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lol, all good
Fixed!
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<3
LOL I'm not sure the Switch could even run the original Destiny let alone Destiny II
LOL I'm not sure the Switch could even run the original Destiny let alone Destiny II
Releases in Q4 2017 and the FIRST expansion will be in Q3 2018? Wtf?
Destiny was released on PS3 and 360. You do know that, right?
They seem to be moving to a model of one huge expansion (TTK size) every year and size able free content drops every few months in between to fill the gaps. It works if they can push out the content fast enough, which they can if they have the engine in order now.
Story
The sequel will heavily focus on chronological events set after the Fall 2015 Expansion The Taken King. The cabal forces attack the city leaving the civilians and mentors of the tower defenseless. It is the guardians job to fight back the cabal and reclaim the city. While doing so the guardian will discover the long lost stories of Queen Mara Sov and The Exo Strangers motives. The story will culminate with the tower and city fighting back the Cabal empire resulting the guardian defeating the leader of the Cabal in the new Raid.
It's still surprising to think a Destiny sequel would hit before 2018.
I'll have to see if the MP will still consist of nothing more than supers, heavy weapons, and shotguns again.
It's still surprising to think a Destiny sequel would hit before 2018.
It's still surprising to think a Destiny sequel would hit before 2018.
If Destiny 2 doesn't have 4 man fire teams they can suck it. Limiting to 3 was such a bogus design decision.
That was for D1 mainly due to poor tools.
Activision have already stated that content for D2 will be more frequent. Whether that involes one big drop a year, who knows but I doubt it given thats not enough now.
360, XB1, PS3, PC4 and PC was just too much to handle vor a developer who was used to working on only one platform.
They were already splitting resources between 360/PS3 and XB1/PS4. PC on top of all that might have spread them too thin.
Plus I'd say it still qualifies as "massively popular" even without the PC release.
The COD numbers didn't look so good, so I wouldn't be surprised if one of the reason why Acty didn't put it on PC. Plus as Glam said it was too for one developer that only recently worked on one platform.
double lol since the original Destiny run on PS3 and the 360. Or maybe you're trying to be edgy?
How is it underwhelming? These are things that need answers.This story sounds so underwhelming, hope it's not true...
No, the TTK release plan was clearly a shift in tone in their content strategy. They even said as much themselves that they would move away from small paid expansions in favor of free content drops. It's part of what the microtransactions are paying for.
That was EA's reasoning with BF1 and TF2 and that reasoning was more accurate, especially it COD is sci-fi again this year...COD and Destiny fill two completely different roles in the genre so it wont end up being like Battlefield and Titanfall.
double lol since the original Destiny run on PS3 and the 360. Or maybe you're trying to be edgy?
And Bungie doesn't even support those versions anymore so I'm not sure what your point is?
My original comment was hyperbolic but my point stands. The Switch is an under powered console and I'm 99.9% sure that it won't see any Destiny releases.
I don't believe it. It sounds like a safe rumor though
Right, I can't believe Nintendo made a tablet console weaker than the Wii U, PS3, and 360
They cut support of Destiny because it couldnt run on PS3 anymore didnt get new content.
Is that what you want from Switch port?
I'm scared of the shit ton of cheating awaiting the PC version.... maybe i should just stay on ps4
I'm scared of the shit ton of cheating awaiting the PC version.... maybe i should just stay on ps4
My post was sarcasmI thought it was more powerful than a Wii U? It's running games like Mario at higher resolution and the improvements from the hardware are obvious in zelda screens.
That said, I doubt destiny is coming to it.
The original will be three years old.
if my characters are left behind, I will burn Bungie hq to the ground, the whole thing
What do you want to remain? Because if the same skills and weapon systems are transferred, I don't want Destiny 2. If they aren't but your characters are transferred, then how would they allocate the systems/weapon stats? Doesn't make any sense to me.
No. Just no. I was glad when The Division added the ability to share between teammates. Destiny needs this too. Nothing worse than repeating a raid and your teammate getting the same exotic and leaving you wanting. Plus it's great for team bonding. Love the whole planning before doing the raid, and having the ability to share items to boost the team's chances of success can only be a positive.- Stick with no player trading. It eliminates the headaches that player trading could provide while also not allowing farmers in the game
- 60 FPS would be Godlike but 30 FPS with better visuals, better or even a physique system(destruction).
- 1-3 Raids at launch, make them long and enjoyable. 2-3 Strikes more than Destiny had at launch.
- More weapons, more badass weapons.
- more free content
- loot cave 2.0
MP being 60fps would be sweet. PVE can be 30.
No chance theres 3 raids at launch. It will be 1. They will market and sell subsequent raids with dlc.
Agree on the rest of your post.
yeah, it has nothing to do with balancing the normal non-raid game /s
And Bungie doesn't even support those versions anymore so I'm not sure what your point is?
My original comment was hyperbolic but my point stands. The Switch is an under powered console and I'm 99.9% sure that it won't see any Destiny releases.
How would that unbalance the game?
MP being 60fps would be sweet. PVE can be 30.
No chance theres 3 raids at launch. It will be 1. They will market and sell subsequent raids with dlc.
Agree on the rest of your post.
I'm going all in on "It's 30 FPS in every mode."