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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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The really interesting thing is all the weasel words there. Nothing definitive at all.

"That's not what this is about" instead of "you can't do that." "We're not trying to do that" instead of "it's not coded into the game, seriously."

And the most telling part of the statement, above all: "I don't want to disappoint people." So he didn't. He decided not to decisively shatter that multiplayer dream like he probably should've.

Weasel words? From the article:

What we can do is, like many games that you have at the moment, where you are flying around with an open lobby. People are coming into that lobby and leaving it – like if you play Watch Dogs or something like that. Effectively, we have players joining your discrete space ... We handle the case like where other people can fly past in your game or that you can bump into other players in the game.

How many people could be there theoretically?
The lobby that you carry around with you now can, it's almost like I don't wanna say because people will just test it, it can carry a few people. More than what you will see during the normal course of the game.

Either they dropped it, and should have said. Or there's some issue on the launch day of the game.
 

diaspora

Member
Seems like the developers could have cleared things up for everyone pretty easily.

Sean has been on twitter saying that the odds of meeting someone are non-zero but also that the idea of meeting up with anyone deliberately is absurd.

Again, the shared space quote assumes that the people entering the shared space as being non-random when that has never been stated to be the case. The people that you cross with within that shared lobby/bubble isn't within your control.
 
Sean has been on twitter saying that the odds of meeting someone are non-zero but also that the idea of meeting up with anyone deliberately is absurd.

Again, it's the Internet. There will, in short order, be meetups organized in the thousands.

Players will figure out how it works, so why not be transparent about it?
 

Timeaisis

Member

See, that's how I always understood those comments to mean. "Very unlikey" = "we didn't implement it because it's a waste of time". However, I will say that they should have straight up said it more clear, seeing as how many people today were uner the impression that multiplayer was a thing.

Additionally, I don't see how they couldn't have expected people to TRY to meet up if they didn't make it clear it wasn't possible, so why not just be clear from the get go?
 
Sean has been on twitter saying that the odds of meeting someone are non-zero but also that the idea of meeting up with anyone deliberately is absurd.

Again, the shared space quote assumes that the people entering the shared space as being non-random when that has never been stated to be the case. The people that you cross with within that shared lobby/bubble isn't within your control.

It's so cut and dry right?...

murray2e0up8.gif


Also, then why tweet all of the stuff about the server issues right when this is brought to light?
 

diaspora

Member
Again, it's the Internet. There will, in short order, be meetups organized in the thousands.

Players will figure out how it works, so why not be transparent about it?

They already said it's like journey, you could in theory run across a random player who's near you, but who you pass by isn't in your control. The idea that people could organize and meet is a fiction people deluded themselves into.
 

Nerokis

Member
People here have been fucking hammering on the point that this was going to be a single player experience and that any encounters were going to be random/incidentally at best and yet still, fucking still people go in expecting to meet others.

Isn't this missing the point?

Having the chance to meet someone else is a big deal, and it's been implied or straight up said again and again that it would be possible. Apparently, the evidence thus far is that it's not even a technical possibility.

That would be disappointing, but more than that, it's an odd thing to mislead people over so close to launch.
 

diaspora

Member
Isn't this missing the point?

Having the chance to meet someone else is a big deal, and it's been implied or straight up said again and again that it would be possible. Apparently, the evidence thus far is that it's not even a technical possibility.

That would be disappointing, but more than that, it's an odd thing to mislead people over so close to launch.

Well. I mean it is a technical possibility, it's just the players don't get to decide themselves who enter their shared space.
 

Afrodium

Banned
The really interesting thing is all the weasel words there. Nothing definitive at all.

"That's not what this is about" instead of "you can't do that." "We're not trying to do that" instead of "it's not coded into the game, seriously."

And the most telling part of the statement, above all: "I don't want to disappoint people." So he didn't. He decided not to decisively shatter that multiplayer dream like he probably should've.

Or those 'weasel words' are the truth? It's possible but extremely unlikely. Every statement regarding multiplayer being possible has been qualified with a statement about how players shouldn't expect for it to ever happen, so anyone stabbing if multiplayer was doing it to themselves. Even last week they announced that PS+ is not required because interacting with someone else is extremely unlikely. If it wasn't possible full stop they would have just said so.
 

Slixshot

Banned
They were always extremely vague about this. This is why I was constantly asking about it, and all I ever got was the 'rarity' discussion. Turns out you can't really see anyone.

I always saw that vagueness too. Annoyed me that they wouldn't just say no.
 
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It is a single player game. If this feature (or lack thereof) makes or breaks your decision to buy the game, then don't buy it and get over it.
 
They already said it's like journey, you could in theory run across a random player who's near you, but who you pass by isn't in your control. The idea that people could organize and meet is a fiction people deluded themselves into.


So when he said you could play with 'your friends' he was lying?
 
Yeah, I don't know why but I always had the impression that this did something like Journey's multiplayer. Would've been cool, but ultimately doesn't matter to me much.
 

Ploid 3.0

Member
I didn't think it was possible anyway, but what would people do if they could see each other? Have a home base planet? I thought the most MP was for was discovering planets, finding evidence of others being at a particular planet, and maybe score stuff.
 

Crossing Eden

Hello, my name is Yves Guillemot, Vivendi S.A.'s Employee of the Month!
Can't get caught saying good things about other companies otherwise he'll lose his job.
Yea. Really. Hope. I. (You get the point), never get caught saying good things about other games. I mean really?

The guy that championed Ubisoft saying that there were no downgrades on their games at all? Now that's rich.
Please pull up the quote where I stated that Ubisoft has never downgraded their games? ಠ_ಠ So many people in this thread yet people still point me out specifically as some kind of outlier. Come on GAF.
 
I didn't think it was possible anyway, but what would people do if they could see each other? Have a home base planet? I thought the most MP was for was discovering planets, finding evidence of others being at a particular planet, and maybe score stuff.

He said bumping into other players was the only way to see what you looked like, and that you could grief other players.

There's still a chance that this is true, but he's not doing himself any favors if it was just all smoke and mirrors under the assumption that players would never find out anyway.
 

spannicus

Member
Yikes. This is a rookie move. Just set people's expectations and stop covering the truth. How long did he think he was going to hide this?
Just seems like he was told to say yes to the being able to see other player stuff. Not one time did he say no. Maybe Sony told them not to say no.
 
I don't know how to feel; just casually looking at bits and pieces of this game over the years and I had assumed that not only could you see other players if the opportunity arose, but that there would be social hubs for you to interact with other players deliberately. Starting to figure out where I even thought that those bits would be part of the game, and am starting to wonder if this game is even for me.

Going to read more impressions in the meantime before I decide Friday if I buy this or not.
 
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