chromatic9
Member
From eurogamer
No, it's not that, it's TV settings for most folk. I'm sensitive to it, I just don't get it. The DF video was many times laggier than mine ever was.
I hate to have to keep posting this, but it's not just 'you don't notice it' - it wasn't there for me.
https://www.youtube.com/watch?v=aNDWExzLxbQ
turn off all the bullshit on your tv.
That's input lag.
From eurogamer
No, it's not that, it's TV settings for most folk. I'm sensitive to it, I just don't get it. The DF video was many times laggier than mine ever was.
I hate to have to keep posting this, but it's not just 'you don't notice it' - it wasn't there for me.
https://www.youtube.com/watch?v=aNDWExzLxbQ
turn off all the bullshit on your tv.
No, it's not that, it's TV settings for most folk. I'm sensitive to it, I just don't get it. The DF video was many times laggier than mine ever was.
I hate to have to keep posting this, but it's not just 'you don't notice it' - it wasn't there for me.
https://www.youtube.com/watch?v=aNDWExzLxbQ
turn off all the bullshit on your tv.
From eurogamer
If you slow it down to .25 speed, you can see that you let go of the stick before the camera even begins to move.
This is actually great evidence for the existence of significant input lag. More power to you if it doesn't bother you.
EDIT: Beaten by gifs.
wwait wait your library carries video games?!
mine has been saying they would for the last 15 or so years
Manga has just become big all of a sudden
CD needs to fix it on X1, and this sure as hell shouldn't be in the PC port. I dunno if I'd call it garbage tier though. My biggest complaint about the combat is the emphasis it gets in the endgame...
Someone please post a video-within-a-video-within-a-video as a reply.
Please.
No, it's not that, it's TV settings for most folk. I'm sensitive to it, I just don't get it. The DF video was many times laggier than mine ever was.
I hate to have to keep posting this, but it's not just 'you don't notice it' - it wasn't there for me.
https://www.youtube.com/watch?v=aNDWExzLxbQ
turn off all the bullshit on your tv.
If I slow down Titanfall it does that, or any game, there is always input lag of some sort, consoles don't poll the controller at 0 ms and TVs and monitors don't operate at 0 MS.
You guys post gifs as if they should match up 1:1 when nothing does that.
Here, a game nobody is ever going to claim controls like shit:
https://youtu.be/ycjto4Oo2rE
Yeah, it's lower, in a game that runs at twice the framerate and I've STILL let go of the stick before it starts to move, because you're slowing shit down to the point that you think you're making a point, but you're not. Feel free to go 'scientifically' test this with any game.
I'm playing through a capture card that has negligible amount of lag and on a PC monitor that has 100hz refresh and negligible lag. I can easily tell when there's lag in games, and this game has plenty, unlike other games I play through the capture card.
Stop blaming it on the TV as a way to deflect from the shortcomings of the game.
I thought it was super obvious just from the YouTube video you posted proving it isn't. Your bow is trailing behind your stick movement even at full speed.
Mock the video within the video if you want, but the titanfall one I posted is to prove a point: that happens in every game. It's merely a matter of how much. Just like in the DF gif - The 360 one is trailing well behind as well, because every game does, the more you slow your footage down the more it becomes apparent.
Made the game unplayable for me, had to put it down.
No, it's not that, it's TV settings for most folk. I'm sensitive to it, I just don't get it. The DF video was many times laggier than mine ever was.
I hate to have to keep posting this, but it's not just 'you don't notice it' - it wasn't there for me.
https://www.youtube.com/watch?v=aNDWExzLxbQ
turn off all the bullshit on your tv.
yes very video game has input lag, no one is arguing against that. the point is that the input lag in rise of the tomb raider on xbox one is worse than average and, for some people, hurts the game.
the 360 vs. xbox one gif illustrates the fact that the lag on the xbox one version is worse than the 360 version which is baffling
Doubtful.
Lots of access to the creative team and having super likable pr guys pays dividends sometimes. Crystal dynamics is pretty good at that sort of thing.
Note: I'm not saying corruption or that the game is bad, just that it is harder to shit on 'friends' in public than strangers.
One of these was enough. Now there's two of you?
Good god!
The input lag is real. Hopefully it does not carry over to the PC version.
Bad input is bad combat.
It was called out by Digital Foundry. The game has very large input lag. Somewhat humoroursly, the X360 version of the game has much less input lag than XB1 version does.
Another thing I'm noticing is the game is insanely easy. I don't really understand why there are medkits in the game when it has regenerating health as well? Poison arrows and the explosion ones especially when upgraded make encounters super easy. They also went overboard with the amount of collectibles almost bordering on Ubisoft territory.
Wow you just read my mind. I'm probably 70% through the game and man the combat is SO bad compared to the first game. You can't aim for shit and I'm using an 8ms monitor and the lag is still bad. Another thing I'm noticing is the game is insanely easy. I don't really understand why there are medkits in the game when it has regenerating health as well? Poison arrows and the explosion ones especially when upgraded make encounters super easy. They also went overboard with the amount of collectibles almost bordering on Ubisoft territory.
If I slow down Titanfall it does that, or any game, there is always input lag of some sort, consoles don't poll the controller at 0 ms and TVs and monitors don't operate at 0 MS.
You guys post gifs as if they should match up 1:1 when nothing does that.
.
Again, it's a deadzone not input lag. Difference is the tender way DF pushes their sticks. Same reason you can go to any part where I'm flicking the stick in my video and it's only about 3 frames of scientific phone camera between. Or the part where I've got it pushed all the way and rotating it, it's very slight like any other game.