Thank you!
Planetside 2 did get a Pro patch.I expected Planestside 2, DCUO... to get official PS4 PRO supprot from the devs....
What Pro patch did it get?
The framerate is consistently about 15fps higher than on standard PS4.It does? I did not know. What all is changed?
The video comparison thread is here. I've added a rough list every so often, alongside the great videos multiple people are linking to. Almost all of the enhancements shown by Digital Foundry were already known. Through online research and eyeballing videos, I was even able to estimate the performance gaps pretty well (though some are definitely higher than I thought).Can anyone link to the thread that curated a list of all Boost Mode enhanced games?
The one challenge to that idea is Rainbow 6 Siege. In Terrorist Hunt, the game has been reported to have--through the fps counter in the game itself--huge increases with Boost mode. We're talking potentially ~30fps or even higher. This would be an extremely big jump to achieve solely through the clockrate change.It seems a few of the members of GAF were right to suspect it was more of the CPU/GPU/RAM being clocked back up, rather than all the compute units being turned back on.
The cooling solution will be designed to sufficently cool the APU when running with everything going full chat, if half the CU's are disabled still then surely they could potentially have boost modes clockspeed clock higher than standard Pro speeds.
Finally! Now we need a re-do of the SSD test. The Witcher 3 should load REALLY fast with boost and an internal SSD if my hunch is correct.
The Terrorist Hunt mode with v-sync disabled runs anywhere from 40 to 90 fps on regular PS4 - with lots of tearing. You can see this for yourself if you own the game, and with boost mode to see the difference. If not, I can make a quick video to show you the difference in like scenarios.The one challenge to that idea is Rainbow 6 Siege. In Terrorist Hunt, the game has been reported to have--through the fps counter in the game itself--huge increases with Boost mode. We're talking potentially ~30fps or even higher. This would be an extremely big jump to achieve solely through the clockrate change.
That said, I haven't actually seen like-for-like footage showing the precise gap on the same content. And it's also possible the onscreen fps counter is giving roughly-calculated results.
That standard range falls in line with what others have reported. But they've also reported giant gains with Boost mode over that. The lowest number I've seen is 70fps. Are you saying that the floor is actually a lot lower than that? If so, it would be nice to see like-for-like videos, if it's not too much trouble. No hurry on my account.The Terrorist Hunt mode with v-sync disabled runs anywhere from 40 to 90 fps on regular PS4 - with lots of tearing. You can see this for yourself if you own the game, and with boost mode to see the difference. If not, I can make a quick video to show you the difference in like scenarios.
no one knows but they're usually released 1-1.5 months after the beta release apparently.when is 4.5 officially releasing.
Any word on how the boost works with Killzone Shadowfall and Warframe? The forgotten jewels need to be remembered!
To the surprise of no one, Fallout 4 Pro Patch fucked up the performance in previous places where Boost mode fixed it (mainly Far Harbor).
oh ffs.. i was just thinking of playing Far Harbor.
I believe there's a mod to turn the godrays off. Does performance improve if you do that?The improved godrays absolutely murder the performance. Same for the extended draw distance.
Does that new feature strain the hardware more in the long run though?
Does that new feature strain the hardware more in the long run though?
I believe there's a mod to turn the godrays off. Does performance improve of you do that?
Overheat maybe. It is also the first batch of PS4 Pro hardware, so it remains to be seen if any issues arise
Why would allowing unpatched games access to some of the better hardware, tax the system more than Pro-enabled software that has full access?
I don't think you understand how this works.Because the latter have been officially tested and approved (probably). But beta testing is a given on consoles too nowadays. I mean even official games used to cause hardware issues on previous gen consoles. Let alone unofficial patches.
Lets wait and see
I updated to the beta firmware at weekend. I've had an issue this week where my monitor which currently has my PC connected via DVI and PS4 Pro connected via HDMI takes several attempts to switch over to the PS4's HDMI output, it just goes black for a few seconds and then switches back to DVI.
Has anyone else experienced this? I don't recall this happening before the firmware update so I'm thinking it could be causing the issue somehow.
Has anyone noticed the blank screen for a second or 2 even. Though not connected to the vr breaker box?
I've had the screen going black a couple of times for a second or so when I start a new game, but it then seems to sort itself out.
1080p display fed through an AV amp by HDMI.
I did yesterday and the game's now completely locked at 60.Has Borderlands 2 been tested yet?
Is it me or does wolfenstein look better and run smooth as butter?
Good to hear. Was hoping that the boost mode would have a positive impact on SO V.Decent boost on star ocean V!
Is it me or does wolfenstein look better and run smooth as butter?
The cooling solution will be designed to sufficently cool the APU when running with everything going full chat, if half the CU's are disabled still then surely they could potentially have boost modes clockspeed clock higher than standard Pro speeds.
Could be better texture streaming.Is it me or does wolfenstein look better and run smooth as butter?
The cooling solution will be designed to sufficently cool the APU when running with everything going full chat, if half the CU's are disabled still then surely they could potentially have boost modes clockspeed clock higher than standard Pro speeds.
It's not just about cooling. I run my 6700k at 4.7Ghz, I can't turn 2 cores down to 1Ghz and then run the other two at 5Ghz. It just doesn't work.
The chips in these devices will have been speed binned to meet the speed they wanted to hit. There are undoubtedly some that can go higher, but if it can't work for all then it won't happen for any.
On the beta forum?Mine is directly connected.. Where do we report this?