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Gravity Rush 2 - You're going to buy it, right?

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armalyte75

Neo Member
Of course I'm gonna buy it, I've already pre ordered it actually, glad to throw my money at d1, (even if have TONS of games in my backlog) but talented people like the siren team has to be supported.
 

NYmanutd

Member
Although i did enjoy the first one i wasnt planning to get this one but because i'm serious about my youtube channel i will get it to broadcast a walkthrough in spanish.
 

RRockman

Banned
I really really really REALLY want to, but I don't have any sort of ps4 right now. I'm considering buyingoing at launch anyway to support the series sales since I feel super guilty picking up the first on sale long after it released. If it's as any fun as the first then it is worth the full price tag.
 
Skimmed this thread and sad to see so many gaffers turnin their nose up at GR2.

Shame to read so many didn't like the demo but I enjoyed it and Im hungry for the full game.

Anyways, already know this is a relative sales "bomba", just hope we get an awesome game ultimately, its very stylish/unique and Kat is awesome.
 
Well, the first time she sees Syd after the dream is about a minute before shit goes down during the final boss battle. But more broadly, she thinks it was just a weird dream. Or maybe she wants to ignore the possibility that Syd was Alias. I can't think of anyone else it could've been under the mask. And there's too much foreshadowing that it's Syd.

And yeah, the gem plan was Syd's. And it played into Alias's hands rather perfectly. Plus, during the second gem heist Syd mentions that there was a leak in the force the first time, which he uses as an explanation. But nobody but him and Kat knew about the plan. And even though only he, Chaz, and Bulbosa know about the second switch, Alias still finds out. There's one thing in common here, and that's Syd. His explanations don't hold up to any kind of scrutiny.


That's one possibility. I think, however, that Syd knows more than he lets on, and that at least some of his goofy cop shtick is a front. In the final Gravity Days comic, he shows up at a confrontation between Raven and Yunica (which canonically happens while Kat is in the Inferno rift plane) pretending to be drunk, and breaks up their fight.

That doesn't mean that he's just been lying to us, though. Alias never actually hurt Kat. In the end, he did steal the sacred gems but he also pushed Kat to assume the role of a hero as well. In the dream, his actions even resulted in her being able to summon Dusty's panther form. What if Syd/Alias was serving as the villain to Kat's hero the whole time? He does say that she's exceeded his expectations, and that something's coming that she needs to be prepared for.

Whether or not any of that ends up being true, I think we can safely say that Syd has Kat's best interests at heart. When she's frozen by Yunica and the military, he's the one who rescues her. And she never even finds out what he did.
You certainly raise some very good points. I guess we'll see soon enough :D
 
Well, one thing I hope for the second is that not every mystery gets resolved and they give more clues instead of a clear solution (like Dark Souls series).

Anyway, it doesn't make much sense to say "if you're spamming special attacks or gravity kicks, you're playing the game wrong", because if people are doing this, then the game is failling to tell them that they are doing the wrong thing. Honestly, I wished the game punished the player more for making the wrong movements, though there's not much move variety (or at least the game doesn't teach the player).

It was quite fustrating dealing with these swordfish-type nevi, for example, because they were quite fast and bullet sponge lol and missing gravity kicks is quite annoying since you have to readjust the camera e aim again. IMO, the game battle mechanics is more fun when fighting on ground, since Kat doesn't get displaced easily, though I wish her attacks had more impact on enemy (aka interrupting their attacks sometimes or more damage), though that would need a difficulty adjustement because the game itself is really easy.
 

Mossybrew

Gold Member
Gave the demo a chance. The gravity mechanic is interesting, but everything around it seemed pretty meh. Just wasn't very fun. Pass.
 

LotusHD

Banned
So this will be the final Gravity Rush game or have they hinted that they'll be a new GR game with new characters/setting? Someone mentioned earlier that this is Kat's closing story?

We're pretty playing the game with the assumption that this will be the last one. The best case scenario is that it concludes Kat's story, but leaves room for them to give her another game if the interest is there.

I've been feeling that open world fatigue for years. But i have a thing for open world games with unique traversal. Games like infamou and prototype.
I'm not into anime (and waifus), but i find the visuals in gravity rush very appealing. It's so different from what i'm used to see in open world games.

Same, it's the only open world game I've played where I haven't gotten bored just from moving around, where I can both enjoy the sights and the traversal.

Well, one thing I hope for the second is that not every mystery gets resolved and they give more clues instead of a clear solution (like Dark Souls series).

Anyway, it doesn't make much sense to say "if you're spamming special attacks or gravity kicks, you're playing the game wrong", because if people are doing this, then the game is failling to tell them that they are doing the wrong thing. Honestly, I wished the game punished the player more for making the wrong movements, though there's not much move variety (or at least the game doesn't teach the player).

It was quite fustrating dealing with these swordfish-type nevi, for example, because they were quite fast and bullet sponge lol and missing gravity kicks is quite annoying since you have to readjust the camera e aim again. IMO, the game battle mechanics is more fun when fighting on ground, since Kat doesn't get displaced easily, though I wish her attacks had more impact on enemy (aka interrupting their attacks sometimes or more damage), though that would need a difficulty adjustement because the game itself is really easy.

Eh this will never be the game I'd go out of my way to tell people to "git gud". You either like the combat and have it click with you, or you don't. One thing I'm hoping though is that the new modes each have their own special attacks, and that even that Panther mode or w/e is playable somehow.

Also for the human enemies, I hope they eventually come equipped with some sort of device that ignores my powers, because they're far too easy to defeat using the stasis field. (It's pretty funny though)
 
I adored the first Gravity Rush, and I'm torn on whether or not to buy 2. On one hand, I want support Sony for actually making this game. I never thought Gravity Rush would get a sequel and just the fact that it's getting one is a blessing.

However, having played the demo, it definitely feels like an instance of "more of the same". While I generally shouldn't complain about getting more Gravity Rush, I don't know if just doing more of the same stuff in a prettier setting is worth my $60.

I still have to believe that there's "new" stuff to be done in Gravity Rush 2 and gameplay elements that I haven't already seen before I'm really ready to commit myself to buying this game.
 

iFirez

Member
I have the first one (the remaster for PS4) sat in my backlog and I just haven't gotten around to playing it. I'm kind of giving the first part of this year to Horizon and Mass Effect + Switch (release + games). I might put some time aside to play the first though and see if it draws me in enough to buy the second.
 

thenexus6

Member
I won't be. I had to really power through GR on the Vita towards the end. I loved the visuals and music but didn't enjoy the gameplay. GR2 looks gorgeous so I may get it later during the summer or something during a quiet time.
 

Slixshot

Banned
I adored the first Gravity Rush, and I'm torn on whether or not to buy 2. On one hand, I want support Sony for actually making this game. I never thought Gravity Rush would get a sequel and just the fact that it's getting one is a blessing.

However, having played the demo, it definitely feels like an instance of "more of the same". While I generally shouldn't complain about getting more Gravity Rush, I don't know if just doing more of the same stuff in a prettier setting is worth my $60.

I still have to believe that there's "new" stuff to be done in Gravity Rush 2 and gameplay elements that I haven't already seen before I'm really ready to commit myself to buying this game.

This is not meant to be offensive, but your avatar is a character from a game where you do the same thing over and over again (I say this as someone who loves the game). More of the same from a game that you adored doesn't sound like a bad thing.
 
Good. Don't let humansarehorses get to you. I think he's hurting the game by making personal attacks on people who criticize it. One of the things I like about the game is the lighthearted and generally positive community of players around it.

I love the game but it's easy for me to acknowledge that it has flaws. It doesn't do a good job of explaining the move sets to players, and the story is a bit of a mess. Hopefully the sequel will explain things better. Personally, I didn't mind the story issues, because I wasn't taking any of it seriously. I was just going along for the ride, having fun.

Thanks, checking GAF today I anticipated more futile discussion with humansarehorses but it's good to hear that I'm not alone in my thoughts that it's not okay or pleasant to attack people for their views on here. It's a really horrible discussion to have to have and I should have stuck by my word when I said that I was not going to reply to him.

I think Kat is a good Mascot type character for Playstation, and I hope that GR2 entertains. Would love to see her continuing to be part of the core Playstation intellectual property beyond this game.
 

LotusHD

Banned
Oh I'm slow as fuck, only just now realized the game has a difficulty setting. Definitely putting it on the hardest one available lol
 
This is not meant to be offensive, but your avatar is a character from a game where you do the same thing over and over again (I say this as someone who loves the game). More of the same from a game that you adored doesn't sound like a bad thing.

I understand what you're saying about Overwatch, but the scenario can change from battle to battle and one of the main points of Overwatch is adapting to your opponents. My main is probably Zarya, but not every situation calls for a Zarya. I might help the team out more as Pharah if we need more long-range damage or Mercy if we need a healer. You're really only doing the same thing over and over if you either have a "perfect" team or you haven't taken a chance learning a 2nd character.

With Gravity Rush, I've already spent 20+ hours shifting gravity, doing flying kicks, throwing objects around and fighting plenty of Nevi. In the Gravity Rush 2 demo, I did all of the things I've already done for hours over again in a city that looks very much the same, fighting the exact same enemies I've fought plenty of times. The only thing I've seen different in Gravity Rush 2 is the city it takes place in, which still feels extremely similar to the first game.

If they made an Overwatch 2 with all of the same characters, same abilities and same modes but with some new maps, I probably wouldn't pay full price for that either.
 
I understand what you're saying about Overwatch, but the scenario can change from battle to battle and one of the main points of Overwatch is adapting to your opponents. My main is probably Zarya, but not every situation calls for a Zarya. I might help the team out more as Pharah if we need more long-range damage or Mercy if we need a healer. You're really only doing the same thing over and over if you either have a "perfect" team or you haven't taken a chance learning a 2nd character.

With Gravity Rush, I've already spent 20+ hours shifting gravity, doing flying kicks, throwing objects around and fighting plenty of Nevi. In the Gravity Rush 2 demo, I did all of the things I've already done for hours over again in a city that looks very much the same, fighting the exact same enemies I've fought plenty of times. The only thing I've seen different in Gravity Rush 2 is the city it takes place in, which still feels extremely similar to the first game.

If they made an Overwatch 2 with all of the same characters, same abilities and same modes but with some new maps, I probably wouldn't pay full price for that either.
Did you try the experienced course? It already showed something different there (the two different styles).
 

LotusHD

Banned
I understand what you're saying about Overwatch, but the scenario can change from battle to battle and one of the main points of Overwatch is adapting to your opponents. My main is probably Zarya, but not every situation calls for a Zarya. I might help the team out more as Pharah if we need more long-range damage or Mercy if we need a healer. You're really only doing the same thing over and over if you either have a "perfect" team or you haven't taken a chance learning a 2nd character.

With Gravity Rush, I've already spent 20+ hours shifting gravity, doing flying kicks, throwing objects around and fighting plenty of Nevi. In the Gravity Rush 2 demo, I did all of the things I've already done for hours over again in a city that looks very much the same, fighting the exact same enemies I've fought plenty of times. The only thing I've seen different in Gravity Rush 2 is the city it takes place in, which still feels extremely similar to the first game.

If they made an Overwatch 2 with all of the same characters, same abilities and same modes but with some new maps, I probably wouldn't pay full price for that either.

Not that I don't understand your concerns about the likelihood of the combat feeling repetitive to some in the sequel, but you didn't just fight the same enemies. There were humans and mechs as well, assuming you did the Experienced Course. And then as was just stated, the two new Gravity modes. Apparently there's also Ghost Cities as well, which doesn't to be an actual boss. A mini-boss perhaps, but yea, that's new as well.

So while yea, the game may ultimately end up being more of the same, there's definitely new stuff aside from being in a different city.
 

Paskil

Member
Super hyped for this. God damn, the original was one of my favorite Vita title. Probably only topped by Persona 4 Golden and Lumines Electronic Symphony. There were what would be legitimate deal breakers in the first game for me for a PC or other system game, but the combined package of Gravity Rush on Vita put a smile on my face and makes it one of those games that stand out as the highlight of a particular generation of a system.

Day one.
 

Humdinger

Gold Member
Thanks, checking GAF today I anticipated more futile discussion with humansarehorses but it's good to hear that I'm not alone in my thoughts that it's not okay or pleasant to attack people for their views on here. It's a really horrible discussion to have to have and I should have stuck by my word when I said that I was not going to reply to him.

I hate when I get into arguments with people like that. I'll be confident in my posts, but I know when I return to the thread, my opponent will have some comeback or insult that I'll have to reply to (or else it looks like I'm giving up, I guess). I usually end up just not checking the thread after a while, walking away, because otherwise I get hooked into replying.

Maybe around 10am EST tomorrow? Not entirely sure.

Oh wow, the review embargo is over tomorrow, and we'll be getting reviews? Very cool. I didn't realize that. I'll probably avoid reading the reviews, but I'll be interested in the scores. I'll guess it averages in the 7.5 to 8.0 range.
 
Oh wow, the review embargo is over tomorrow, and we'll be getting reviews? Very cool. I didn't realize that. I'll probably avoid reading the reviews, but I'll be interested in the scores. I'll guess it averages in the 7.5 to 8.0 range.
GR got an 83 meta on Vita and the remaster got an 80 on PS4. With the improvements overall, I think GR2 can hit ~85 meta.

I believe in the queen!
 

No_Style

Member
I bought the Remaster on the cheap. If I like it, I will buy 2.

I disliked it on the Vita but primarily because of the controls.
 
bought Gravitry Rush on both the Vita and PS4


and have GR2 pre-ordered on amazon!($50 thanks to amazon prime!!!)

though it sucks GR2 is not on the vita, I'm happy Sony is giving this series a chance

now they need to do the same with Freedom Wars
 

Humdinger

Gold Member
GR got an 83 meta on Vita and the remaster got an 80 on PS4. With the improvements overall, I think GR2 can hit ~85 meta.

I believe in the queen!

That would be a happy outcome. It seems to me that reviewers have been grading more harshly this gen, and I think GR2's performance or control issues, or maybe even its "niche-ness" may drag it down. I'm just speculating, of course. I hope it does well.
 

hurzelein

Member
How is this costing 62€ on amazon Germany so shortly before launch? Did Sony decide they could make more Money from the select few that buy it anyway than by pushing it with a lower price?

Not sure what would be the better option, but 62€ is much when especially this will be half in like 3 months.
 

JerkShep

Member
I'm playing the Remaster after enjoying GR2's demo a lot. I like it, the setting is very interesting, it's beautiful to look at and gameplay mechanics, while not very deep, feel fresh and new. The story (not finished yet) has potential but the writing is hit or miss for me. It's a bit too "modern" for the whimsical setting and made up language. Gameplay variety is definitely an issue, but it doesn't seem like a drawn out experience so it's not really a problem for me right now.

I'm definitely interested in Gravity Rush 2 but I might wait a bit, I don't want to be burned out by the mechanics by the time I start 2.
 
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