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Xbox Project Scorpio Announced - 6TFlops, 320GB/s - Fall 2017

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Lady Gaia

Member
i forgot it has hdmi 2.1 too. this little machine has some amazing tech.

You may have forgotten because it doesn't appear to be true. There was some contradictory information briefly, but the SoC was completed before the final spec for HDMI 2.1 was done. The main benefit of the new HDMI hardware, significant improvements in bandwidth, is very much forward looking for 8K and 10K displays.

There are, however, some new standard features guaranteed for HDMI 2.1 compliant hardware that can still be beneficial within HDMI 2.0's bandwidth constraints, most notably...

FREESYNC BITCHES

This is going to be a big deal with a compliant display.
 

DoomGyver

Member
Yeah I'm itching to purchase a new monitor and have been waiting for the final list of Scorpio specs. I read that it would support hdmi 2.1 and Freesync 2. There are no monitors that currently support either of those specs. I'm guessing that Scorpio will support Freesync 1 but I'm not taking the chance. Plus I'm still waiting for that fabled 4k/HDR/Freesync monitor to be announced.
 
I saw this in the chat box of Gamersyde, no idea where he got it from because I can't find on his Twitter.

" I already know Battlefront II will run and look better on Scorpio than the VAST majority of PCs on Steam, native 4K @ 60 FPS. Can't wait to see more of the beast."

According to Jez Corden.

I wonder if he means Scorpio will run it at native 4K and 60fps or that he means the PCs.

It really bums me out that some of the games I'm looking forward to most (Destiny 2, Battlefront 2) have marketing deals with Sony. Primarily because it means I'll have to wait for footage of how those games will look/run on Scorpio. Can't wait to see the Xbox One to Scorpio comparisons!
 
You may have forgotten because it doesn't appear to be true. There was some contradictory information briefly, but the SoC was completed before the final spec for HDMI 2.1 was done. The main benefit of the new HDMI hardware, significant improvements in bandwidth, is very much forward looking for 8K and 10K displays.

There are, however, some new standard features guaranteed for HDMI 2.1 compliant hardware that can still be beneficial within HDMI 2.0's bandwidth constraints, most notably...



This is going to be a big deal with a compliant display.

okay so its like a hdmi 2.0c almost 2.1 ??

http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-supports-freesync-and-hdmi-vrr
To cut a long story short, Scorpio supports AMD's FreeSync - and the upcoming variable refresh rate support baked into the next-gen HDMI 2.1 spec.
Looking forward, a 4K HDR monitor with FreeSync 2 support really is the best way to ensure optimal results from this feature. In here and now, what we can say is that Scorpio's adaptive sync support is baked in at the system level - the developer doesn't need to worry about it (though they could enable higher frame-rate caps for VRR users if the overhead is there). And on top of that, it works across all Xbox content that runs on the new console - Xbox 360 back-compat titles and Xbox One games.
 
It really bums me out that some of the games I'm looking forward to most (Destiny 2, Battlefront 2) have marketing deals with Sony. Primarily because it means I'll have to wait for footage of how those games will look/run on Scorpio. Can't wait to see the Xbox One to Scorpio comparisons!

Yup same here. I don't like it either. But at least we get to see the new Assassin's Creed running on Scorpio undoubtedly.
 

Frostman

Member
Yeah I'm itching to purchase a new monitor and have been waiting for the final list of Scorpio specs. I read that it would support hdmi 2.1 and Freesync 2. There are no monitors that currently support either of those specs. I'm guessing that Scorpio will support Freesync 1 but I'm not taking the chance. Plus I'm still waiting for that fabled 4k/HDR/Freesync monitor to be announced.

Yeah, this is the problem. There are no monitors out at the minute that support Freesync over HDMI at 4K, only Display port, which consoles don't support. Scorpio also has Freesync 2, which currently no monitors support.

To make the most of all the features, you would need:
HDMI 2.1 support
Freesync 2/ or Freesync over HDMI support
HDR 10 support (looking for at least 1000nits)

These monitors, or TV's don't exist yet, and when they do will be ridiculously priced. So although I am very much looking forward to all of these features being supported on console, I am not going be using them for a while.
 

Raide

Member
It really bums me out that some of the games I'm looking forward to most (Destiny 2, Battlefront 2) have marketing deals with Sony. Primarily because it means I'll have to wait for footage of how those games will look/run on Scorpio. Can't wait to see the Xbox One to Scorpio comparisons!

To be honest, Sony will throw some amazing trailers and marketing footage out there that will do a great job of showing off great new games. MS just have to do their marketing to focus around the best looking/performing games for all 3rd party titles and that means working with them to make sure it's true.

Anything DICE focused will be damn amazing, same as UE4 stuff. The other engines are a wait and see, I guess.
 
I saw this in the chat box of Gamersyde, no idea where he got it from because I can't find on his Twitter.

" I already know Battlefront II will run and look better on Scorpio than the VAST majority of PCs on Steam, native 4K @ 60 FPS. Can't wait to see more of the beast."

According to Jez Corden.

I wonder if he means Scorpio will run it at native 4K and 60fps or that he means the PCs.

4k60 native on Scorpio.

Jez has been saying for a while that the game was 4k on Scorpio, but no one had clarified whether it was native or checkerboarded, and later he said that he started asking and pretty much everyone was like: Yep, native.
 
I would bet most 3rd party games in the first year will be native 4K on Scorpio VS the PSPro's checkboard or whatever solution. With roughly the same graphics.

It's the easiest way to improve the game for the better hardware without having to do much work, particularly during the launch window when devs haven't had much time with the new kit. Then maybe down the road they start squeezing more juice out of the system.
 

ty_hot

Member
Its probably Xbox one X, because they just cant drop the "xbox one" from the name. a 3 words name would sound really wierd, so they must add a letter (as Xbox One S). Which letters could make sense?
 
To be honest, Sony will throw some amazing trailers and marketing footage out there that will do a great job of showing off great new games. MS just have to do their marketing to focus around the best looking/performing games for all 3rd party titles and that means working with them to make sure it's true.

Anything DICE focused will be damn amazing, same as UE4 stuff. The other engines are a wait and see, I guess.

I definitely agree! I have no doubt that Scorpio will be the best place to play third party titles, it just bums me out that they can't show it off a bit more. In terms of trailers and commercials that won't matter much, but it does mean we probably won't see those games on Microsoft's stage at E3.

I would bet most 3rd party games in the first year will be native 4K on Scorpio VS the PSPro's checkboard or whatever solution. With roughly the same graphics.

It's the easiest way to improve the game for the better hardware without having to do much work, particularly during the launch window when devs haven't had much time with the new kit. Then maybe down the road they start squeezing more juice out of the system.

That's my thought as well. Doesn't Scorpio's built-in supersampling mean that any games shooting for 4K automatically have benefits for 1080p owners as well?

Isn't that something that devs have to purposefully offer with PS4 Pro rather than being native to the hardware itself?
 
4k60 native on Scorpio.

Jez has been saying for a while that the game was 4k on Scorpio, but no one had clarified whether it was native or checkerboarded, and later he said that he started asking and pretty much everyone was like: Yep, native.

Awesome. I can't wait to see this on my 4K OLED around that time. I mean the first one already looked damn decent on Xbox One at 720p but I can't wait to see it looking clean as hell and smooth in 4K and actual 60fps.
 

Soulmiser

Neo Member
What gives you the impression that this is where all the power is going? They've said 1080P owners will see benefits and that it is up to publishers/devs to decide how they want to use the extra horsepower.



-PS4 pro is just a more powerful PS4, but Scorpio being a more powerful PS4 Pro isn't good enough?
-Also, who is saying that the power differential all just being pumped into 4K?


I haven't heard them talking about improved load times/better frame rates etc.. Just look it's powerful you can play 4k on it, I was just asking the question. It seems if this was in their back pocket they would be communicating it, not saying it isn't there but I haven't seen it.
 
That's my thought as well. Doesn't Scorpio's built-in supersampling mean that any games shooting for 4K automatically have benefits for 1080p owners as well?

Isn't that something that devs have to purposefully offer with PS4 Pro rather than being native to the hardware itself?

Yes, all 1080p TV owners will get the benefits as it's a system level 'feature'. Who knows if Sony can or will update their console to do the same thing. Right now it seems to be down to the devs to provide support for their individual titles.
 

To make it even more simple:

Scorpio made simple: the next Xbox's tech explained: http://www.eurogamer.net/articles/2017-04-06-project-scorpio-explained

Five ways your Xbox One and 360 games will be better on Scorpio: http://www.eurogamer.net/articles/d...-five-ways-your-existing-games-will-be-better

Inside the next Xbox: Project Scorpio tech revealed http://www.eurogamer.net/articles/digitalfoundry-2017-project-scorpio-tech-revealed

Scorpio is console hardware pushed to a new level: http://www.eurogamer.net/articles/d...pio-is-console-hardware-pushed-to-a-new-level

Project Scorpio: specs, games, VR, peripherals, backwards compatibility and everything we know about the new Xbox: http://www.eurogamer.net/articles/2...-peripherals-backwards-compatibility-new-xbox

Forza Motorsport on Scorpio: the full story: http://www.eurogamer.net/articles/d...-motorsport-on-project-scorpio-the-full-story

Can you point me to the digital foundry article that clears all this up, thanks.

Read up.
 

flkraven

Member
I haven't heard them talking about improved load times/better frame rates etc.. Just look it's powerful you can play 4k on it, I was just asking the question. It seems if this was in their back pocket they would be communicating it, not saying it isn't there but I haven't seen it.

https://www.theguardian.com/technol...ct-scorpio-xbox-chief-microsoft-plans-console

This is from a month ago. Here are some quotes:
"In effect, current Xbox One games that use dynamic resolution scaling (ie they have the ability to output visuals at higher resolutions when the hardware allows) will exploit the Scorpio’s power to improve the graphical performance on 1080p, while any titles released later to specifically target 4K, will also super-sample down for 1080p displays so that those owners get some of the benefits, including improved anti-aliasing and texture filtering."

Phil Spencer -

I have a Scorpio at home, so I’ve moved it back and forth from a 1080p TV to a 4K TV – and if you’re running on a 1080p TV and you plug Scorpio in you’re gonna be able to tell. I can tell.”

“We took a distinctive approach with Scorpio to say we want all games to run well,” says Spencer. “Every game should get access to the full capabilities of the hardware, whether the game was written two years ago for Xbox One, 10 years ago for 360, or is yet to be shipped. You’re gonna see games that shipped on Xbox One that just natively run better on Scorpio, because you have the CPU and GPU power, and things like scalable resolution, which Halo used. You’re just gonna find that it’s running at a higher resolution a lot of the time, or all the time – and if the team does specific work for Scorpio obviously then there’s a ton of headroom to go do something great.”

“But we’re not dictating that that’s what developers do. They can make other decisions with resolution and framerate, and the Forza stuff we have shown was running at 60fps, 4K. You’ll have people who do that, and you’ll have people who’ll make decisions to do less than a native 4K frame buffer.”

“When developers come into the labs and port their engines over to Scorpio, we say, ‘Hey, start with your high-end PC settings, and then see what happens’. We’ve been really pleasantly surprised by the results, because you don’t know what’s gonna happen when you start running third-party engines.”

This is just one article I found from recently. It's straight from Phil Spencers mouth, and says improved frame rates and consistent resolutions across the board (even for older games, and backwards compatible games). It says that 1080P TV owners will see an improvement. It says developers are free to use the power as they wish, and can target sub 4K resolutions. Improved anti aliasing, texture filtering, etc...


You say you haven't heard them talking about this. Are you sure you just aren't looking?
 
This is going to be a big deal with a compliant display.

Sure. We just need widely available 4k HDR freesync monitors at reasonable prices. I don't see it being a big deal at all. If you were spending that much on a monitor, you'd probably have a PC that's better than a Scorpio.
 

Soulmiser

Neo Member
https://www.theguardian.com/technol...ct-scorpio-xbox-chief-microsoft-plans-console

This is from a month ago. Here are some quotes:


Phil Spencer -







This is just one article I found from recently. It's straight from Phil Spencers mouth, and says improved frame rates and consistent resolutions across the board (even for older games, and backwards compatible games). It says that 1080P TV owners will see an improvement. It says developers are free to use the power as they wish, and can target sub 4K resolutions. Improved anti aliasing, texture filtering, etc...


You say you haven't heard them talking about this. Are you sure you just aren't looking?

Nope thanks this is exactly what I was looking for, greatly appreciate the help.
 

iMax

Member
I do most of my gaming primarily on my PS4, I put in an SSD along with a slightly faster UI/Menu and boost mode, it's very noticable and I think the SSD does most of that. I'm aware I can do that with my XBOX somewhat but I'm not aware you can install the OS on an external SSD. Doesn't look too easy to change internal drive and also not looking to void warranty. That's kinda why I was hoping Scorpio might be geared more towards gamers and less towards TV enthusiasts. I want Scorpio to succeed but I only see a more powerful PS4 pro with that power being used for native 4k. Not holding my breath but it would be nice if they gave options to use the power for 1080p when you aren't using 4k. We shall see.

I do agree that they could use that extra horsepower elsewhere. I've played games in both native 4K and checkerboard 4K on PS4 Pro and it's impossible to tell the difference—and ironically—games that go down the checkerboard route actually look better because developers are able to use that extra power elsewhere.

Now the idea that Scorpio would do checkerboard 4K games rather than native—and then use all those extra FLOPS for other graphical enhancements—the games would look utterly incredible.
 

Lady Gaia

Member
Sure. We just need widely available 4k HDR freesync monitors at reasonable prices. I don't see it being a big deal at all. If you were spending that much on a monitor, you'd probably have a PC that's better than a Scorpio.

It's not just Freesync but also HDMI Variable Refresh Rate. While not many will take advantage of it in the next year, there will come a time when most new televisions will support the feature and it will free us from the tyranny of 30fps vs. 60fps. So sure, it's not a big deal in the same sense that HD wasn't a big deal at one point in time, and 4K hasn't been until recently. It's still an important step toward the future.

The real question is whether it will be a differentiating feature or if it's something Sony will offer in firmware updates for the PS4 and Pro.
 

iMax

Member
It's not just Freesync but also HDMI Variable Refresh Rate. While not many will take advantage of it in the next year, there will come a time when most new televisions will support the feature and it will free us from the tyranny of 30fps vs. 60fps.

Will it? 60fps still feels better than 30fps because of the extra frames, not because of refresh rate sync/judder/tearing.

As far as I know, Freesync/VRR is there to stop those issues that are often found in the 20-30/40-50fps zone.
 
Yes, all 1080p TV owners will get the benefits as it's a system level 'feature'. Who knows if Sony can or will update their console to do the same thing. Right now it seems to be down to the devs to provide support for their individual titles.

That... Is probably the smartest move they made with the hardware IMO. Lets devs focus on the regular version and 4K while Scorpio does the in-between itself. Thanks for clarifying!

So its safe to assume with Shadow of War coming out Oct 10th that it will also be Scorpios launch date?

Not sure that really gives us a specific date but it could certainly be near that. I'm still hoping for August/September but fate doesn't seem to be on my side.
 

Lady Gaia

Member
Will it? 60fps still feels better than 30fps because of the extra frames, not because of refresh rate sync/judder/tearing.

The entire reason the debates are always 60 vs. 30 is because there's no middle ground at all. You can't currently have a game with a smooth 45fps frame rate, nor one that dips gradually from 60fps into the 50s. You just get a sudden jarring drop from 60 to 30, then to 20, then to 15.

Sure, we'll wind up with all kinds of new debates about drifting frame rates and the inherent I-can't-believe-you-don't-care advantages of 60 over 55, but they won't be nearly as polarizing.
 

Lady Gaia

Member
Prime isn't half bad, especially compared to most the ideas floating around.

Yes, it also makes quite a bit of sense as a modifier for "One" instead of just being some random new word tacked on. In that sense I think it's better than "Scorpio" for the majority of the market that hasn't been following the industry as closely as those here do.
 

iMax

Member
The entire reason the debates are always 60 vs. 30 is because there's no middle ground at all. You can't currently have a game with a smooth 45fps frame rate, nor one that dips gradually from 60fps into the 50s. You just get a sudden jarring drop from 60 to 30, then to 20, then to 15.

Sure, we'll wind up with all kinds of new debates about drifting frame rates and the inherent I-can't-believe-you-don't-care advantages of 60 over 55, but they won't be nearly as polarizing.

I'm not entirely convinced that's the reason. It's going to be a long while before developers ship games with an unlocked frame rate by default. They'll still target 30/60 until technology like this becomes more ubiquitous.
 

Admodieus

Member
Still think the name will be XBox One X. Just makes too much sense now with the One S being entrenched already. X stands for extra or excess or whatever.

If they hadn't burned the Elite name on that bundle with the hybrid drive earlier this gen, they could've used that. Maybe they will re-purpose it since it's been long enough and they don't seem to promote the Elite anymore.
 
Still think the name will be XBox One X. Just makes too much sense now with the One S being entrenched already. X stands for extra or excess or whatever.

If they hadn't burned the Elite name on that bundle with the hybrid drive earlier this gen, they could've used that. Maybe they will re-purpose it since it's been long enough and they don't seem to promote the Elite anymore.

This is my line of thinking as well. It also paints a clear picture for consumers that the device still belongs in the Xbox One family. Whatever comes next will most likely drop the "One" name though.
 
I think they should stick with the name Scorpio, we have the XB1S now and will also have the XB1Scorpio.

They really should. I mean it doesn't exactly make sense to call it Scorpio but screw making sense for an change them. Xbox One Scorpio sounds great and even MS guys themselves write things like Scorpion and beast. Go with it!

Here's the tweet from Jez by the way

https://mobile.twitter.com/JezCorden/status/869347167252746241

"I already know Battlefront II will run and look better on Scorpio than the VAST majority of PCs on Steam, native 4K @ 60 FPS."
 

rokkerkory

Member
They really should. I mean it doesn't exactly make sense to call it Scorpio but screw making sense for an change them. Xbox One Scorpio sounds great and even MS guys themselves write things like Scorpion and beast. Go with it!

Here's the tweet from Jez by the way

https://mobile.twitter.com/JezCorden/status/869347167252746241

"I already know Battlefront II will run and look better on Scorpio than the VAST majority of PCs on Steam, native 4K @ 60 FPS."

Hype rising!
 
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