elkniwcire
Member
So if this is NEO and every equation must be balanced then...
Xbox 1.5 SMITH confirmed?
Xbox 1.5 SMITH confirmed?
PC GAF will have to educate me on this one, but while on the PC side they have much stronger CPUs with per core performance, aren't PC games bad at maximizing multi-core processing which is why these weak ass Jaguars can keep up because there's 8 of them bitches and they're getting fully utilized?
Devs would rather use the extra horsepower to make the game prettier so I doubt this will happen unfortunatelyEnough for me if every game will come with 60fps.
I think of it like this...were you one who was *WOWED* at the PS4's GPU compared to the XB1's at launch? That was just a 50% difference on paper, maybe even a little less, and we saw clear framerate and resolution improvements. Now this is a 300% boost by comparison.
I'm not using it in a fanboy way against XB1, just to put it in relative perspective of the jump over the OG PS4
framerate is cpu intensive and the big bump here is in the GPU. you're gonna get more solid 30fps with slightly better looking everything else potentially at 4k
In this particular case it may not even be a choice. That CPU may tie their hands in some circumstances.Devs would rather use the extra horsepower to make the game prettier so I doubt this will happen unfortunately
I'm not talking financially, as thats way more convoluted and has nothing to do with the conversation.Apple's latest financials speak otherwise, as do HTC and LG. Samsung seems to be bucking the trend. Continually revolving your user base forward is difficult, even in markets with heavily subsidized hardware. It's a new frontier for games. I'm interested to see how it works.
I'm definitely on the side of the fence of the people not buying one of these.
I don't really see the point. :?
Isn't that 4K just gonna be upscaled? Better graphics at 1080p or 1440p seems much more reasonable than some stripped down native 4k image.
Games under DirectX will probably have to do more than games under PlayStation's system. But from game comparisons, the difference in real-world benchmarks doesn't seem to rear its face where you can point it out from what I can tell.
With DX12, PC gaming CPU utilisation is a smaller issue.
If a CPU is too weak though, even fully loaded on all cores isn't always going to go with full load on the GPU at all times. Meaning frame rate drops. How much or if this even happens though is going to be different from Direct X. Especially 11.
Yeah you are pretty spot on I'm just saying the only change to the CPU is an upclock which is gonna give about a 30% performance increase. This isn't something to just write off but it's also not a game changer for 60fps. Basically expect games like FFXV that vary on framerates to be much closers to a rock sold 30fps without dips with that instead of jumping to 60fps.
All that extra GPU horsepower however can be used for things like effects, resolution, and AA without effecting framerates much at all as it's essentially "free real estate" the standard PS4 GPU doesn't have.
In other words with this hardware set up by and large it will be easier for developers to make visual improvements to titles than substantial framerates increases over the PS4 version
Devs would rather use the extra horsepower to make the game prettier so I doubt this will happen unfortunately
I'm definitely on the side of the fence of the people not buying one of these.
I don't really see the point. :?
You're making it sound like OG PS4's screenshots will pale in comparison to PS4K....
You're making it sound like OG PS4's screenshots will pale in comparison to PS4K....
How many PC's ducktapes together = the NEO?
For real though if Naughty Dog are able to make something look as insane visually as Uncharted 4 just imagine what Sony 1st party will be able to put out with 2x the GPU performance. Will be some real lookers coming up
Just to be clear, do the rumoured specs fit the infos we had days ago from OsirisBlack?
I mean here
http://www.neogaf.com/forum/showthread.php?t=1202462
Asking because, while the OP was not updated, he stated, later in the thread, how PS4K/Neo would've been released in Q4 2016 for 499.99
How many PC's ducktapes together = the NEO?
If they make exclusive for Neo, sure. If they make games work for both, expect the different between TLOU PS3 and TLOU remaster at best.
So XB1.5 will be the weaker console again.Neat.
AMD CPUs are weak...
Actually they don't have tech to make strong CPUs.
Shit, I only have the license in my main account. Otherwise I will sell the console along with P.T.Not entirely
I had P.T. on my throwaway European account so my main account is safe
Assassins Creed Unity:
http://www.inquisitr.com/1612173/xb...ty-cpu-bound-and-slower-on-the-playstation-4/
But in general the CPU being relatively weak with recommendations of shifting over to GPGPU to really get power out of the system was something I think even Sony said back when the PS4 came out. Unfortunately that hasn't materialized enough to compensate for the weak CPU though.
36 CUs is 2304 shaders, sounds very much like a salvaged Polaris 10, assuming the 2560 shader rumour for that is true.
I have to admit, thats a more modest revision than I expected if true.
And the 512MB extra RAM available despite having the same amount is curious.
So XB1.5 will be the weaker console again.
Neat.
20fps 'base mode' here I come, Sony.
Do you think Nintendo has any ability to get something any better? Puma is the only thing better and is only a marginal upgrade.
Sony and MS are both waiting for Zen cores for PS5/XB2 which won't be ready in time anyway for any current gen revision.
Assassins Creed Unity:
http://www.inquisitr.com/1612173/xb...ty-cpu-bound-and-slower-on-the-playstation-4/
But in general the CPU being relatively weak with recommendations of shifting over to GPGPU to really get power out of the system was something I think even Sony said back when the PS4 came out. Unfortunately that hasn't materialized enough to compensate for the weak CPU though.
or add tons of effects for people with 1080p TVs. That was always a fantasy and people should stop hoping for it/being angry about it.
They will be the same games, but higher IQ, higher effects in many cases, and higher fidelity in general are a selling point to many people. Again it depends on how the dev approaches it, but i think its reasonable to expect something like FF15 to or FF7R to really take advantage of this to great effect considering how low res and washed out the games look now with the dynamic res
They will be the same games, but higher IQ, higher effects in many cases, and higher fidelity in general are a selling point to many people. Again it depends on how the dev approaches it, but i think its reasonable to expect something like FF15 to or FF7R to really take advantage of this to great effect considering how low res and washed out the games look now with the dynamic res
We are already getting that in some games.
I still don't get it.
What is even the point of the PS4K if there are to be no exclusive games?
The CPU isn't twice as fast as was claimed and the GPU is the 7970 to the PS4s 7850.
All you will get are better looking 1080p30 games.
This situation is a mess.
Nah bigger gap than that is doable if it's from the ground up. They can use actual different assets between the two versions if they want to go all out. I expect we will see some 1st party games do this to push the PS4.5.
I still don't get it.
What is even the point of the PS4K if there are to be no exclusive games?
The CPU isn't twice as fast as was claimed and the GPU is the 7970 to the PS4s 7850.
All you will get are better looking 1080p30 games.
This situation is a mess.
Completely missing the fact that the CPU used there is a monster relative to the ps4+I feel like I must help clarify some things in regards to GPU power and frames processing as to my own understanding. It's basic mind you, but it gets the point across.
Currently when looking for an upgrade to gpu for a PC, a gamer will look at various websites and tech forums that show actual data on bench marks for the capabilities of a given gpu vs others on the market. The way this is done is a PC is built and tested with various games which the exact same hardware i.e. RAM and CPU, while changing out only one single component: the GPU
Please note the soul delineating factor and point of emphasis in these tests is one number: the fps, or frames per second.
The question then comes, well if the CPU stayed the same, why did the fps change so much? Well my friends, it seems gpu power actually has a great deal to do with how high you fps can reach.
Doubling the gpu power of the ps4 is going to make s bigger difference across the board graphics and fps wise than most realize.
This is an old example, but gets the point across: