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Pokkén Tournament Review Thread

JoeM86

Member
"escape from combos"

What a stupid review point, whos man is this and why do they have him reveiwing fighting games

For a proper review of a game, it should not just be done for the core player of that genre, but for all players. It's illogical to make a sort of complaint about a reviewer just because he doesn't do fighting reviews and complains about a mechanic that may be in other fighting games.
 

Light_End

Banned
For a proper review of a game, it should not just be done for the core player of that genre, but for all players. It's illogical to make a sort of complaint about a reviewer just because he doesn't do fighting reviews and complains about a mechanic that may be in other fighting games.

Well, it's not entirely his fault that he thinks this way. Even combo-heavy games like Blazblue or Guilty Gear fail to explain to players how they're supposed to function because they just assume you already know.

If tutorials would just explicitly say "HEY you can hit people in ways where you can keep hitting them for 8 seconds", then casuals wouldn't see it happen and think it was an anomaly.
 
Well, it's not entirely his fault that he thinks this way. Even combo-heavy games like Blazblue or Guilty Gear fail to explain to players how they're supposed to function because they just assume you already know.

If tutorials would just explicitly say "HEY you can hit people in ways where you can keep hitting them for 8 seconds", then casuals wouldn't see it happen and think it was an anomaly.
err, blazblue and guilty gear have very in depth tutorial modes these days, like, extremely in depth
 

Mory Dunz

Member
There are only 14 of the 721 Pokemon in the game. That's what the negative was, movesets don't matter in this instance.

Ywah, but if that's the case and it's about visually seeing them, hence clones don't count, then how come all the assists don't count? Aren't there like 20-30? Heck maybe even the ones you see in the backgrounds...
 
I was expecting around 75 average.
Gamespot giving a 9 is surprising though.
Edit: Wow that GameXplain review. Long one...
I agree with bad backgrounds and VA.
 
And while TPC does have a Pro Tour for Pokkén, it seems to be ending in the summer (almost as if TPC is anticipating a Wii U successor to come out during the holidays).
The reason it's "ending in the summer" is because that's when the Pokémon World Championships are. That's it. The Championship Series being in September and end with August's World Championships. Currently there are TCG and VGC Championship Series. They're adding Pokken to that.

That's all there is to it lol
 

Rokal

Member
err, blazblue and guilty gear have very in depth tutorial modes these days, like, extremely in depth

I'm pretty bad at fighting games but picked up Blaze Blue ChronoPhantasma Extend recently. I was completely blown away by how in-depth the tutorial was. Aside from tutorials going over the fundamentals of the game, which are substantial, they also have tutorials and challenges for every individual character going over their specials and how to play them in specific situations.
 

Neoxon

Junior Member
The reason it's "ending in the summer" is because that's when the Pokémon World Championships are. That's it. The Championship Series being in September and end with August's World Championships. Currently there are TCG and VGC Championship Series. They're adding Pokken to that.

That's all there is to it lol
That makes more sense, & I suppose competing with the Capcom Cup for the December slot wouldn't have ended well.
 

Boss Doggie

all my loli wolf companions are so moe
So most of the complaints are lack of content (which is fair, except for the characters) and mechanics (which scream of git gud)
 
So most of the complaints are lack of content (which is fair, except for the characters) and mechanics (which scream of git gud)
I think lack of content/characters is valid.
I really do not want to buy a fighter if I get tired of it in 4 hours. I made that mistake with Mortal Kombat X.
 

NateDrake

Member
I just read a review that didn't even make mention of multiplayer or online, didn't touch on how the Story Mode is put together, or anything. I get a review is an opinion, but it's odd to not mention multiplayer in a fighting game.
 

sam777

Member
I just read a review that didn't even make mention of multiplayer or online, didn't touch on how the Story Mode is put together, or anything. I get a review is an opinion, but it's odd to not mention multiplayer in a fighting game.

Did you enjoy the game?
 
There's no denying the small roster size but putting the "721" there rubs me the wrong way. Like, if the game had 300 characters it'd still be less than half of 721, so still a con?
Seems like an odd thing to put. I would say fighters should strive for around 20 characters now.
 

Boss Doggie

all my loli wolf companions are so moe
I think lack of content/characters is valid.
I really do not want to buy a fighter if I get tired of it in 4 hours. I made that mistake with Mortal Kombat X.

It's a new fighting game though. If this game is successful we'll definitely see 30-ish.

Like I said about content though, it's fair.
 

El Sabroso

Member
"escape from combos"

What a stupid review point, whos man is this and why do they have him reveiwing fighting games

I feel ya, is more about the balance of the mechanics of the game if a combo breaking mechanic has to be there or not than just being easy to casual players, even in some cases is a mechanic that is available by chose, as seen in rising thunder
 

NateDrake

Member
Did you enjoy the game?

I have been enjoying the game. The single-player can get repetitive due to its structure, but the online has been a blast and it's been my go to game when I need my fighting fix. I can't wait for the game to be out so I can find online matches more regularly.

His complaint sounded more like he took issue with the amount of damage inflicted by a single combo, and not that combos exist. Isn't Derrick a Street Fighter fan?
They can take away a fair amount of damage, but most characters have an HP recovery counter-attack or activating their Burst Attack will recover a certain % of HP. Never mind the Support Pokemon that can do the same thing.
 

yyr

Member
Well that really kills my interest in buying the game. None of my friends have Wii U's and this would've primarily been played only locally just like with Smash Bros. Do I HAVE to use the game pad? Can I just use two other controllers and get 60 fps?

The halved framerate and having to use the GamePad screen for 2P kind of sucks, but it makes sense considering what this game is: it's an arcade port, where the original arcade version used one screen per player, and each player had their own view. Trying to shoehorn it onto one screen would have required a complete redesign.

What I really like and appreciate is that they preserved the arcade version's LAN support, so that the game can still be played the way it was originally meant to be played. Sure, it requires two consoles, but it's in. Much better than the PS3 versions of Time Crisis 4, which forced that horrid split-screen view.

I take the lack of DLC as indication that a Super version will come sooner rather than later, for better or for worse.

hmm maybe waiting for Super Pokken Tournament on this one

For the record, Namco has almost never released their fighting games on consoles, then re-released them as "super" or expanded versions. The only time it happened AFAIK was when Tekken 5 came out on PS2, then Tekken 5: Dark Resurrection came out on PS3 (digital-only). Since then, they've waited for the expansions before even releasing console versions at all. There are no console versions--and seemingly never will be console versions--of Tekken 6, Tekken Tag 2 or Tekken 7; instead, we got Bloodline Rebellion and Tekken Unlimited, and we'll be getting Fated Retribution. So I'm not saying it's impossible, but history suggests the odds are against it.

If the developers say it won't have any DLC, I believe it. Harada has Tekken 7 and Tekken X Street Fighter to work on.

FWIW, Tekken 7 has been out for over a year now and Fated Retribution is releasing soon, so development on Tekken 7 seems to about be done.
 
Honestly the combo complaint is actually refreshing, shorter combos but massive damage is something that reminds me of super turbo SF2.
 
God I'm torn about this. It'd be basically just me and my fiancee playing against each other, but I don't like the idea of the lowered framerate and Gamepad requirement during 2p. I assume lan support would require two copies of the game?
 
God I'm torn about this. It'd be basically just me and my fiancee playing against each other, but I don't like the idea of the lowered framerate and Gamepad requirement during 2p. I assume lan support would require two copies of the game?
Min is 2 Wii U's, 2 copies of the game, and a wireless router. But going wired is recommended of course.

EDIT: You don't technically need two screens due to off-tv play. But of course having two screens is recommended if you're going through all that hassle anyways. lol
 
Min is 2 Wii U's, 2 copies of the game, and a wireless router. But going wired is recommended of course.

EDIT: You don't technically need two screens due to off-tv play. But of course having two screens is recommended if you're going through all that hassle anyways. lol

We have two already so that isn't a problem, but I didn't realize it wouldn't just do split screen for some reason. I guess I pictured the arcade version.

Oh well, get one and play it a bit slower I guess.
 

Richie

Member
Pretty sure they're being cheeky.

Yeah, can go with that.

Seems like an odd thing to put. I would say fighters should strive for around 20 characters now.

Smash has me spoiled!

The English voice acting for Travis is even more amazing than Nia's. Here's a quick sound clip.

One of the very first things in Pokken 2's design document should be to seek the announcer from the Pokémon Stadium games and let him go nuts.
 
Seems like an odd thing to put. I would say fighters should strive for around 20 characters now.

Tekken 7 will release with 20 characters according to Wikipedia. That's the seventh game. I don't think Pokken looks all that bad in comparison with 16 on the first entry.

Hopefully they'll add a couple more as DLC. And make a sequel for NX, which I'm sure will have more than 20 playable 'mons.
 

ash_ag

Member
For the record, Namco has almost never released their fighting games on consoles, then re-released them as "super" or expanded versions. The only time it happened AFAIK was when Tekken 5 came out on PS2, then Tekken 5: Dark Resurrection came out on PS3 (digital-only). Since then, they've waited for the expansions before even releasing console versions at all. There are no console versions--and seemingly never will be console versions--of Tekken 6, Tekken Tag 2 or Tekken 7; instead, we got Bloodline Rebellion and Tekken Unlimited, and we'll be getting Fated Retribution. So I'm not saying it's impossible, but history suggests the odds are against it.

Using the same data, you can say that all Tekken games starting with 5 received a major update before calling it a day. Most initial versions may have missed a console release, but it makes sense that TPC would prioritise a console release for Nintendo, versus Namco who has no responsibility towards a platform holder.

I really doubt Pokkén was made to stay forever on Wii U. A direct NX port may be considered too-little-too-late, and a sequel is hardly warranted at this point. The DR/BR/FR treatment makes the most sense to me.
 

Neoxon

Junior Member
Tekken 7 will release with 20 characters according to Wikipedia. That's the seventh game. I don't think Pokken looks all that bad in comparison with 16 on the first entry.

Hopefully they'll add a couple more as DLC. And make a sequel for NX, which I'm sure will have more than 20 playable 'mons.
Which is unlikely since we're at the tail-end of the Wii U's life.
 

AY4L

Banned
Tekken 7 will release with 20 characters according to Wikipedia. That's the seventh game. I don't think Pokken looks all that bad in comparison with 16 on the first entry.

Hopefully they'll add a couple more as DLC. And make a sequel for NX, which I'm sure will have more than 20 playable 'mons.

i still find it odd how the pokemon character select screen looks like it's meant to fit 20 pokemon
 
My review, over at VentureBeat. 79/100.

http://venturebeat.com/2016/03/15/p...mon-somewhere-new-the-fringes-of-fan-fiction/

Pokkén Tournament isn’t quite as successful as some of the other Pokémon releases and other genre experiments (Pokémon Conquest comes to mind), but it offers high-energy battles and a unique framework for fights, even if it could use some tweaking. It’s fun, and it has a battle ecosystem with real potential. Also, I do think its multiplayer could have legs in the esports scene.

But a few changes to Pokkén’s mechanics and structure could make a potential future entry something even more solid and special.
 
Okay that solidifies it, I'm switching to Japanese VAs first chance I get.
And that's why I muted voices in the game. Nothing of value was lost by doing so.
B-b-but that amazing voice acting!

Seriously though I'm switching to Japanese VAs as soon as I can too. Nia's I can stand now, but what sounds like a white guy making the worst "black guy voice" ever? No. Thank. You.

Otherwise the game looks great, but as I've said before I wouldn't recommend this for single player-only folks.
 
As someone who hasn't played the game yet, this seems appropriate enough of a score. I'd like to have seen the game with more characters and assists; maybe they'll be kind and offer a handful of them down the road as free DLC a la Mario Maker and Splatoon. I still need Mawile, Heracross, Venusaur, Blastoise, Snorlax, and whatever Rock-type Pokémon they can think to add.
 
Which is unlikely since we're at the tail-end of the Wii U's life.

Yeah, I don't expect it. But there's always hope. And being on the tail-end means Nintendo needs to focus on selling to the existing userbase, which makes DLC a relatively good idea.

Tekken 7 is scheduled to get several additional fighters as DLC as well, but then that's a PS4 title.
 
Expected this to be one of those spin off games that turns out to be a bit shit, so was surprised to see it getting decent reviews. Might have to check it out now.
 
i still find it odd how the pokemon character select screen looks like it's meant to fit 20 pokemon

Could be that it was designed before they knew the final number, and they just made sure they could add or remove a few without it looking really bad. We may never know.
 
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