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Mass Effect: Andromeda - Cinematic trailer

Trup1aya

Member
Can't shake the "meh'" feeling. I loved the first trilogy. But this seemed like an opportunity to break the mold.

We're going to another galaxy, to fight with and against folks who look like the same fuckers from the last galaxy...
 

Enduin

No bald cap? Lies!
Nope, its a terrible thing. Inquisition was a generic pile of hot garbage

Talk about hyperbole. DAI had issues, but was still an enjoyable game overall in spite of them.

It mainly suffered from poor encounter design and overall spongy enemies, poorly developed antagonist and rushed plot resolution and underwhelming side quests that were too MMO fetch questy.

But it was still a massively beautiful game world that was fun to explore, rich with lore and a large number of interesting characters, factions and companions to interact with throughout the adventure.

Two of those three main issues are pretty easy to fix as long as they try. They've at least been pretty transparent about player dissatisfaction with the side quests in DAI and ME's combat is far more straightforward and digestible than the tactical RTwP gameplay of DA that they struggle to bring to the mainstream. Whether or not we'll have a compelling main story and antagonist is the real question. But it's not exactly something many games are able to get right. The much lauded Witcher 3 had a pretty shit main plot and antagonist, people just forget that because it did have phenomenal side quests and Ciri was a great character.
 

Tankard

Member
I miss your Tali too. ;)

It's looking more and more likely there are going to be no Quarians in MEA.

I want my Quarian squadmate.

I think the Quarians had such great backstory and design, it will be a shame if they are not in this game.
Tali was my favourite since 2, she was the cutest being ever.
 

Axiology

Member
This is pretty lame. I've been down on the game ever since I heard the ridiculous premise and I gotta say, these story trailers aren't doing anything to change my outlook. The writing is atrocious.

The generic dialogue and bland characters remind me so much of Tomb Raider. It has the stink of "AAA+ corporatized game writing" all over it, with no soul to make up for it. And it still makes no sense to me how the Andromeda Initiative is supposed to work when they already spent 600 years to get over there. Won't it take an additional 600+ years to get the rest of the humans there once they find a good place for their new society?

It's a 1,200+ year long mission??
 
Talk about hyperbole. DAI had issues, but was still an enjoyable game overall in spite of them.

It mainly suffered from poor encounter design and overall spongy enemies, poorly developed antagonist and rushed plot resolution and underwhelming side quests that were a bit too MMO fetch questy.

But it was still a massively beautiful game world that was fun to explore, rich with lore and a large number of interesting characters, factions and companions to interact with throughout the adventure.

Two of those three main issues are pretty easy to fix as long as they try. They've at least been pretty transparent about player dissatisfaction with the side quests in DAI and ME's combat is far more straightforward and digestible than the tactical RTwP gameplay of DA that they struggle to bring to the mainstream. Whether or not we'll have a compelling main story and antagonist is the real question.

Games that don't surpass expectations or hype are garbage.


/S
 
This is pretty lame. I've been down on the game ever since I heard the ridiculous premise and I gotta say, these story trailers aren't doing anything to change my outlook. The writing is atrocious.

The generic dialogue and bland characters remind me so much of Tomb Raider. It has the stink of "AAA+ corporatized game writing" all over it, with no soul to make up for it. And it still makes no sense to me how the Andromeda Initiative is supposed to work when they already spent 600 years to get over there. Won't it take an additional 600+ years to get the rest of the humans there once they find a good place for their new society?

It's a 1,200+ year long mission??

We already know what Bioware dialogue is like. They've been establishing it for what, 10+ years now. If you somehow think you're not going to like it now, then you've never liked it.

Also, they're seeding another galaxy. They're not bringing the rest of humanity over. It's a severed tie.
 

jtb

Banned
Seriously, when was the last time a BioWare game had good quest structure? People bitched about shitty sidequests in DA:I? People have been criticizing their lazy content design since Mass Effect 1, for fuck's sake. I love that game, but good god, there were literally four bunker designs on planets that may as well have been randomly generated.

Just because the mistakes are easy to fix doesn't mean they'll be fixed.
 
Seriously, when was the last time a BioWare game had good quest structure? People bitched about shitty sidequests in DA:I? People have been criticizing their lazy content design since Mass Effect 1, for fuck's sake. I love that game, but good god, there were literally four bunker designs on planets that may as well have been randomly generated.

Just because the mistakes are easy to fix doesn't mean they'll be fixed.


Before that man. I remember people complaining about KOTOR in the same way.
 

patapuf

Member
I think the Quarians had such great backstory and design, it will be a shame if they are not in this game.
Tali was my favourite since 2, she was the cutest being ever.

When you think about it, Quarians would have been the most obvious choice for colonising a new galaxy.

And it's the only major race from the trilogy missing.
 

SRTtoZ

Member
Im in and default male sheps face is way better than default fem shep.

Yes I know they're not sheps

Is it just me or does Scott Ryder look and sound almost exactly like Nathan Drake?

Yea they went with Nolan North so naturally its going to sound like Drake.
 
When you think about it, Quarians would have been the most obvious choice for colonising a new galaxy.

And it's the only major race from the trilogy missing.

Yes but they are poor and have weak immune systems.

Still, there should be some Quarians around other arks or the Nexus I hope.
 

EGM1966

Member
I liked the original trilogy even if I felt they were overrated and merely good overall with a few great missions here and there.

This just feels very generic. The shift to another Galaxy for literally what looks like "more of the same" makes little sense and I wish they'd move away from "epic" to "intimate" with the story and mission structure and make it more about exploration and contact: the only reason to shift to another Galaxy IMHO.

I hope I'm wrong but I think this is going to be a by the numbers corporate approved title.

After Uncharted 4 the animation and facial expressions seem a little weak too.

I love the SF angle and love games with that kind of setting but I was hoping for more difference to the first three. Hopefully they're just advertising to those that will want to feel reassured its "mass effect" and there's a bit more variety and evolution in place than this implies.
 
I keep enjoying the Initiative trailers more than the in-game trailers, which is a bit of a shame after the amazing ME2/ME3 trailers. I really love the premise of Andromeda, but the in-game trailers keep falling a bit flat for me. I'm looking forward to more of a marketing ramp up over the coming month or so. The Pathfinder & Team trailer is intriguing, at least. Props to people with the Cora's last name connection, and is quite fitting considering her design seems to be inspired by some of Miranda's concept art. I think Daddy Ryder seems like the most interesting character out of all of this, especially with him designing the ship's AI.

The hair looks so much better than DA:I's, though.

I ain't romancing Jon & Kate Plus 8, fuck that.

#TeamBlue

Oh my fucking god, why would you say this?! Can't unsee. Dear god, I can't unsee.
 

Enduin

No bald cap? Lies!
Seriously, when was the last time a BioWare game had good quest structure? People bitched about shitty sidequests in DA:I? People have been criticizing their lazy content design since Mass Effect 1, for fuck's sake. I love that game, but good god, there were literally four bunker designs on planets that may as well have been randomly generated.

Just because the mistakes are easy to fix doesn't mean they'll be fixed.

ME1 was dramatically affected by the limited development time. They had to cut a ton of shit last minute. An entire main mission planet was cut. Despite that the game had some really memorable and interesting side quests, despite the rather barren copy paste locations.

ME2's N7 side mission were generally all of good quality and featured unique locations. The varied a great deal in style and substance offering up a solid array of experiences. It was a massive improvement over ME1, despite the loss of explorable planets

ME3 did take a step back in this regard, with a lot more fetch quests via system scanning and such than ME2 style N7 missions, but that was at the expense of a lot of meatier story missions than the past two games.

DAO and DA2 both had a huge range of unique side quests along with the normal fetch quests as well. Though not many used unique locations for them, especially DA2.
 

juventino

Banned
Talk about hyperbole. DAI had issues, but was still an enjoyable game overall in spite of them.

It mainly suffered from poor encounter design and overall spongy enemies, poorly developed antagonist and rushed plot resolution and underwhelming side quests that were too MMO fetch questy.

But it was still a massively beautiful game world that was fun to explore, rich with lore and a large number of interesting characters, factions and companions to interact with throughout the adventure.

Two of those three main issues are pretty easy to fix as long as they try. They've at least been pretty transparent about player dissatisfaction with the side quests in DAI and ME's combat is far more straightforward and digestible than the tactical RTwP gameplay of DA that they struggle to bring to the mainstream. Whether or not we'll have a compelling main story and antagonist is the real question. But it's not exactly something many games are able to get right. The much lauded Witcher 3 had a pretty shit main plot and antagonist, people just forget that because it did have phenomenal side quests and Ciri was a great character.
Everything you said up there adds up to hot garbage. So the world is pretty, big deal. I have never been so bored playing a DA game, IMO it was not a good game and definitely not worthy of the praise it was getting when it first came out
 
Agreed. Not that it was ever stellar in ME, however the voice acting has taken a huge dive too imo. Takes me right out of it.


It's not that bad compared to the MC voice in Dragon Age Inquisition where my male elf sounded like he was a back ground deep voice singer for Boyz II Men. Male voice overs for DA:I ruined any chance of me completing that game.


On topic

I wonder what's wrong with me. I should be head over heels hype for this but I'm not. Maybe is because of the Switch a few weeks before it or Persona 5 coming soon after it or it could be that I'm trying to spend less on one system and focus on supporting my Switch purchase by getting Software for that instead.
 

jtb

Banned
ME1 was dramatically affected by the limited development time. They had to cut a ton of shit last minute. An entire main mission planet was cut. Despite that the game had some really memorable and interesting side quests, despite the rather barren copy paste locations.

ME2's N7 side mission were generally all of good quality and featured unique locations. The varied a great deal in style and substance offering up a solid array of experiences. It was a massive improvement over ME1, despite the loss of explorable planets

ME3 did take a step back in this regard, with a lot more fetch quests via system scanning and such than ME2 style N7 missions, but that was at the expense of a lot of meatier story missions than the past two games.

DAO and DA2 both had a huge range of unique side quests along with the normal fetch quests as well. Though not many used unique locations for them, especially DA2.

DA 2 had abysmal copy-paste locations. Like maybe worse than ME1-type stuff.

I guess my frustration, which you've outlined here, is that they always seem to hit on one or two aspects of quality design per game, but just have never been able to fire on all cylinders and really bring it all together in one game yet.
 

Enduin

No bald cap? Lies!
Everything you said up there adds up to hot garbage. So the world is pretty, big deal. I have never been so bored playing a DA game, IMO it was not a good game and definitely not worthy of the praise it was getting when it first came out

Sucks you didn't enjoy it. Lots of other people did. Tastes, they're crazy.

I can't stand playing Souls games at all in just about every regard that people praise them for, doesn't make them shit in my mind just something I obviously don't enjoy.

DA 2 had abysmal copy-paste locations. Like maybe worse than ME1-type stuff.

I guess my frustration, which you've outlined here, is that they always seem to hit on one or two aspects of quality design per game, but just have never been able to fire on all cylinders and really bring it all together in one game yet.

I can't argue with that feeling at all. It sums up BioWare very well unfortunately. I've still been able to enjoy each of their games far more than I've been disappointed by their shortcomings thankfully. Despite it all, no one makes games in the way they do.
 

ejabx

Neo Member
I loved the original ME trilogy, but the tone of this new series seems off. And the protagonist reminding me of Star Lord doesn't help....
 

Betty

Banned
Like the new Halo trilogy it feels like the developers have squandered so much creative freedom to play it safe and boring yet again.
 

Axiology

Member
We already know what Bioware dialogue is like. They've been establishing it for what, 10+ years now. If you somehow think you're not going to like it now, then you've never liked it.

Also, they're seeding another galaxy. They're not bringing the rest of humanity over. It's a severed tie.

I don't think the dialogue from Mass Effect 1 and 2 is anywhere near this bad except for a few select spots. It was Mass Effect 3 where I first started to hear such an overwhelming amount of generic BS. "It's not about strategy or tactics, it's about survival" will always stand out in my mind as being particularly offensive.

It seems like the change in writing staff is probably to blame, which doesn't bode well for this story.

As for them going out to seed a new human society with just the individuals on the ship, isn't 20,000 way too small of a number? I have to think that's not enough diversity for them to not be missing huge chunks of the species.
 

Alienfan

Member
Do you remember when EA were like "female Ryder will be the default in all our promo material". What a bunch of horse shit that was
 
Do you remember when EA were like "female Ryder will be the default in all our promo material". What a bunch of horse shit that was

It isn't actually. It's in rotation. The last trailer was the Game Awards which featured FemRyder, this one is MaleRyder.

The Nvidia Demo is not counted as a trailer.
 
Finally got a chance to watch it and y'all crazy. Sure, it's got 2 cheesy lines, but y'know what else it's got? Dialogue options. Not in the trailer, perhaps, but definitely in the game. Ditto Scott's appearance. Definitely not to my taste, which would be worth complaining about if there wasn't a character customizer.

On the whole, it seemed interesting. The characterization of the Archon seems different than what I was expecting, going off of that one line. On the whole, I'm intrigued by the story possibilities they're laying out here.

I don't think the dialogue from Mass Effect 1 and 2 is anywhere near this bad except for a few select spots. It was Mass Effect 3 where I first started to hear such an overwhelming amount of generic BS. "It's not about strategy or tactics, it's about survival" will always stand out in my mind as being particularly offensive.

It seems like the change in writing staff is probably to blame, which doesn't bode well for this story.

As for them going out to seed a new human society with just the individuals on the ship, isn't 20,000 way too small of a number? I have to think that's not enough diversity for them to not be missing huge chunks of the species.

Your mind is playing tricks on you. There was plenty of cheesy dialogue in 1, 2, and 3.

And the absolute minimum number of people you need for a viable reproductive pool is around a thousand, iirc. 20k is plenty.
 

Arulan

Member
Literally Mass Effect: Inquisition.

Disappointing, but exactly what I expected it to be.

And it looks like another stop the bad guy, assemble an army plot. If there is one thing BioWare should have taken from Dragon Age II, it's that a low-stakes story can be a lot better than drowning in epics. Something akin to Deep Space Nine, in which the game could focus itself in the various cultures, politics, and the economics of the various civilizations and races.
 

jtb

Banned
Sucks you didn't enjoy it. Lots of other people did. Tastes, they're crazy.

I can't stand playing Souls games at all in just about every regard that people praise them for, doesn't make them shit in my mind just something I obviously don't enjoy.



I can't argue with that feeling at all. It sums up BioWare very well unfortunately. I've still been able to enjoy each of their games far more than I've been disappointed by their shortcomings thankfully. Despite it all, no one makes games in the way they do.

That's where we diverge, heh. I think Obsidian and (especially) CD Projeckt have been beating BioWare at their own game for around a decade. Though I get Obsidian is definitely an acquired taste.

(Honestly, every person who loves Mass Effect 1 needs to give Alpha Protocol a shot. If you can learn to love the ME jank, you can totally learn to love the equally charming jank of Alpha Protocol, people!)
 

SpartanN92

Banned
I loved Mass Effect 1-3...

Why am I not excited for this???
Honestly I think it might be the lack of Shepard and Garrus :(
 
Disappointing, but exactly what I expected it to be.

And it looks like another stop the bad guy, assemble an army plot. If there is one thing BioWare should have taken from Dragon Age II, it's that a low-stakes story can be a lot better than drowning in epics. Something akin to Deep Space Nine, in which the game could focus itself in the various cultures, politics, and the economics of the various civilizations and races.

Except you're the invaders here. The "bad guy" is resisting your intrusion into his turf. We don't even know if he's the bad guy yet.

That's where we diverge, heh. I think Obsidian and (especially) CD Projeckt have been beating BioWare at their own game for around a decade. Though I get Obsidian is definitely an acquired taste.

(Honestly, every person who loves Mass Effect 1 needs to give Alpha Protocol a shot.)

I've played it, it's a very different animal. Much more mission-oriented, iirc. Still good, but not the same.
 
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