

They could have called it RETURN OF THE LADY WARRIOR and gave it no relation to Tomb Raider and no one would have gave a shit. They made their bed, now as an OG TR fan I have a right to dance in the fuckin' rain over seeing it crash and burn. As it is my only shot at ever seeing a return to the glory days of what the franchise was always about. This shouldn't bother you one bit.

demodded, not denutted

:D

Damn.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
On the digital storefronts, it's all about discover-ability, isn't it? No one pops on their console on a Saturday morning and says, unprovoked, "hey I want to go play that 2 year old game, and I'd like to pay a high price for it" right?

The only way you can encourage late cycle digital purchase is by getting the titles on the storefront front pages. The only way to get on the front page is to promote.

Couple years ago, there were no digital catalog promotions on the consoles. So of course digital sales were frontloaded.

Now, we're seeing the catalog get much more life digitally on the consoles because these titles are getting promoted.

So that's cool.

Well, this is a positive change compared to a few years ago.
Since titles on PS4 and Xbox One average 15-20% of sales coming from digital storefronts, I'm wondering what's the average for titles on Nintendo consoles. I suppose the average is lower (around 10-15%) despite the presence of some outliers (like Animal Crossing) with higher digital share compared to other titles, correct?
 

newjeruse

Member
I don't give a shit if it's your favorite game of all time, honestly, because my comment wasn't even about quality.

It's an abhorrent TOMB RAIDER game that destroyed a true original for checklist game design nonsense that I could play in thirty five other games every year.

They could have called it RETURN OF THE LADY WARRIOR and gave it no relation to Tomb Raider and no one would have gave a shit. They made their bed, now as an OG TR fan I have a right to dance in the fuckin' rain over seeing it crash and burn. As it is my only shot at ever seeing a return to the glory days of what the franchise was always about. This shouldn't bother you one bit.
I feel like this is a madlib for how I feel about MGS5.
 

Toki767

Member
Umm..halo 5 came out last month...battlefront did 2.1 million

So i'm saying halo sold about 1 million to 1.2 in november

Edit: Sorry mixing digital and physical numbers...i meant 2.5 mill for digital and physical

Worldwide it's probably over that.

In the US it's definitely harder to tell unless you think it could have done 1.2 million physical and digital in November.

Which is probably a farfetched idea.
 
Well, this is a positive change compared to a few years ago.
Since titles on PS4 and Xbox One average 15-20% of sales coming from digital storefronts, I'm wondering what's the average for titles on Nintendo consoles. I suppose the average is lower (around 10-15%) despite the presence of some outliers (like Animal Crossing) with higher digital share compared to other titles, correct?

That 15-20% is month 1 of top 10 on average, excluding outliers. Careful on that.

No idea on Nintendo. They do their own thing.
 

leeh

Member
He/she did, some people won't let it go, and then he/she tries to boast about how right he was and everyone else was wrong in this thread...
I'm only messing around guys, I was only on the right lines when I got presented with the right material in the first place.
 

e-gamer

Member
I believe in Halo 5 legs. Besides there is a DLC comming next weeks, isn't there?

For Xbox One and MS they sold better than I expected. Even more if you think that they were against Playstation 4 at 299 (plus similars deals and discounts) and special editions of the most popular games heavily marketed this season: COD 3 and Battlefront.
 

Petrae

Member
So Nintendo can't drop the Wii U to 199, right ?

I don't see why it would. It's not a competitive platform and consumers didn't touch it with two games included for just $50 more. At this point, Nintendo is better served keeping the price steady and extracting what revenue it can from WiiU until the NX arrives to (hopefully) deliver a financial shot in the arm.

$200-- much like it was for PS3/360-- will be the floor for WiiU retail pricing, I'd imagine.
 

Luckydog

Member
Battlefront was 1.725 million and that was #3.

Halo was #8.

It's probably really safe to say that Halo 5 is not at 2.5 million.

It probably isn't even at 1.5 million retail.

That's cutting Halo 5 a little short dont you think? Yes it had a massive drop, but it seems fairly conservative to say it can only get from approx 1.3mm to 1.5mm in an additional month.
 

Memento

Member
Uncharted The Nathan Drake Collection will finish the year at 2 million+ LTD probably. Uncharted 4 will be fucking huge man..
 

mcrommert

Banned
I'd say maybe 2.5 world wide sure. But US. Idk. It if was 1.3 for October I doubt it's gonna do that in November. Probably 500 or so k in November us

Worldwide it's probably over that.

In the US it's definitely harder to tell unless you think it could have done 1.2 million physical and digital in November.

Which is probably a farfetched idea.

With the sales numbers we are talking about at the top (between 2 and 4 million in physicall) I can see with all the people picking up xbox one's that it could sell that well...but probably more sales in december with christmas so you might be right...perhaps saying it will end the year at over 3 is more reasonable

Would love to hear ltd numbers :)

edit: Halo has a tale
 

Rurunaki

Member
I believe in Halo 5 legs. Besides there is a DLC comming next weeks, isn't there?

For Xbox One and MS they sold better than I expected. Even more if you think that they were against Playstation 4 at 299 (plus similars deals and discounts) and special editions of the most popular games heavily marketed this season: COD 3 and Battlefront.

It's like xb1 didn't have deals if you're looking at it that way. It was a very good black friday month for both. There's no need to skew it to any company's favor.
 
In your first paragraph, your taking what I've said out of context. I'm guessing no, he feels awful that he's out of work, but I'm presuming he feels very proud of the work he's undertaken and completed even if it didn't sell that well.

Regarding interviews and the skill of being interviewed against actually doing the job, I completely agree with. I see it a lot. I feel people will often learn the right answers for questions, without actually having the understanding. Contractor's tend to do this a lot, probably through agency push. I like to be very hands on and practical with interviewees and ask people to take technical tests.

Pride in the work we accomplished, sure. A metacritic score doesn't equate to the pride devs derive from a game they've worked on. The games i've worked on certainly didn't - professional pride can come from any number of places; a metacritic score isn't, nor shouldn't, be the only source of that.

What started this was you made some flippant remark as to how many of these devs would be inundated with recruiters moments after being laid off, presumably because of their body of work. And while that may be the case for some, no one that I know in industry has ever enjoyed the stress of having to go out & get another job, especially in games. Not to mention the environment you're being hired into, and the cavalcade of issues that devs face in the work place.

Most of the games industry in NA is spread out throughout the region. Lose a job at your studio, and your next job might be 3,000 miles across the country. You wanna go home and tell your family that you have to make that move? All because your game didn't sell well?

Yes, we take pride in the games we create. Not just good games mind you; some of the best development stories that have ever been shared with me, that proved just how amazing these devs are, were often on projects that the public views as being 'bad'.
 
I believe in Halo 5 legs.

So what does this mean when people use this phrase?

Is this implying that the sales decay curve for Halo 5 will be more backloaded than for past Halo games or similar shooters? As in, a higher % of sales for H5 will be seen than historic norms in later months and years?

Just see this phrase used a lot. I don't understand the point of it.
 

Toki767

Member
That's cutting Halo 5 a little short dont you think? Yes it had a massive drop, but it seems fairly conservative to say it can only get from approx 1.3mm to 1.5mm in an additional month.

Retail sales of Halo 5 in October were something like 935K.

I don't know that it would've sold an extra 500K+ at retail in November.

So what does this mean when people use this phrase?

Is this implying that the sales decay curve for Halo 5 will be more backloaded than for past Halo games or similar shooters? As in, a higher % of sales for H5 will be seen than historic norms in later months and years?

Just see this phrase used a lot. I don't understand the point of it.

I just thought it was a parody meme of "I believe in Phil Spencer."
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
That 15-20% is month 1 of top 10 on average, excluding outliers. Careful on that.

No idea on Nintendo. They do their own thing.

Thanks for the clarification.
Eh, I had to imagine it wasn't that easy to get an idea about Nintendo digital sales :p
 

Kyougar

Member
Wait, so the Steam version of Fallout 4 sold close to PS4/Xbone combined numbers? Steam Spy has it at over 2million, that's pretty impressive if so.

It did 2.2 Million worldwide in november on Steam.
900k in the US.

so 40% of the worldwide sales of Fallout 4 on steam were in the US.


If we extrapolate (yes I know...) it to the NPD Numbers and ignore the PC side of the NPD Report and the digital side of XB1 and PS4 (because we have no Data) (2.54 Million)

we are in the ballpark of 6.2 Million sell through for Fallout 4 excluding PC, excluding digital xb1/ps4

If we slap 20% digital on top: 7.75 Million excluding PC for worldwide Fallout 4.

Including PC we are at 9.95 Million Worldwide.

Of course these datapoints are all bonkers and should not be taken at face value. But it could be near the baseline +-1 or 2 million
 
Thanks for the clarification.
Eh, I had to imagine it wasn't that easy to get an idea about Nintendo digital sales :p

This is what it's like trying to get any information out of them, even one's own sales information.

th


Well we know it sold 300k in Nov since the cut off for top 12 was 300k if i remember right .

The exact range is just a handful of posts up.
 
Retail sales of Halo 5 in October were something like 935K.

I don't know that it would've sold an extra 500K+ at retail in November.



I just thought it was a parody meme of "I believe in Phil Spencer."

Well we know it sold 300k in Nov since the cut off for top 12 was 300k if i remember right .
 

Luckydog

Member
1.3 was including digital, which wouldn't be included in retail.

Point taken on digital, but I still think its conservative to say it goes from just under 1mm to under 1.5mm in a heavy shopping month. I think its much more reasonable to say 1.7-1.9mm. To be clear I have no data on this, only my own expectations.

To play devils advocate, I probably would not have predicted such a massive decline in initial sales either so.....
 
Really hard to predict.
December is 5 weeks vs 4 weeks in November.
But the trend in recent years has been really strong sales during BF because of deals eating into December sales.
But in this particular year the price cuts announced for December only will shuffle the cards again. Also CyberMonday will be included in the December tracking period so I think that December will be at least as big as November, as crazy as it might sound right now.

While stronger November sales are eating to December sales it's still very rare that a console sells less in December than in November. Sometimes sales have been nearly flat compared to November and those few times that sales have been down they have only been marginally down (like X360 in 2013).
 

Kyoufu

Member
Uncharted The Nathan Drake Collection will finish the year at 2 million+ LTD probably. Uncharted 4 will be fucking huge man..

I'm sure Uncharted 4 will be a big game, but can we not use a game thrown into the cheapest PS4 bundle as some barometer of potential success?
 
Oh this Greenberg baffoon infuriates me. First he mentioned about all that pre-season bullshit implying it's the Christmas months that count. Now that they lost November, Xbox is for every month!? His messaging is so transparent.

Seriously this guy needs to get fired, completely full of salty crap. Half of my university class can do a better job at what this idiot is doing and they're half his age, his days are numbered.

Not only did they lose November, but they barely eaked out a win in October, the month that their flagship title Halo launched. Greenberg has always been a buffoon going back to the last gen when he gloated in every tweet and interview that he gave. He has been much much quieter this gen up until recently. He is a horrible spokesperson for XB1 and MS, in my opinion, but I don't think his days are numbered in any way. To me, a lot of the people at MS have the same mentality.
 

allan-bh

Member
In November 2014 'Call of Duty: Advanced Warfare' sold only 4.66 million units including bundle sales or 4.269 million units of software

Hey George, last year creamsugar said that Advanced Warfare bundle sold ~200k, but according to your numbers sold 391k. Can you check again?
 

blakep267

Member
I'm sure Uncharted 4 will be a big game, but can we not use a game thrown into the cheapest PS4 bundle as some barometer of potential success?
Lol yeah. If that's the case then the next gears game should also be huge considering it's been bundked for months
 

Somnia

Member
So what does this mean when people use this phrase?

Is this implying that the sales decay curve for Halo 5 will be more backloaded than for past Halo games or similar shooters? As in, a higher % of sales for H5 will be seen than historic norms in later months and years?

Just see this phrase used a lot. I don't understand the point of it.

I don't think it will have higher than historic norms or anything like that. I just believe Halo 5 will have long legs and sell well for a long time, but nothing crazy.

I mainly think the sales are going to come when the $349 Halo 5 bundle launchs early next year (just a guess, to replace the Gears one). That's where its legs will come in obvoiusly.

Some people may think what you're saying though, I do not.
 
If EA overships like Bethesda, then, it's plausible to expect Battlefront reaching the 13 millions target before March 2016, yeah. Still, next month will be important for the game.

Battlefield 3 had similar opening to Battlefront in both US and UK and its shipments hit 15 million by end of next march. Of course 13 million is not given for that march target but still very much a possibility especially if Battlefront has stronger december than BF3 thanks to Star Wars movie.
 

mcrommert

Banned
Sure, I'll help you out!

Hello everybody! NPD_George aka. the nefarious NDP_Mulcair back once again!

I've only now just read through this burgeoning NeoGAF thread.

Since I made that comment it appears that some people have replied to me and said that ZhugeEx is actually a cool guy.

Sorry ZhugeEx! I misinterpreted what people were saying! I thought people were saying you were a phony, but apparently I was mistaken. I'm very ignorant of who's who around here, and who to avoid as phony, so please forgive me as I go through this learning process.



I'm currently at work on a lunch break so I can't type anything else until a bit later, but I'd like to have the opportunity to talk about Call of Duty: Black Ops III.

It performed much better than I expected! With increasing digital share I certainly didn't think that Call of Duty would be UP year-over-year, but Activision Blizzard continues to surprise me.

To be fair, Activision Blizzard (the publisher) did have -3% lower retail sales from November 2014, but I digress!


Including bundle units, the flagship 'Call of Duty: Black Ops 3' skyrocketed ahead its next-largest competitor with a whopping 4.89 million units including bundles, or 4.607 million units when you just look at the software side of things.

This is according to data from The NPD Group's U.S. Games Industry (New Physical Sales Channel) report that it released yesterday.

In November 2014 'Call of Duty: Advanced Warfare' sold only 4.66 million units including bundle sales or 4.269 million units of software, so the fact that there is positive growth for the Call of Duty franchise in packaged retail despite a higher digital share is fantastic news for Activision Blizzard shareholders and the retail maker in general.


And, it skyrocketed above the 2nd most successful software in the 'Top 10' list, Fallout 4.

Let's talk about Fallout 4 in comparison.

Bethesda Softworks's 'Fallout 4' sold 2.54 million unit sales including bundle sales, which sold below than November 2011's last marquee Bethesda release 'The Elder Scrolls V: Skyrim' which managed 2.833 million in November 2011 when you combine the normal and COLLECTOR'S ED SKU.

Although please keep in mind that the digital share for Bethesda titles is likely might higher than in November 2011, so when factoring digital offset, Fallout 4 probably debuted above its predecessor.

Any Halo 5 numbers to date?

Ghosts sold 6.1m. This sales sounds a little underwhelming for me, despite almost 5 million without digital sales being of course a huge number.

Cod is a declining franchise...what is impressive is they reversed that decline at least for a single game

If you always compare to what has been of course it won't be impressive
 

Shenmue

Banned
It will never be higher than 20% they said, low to mid 30's were ridiculous they said.

Lol are you trying to do the i told you so thing?

Everyone already knows you originally called someone crazy for not believing the digital version would flat out outsell the physical version. Like everyone has said take the L already.
 

dcb2821

Member
Poor Tomb Raider. Shame because it is such a good game, I dont know what they were thinking releasing on the same day as Fallout 4. Im sure it will still sell some copies after everyone gets their cod/halo/fallout fixes.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
They probably needed more money to make the game they wanted. But that doesn't fit the evil Microsoft game stealer narrative.

Yep, poor poor CD, the poorest of the indie devs had to run and beg Daddy Warbucks MS for some cash to finish their sequel to a game that sold like 7m.
 

Hoo-doo

Banned
It will never be higher than 20% they said, low to mid 30's were ridiculous they said.

Keep digging that hole. Estimates were always at around 20-30%

It's higher than the average, but what you were suggesting was straight up incoherent nonsense.
 
Yep, poor poor CD, the poorest of the indie devs had to run and beg Daddy Warbucks MS for some cash to finish their sequel to a game that sold like 7m.

Well it took like 4.5 years (TR2013) and despite what others might consider to be decent sales SE still weren't happy so maybe there is something to it
 
The 3 year cycle is going to kill call of duty in the end. It was decline (ghost) decline (AW) (increase for BO3, but this increase was still a decrease for black ops games). So now another 2 years of declines if the trend continues leading into B04 and it's likely even less of the audience will be around. Etc...

Unless my premise is wrong, I don't know really know if it was decline > decline > increase (over previous but overall decline).
 
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