Nice, 720p is probably the better choice.
yes, since you are watching less pixels that means your eyes will last longer....
Nice, 720p is probably the better choice.
Yes....which is why MS is making the Scorpio...which is also releasing the same year as the Switch....
As well as Sony releasing the PS4 Pro this year....
I mean there really isnt any reason it cant switch to a high power output mode when docked since its no longer running off the battery
Okay with 720p, especially if it means FPS/battery gains. Just hoping the quality of the screen itself isn't bad (color accuracy etc.) like the Wii U gamepad or 3DS XL.
Wasnt that mostly due an video encoding/decoding bug?Red color on the Wii U screen was so bad.
I mean there really isnt any reason it cant switch to a high power output mode when docked since its no longer running off the battery
Hopefully the rumors of 3 hours of battery life are false
3-4 years ago = "suddenly". Very few have been "gushing" over 720p games since the launch of Xbone and PS4 and unless a game is bleeding edge visually like BF1, the game is going to be slammed for not hitting at least 900p at bare minimum, which is still an absolute joke now days.
Yes....which is why MS is making the Scorpio...which is also releasing the same year as the Switch....
As well as Sony releasing the PS4 Pro this year....
FINALLY, a person who actually knows the benefits of resistive screens! I won't miss them on Nintendo products, but they get way, way more flack than they deserve. I'm still struggling with capacitive screens on phones when I need to select something small or use the phone when it's raining or snowing.
I did use PDAs for god know how many years, though, so I'm a bit biased.
1080p should have been a baseline.
720p is going to look quite rough since you're going to be closer in proximity to the Switch handheld than you might be a TV. You can't really compare it to how you look at a gaming on a 1080p TV or a 1440p monitor since you're further away from either of those things than a handheld.
1080p screens of that size are in millions of phones and other handheld devices currently, the delta in difference between a 720p set and 1080p couldn't have been so great that Nintendo would settle for a poor viewing experience.
This thing does not sound good.
720p is the most uninteresting aspect to this news yall. My mind is on the possibility of mobile apps on the NS (even just Nintendo's mobile offerings) and the potential death of touch-focused games. Didn't someone somewhere (??) say that Nintendo wants games to have control parity between docked and undocked modes?
same display size as Wii U Gamepad screen, btw
It doesn't sound good when you say it. Otherwise, sounds pretty good.This thing does not sound good.
I'm hopeful for better, but we now live in a world where people are willing to buy battery packs just to play Pokemon Go, so maybe 3 hours isn't all that bad.
Holy shit YESNow make a goddamned Trauma Center game on it
Those webpage fonts being smooth are SO important!OMG here we go again with the 1080 crowd and the phone comparisons...
They still can"t get the relation between resolution and performance.. They still think a crappy 1080p phone game looks better than Breath of the Wild in 720p..
720p device releasing in 2017? You're kidding me, right?
Even if that is serviceable, people know what resolutions are these days and that won't be seen as a good thing in the eyes of the masses.
1080p should have been a baseline.
720p is going to look quite rough since you're going to be closer in proximity to the Switch handheld than you might be a TV. You can't really compare it to how you look at a gaming on a 1080p TV or a 1440p monitor since you're further away from either of those things than a handheld.
1080p screens of that size are in millions of phones and other handheld devices currently, the delta in difference between a 720p set and 1080p couldn't have been so great that Nintendo would settle for a poor viewing experience.
what about elite beat agents though
WHAT ABOUT ELITE BEAT AGENTS
720p seems pretty low for such large screen size , the mobiles and tablets in that screen size are easily going 1080p and above. Hopefully Solid 30/60 fps should offset the less p pain.
Lmao I'm dying crying.All these delusional posts. Unless you can come up with a battery more power and cost efficient than lithium-ion, keep dreaming with your native 1440p, 4k gaming.
720p device releasing in 2017? You're kidding me, right?
Even if that is serviceable, people know what resolutions are these days and that won't be seen as a good thing in the eyes of the masses.
no tablet or smartphone are playing games at 1080p resolution or above
and 720p at 6.2in is almost equal to the ppi of the ipad
I imagine most of the complaints are more towards the "I only play when docked" crowd
It does remain to be seen what changes will occur when the system is docked
1080p seems totally on the table though
In order to create high quality detailed console style games, I dont think its a bad decision to be at "only" 720p
But lol at the "dont buy 1440p screens". Its critical for mobile VR, which at $60 for Gear and $79 for daydream is a far more affordable solution than the $500-$800 of PSVR/Vive/Rift+Touch. And if you get at least a day's use of battery at 1440p, why is it a bad thing to want high resolution for better quality visuals, photos, videos etc.