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[Digital Foundry] New Scorpio Spec Leak: ESRAM Gone, GPU Features Revealed

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Was expecting that tbh. I can see more games being native 4k on scorpio and checkerboard on ps4 pro. Kinda like a reverse of the ps4/xb1 situation atm. 399 pricepoint more than likely too with that news.
 
Lmao. All those people arguing that it will be zen and achieve 60fps etc are surly disappointed now.

People will arguing that it was a brand new gen based on zero evidence lol.
 

Anarion07

Member
The narrative was that Scorpio would leave Switch in the dust. That won't be the case. I was just pointing that out. Not saying in that post that one is better than another. Sheesh guys lighten up.

I am actually surprised that Microsoft is still pursuing checkerboard now that pro numbers are in and tepid.

A further look down my post history would show that.

Which pro numbers are you talking about?
 

RoboPlato

I'd be in the dick
In fact reading it this corresponds almost exactly with by far and away the most sensible predictions about Scopio (same CPU, better GPU, ESRAM replaced with unified memory).

If iterative consoles continue, this is what we can expect. They're going to have a much lower R&D budget than a gen leap.
 

mcrommert

Banned
68.gif


There is nothing but keep continuing to make predictions based off nothing
 

Zedox

Member
I'm glad this is coming out and that DF's speculation will stop the craziness of "next-gen" and see that MS and Sony are doing the same thing but that MS will be marketing their console harder (imo). Been saying that since the announcement. Now the craziness can stop (hopefully). MS has been clear that it's an upgrade.
 

Nikodemos

Member
Sony was paranoid to the point of keeping the CPU and GPU clocks exactly the same in the Pro for unpatched games, removing the eSRAM without the game knowing seems like a bigger deal.
MS has far more experienced engineers when it comes to emulation. Remember they emulated games running on a completely different architecture (PowerPC vs. x64).
 

Fdkn

Member
Is DF in the know? because here on GAF we got some industry consultants in the know about 8TF and exclusive software. This is surely outdated speculation
 

TAS

Member
This was pretty much to be expected. These are mid-gen refresh machines meant to fill in the gap during the long console cycle. Doesn't make sense to do a complete redo of the hardware until the next console generation.
 
Zen was always a long shot, people put too much stock in thinking MS would move to it.

If they wanted to keep the 400 dollar price point, ryzen/zen was impossible at this point. Right now the current consoles including the pro are using cpus in the 50-70 dollar range and maybe much cheaper. Even the basic ryzen 4 core is estimated at 150 dollars that that's generous estimate that isn't concluded.
 

Dredd97

Member
*sigh* look we all know the pro and Scorpio systems won't have exclusive software which means that the series are throttled by the base versions. There are tons of PS4/vita games.

If the rumors were true that this was a huge leap it would apply more pressure on competitors to keep up. That won't be the case. Which means Switch should be able to get plenty of multi platform releases technically.

Absolutely on topic.

yeah, something tells me you'll not be getting parity ports with the xbox one / ps4..
 

EvB

Member
Sony was paranoid to the point of keeping the CPU and GPU clocks exactly the same in the Pro for unpatched games, removing the eSRAM without the game knowing seems like a bigger deal.

Given the wizardary to get 360 games running on Xbox one, I don't think that's a major concern.
WiiU has a similar setup, as did the Gamecube , as did PS2, all of which are now able to be run on non native hardware.
 
That won't be in line with their "uncompressed pixels" and the "highest quality pixels" now would it?

Even 'true 4k'

Indeed.

Though that will bite them in the ass, rendering some effects at a lower res is quite common on consoles, pretty much a requirement to keep performance in check.

But yeah, they shouldn't have said that XD

But on the other side, that's good news, they are really aiming to native 4k games with increased specs from xbone, just like with the same compromises consoles always had.
 

ElfArmy177

Member
Call me crazy but the visual difference between uncharted on ps4 and uncharted on pro... Is absolutely incredible... But I have a 4k HDR TV so maybe that's why.

I'd be perfectly content with games looking as good as uncharted 4 for the next 10 years..

I wish people would realize the days of "omfg it blows me away" graphics are.. gone.. :/ aside from lighting improvements, reflections and refractions, and resolution increases... Wtf do you guys want? We don't need more polygons... I think anything faster than the pro is god damn good enough.

I played rise of tomb raider in 4k on my PC with a 1080gtx and ALL bells and whistles. Game looked amazing. Uncharted 4 STILL looked better on the pro.
 

ethomaz

Banned
Pretty much.

They are combing through details of a paper published around E3 2016...
While the paper was dated from E3 2016, only seven months ago, it was not published to public... I guess only key MS partners could see it.

Now it leaked.

And there is some news over the E3 presentation inside it.
 
"We acknowledge that developers may not wish to spend all of the additional GPU resource of Project Scorpio on resolution, and this is not mandated," the paper says. "To make the best games possible, developers will inevitably spend GPU resource on other quality improvements such as higher fidelity shadows, reflections, texture filtering and lower draw distances. Another option developers might consider is frame-rate upscaling - running graphics at 60Hz but the CPU at 30Hz and interpolating animation."

this is what they base their "no zen" assumpion on
and this stuff is already done in a game like HALO 5
 

Rad-

Member
People are disappointed, what? I thought this was what most guessed for its specs? This is still a huge jump from XO to Scorpio.
 

VRMN

Member
It's based off of white paper.
To be fair, it's from last summer. If hardware has just now been finalized (going off Spencer's tweet) then things could have changed. Just probably not the core philosophy behind the machine. Things like ESRAM being gone, but not anything like final specs.

It's not nothing, it's just not necessarily up to date information.
 

ViciousDS

Banned
as long as 1080p is the standard.........I'll stick with that. Since most developers will not hit 4K native in the future when they start pushing the boundaries of games.

I can't do anything under 1080p after getting a Pro
 
None of this sounds like new or shocking information. I guess nice to hear something at all as it's been a while, and maybe this is the start of more leaks to come.
 

Space_nut

Member
Let's wait for some documents that were written more recently then right after the E3 announcement

DF
The whitepaper we've seen - dated to just after Scorpio's E3 reveal - only confirms no ESRAM, boosted L2 cache and support for memory compression technology. Beyond that, all we have to go on is Microsoft's stated 320GB/s bandwidth, eight CPU cores - plus a motherboard rendering strongly suggesting 12GB of GDDR5 memory. How the final spec will shape up remains to be seen
 

Outrun

Member
In fact reading it this corresponds almost exactly with by far and away the most sensible predictions about Scopio (same CPU, better GPU, ESRAM replaced with unified memory).

Isnt that the truth right?

Somewhere along the line, people started to believe that the Scorpio was the next generation.
 
I'm glad this is coming out and that DF's speculation will stop the craziness of "next-gen" and see that MS and Sony are doing the same thing but that MS will be marketing their console harder (imo). Been saying that since the announcement. Now the craziness can stop (hopefully). MS has been clear that it's an upgrade.

But then you have developers making first party games for the console saying otherwise. See below:

All consoles now are x86 PCs and the architecture will remain the same, that's why Sony was able to quickly iterate on the PS4 and make a beefier version of it.

Scorpio is a next-gen machine with the added benefit that all your old games will still be compatible. From this point on, similar to PCs, you'll not lose your library when you buy a next-gen system. I guess since NeoGAF is confsued, Microsoft will need to do a little work to make it clear to everyone that Scorpio isn't just a half-assed upgrade (which the PS4 Pro kinda is...), but a full blown next-gen machine that's just backwards-compatible to your current library.

I still think XB1 will run Scorpio games, but now I'm confused on whether or not MS is going for a major upgrade for a premium price ($499?) or more of a half-step to hit $399 like this document suggests.
 
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