Collateral22
Member
Was expecting that tbh. I can see more games being native 4k on scorpio and checkerboard on ps4 pro. Kinda like a reverse of the ps4/xb1 situation atm. 399 pricepoint more than likely too with that news.
So, checkerboard??
The narrative was that Scorpio would leave Switch in the dust. That won't be the case. I was just pointing that out. Not saying in that post that one is better than another. Sheesh guys lighten up.
I am actually surprised that Microsoft is still pursuing checkerboard now that pro numbers are in and tepid.
A further look down my post history would show that.
In fact reading it this corresponds almost exactly with by far and away the most sensible predictions about Scopio (same CPU, better GPU, ESRAM replaced with unified memory).
Sales of PS4 pro systems is pretty low when compared to the cheaper model.Which pro numbers are you talking about?
MS has far more experienced engineers when it comes to emulation. Remember they emulated games running on a completely different architecture (PowerPC vs. x64).Sony was paranoid to the point of keeping the CPU and GPU clocks exactly the same in the Pro for unpatched games, removing the eSRAM without the game knowing seems like a bigger deal.
Zen was always a long shot, people put too much stock in thinking MS would move to it.
Pretty much.
There is nothing but keep continuing to make predictions based off nothing
*sigh* look we all know the pro and Scorpio systems won't have exclusive software which means that the series are throttled by the base versions. There are tons of PS4/vita games.
If the rumors were true that this was a huge leap it would apply more pressure on competitors to keep up. That won't be the case. Which means Switch should be able to get plenty of multi platform releases technically.
Absolutely on topic.
Sony was paranoid to the point of keeping the CPU and GPU clocks exactly the same in the Pro for unpatched games, removing the eSRAM without the game knowing seems like a bigger deal.
yeah, something tells me you'll not be getting parity ports with the xbox one / ps4..
It's based off of white paper.
There is nothing but keep continuing to make predictions based off nothing
RIP ESRAM
Graphic parity certainly not.
Feature parity is what I'm interested in.
That won't be in line with their "uncompressed pixels" and the "highest quality pixels" now would it?
Even 'true 4k'
Sales of PS4 pro systems is pretty low when compared to the cheaper model.
Ah yeah, I wasn't questioning you or anything.I agree but since this is a pure tech thread, I didn't really want to get into the subjective nature of it.
While the paper was dated from E3 2016, only seven months ago, it was not published to public... I guess only key MS partners could see it.Pretty much.
They are combing through details of a paper published around E3 2016...
It got Checkerboarded.So what happened to "True 4K Gaming"?
"We acknowledge that developers may not wish to spend all of the additional GPU resource of Project Scorpio on resolution, and this is not mandated," the paper says. "To make the best games possible, developers will inevitably spend GPU resource on other quality improvements such as higher fidelity shadows, reflections, texture filtering and lower draw distances. Another option developers might consider is frame-rate upscaling - running graphics at 60Hz but the CPU at 30Hz and interpolating animation."
Graphic parity certainly not.
Feature parity is what I'm interested in.
Graphic parity certainly not.
Feature parity is what I'm interested in.
To be fair, it's from last summer. If hardware has just now been finalized (going off Spencer's tweet) then things could have changed. Just probably not the core philosophy behind the machine. Things like ESRAM being gone, but not anything like final specs.It's based off of white paper.
That won't be in line with their "uncompressed pixels" and the "highest quality pixels" now would it?
Even 'true 4k'
People are disappointed, what? I thought this was what most guessed for its specs? This is still a huge jump from XO to Scorpio.
There is nothing but keep continuing to make predictions based off nothing
The whitepaper we've seen - dated to just after Scorpio's E3 reveal - only confirms no ESRAM, boosted L2 cache and support for memory compression technology. Beyond that, all we have to go on is Microsoft's stated 320GB/s bandwidth, eight CPU cores - plus a motherboard rendering strongly suggesting 12GB of GDDR5 memory. How the final spec will shape up remains to be seen
In fact reading it this corresponds almost exactly with by far and away the most sensible predictions about Scopio (same CPU, better GPU, ESRAM replaced with unified memory).
What Colin predicted?#ColinWasWrong
I'm glad this is coming out and that DF's speculation will stop the craziness of "next-gen" and see that MS and Sony are doing the same thing but that MS will be marketing their console harder (imo). Been saying that since the announcement. Now the craziness can stop (hopefully). MS has been clear that it's an upgrade.
All consoles now are x86 PCs and the architecture will remain the same, that's why Sony was able to quickly iterate on the PS4 and make a beefier version of it.
Scorpio is a next-gen machine with the added benefit that all your old games will still be compatible. From this point on, similar to PCs, you'll not lose your library when you buy a next-gen system. I guess since NeoGAF is confsued, Microsoft will need to do a little work to make it clear to everyone that Scorpio isn't just a half-assed upgrade (which the PS4 Pro kinda is...), but a full blown next-gen machine that's just backwards-compatible to your current library.
So, checkerboard??
So what happened to "True 4K Gaming"?