huh? no it wouldnt
they literally can just add 2 additional fights between each cutscene match and be done with it
nothing has to change. who cares if it "makes sense". oh birdie got in 2 fights before whatever happened next in his story. done
The fact that these fights are one round lowest difficulty deals sort of cements the fact that everything about the mode is throw away. The fights are bad, the art is bad, the stories are bad, it's as if they knew everything surrounding the mode was poor and it's true purpose is to provide people an easy entry point to the eventual store. If the fights were competent, it would highlight incompetent the story is. If the story was competent, it'd highlight the terrible nature of the fights. The only way this works in a way where people don't complain is if everything is terrible, but people are still rewarded for spending the 40 minutes it takes to gather the FM needed to buy the first character.
They COULD fix it by making them actual matches with increasing difficulty separated by occasional cutscenes and a boss encounter at the end. But then it's just arcade mode, and what do they do with this terrible terrible mode once they get around to adding an actual arcade mode?
I know people are making a lot of noise about the lack of a proper arcade mode, but honestly, I'm more upset by the fact that what is in the game that isn't actively fighting other people is 100% terrible. SF5 easily has the worst single play content in a fighting game in the past 10 years.
They're already working on a cinematic story mode, and padding the existing story mode isn't going to make the people who are already scorned by Capcom feel any better about their purchase.
Once they address the more pressing issues with this game, then they should go back and work on arcade mode, VS CPU, and making the existing story mode suck less.
While I agree with you, I'd say that the number 2 biggest problem with the game is it's terrible single player/offline content. And I wouldn't really mind if Capcom were doing other stuff that bolsters the experience of playing against other people like multigame lobbies or server lists that actually update in a reasonable amount of time with the correct information. But their efforts thus far seem to be bandaids for their existing plans, which, 3 weeks in, are starting to seem pretty lackluster.