DrunkShogun
Member
Chrono trigger shares top spot with ff6 so ff6 is the answer for this.
Chrono Trigger ain't even in the top five SNES rpgs.
FFVI is king.
Did Terranigma not come out in the US?
How have I never heard of it?
SoM gets my vote.Secret of Mana. Game is like a fine wine. Others will say FF6. They might be right.
Edit: For story and aesthetic Earthbound gets high marks however.
I don't think so.Amazing OST, still beatiful colorful graphics but gameplay is weak and very buggy.Secret of Mana. Game is like a fine wine. Others will say FF6. They might be right.
It's still good.Earthbound still holds up.
I haven't replayed Soul Blazer since the SNES days so I am not sure if it holds up but I really liked it back then. Anyone replayed it recently? Is it just average?
I dont understand GAFs love of Earthbound. I played it last year, guess you had to be there...
Tales of Phantasia is better than FFVI and Chrono Trigger.
Had to be there? Very few people played it when it first came out, the game started to gain traction after Super Smash Bros and I would say most people (like myself) played it when it came to Wii U Virtual Console, it was on the top of the eShops charts for a long time.
I loved playing it on Virtual Console so much that I now have a physical cartridge.
Ya, it was very lonely being an Earthbound fan before Smash. It didn't review well when it first came out, either.Had to be there? Very few people played it when it first came out, the game started to gain traction after Super Smash Bros and I would say most people (like myself) played it when it came to Wii U Virtual Console, it was on the top of the eShops charts for a long time.
I loved playing it on Virtual Console so much that I now have a physical cartridge.
The masterpiece...Which Secret of Mana are people putting against Chrono Trigger?
Seiken Densetsu 2 or Seiken Densetsu 3?
You can make an argument that CT beats in some area Seiken Densetsu 2 but Seiken Densetsu 3?
I don't think so...
The masterpiece...
Nah I played it last year and I was shocked how well the writing held up. Gameplay is ehh though.
Gameplay and camera was epic at the time... never had any issue.The fact that the screen didn't center on the protag and you basically had to push the edges of the screen to get anywhere made this game incredibly obnoxious to play, on a fundamental level. Like, we'd figured out how to do top-down views in games at this point, I don't know why this game missed the memo.
The fact that the screen didn't center on the protag and you basically had to push the edges of the screen to get anywhere made this game incredibly obnoxious to play, on a fundamental level. Like, we'd figured out how to do top-down views in games at this point, I don't know why this game missed the memo.
I probably beat it over 10 times and I never see bugs or glitches playing it... are you sure we are talking about the same game???never particularly "noticed' this but it probably has to do with taking on one mob of enemies at a time per hardware limitations
game is a buggy, glitchy mess though, despite being a masterpiece.
Shadowrun is the best RPG on the SNES.
CT isn't even in the top 5.
I probably beat it over 10 times and I never see bugs or glitches playing it... are you sure we are talking about the same game???
My brothers and cousin played with me everything too... they don't like games at all but SoM even my brothers finished it.
I beat the game without using spells (used only to cure)... you just need to charge attack to deal boss damage (it even do way more damage than spells)... you need swift some weapon to reach some bosses too. It is part of the gameplay.yeah... game is glitch city. go back and play it on single player, try boss battles without spell spamming. it's sort of unplayable
i never noticed it as a kid or just shrugged off some things but revisiting it it was pretty obvious they ran into trouble converting it from a CD game to cart, or just took a halfassed approach or whatever
The fact that the screen didn't center on the protag and you basically had to push the edges of the screen to get anywhere made this game incredibly obnoxious to play, on a fundamental level. Like, we'd figured out how to do top-down views in games at this point, I don't know why this game missed the memo.
Exactly...I'm guessing it's because the game allowed two people to be playing at the same time.
I'm guessing it's because the game allowed two people to be playing at the same time.
Small comfort for people playing solo
I beat the game without using spells (used only to cure)... you just need to charge attack to deal boss damage (it even do way more damage than spells)... you need swift some weapon to reach some bosses too. It is part of the gameplay.
I don't understand what are you talking here. What was glitches or bugged to you???
You need to time you attack and enemies can cancel your attack... if you try to hit the button when the enemy already started attack you will miss your command because your command will be cancelled. To avoid cancels use charged attacks and profit because it is hard to cancel.gameplay wise the AI pathing is terrible, some inputs delay or won't register (even if you aren't spamming). just general eccentricities about the programming are jank
go back and give the game a whirl. you'll notice it i promise
While I'll agree that FF4 is a great game it is no where close to FF6. The story is rather simple and too linear outside of the few side quests. I understand FF6 is very large, but it really gets the world is in peril feel, which I felt was missing from 4. I never really felt Golbez was a threat and the campy we'll channel good feels to rez the party to defeat the final boss was just an eyeroll moment IMO.I think FF IV is better than VI. Sometimes less is more.