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Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

Protann

Member
If Sony actually wants me to buy another PS4, they're going to have to do much better than this. I'm not paying $400 for a small upgrade.
 

AHindD

Member
This thing is pointless unless it's super easy to take the hard drive / contents from my current ps4 and put it into my new ps4.2
 
Because PS4 costed ~$390 to be made in 2013. In early 2014 the price went down a bit, enabling Sony to start earning money on each sold PS4.

PS4 was not rough draft, it was a perfect draft. X86 and great AMD capabilities are reason why both MS and Sony can do easy switches to faster hardware whenever they want to.

Because of 14nm.
 

Protann

Member
Because PS4 costed ~$390 to be made in 2013. In early 2014 the price went down a bit, enabling Sony to start earning money on each sold PS4.

PS4 was not rough draft, it was a perfect draft. X86 and great AMD capabilities are reason why both MS and Sony can do easy switches to faster hardware whenever they want to.

The PS4 was a sorely underpowered machine in the year 2013, let alone today. Calling it perfect is laughable.
 
Yeah, MS would be best waiting. They could have a much better CPU for sure.

Interesting how Sony feels they need to knock this out now meaning they have to keep AMD's old crap which is the problem to begin with in 2013. All this dates to 2011/12 I'm not impressed seeing this in 2016/17. We're very close to seeing the mess gone if AMD are to be believed.

If this is about VR, still MS could come in late with a new AMD spec build that meets Oculus requirements in 2017/18 and get Oculus onboard. That could make PSVR pretty poor looking in the long run if VR is to be a thing down the road.
 
Yea lol. I was all in for ps4k but Right now it is at a level which would annoy me. I would rather they go for 499 and make it a bit more substantial but I can totally see why they wouldn't want to do that to keep the price at 399.

Personally, I think they should go 499 for ps4k with a bit more than the rumored specs here or atleast a better cpu and sell the regular ps4 for 299 so there is clear differentiation.

So you want the PS4K at a price that completely killed the XO, and would similarly prevent the PS4K from selling well enough to ever warrant games taking full advantage of its specs, and with a big enough power gap with the PS4 to split the user base?

Because that would be much, much worse than this.
 

m4st4

Member
Neo, Morpheus lol who the hell is obsessed with the Matrix at Sony

I say damn.

Ev5Ux.jpg


Inb4 PS5 is codenamed The Spoon.
 

John Wick

Member
Man. I wasn't really worried about this but now I am. Since I bought my PS4 at launch, I hope there isn't much of a difference in the games between the two. If there is, this is really gonna make me regret getting a PS4.

Why? Just like PC graphics cards there is always something better down the line
 
Going to plan ahead for this thing, so what are the chances that my current PS4 games (digital and physical copies) get Neo-mode options if I upgrade the PS4 to the new model?

Not really worth it to me if I have to rebuy all the games just for a Neo-mode version of said games.

I already hate saying neo-mode, lmao.
 

Proelite

Member
MS can contract AMD right now for a 50% better design, zen and polaris, coming out at the end of 2017. Sony desire to rush this to market without cutting off legacy tech might hurt them. Maybe they're not confident they have the software prowess to get emulated BC right.

Then again, MS might not be interested in releasing a traditional console. Might release some UWP Windows machine with equal or lesser specs.
 
If Sony can bring this out for $399, then Nintendo are going to look foolish if they bring out a system that's weaker than the PS4 for not much cheaper.
 
So would that mean the new PS4 would be getting equivalent of a full Tahiti GPU, without any CUs disabled ?

http://wccftech.com/amd-polaris-10-gpu-specs-leaked/

As for this Neo´s GPU could be a Ellesmere Pro chip, the version with 36 CUs (the full chip or Ellesmere XT would have 40 CUs).

The GPU is great. What it´s not is the CPU. And we still should hear about the bandwidth in the Garlic and Onion buses, that are quite a bottleneck in PS4.
 

Hexa

Member
Going to plan ahead for this thing, so what are the chances that my current PS4 games (digital and physical copies) get Neo-mode options if I upgrade the PS4 to the new model?

Not really worth it to me if I have to rebuy all the games just for a Neo-mode version of said games.

I already hate saying neo-mode, lmao.

Based on OP, there can't be different versions between PS4 and Neo. So if the games you have get a Neo update, you don't have to rebuy them. However, most games probably will not get such an update, so you'll get the normal PS4 version but with more stable FPS.
 

Protann

Member
Going to plan ahead for this thing, so what are the chances that my current PS4 games (digital and physical copies) get Neo-mode options if I upgrade the PS4 to the new model?

Not really worth it to me if I have to rebuy all the games just for a Neo-mode version of said games.

I already hate saying neo-mode, lmao.

Every game will work on both PS4 Original and NEO. There probably won't be any increases in performance of pre-NEO games.
 

Marlenus

Member
There is no APU like PS4 one on AMD lineup.

There is GCN 1.2 with 36CUs (to be fair PS4k will have redundant CUs do the total can be 38) because nobody asked or they didn't needed to make one.

In 14nm you can fit even more than 2304SPs into the same size of PS4's APU.

You are not using logic at all here... AMD producing Polaris in 14nm didn't make it impossible to make 14nm GCN for custom partners.

BTW custom GCN in 14nm will cheaper than Polaris in 14nm to Sony and AMD.

Kabini and temash are very similar to the ps4 and Xbox one APUs, just fewer units but all the building blocks are there.

It is not impossible to shrink current GCN GPUs to 14nm, just pointless when there is a fully compatible GPU already designed for the node.

The question is what to do with the current apu, shrinking it will be expensive, not just due to wafer costs but the design changes that will be required as 14nm finfet is very different to 28nm.

Perhaps they will use Polaris for both versions of the console to reduce R&D costs for the apu shrink. It would also mean that failed versions of the faster console might be salvaged for use in the slower one again helping to reduce costs.

If they go for a relatively straight shrink though chances are it will be a slightly cut down Hawaii in the 4K for the same reasons.

Although if the NX rumour is correct about being able to straight port from PS4 to NX and have it work without any further tweaks, and the NX is using Polaris i really don't see why sony would spend the extra to stick with the older tech when polaris is obviously 100% compatible with existing code.
 

Hexa

Member
The PS4 was a sorely underpowered machine in the year 2013, let alone today. Calling it perfect is laughable.

It was the best that could be sold without a loss at $400. Rather for $400 it was a great deal, and at $300 I would still say it is today. It sold gangbusters. It fulfilled its role perfectly.
 
Every game will work on both PS4 Original and NEO. There probably won't be any increases in performance of pre-NEO games.

Based on OP, there can't be different versions between PS4 and Neo. So if the games you have get a Neo update, you don't have to rebuy them. However, most games probably will not get such an update, so you'll get the normal PS4 version but with more stable FPS.

Makes sense, thanks guys. Might as well roll the dice with Neo PS4 then
 

kadotsu

Banned
If Sony can bring this out for $399, then Nintendo are going to look foolish if they bring out a system that's weaker than the PS4 for not much cheaper.

If they go for a $399 pricepoint and want to maintain profitability, they will most likely be weaker because they need to include their specialty tech (NFC, Display Controller) in the box.
 

Kysen

Member
For code compatibility reasons aka don't put devs into more trouble optimizing, they can't use a new CPU.

That has nothing to do with it, when you buy a desktop cpu upgrade programs don't stop working. This decision is purely a cost one.

The memory bandwidth bump as well as still sticking to 8GB are worrying as well.
 

Renekton

Member
So you want the PS4K at a price that completely killed the XO, and would similarly prevent the PS4K from selling well enough to ever warrant games taking full advantage of its specs, and with a big enough power gap with the PS4 to split the user base?
Disagree on the power gap part, because the current rumored NEO specification is too underpowered for the projected intentions.
 
Where are the tech experts? Hardware-tech experts?
What are we talking here?
Might the Gpu be already based on Polaris? Yeah sure, it's an APU but Zen seems too far out and was supposed to feature HBM support, which this clearly doesn't according these specs.
The timing would make sense though if it is released end of the year. To be honest, hardwarewise it would not make sense to use 2 year old hardware on Carrizo basis.
 

sense

Member
Going to plan ahead for this thing, so what are the chances that my current PS4 games (digital and physical copies) get Neo-mode options if I upgrade the PS4 to the new model?

Not really worth it to me if I have to rebuy all the games just for a Neo-mode version of said games.

I already hate saying neo-mode, lmao.
You will never need to rebuy a game for the upgrades. Developers need to do a patch for older games so you may not see too many games released until now to have a "neo mode". But going forward they will need to have one to accommodate the new version buyers
 

Huddy

Member
So can we expect multiplayer titles to share a locked frame rate on both consoles? After all if one player is playing at 30fps and another at 60fps on the Neo then that produces an advantage for the Neo player however small.

If Sony want a level playing field then all Neo owners are going to have to accept parity with the OG PS4 online.
 
They likely won't. A PS4 Neo would downclock for older games as to not introduce bugs. Developers will have to set a flag in their executable manifest/somewhere to get the higher power mode, same as games that had enhanced modes on GBC, or GBA, or DSi.

I am not sure about this. Games could automatically run better just because of the higher CPU/GPU clock speed. There would be no bugs introduced.
 
1) It's a decent upgrade in all aspects except for the CPU, which is still garbage. Considering the CPU seems to be the source of most of the optimisation issues on the PS4, that's disappointing.

Seriously, nothing wrong with the CPU. Take in to account 8 cores, and then factor in the push towards GPGPU Compute, As others have pointed out these consoles architectures are not designed for CPU heavy applications - its a non-issue

2) I still expect Sony to permit PS4k exclusives before the end of 2018.
possibly. That's 2 whole years away, I'd hope for 2019 personally, but hey - they're not throwing PS4 under the bus. By 2018 PS4 will be 5 years old, upgrading won't be asking too much of PS4 owners by that point. By the time this happens it's the details of the PS5 and the future of Neo that is more important.

3) I have zero faith in developers optimising the base PS4 versions better than 2 FPS. After all, complaints about doing more optimisation than expected seems to be a large part of the reasoning why the hardware is getting a bump.

Because games devs get out of bed in the morning thinking - let's make shit games.
 

DJwest

Member
That NEO mode has me confused. Will the launch PS4 games need to be patched to be playable on Neo or will the Neo be able to play old PS4 games with no issues?
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
I expect 900p games to become the norm for PS4 with NEO on the market....

Devs still have Xbone to target, so I really doubt that
 

Hexa

Member
The memory bandwidth bump as well as still sticking to 8GB are worrying as well.

Nah. PS4 has already had memory bandwidth issues with 8GB. A boost without any more RAM to use would be welcome, more so than a RAM increase. And they're somehow going to be giving developers 512MB more somehow so I guess that it's not a complete wash on that front.
 
I mean, If I have to get a shiny new console with a shitty cpu, I'd rather the one with the unique library:)

Unique library meaning having less options with minimal third party support and a long software drought in the first year a la Wii U?

If only Sony provided less options like Nintendo and only provide MLB The Show & Ractchet Clank as the only noteworthy titles to buy so far this year on PS4. Its working wonders for Nintendo with Pokken & Twilight Princess being the only noteworthy games released so far in 2016. Don't want to give away that "unique" quality about the system and provide more software choices.
 

spwolf

Member
The PS4 was a sorely underpowered machine in the year 2013, let alone today. Calling it perfect is laughable.

PS4 wasnt "sorely" underpowered in 2013 and it isnt "sorely" underpowered today. I say this while playing R&C and waiting on UC4 to come out in few weeks.

It will be a steal at $249 when this comes out.
 
DerZuhälter;201334512 said:
Where are tech experts? Hardware-tech experts?
What are talking here?
Might the Gpu be already based on Polaris? Yeah sure, it's an APU but Zen seems to far out and was supposed to feature HBM support, which this clearly doesn't according these specs.
The timing would make sense though if it is released end of the year. To be honest, hardwarewise it would not make sense to use 2 year old hardware on Carrizo basis.

See:

AMD-Zen-APU-roadmap.jpg


The last APU, with HBM memory and ZEN cpus...for 2016...if not for Sony, who will be the customer?.

Phil Spencer must be very happy today.
 

Hermii

Member
That NEO mode has me confused. Will the launch PS4 games need to be patched to be playable on Neo or will the Neo be able to play old PS4 games with no issues?
I think they will play with no issues but they need to be patched to take advantage of the extra power.
 
That NEO mode has me confused. Will the launch PS4 games need to be patched to be playable on Neo or will the Neo be able to play old PS4 games with no issues?

all ps4 games will be playable on both, however older titles will need to be patched to receive the benefit of the updated hardware which I'm guessing will most likely be ps4 exclusives.
 

Protann

Member
If Sony can bring this out for $399, then Nintendo are going to look foolish if they bring out a system that's weaker than the PS4 for not much cheaper.

If people are given a choice to buy either...

1. A slightly more powerful version of the thing they already have
2. A new console with games they can't play on the thing they already have

I can't imagine people would pick the first option. But I still agree that Nintendo would look like total idiots to make the exact same they made with the Wii U in terms of powe. However, despite how people love to spout the "Nintendo is stupid and doesn't learn from their mistakes" meme, I think Nintendo knows that this is seriously make or break time, so I expect NX to be a radical departure from Nintendo's norm in some areas, especially power.
 
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