RubberJohnny
Banned
I noticed all those problems are years ago and before erin roberts being made global head of productions.
Also guess who finished freelancer, erin roberts. While we are at it, chris delivered the Wing Commander series.
So you agree there's terrible management, overreaching and total lack of planning on RSI's part? Then why ask for proof?
Everything I linked was from the last year, so your claim that this stopped in 2013 when Erin Roberts came on board is false.
It's going to continue to be in development hell while Chris remains the head guy.
The editor would run worse though than a built version from the .exe. What do you mean exactly?
CIG's presentations make use things like other players controlling NPCs because the AI doesn't work.
They're also largely pitch videos, not indicative of actual progress - the 2014 Gamescom video is the best to see this because it includes numerous features that still aren't implemented three years later, which shows they never had them working and they were just smoke and mirrors for the video.
CIG in fact admitted recently, after hyping up showcasing a whole mission of SQ42 that would act as a vertical slice that was "just a mission from the game, not a scripted thing", they cancelled the showing and admitted it was a scripted showcase that the effort of continuing to work on was actually taking away from their ability to finish the game as nothing they would fix or change would carry over.
Twitch gameplay of what is actually available right now is the best judge of the project.