"Hardware structure was very easy to understand and it also had similarity to Wii U"
This is the first time since the Switch has been revealed that I see a quote or design decision that makes sense of Iwata's quote from back in 2014
In this perspective, while we are only going to be able to start this with the next system, it will become important for us to accurately take advantage of what we have done with the Wii U architecture. It of course does not mean that we are going to use exactly the same architecture as Wii U, but we are going to create a system that can absorb the Wii U architecture adequately.
I wonder what this could mean going forward and why Nintendo went this route. I mean the Wii U was Power PC, I would have maybe expected the comparison to the 3DS and it's ARM architecture, but being not particularly hardware savvy, I'm surprised that the Wii U has any similarities unless it was an intentional design decision.
Being that the Switch isn't backwards compatible, at least with carts and controllers, was this so lst party and 3rd party devs can easily port Wii U games over? Was it for eventual easier backwards compatibility with the Wii U/Wii/Gamecube going forward?
I don't know what to expect, but the possibilities are exciting, especially if this is why Nintendo is holding back talking more about the Virtual Console, if their new VC is what people hoped the Wii VC could become: a way to play every Nintendo game ever made on one console digitally. That being said, they only said the Switch was "similar" to the Wii U, so maybe that might not mean all that much besides some familiarity for developers who worked on Nintendo platforms.
Definitely exciting to hear about Nintendo collaborating with Capcom throughout the hardware development and how positive it's made Capcom on the platform. It's similar to what we've heard about Nintendo working closely with Nvidia on the hardware and Epic on UE4 compatibility. It all sounds like the Switch could have the best developer environment on a Nintendo platform yet.