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Digital Foundry: Nintendo Switch CPU and GPU clock speeds revealed

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It'd be even stronger with this cool-looking indie RPG I've heard about. :)

We signed up with Nintendo right after the Switch announcement, but we haven't been able to get a dev kit yet. I'm guessing they're not going to provide any Switch devkits for developers that aren't already major partners with Nintendo until after the system comes out.
 

DMONKUMA

Junior Member
Nintendo Switch should get:

Games developed by Nintendo (now all on one platform)
Games developed by 3DS developers
Games developed by Vita developers
Most big indie games (just look at how many indies the Vita & 3DS got despite being crippled power-wise)
Some games from Western 3rd party AAA developers

Unless the system bombs horribly, it should end up with one of the strongest libraries a Nintendo platform has ever seen.

Generally what was expected with an inclusion of some port from Japanese-developed games that are currently on PS4/PC are what would be on the system.

Will say that it's definitely crap hardware-wise but no way did I ever expect it to reach PS4 or XBone levels.
 
For handheld mode it still outperforms Wii U, that alone is awesome.
The GPU not hitting full X1 speeds while docked is pretty lame though, but it's enough to at least push higher resolutions.

People need to stop treating this like a hone console.
 
The DS (still my pick for best gaming system ever) had fantastic third party support, and the GBA was no slouch.

Why do people act like the handheld side (my primary gaming side) doesn't exist?

They are too hung up on the home console part of it. I love my Wii U and I love my PC, and 3DS. Mario Kart 8 and Super Mario 3D World were some amazing looking titles. If I can get the same type of games I'm happy. If I'm not mistaken didn't the WiiU get more 60Fps/Native HDD titles than the Xbox One?

So I expect the same if not more than the WiiU did. Can't forget all the amazing 3DS titles that are gonna be developed/remastered, etc on Switch.
 

Chindogg

Member
Little Mons†er;226856683 said:
The delusional haters in this thread telling WINtendo to leave the industry due to weak hardware

tuWFEvx.gif


WINtendo have it all set with this console. Breath of FRESH AIR will end all, new Mario will trounce the competition, PokeSléy Stars will also blow the competition. Nintendo isn't in a position of worrying, it's the haters who are and they can keep iT. Poor them who cant see the light.

2WveRIZ.gif

I laughed
 
That's not how it works. Phones hold different thread priorities and have significantly different loads.

People develop on phones using development tools, like Swift. Switch supports UE4, Unity, etc, just like PS4 and X1. Specs don't really matter as long as the hardware supports the development tools. That's what everyone keeps neglecting to understand, mostly because they see numbers (that they also don't understand) and just make dumb assumptions.

By your comparison, it's disappointing at how terrible the PS4 Pro is compared to a medium specced PC.

That's not quite right either. The PC comparison is invalid because games on both the PC and PS4 that are limited by power are designed to run on the PS4/XB1 level spec. In this case the PC specs mean nothing in terms of third party support for the PS4/XB1. The Switch on the other hand would be trying to get games designed on that PS4/XB1 spec to run on it. There the power difference really matters if the reduced power of the Switch can't handle the scope of the game. That's true even if the same game engine can run in both places.

The reality is that the Switch is highly unlikely to sell enough devices for AAA devs who also want to sell on the XB1/PS4, to limit the scope of their games so that they could run on the Switch. The Switch game sales wouldn't make up for the loss of game sales on the XB1/PS4 due to the game not comparing favorably to other games designed to take full advantage of the more powerful consoles.
 

LordRaptor

Member
People need to stop treating this like a hone console.

Pssst... I'll let you in on a secret.
The people going "I'm out!" because its not a portable thats twice as powerful as a PS4 at half the price?
They weren't actually interested in the first place.

Shocking, I know.
That people would lie on the internet to console warz.
 
The thing that has me most excited about Switch and the thing that I think is sort of underrated in terms of its potential success is the fact that Nintendo will be consolidating their development houses behind one platform for the first time in decades. This is what might create the biggest difference between the Switch and the Wii U, GameCube and even the Wii. Anecdotally, it's why I've personally passed on Nintendo the last couple of generations. Their console libraries were not robust enough to merit the cost of the hardware for me, and while the handhelds seemed to get a solid library of first party games, I just could not get passed the horrible, dated tech and shitty displays. It might not be a tech powerhouse and it probably will get shitty third party support, but behind one platform I think Nintendo has the ability to singlehandedly support one successful platform. Does this mean it will sell as much as PS4 or Wii? Probably not, but for the Nintendo of 2016, the Nintendo that is branching out to mobile and theme parks and possibly movies or tv, if probably doesn't have to.
 

Papacheeks

Banned
For handheld mode it still outperforms Wii U, that alone is awesome.
The GPU not hitting full X1 speeds while docked is pretty lame though, but it's enough to at least push higher resolutions.

People need to stop treating this like a hone console.

Then dont show it as one in your reveal trailer. Show it as a handheld period.
 

conpfreak

Member
I actually am not disappointed by this news much because these clocks should keep the battery life and price in check. The Switch is also based on a very scalable platform, so I really think Nintendo will go with a PS4/PS4 Pro situation with a more powerful SKU or console variant. This does something that the PS4/Xbox One don't do; it offers full HD gaming on the go and a capable HD console docked.

Also, we can talk specs all we want but Breath of the Wild and that new 3D Mario footage looks on par with similar games on Standard PS4/Xbox One.
 
Little Mons†er;226856683 said:
The delusional haters in this thread telling WINtendo to leave the industry due to weak hardware

tuWFEvx.gif


WINtendo have it all set with this console. Breath of FRESH AIR will end all, new Mario will trounce the competition, PokeSléy Stars will also blow the competition. Nintendo isn't in a position of worrying, it's the haters who are and they can keep iT. Poor them who cant see the light.

2WveRIZ.gif
Lol joke post? Nintendo is certainly in trouble with those specs when it launches next year.
 
We signed up with Nintendo right after the Switch announcement, but we haven't been able to get a dev kit yet. I'm guessing they're not going to provide any Switch devkits for developers that aren't already major partners with Nintendo until after the system comes out.

Just knowing that you're interested makes me happy. Hopefully they hook you guys up with a kit soon!
 

_woLf

Member
This is definitely more of a successor to the 3DS than it is the Wii U.

Kinda feels that in that sense, Nintendo is pseudo-leaving the home console market. Huh.
 

Papacheeks

Banned
The thing that has me most excited about Switch and the thing that I think is sort of underrated in terms of its potential success is the fact that Nintendo will be consolidating their development houses behind one platform for the first time in decades. This is what might create the biggest difference between the Switch and the Wii U, GameCube and even the Wii. Anecdotally, it's why I've personally passed on Nintendo the last couple of generations. Their console libraries were not robust enough to merit the cost of the hardware for me, and while the handhelds seemed to get a solid library of first party games, I just could not get passed the horrible, dated tech and shitty displays. It might not be a tech powerhouse and it probably will get shitty third party support, but behind one platform I think Nintendo has the ability to singlehandedly support one successful platform. Does this mean it will sell as much as PS4 or Wii? Probably not, but for the Nintendo of 2016, the Nintendo that is branching out to mobile and theme parks and possibly movies or tv, if probably doesn't have to.

I agree with the exciting prospects of all developers under one roof, but until we see games, it's conjecture at this point.
 

george_us

Member
In other words, the games will look great and I will no longer miss all of the titles that used to go exclusively to a handheld and I will also be able to play them on my TV. Sounds pretty good.
Yeeeup. Wii U games still look gorgeous in the face of PS4/Xbone. Now I get one unified Nintendo library and portable Wii U level graphics? Sign me the hell up.
 

Genio88

Member
Also i really can't stop laughing reading you comparing WiiU to Switch undocked, WiiU has an old Power PC architecture with 2GB of ram, that's already such a big limitation compared to the Nvidia Tegra X1 which instead is based on the same technology of XB1 PS4 and PC GPUs, making developing games and ports on it way easier and with better performance than on WiiU despite your rough GFlops count
 

Enduin

No bald cap? Lies!
With those leaks, are we still sure the portable form is as powerful as the WiiU ?
I read from someone here the docked switch would be 50% more powerful than a WiiU. But the portable is less than half as powerful than the docked switch..

Wouldn't that give us :
_WiiU = 100
_Switch docked = 150
_Switch portable = 75

?
I'm just asking.

It just seems everyone in all those threads always seems so certain about everything, like the third parties, like the way more powerful Switch.. They never let any doubt in their hopes.. It's time to be realistic.

And no, the footage at Fallon didn't show if the game was the same, upgraded OR downgraded from WiiU when portable. We can't say anything.

We do know that the Fallon footage was a rock solid 30fps. Most assessments I've seen thought the game looks better as well with improved draw distances. But any of that is speculation at this point given the offscreen/projector nature of the footage. At the very least the game didn't look to be at all different visual wise, but there certainly was better performance. That much is for sure. Would be kind of weird to downgrade it to run solid on the Switch, but not the Wii U which we've seen at E3 and the VGAs have frame rate issues.

From a purely clock speed perspective handheld mode might be less than that of a Wii U, but architecturally and API wise it could be a lot more modern and efficient, thus preform better despite the low clocks and flops. But I am in no way versed in this kind of stuff, but that's the impression I've gotten from discussions like this.
 

TrutaS

Member
Then dont show it as one in your reveal trailer. Show it as a handheld period.

They wanted to keep sales of 3DS to their full potential for this holiday. That's why they put a bit more emphasis on home, so it wouldn't make 3DS feel obsolete. Smart, if you think about it, since it's coming in March.
 

Doc Holliday

SPOILER: Columbus finds America
100% with you. Hated the idea of a hybrid this whole time. Loved the idea of a singular OS platform and you choose how you want to play your universal game on the platform of your desire.

In a perfect world a powerful hybrid would be awesome, but the tech is not there to make it happen at a reasonable price, especially with Nintendo. They no longer are willing to sell hardware at a loss.
 

eaise

Neo Member
Yeah my post wasn't that cynical, but it stioll quite funny how some tries to stretch every piece of rumor or intel to fiot their beliefs.It reminds me a lot of the Xbox not being that inferior to the ps4 here.

And wait no one mentionned any secret sauce here (although soime can argue that Nvidia is the secret sauce here).

But all in all it will be less powerful than an OG xbox one even if some here thinks it will be a portable Ps4

It'll be a great console regardless. I was just hoping for the "XBone power" so it would encourage third parties to make ports for it. But I guess if Skyrim Remastered can run as well as Dark Souls 3 maybe it'll still get 3rd party ports.

Have to see what happens. But even after this negative article I'm still excited for the Switch
 

Narroo

Member
Pssst... I'll let you in on a secret.
The people going "I'm out!" because its not a portable thats twice as powerful as a PS4 at half the price?
They weren't actually interested in the first place.

Shocking, I know.
That people would lie on the internet to console warz.

But it would be nice if they could be quiet.
 
Those do seem low. But it may not matter, really. I have a hard time picturing a Nintendo console doing good business in ports of PS4/XBO games even with equivalent specs; their infrastructure may not be good enough, and 3rd parties have little reason to expect a good reception from the audience.

It seems more likely that Nintendo can find a niche of what's left of their portable and home audiences, plus whatever buzz the system's gimmicks can draw in, to keep them nicely profitable.

I'm just excited that there will be no more Nintendo handhelds. God, they suck. I'm thrilled to have series like Fire Emblem and Advance Wars, 2D Zelda, etc be playable on a TV (again). And now that Nintendo won't be "duplicating" their effort by making 2D and 3D Mario and Mario Kart games for 2 systems, they can branch out a little bit.

This is definitely more of a successor to the 3DS than it is the Wii U.

Kinda feels that in that sense, Nintendo is pseudo-leaving the home console market. Huh.

It's both. It's getting the next big console Zelda game as one of its first key games. I guess we're going to spend the entire life of the Switch with these analyses, aren't we? Whether it's "more" one or the other?
 

Metal B

Member
The reality is that the Switch is highly unlikely to sell enough devices for AAA devs who also want to sell on the XB1/PS4, to limit the scope of their games so that they could run on the Switch. The Switch game sales wouldn't make up for the loss of game sales on the XB1/PS4 due to the game not comparing favorably to other games designed to take full advantage of the more powerful consoles.
Do developers want to sell there easy to converted Low-Setting PC-Version of there AAA games (like FIFA or Battlefield) on the console/handheld, which sells millions of the original Pokemon, Mario and Zelda games ? I would say, yes. If Nintendo this times bring the right tools, the 3rd parties will bite.
 

jmizzal

Member
I don't really care about the HW power too much, but the problem is is that 3rd parties are gonna dry up after launch and we'll be in drought territory soon enough.

I really hope that the Japanese devs view this as a 3DS/Vita successor and start releasing great games for it, but Sony's presence is too strong compared to passive ass Nintendo. It wouldn't surprise me if Nintendo loses Japanese 3rd parties as well, even if the Switch sells more than the PS4.

Not if it sells well, it would get plenty of games
 

Gaspard

Member
Pssst... I'll let you in on a secret.
The people going "I'm out!" because its not a portable thats twice as powerful as a PS4 at half the price?
They weren't actually interested in the first place.

Shocking, I know.
That people would lie on the internet to console warz.

Thered be no warz if NintenNO made mario for my console instead!!!1!1
 

Trago

Member
The thing that has me most excited about Switch and the thing that I think is sort of underrated in terms of its potential success is the fact that Nintendo will be consolidating their development houses behind one platform for the first time in decades. This is what might create the biggest difference between the Switch and the Wii U, GameCube and even the Wii. Anecdotally, it's why I've personally passed on Nintendo the last couple of generations. Their console libraries were not robust enough to merit the cost of the hardware for me, and while the handhelds seemed to get a solid library of first party games, I just could not get passed the horrible, dated tech and shitty displays. It might not be a tech powerhouse and it probably will get shitty third party support, but behind one platform I think Nintendo has the ability to singlehandedly support one successful platform. Does this mean it will sell as much as PS4 or Wii? Probably not, but for the Nintendo of 2016, the Nintendo that is branching out to mobile and theme parks and possibly movies or tv, if probably doesn't have to.

Exactly. The specs aren't very thrilling, but they didn't need to. The fact that this platform will have 100% of Nintendo's developers/partners behind it means that the potential exclusive lineup could turn heads.

Everyone's so focused on the specs that the bigger picture hasn't hit them yet.
 

Papacheeks

Banned
They showed it for what it is
Just because it doesn't fit your thin definition of home console doesn't mean it can't be used as one

So if it's hooked to your tv it's a home console? Because phones can be hooked to your tv, laptops can with a controller, still doesn't make it a console. It's till a portable device with portable hardware that can output a tv signal.

If the games dont really show well in January Nintendo might be in for a rude awakening. I feel if their price is good, it will sell gangbusters in first couple months, but if games dont show, it could be a front loaded Wii U all over again.
 

KingSnake

The Birthday Skeleton
Are people seriously expecting this thing to cost $200 at launch? What did the base Wii U cost at launch? $300?

I'd imagine this starts at $300-$350. There's no way Nintendo sells it for a loss, and they have R&D costs to make up.

Xbone S - $249
PS4 Slim - $249
Nvidia Shield TV - $200
this is just to play around a bit

So yeah, good luck selling the Switch at $300 - $350.
 

dangeraaron10

Unconfirmed Member
Well if that means good battery life and a lower price point then it's fine.

I had no intention of playing western third party games on this thing anyway, because I hate most western third party games. This thing is a portable that gets bumped up when docked and played on a TV with a sleek design, multiple control configurations, and a unified Nintendo software development. No more splitting games up between Home and Portable, all the games just come out on Switch.

This isn't dampening my spirits, but the Switch is going to make or break gaming as a whole for me.
 

orioto

Good Art™
We do know that the Fallon footage was a rock solid 30fps. Most assessments I've seen thought the game looks better as well with improved draw distances. But any of that is speculation at this point given the offscreen/projector nature of the footage. At the very least the game didn't look to be at all different visual wise, but there certainly was better performance. That much is for sure. Would be kind of weird to downgrade it to run solid on the Switch, but not the Wii U which we've seen at E3 and the VGAs have frame rate issues.

From a purely clock speed perspective handheld mode might be less than that of a Wii U, but architecturally and API wise it could be a lot more modern and efficient, thus preform better despite the low clocks and flops. But I am in no way versed in this kind of stuff, but that's the impression I've gotten from discussions like this.

Fair enough
 

ElTorro

I wanted to dominate the living room. Then I took an ESRAM in the knee.
I had always been skeptical of the assumption that the Switch was going to use a chip running at or close to peak clock speeds. But these figures are lower than even I expected.

Kinda disappointed. All I wanted was for the Switch to be a step ahead of the Wii U, even in mobile mode. It probably still is, thanks to a more modern architecture, but the gap, if there is any, is certainly small.

Yeah, don't expect ports of major game releases.
 
For handheld mode it still outperforms Wii U, that alone is awesome.
The GPU not hitting full X1 speeds while docked is pretty lame though, but it's enough to at least push higher resolutions.

People need to stop treating this like a hone console.



It is a handheld, but Nintendo call it a home console. Their mistake.
 

deleted

Member
Porting tools matter just as much as specs. While it's unreasonable to expect something like the Wii U to get high end PS4/XBO ports, it didn't even get many PS3/360 ports because it was cumbersome to develop for and the financial investment wasn't worth it.

If Switch sells well and is also easy to develop for, then it will get a share of third party support. Just don't expect those versions to be the best ones, the main incentive for Switch versions will be portability.

Ease of development goes hand in hand with power though. It's not 1:1, but it's considerably harder to port something to a platform that's weaker than what's first imagined.

I was looking forward to 3rd party ports alongside Nintendo's own games. With these specs we can say goodbye to the juggernauts. I can't really see GTA, RDR or Destiny making an appearance on the system. And with these, there will also be considerably less people interested in it.

It's still nice to get all of those Nintendo and Indie games, sure - but this cannot be a system for everyone like it was seen at first anymore. I have no idea what UE4 support means for this anymore at this point. I cannot see many of the big UE4 games make it's way to the system...

I'm still excited for the system, because I know that I'll love the Nintendo games on it. But it just isn't funny anymore to see Nintendo handicap itself before they even start.
And this will only be the start of bad decisions. I can see them fumble the OS, Online capabilities and controller support hard right now. Hopefully Jan 12th will prove me wrong.
 

azertydu91

Hard to Kill
It'll be a great console regardless. I was just hoping for the "XBone power" so it would encourage third parties to make ports for it. But I guess if Skyrim Remastered can run as well as Dark Souls 3 maybe it'll still get 3rd party ports.

Have to see what happens. But even after this negative article I'm still excited for the Switch

To be fair I'm quite skeptical about third party support.And Skyrim isn't that demanding considering the upgrades over last gen.

I think you can't achieve parity that's a given, but considering the amount of work to port games on a weaker hardware 3rp party support will dry up quite fast.
 
The hyprid itself wasn't a bad idea. It's just the silly PR line that the Switch is a home console first, although that's pretty silly just from the hardware perspective and the fact that there are two way more powerful consoles which are dominating the market already.

Although the strength of the system would be that one isn't bound to one TV.
 

Cyanity

Banned
Let's not beat around the bush here: those are some fucking awful specs. The Switch just downgraded itself from "instant purchase" to "wait and see" for me.
 

Kssio_Aug

Member
For handheld mode it still outperforms Wii U, that alone is awesome.
The GPU not hitting full X1 speeds while docked is pretty lame though, but it's enough to at least push higher resolutions.

People need to stop treating this like a hone console.

It is a home console though. A hybrid, sure, but if Nintendo wants people to look at it more as a handheld they're gonna need to present it like that themselves, where I do believe they're doing it wrong.
 
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