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Digital Foundry: Nintendo Switch CPU and GPU clock speeds revealed

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Welp, I fully expect a low price point and good battery life to compensate these low benches. This is quite surprising. I never thought they would've kept the power that low.


Expect $350 and 3 hours of battery life. Battery life is going to be dependent on the size of the battery first and foremost. Bigger battery means more money.
 

jett

D-Member
It's not that. From everything that's been said about it, what they're seemingly doing doesn't make sense unless they were promoting battery life for handheld mode while fucking over the docked mode. It's asinine.

It's not.

CPU clocks must remain the same for compatibility's sake.

The GPU is already 2.5X more powerful when docked. Just how much more do you want the gulf in power to be between the two power states of the Switch? :p It's bigger than going from a regular PS4 to a PS4 Pro, isn't it? I also imagine, even when docked, and with the alleged extra fan power, it still has to maintain a certain thermal target.

And in the end, there's no point in making the docked Switch THAT much more powerful since the same games have to run on both modes as-is.
 

dark10x

Digital Foundry pixel pusher
What would you say the chances of it having 3 SMs (384 CUDA cores) are? Based on my calculations, that's way more in-line with the rumors we've heard about performance up until now (especially since those portable specs can easily run passively if it's only 2 SMs). I'm expecting to be disappointed, though.
I just don't know anymore. I'd like to be optimistic here but, well...you know. :-/
 
Nintendo could make the most powerful console and third parties still wouldn't support it. That ship has sailed.

No matter how many times you tell them, people still refuse to accept that lack of AAA suppprt has more to do with audience demographics than hardware performance or installed base. Oh well.
 

tsab

Member
There is still no confirmation on CUDA core count right? Why would a fan be necessary at the clock speeds in the article if it's still 2 SMs? Even at those docked speeds it should be fine to cool passively like the Pixel C.

Unless they decided to get rid of the fan now?



Clock speeds have very little impact on price.

If the rumour is true, the chips are old AND running in lower speed I guess are cheaper to manufacture/bought from Nintendo.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Keep in mind that an SCD in the future will be able to upgrade this thing's power when docked. Not great for now, but even so.

Key here is price. If this is under $200, it could be huge.
 
It runs at 720 p in portable mode. Why is everyone flipping out? 720p is 50% less pixels than 1080p.... which means that it can run to target consistently at 40% usage. Isn't that pretty realistic with what we know about the X1 already? This isn't the disaster people are thinking it is unless you had crazy expectations.
 
Adding the Vita, with a 5" screen (960 × 544 resolution / 220 ppi), GPU around 50 GFlops @ 400 MHz.

So the Switch has 1.77 more pixels to feed, with just 3 times more GPU power than the FIVE YEAR OLD Vita. (And 2.5-3-ish times the CPU power?).



Vita is a 222mhz GPU... so 28Gflops.
GPU difference in term of flops is 5.5 times when undocked. That is without accouting the fact that Maxwell architecture shits all over Vita's 2008 Power VR GPU architecture.
Vita CPU is 333mhz. Not only Switch's CPU's clockspeed is 3 times higher but it's architecture is twice faster.
 

KingBroly

Banned
It's not.

CPU clocks must remain the same for compatibility's sake.

The GPU is already 2.5X more powerful when docked. Just how much more do you want the gulf in power to be between the two power states of the Switch? :p It's bigger than going from a regular PS4 to a PS4 Pro, isn't it? I also imagine, even when docked, and with the alleged extra fan power, it still has to maintain a certain thermal target.

And in the end, there's no point in making the docked Switch THAT much more powerful since the same games have to run on both modes as-is.

But it's being downclocked from the original Tegra, which already ran really cool. What's there, seemingly, is poor design.
 
Yes, we are a disappointed informed consumer base. You make it seem like our awareness of what is possible, and trying to hold manufacturers to a higher standard is a bad thing. Many people who are disappointed (like me) will still be there for the Nintendo games. But There's no reason why they needed to down clock the GPU so aggressively, unless it was to just include a far shittier battery.

We have every right to be upset with these cheap penny saving measures by Nintendo which limit the potential of their own GPU.

"There is no reasom why they needed"...okay, stop right there. The problem is simple: you dont know anything about the process of the development of the Switch. Me neither but one thing is sure, the people who work on it tried their best to archive the best of two worlds. A good home console and a good handheld.
People like you sound always as they think everybody at Nintendo is an absolut idiot anf not capable of doing anything right. I guess that is what bothers me the most.
Always expecting things but no real answer how that could be possible be done. Of course could have Nintendo builf the best handheld ever...but you need to pay for that.
People expectet a portable PS4 for 99 Dollars because that is so easy to make.
 

what-ok

Member
I know its a tech thread, but isn't the quality of the games the most important part? We haven't seen anything but Jimmy and Reggie playing Zelda for a few minutes.
 

Manoko

Member
Someone can translate this comparing with Xbox One and Ps4 please? I don't really understand much about those mhz and such =/

If I'm not mistaken, PS4 is 1.84 Tflops.
This rumor says Switch is 0.2-0.4 Tflops.

So it's 1/9th to 1/5th of PS4 ? Correct me if I'm wrong though.
 

Charamiwa

Banned
Damn I remember when a fully clocked unmodified X1 was the worst case scenario...

And to people that say Nintendo doesn't need good hardware, just good games, just look at Breath of the Wild... That's a game that's truly technically ambitious and the hardware struggles to keep up with. You can't praise a game like that and then say Nintendo doesn't need good specs. Games like Breath of the Wild desperately need a good console to run on, otherwise I'll be left wondering what a game as ambitious would look like on a PC...

This is really disappointing. Can we even expect the PS4 version of DQXI now?
 

Cleve

Member
While I really like beefy systems with top tier specs and benchmarks - I have to say power really isn't everything, especially when it comes to Nintendo. They were able to make the Wii U (which was grossly less powerful then other current gen consoles) and produce really great looking games at 1080P. with stable frame rates.

The bulk of wii-u games were 720p.
 

MuchoMalo

Banned
Keep in mind that an SCD in the future will be able to upgrade this thing's power when docked. Not great for now, but even so.

Key here is price. If this is under $200, it could be huge.

Not happening. The chip won't be any cheaper than the X1 just by lowering clock speeds drastically. It's $250-350.
 
If the rumour is true, the chips are old AND running in lower speed I guess are cheaper to manufacture/bought from Nintendo.

This rumor says nothing about the process node of the chips, and chips on a 16nm process are actually likely a good amount cheaper than a 20nm process. The speed itself has nothing to do with the price of the chips. It's more indicative of the price/size of the battery.
 

dark10x

Digital Foundry pixel pusher
I know its a tech thread, but isn't the quality of the games the most important part? We haven't seen anything but Jimmy and Reggie playing Zelda for a few minutes.
Well sure, but this makes life more difficult for developers. Of course, it should be a lot easier to work with than Wii U.
 
I know its a tech thread, but doesn't the quality of the games the most important part? We haven't seen anything but Jimmy and Reggie playing Zelda for a few minutes.

Well, game wise all we got are a bunch of ports so not much to talk about yet on that front.
 
I kept my expectations more in line vs the WiiU but man. This is worse than I imagined hahha. This is barely a console. A full powered TX1 docked woulda been fine but this is crazy bad.
 
Shit, you know this means? Nintendo is now TWO generations behind. :/



It is as a home console. I called it, they fucked up the minute they called it a home console. If it was a clear handheld that can connect to your TV, it would be seen as a powerful handheld.
 

nOoblet16

Member
I never expected it to be Xbox One level..Even when docked, the entire console fits inside the tablet so that was never happening.

But I did expect it to be atleast half of Xbox One when docked and then perhaps half of that while portable. Right now this isn't even 1/3 of Xbox One when docked.

Still it's better than Wii U when docked and I guess that's what it's all about. This can never be a primary console of anyone who is even remotely serious about gaming.
 

Interfectum

Member
I'll say that people who unrealistaclly expected PS4/XB1 hardware, portable and good price, brought the disappointment to themselves.

There are literally more people saying "lol people expected PS4 graphics" than actual posters who expected PS4 graphics.
 
I don't see much of a problem.
It seems low, but we were expecting sub-Xbone power anyway, right?

By now people will buy the console based on its concept alone anyway.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Just to understand even more, what ballpark for Gflops are we talking about? Both undocked and docked.
 
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