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Monster Hunter: World (PS4/XB1 early 2018, PC later, directed by MH4 lead planner)

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Half a mil for MH is a huge bomb.

nah it was just a straight port of a psp game to ps3 its not a bomb. its nothing great either


1 million would be fantastic.

indeed which is a lot of lost sales for capcom. as i said its their bread and butter franchise.
I dont think DQ is gonna change anything tbh. Playstation 4 got bombarded in the last 6 months with high caliber japan titles and neither PS4 nor the games did to well if you consider the markets buy force.

I am not seeing how any dedicated game console or game is gonna sell well at this point, like forever.

DQ is DQ though. however it being multiplatform on 3DS and switch (the new hot thing at least in japan) may limit its appeal
 
Safe prediction: If the Switch gets a MH game (after XX) it will be based on this game.
Bold prediction: MH:W will become the best selling MH game.

That's not a bold prediction. That's madness.

A portable game based on this engine, but following the usual MH "rules" would be a dream. Hope it happens someday.
 

BitStyle

Unconfirmed Member
Half a mil for MH is a huge bomb.
Considering the current state of consoles in Japan, 500k for Monster Hunter wouldn't be bad. Not good, certainly, but it wouldn't be a flop per say.
1 mil on PS4 would be amazing for Capcom, but I wouldn't expect that
 

nightever

Member
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.
 
There's no way they're expecting 5 million or even 4 million. You've got to start from the bottom. You have to crawl before you can walk. Their minimum expectation should and probably is to sell more than the localised handheld games, so 2 million in the west would be the minimum this needs to sell in order to see another entry.

That's my own assumption.

Agreed. There are some people that have been waiting for this jump in tech for an MH in the west for a while I think but they need to do a gradual build with this initiative in terms of sales expectations.
 
They can reuse assets between both versions to keep costs down. I imagine that's the plan.

But is there any real reason to have 2 separate entries opposed to just keeping it multiplat across all systems? It just strikes me as odd that at the time where they can literally have their cake and eat it too with portable and console MH, they decide they wanna fragment the userbase across multiple platforms. Just seems so weird.

The game is gonna be vanilla and not have G rank most likely. So are they gonna release the G rank upgrade the next year with a DLC expansion option If so can they even release a Switch game the same year? The game is really close though so we'll see what happens. This path just introduces so many issues imo.

Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

W/e crazy sales expectations you have for MH:W in Japan because "the PS4" I can assure you, the game is not going to significantly outsell Tri.
 

Raide

Member
Was going to wait for XX on Switch, now will probably get World. Need to see some more combat, how the crafting works, if they are adding Palico, G-Rank stuff etc.

Also hoping the towns are full of players so we can meet up and go hunting.

Great to see some mobility options like vaulting, grappling-hooks etc. I wonder what else will follow on from the later MH games?

PS4 and XB1 owners are finally getting what they want. I hope they back it up by purchasing the game and Capcom take it seriously by adding the content to keep people playing.
 
Capcom should really try and make monster hunter their assasins creed or mario

stories was a good step in the right direction

Honestly I think Capcom's game line-up is pretty solid. They've just been weird as hell with their sales projections, marketing, and releases. SFV in particular is a good game that's just been a hot mess in its release and content roll out. Then it missed its sales target by oh I dunno a million.

They're a mid-sized Japanese publisher trying to pretend they've got the clout of a huge western publisher.

you sure you;re not talking about fire emblem bro?

Fire Emblem has never been numbered. They're just referred to with numbers in shorthand. It gets kind of confusing anyway since like half the games in the series are remakes.
 
Knock this shit off now.
I dunno, i find this kind of modding extremely offputting and ive noticed this before.
Do you really not see the difference in his posts and mine?
So many people bringing up the switch in this thread derailing it get no reactions but saying something less than rosy about it gets you instabanned most of the time.
Even in the thread about their voice chat solution, everyone but the ones defending it were banned regardless of whether they were trolling or legit disappointed.
What makes this hilarious is that i actually own a switch and love it and the reason of that temp ban was that i was being a console warrior by calling their solution stupid and objective people defending it.
And if i deserve another ban for this post, then i guess its better off that way. Not like theres better ways to bring up being unfairly modded.
 

Atram

Member
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MH3rd and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

This Game will have a hard time to sell as near as the old Main MHs in Japan and to be hones i don´t see this Game doing extremely better than the 3DS Games in the West.

This new Main entry is a good gamble for Capcom, the big Question is, could the West sales compensate the big loss that will happen in Japan.

On the other side, i will give this a try because it looks and sounds better than expected.

The only Big question for me is, will this Game deliver the massive Content of the older MH Games. I doubt it at this state.
 
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

those are niche games.

Million sellers in japan are infrequent on consoles.

When did FF15 get to a million over there btw?
 

jrDev

Member
So I expect Capcom wants to make a killing off this and make record sales, otherwise what's the point if they were raking in all the cash from Japan?
 

Branduil

Member
The Japanese expectations can't be much more than 1.5 million tops. The Western expectations are probably floating around 2-2.5 million. Should be doable. Though tbh I dunno if splitting the franchise like this is a good idea. But that's another issue entirely.
No way in hell is this selling 1.5 million in Japan.
 
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

There's a reasonable explanation why the last console installment was a 3DS port released in 2012 and the last major console installment was released in 2009. No sales don't have anything to do with it are you crazy?
 
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

wii also had a higher userbase than ps4. also you are explaining why this is considered a spinoff by some. the sales potential in japan is limited. if it sells 1 million it would be an astounding success and thats still short at least a million of the sales potential on 3DS
 
Honestly I think Capcom's game line-up is pretty solid. They've just been weird as hell with their sales projections, marketing, and releases. SFV in particular is a good game that's just been a hot mess in its release and content roll out. Then it missed its sales target by oh I dunno a million.

They're a mid-sized Japanese publisher trying to pretend they've got the clout of a huge western publisher.



Fire Emblem has never been numbered. They're just referred to with numbers in shorthand. It gets kind of confusing anyway since like half the games in the series are remakes.

Their output is far less diverse than it used to be imo
 
We were discussing this somewhat in the Monster Hunter discord, but I am confused about the trailer reveal having some focus on stealth. I get that the trailer shows a lot of the stealth to showcase how the mechanics work, but assuming the gameplay is pretty much the same as before what would be the point of the stealth then?

When the hunter was hiding in the tall bushes against those 3 small monsters all I could think of was "they are not a threat, why isn't the hunter just going after them or ignoring them all-together?"

Is it cause this is meant to represent early-game and the hunter has a low damage weapon? That wouldn't still be an issue since small-monster don't realyl do significant damage. Even if they did, would this be something akin to gathering, where it's only one early game, and then there isn't really a need for it to be geared?

Would they alert the bigger monster? That makes more sense, but then again, fighting the big monster is the entire point, so I don't see the immediate negative here, unless the point is that they could attract multiple large monsters, but if the areas are still technically segmented with just more seamless transitions then its something that ultimately wouldn't it be too much an issue to deal with, unless that got changed to.

Is the stealth supposed to give you some down time? If doesn't make sense if areas are still fragmented (unless we are supposed to expect a large monster in every area) and if they are not, unless something changed with how potion and sharpening animations work, I don't see why one would need stealth to use those, there's most monsters easily give you plenty of free time to use those in the middle of combat, if you keep your distance from them.

The most it'd make sense to for the stealth would be that attacking a monster while not spotted would give a damage bonus, similar to how attacking sleeping monsters work. Either that, or the hunter is a lot more fragile overall and can't take hits, but I doubt that.

In MH you usually avoid fighting small trash, since time and the sharpness of your weapon is needed for the main target, so having stealth to avoid them could be the gameplay mechanic they are going for. In old MH you could just out-run them / avoid them and be done, but since there are no more fragmented areas, I guess monster are going to be more persistent now, so you have to use that game mechanics or others like the hook to avoid having all the small monsters aggroing you.
 

yami4ct

Member
wii also had a higher userbase than ps4. also you are explaining why this is considered a spinoff by some. the sales potential in japan is limited. if it sells 1 million it would be an astounding success and thats still short at least a million of the sales potential on 3DS
While also costing significant more to develop as well. That's worth noting.
 
Really annoying people keep saying Japan gamer didn't buy console MH.

No one knows it's true or not. The newest console one is MHTri and it sold over 1 million in JP. Sure it's not sell as well as MHP2, but Wii is not good indication regarding 3rd party game' sale potential. Wii's time-exculsived traditional PS games (e.g. tales of, warriors of) sold more on PS3 despite the port is 1 year late.

We also have MH4U for WiiU, but it's a late handheld-port and means nothing for proper console MH. Console MH never have a real chance after MH became a huge franchise in Japan and people should not say people do not want as a fact.

All of the data points for console Monster Hunter show that even on popular systems and given a marketing push it doesn't sell nearly as well as the portable series. Meanwhile, consoles are doing much worse in Japan right now so there's little reason to expect some kind of sudden turnaround for this specific title to break the trend.

There's always a possibility that MH World could be a surprise revival of console gaming in Japan, and be by far the most successful console version to date. You could assume that all of the previous console MH games selling multiple times less is simply because they all just didn't do it right for different reasons each time. But there's no real reason to, outside of asserting that it could happen.
 
In MH you usually avoid fighting small trash, since time and the sharpness of your weapon is needed for the main target, so having stealth to avoid them could be the gameplay mechanic they are going for. In old MH you could just out-run them / avoid them and be done, but since there are no more fragmented areas, I guess monster are going to be more persistent now, so you have to use that game mechanics or others like the hook to avoid having all the small monsters aggroing you.

sounds like a waste of time.
 

BitStyle

Unconfirmed Member
There is some precedence sales-wise for why MH sells more on handhelds. Consoles have been diminishing in Japan as well.
I dunno, i find this kind of modding extremely offputting and ive noticed this before.
Do you really not see the difference in his posts and mine?
So many people bringing up the switch in this thread derailing it get no reactions but saying something less than rosy about it gets you instabanned most of the time.
Even in the thread about their voice chat solution, everyone but the ones defending it were banned regardless of whether they were trolling or legit disappointed.
What makes this hilarious is that i actually own a switch and love it and the reason of that temp ban was that i was being a console warrior by calling their solution stupid and objective people defending it.
And if i deserve another ban for this post, then i guess its better off that way. Not like theres better ways to bring up being unfairly modded.
There actually is. You should PM them
 
I don't really see much complaining from Switch owners. Do we honestly believe that no other MH games are coming to the Switch?

The same rumour that just got validated tonight says that the traditional entry into the series is coming to the Switch. It's a win-win for all involved, and we now have HD assets that can be used for that particular Switch version. I'm excited!
 

Runner67

Member
i dont think mainline or not matters that much. portable 1,2 and 3 outsold regular 1,2 and tri. X which also is not a mainline title also did pretty well. it doesnt surprise me that capcom top man will promote this, as monster hunter is a very important game for capcom. if this fails capcom has nothing to rely on at the moment and going to Ps4/XboxOne is very risky indeed.

that being said there is a reason why the portable games ultimately outsold the console ones and turned into the mainline games. monster hunter is a multiplayer game at its core. you can go solo hunting and its fun and challenging in its own right but hunting together was always the main draw of this game.

the portable games have a big advantage over the console games in that aspect due to local multiplayer. in japan you can regularly see a group of 2-4 people in public spaces playing MH on their 3DSes (or PSPs in the past). with the consoles thats going to be online mainly and then the latency problem kicks in which can be really annoying in a game like MH where one missed hit or one missed dodge is really critical (which i believe is also the reason why frontier never took of)

so yeah i think this game will do well in japan but i dont see it selling anywhere near 2-4 million in japan. we will see if western sales will make up for it. i also do think that capcom will make a next game on 3DS and maybe a later port on switch. they need to be ultra conservative because this one is a huge risk.

personally i gotta say i am much more interested at the moment than i was a few hours ago


The point that I wanted to make with that post was that there are only 2 teams working at Capcom making "traditional" MH games. The secondary, or "B" team , headed by Yasunori Ichinose, produces all of the Portable Monster hunter games (Freedom games in the west) and MH Generations/X/XX (not including MH3U/MH4U). On the other hand, the main team has produced all of the mainline games (1,2 (not released in the west), Tri, 3U, 4U) and are all directed by Kaname Fujioka, and either produced by Hironobu Takeshita or Ryozo Tsujimoto. Ryozo Tsujimoto continues to support the mainline MH titles. He's supporting MH: World right now.

I highly doubt that if MH: World is considered a big risk (moving away from Japanese audiences to western), Capcom would put a team other than their main team, who has innovated monster hunter with each installment for the past 12 years successfully, on this title. For all intents and purposes, this is the next serious installment in the series.

Edited: Ryozo is not the CEO of Capcom, his father still is.
 
All this talk of Japan but the game is tailored for the west so why isn't there more discussion for that? I feel it coul do 3-4 million when all is said and done.
 

Joey Ravn

Banned
It looked OK. I'll get it on principle, since it's coming to PC, and give it a fair chance. But I'm much more interested in the Switch port of Generations to be honest.
 

Atram

Member
I don't really see much complaining from Switch owners. Do we honestly believe that no other MH games are coming to the Switch?

The same rumour that just got validated tonight says that the traditional entry into the series is coming to the Switch. It's a win-win for all involved, and we now have HD assets that can be used for that particular Switch version. I'm excited!

For sure there will be a new MH for Switch. The reason is this IP needs local MP in Japan, thats the point why MH is so succesfull in Japan and "fails" on Consoles.

This won´t change with World in Japan.

My bet is Switch will get MH5 without the Portable Name and MH5 will get some things and new mechanics from World and XX.

And for sure this is a Main entry, look at it as a reboot. Probably we will have a Series with splittet Main entrys.
 
I dunno, i find this kind of modding extremely offputting and ive noticed this before.
Do you really not see the difference in his posts and mine?
So many people bringing up the switch in this thread derailing it get no reactions but saying something less than rosy about it gets you instabanned most of the time.
Even in the thread about their voice chat solution, everyone but the ones defending it were banned regardless of whether they were trolling or legit disappointed.
What makes this hilarious is that i actually own a switch and love it and the reason of that temp ban was that i was being a console warrior by calling their solution stupid and objective people defending it.
And if i deserve another ban for this post, then i guess its better off that way. Not like theres better ways to bring up being unfairly modded.

Cause they're arguing about graphics in the game which is on topic.

Again most people are concerned about capcom's corporate solvency not petty fanboy wankery
 
I have a lot of nervous feelings about this. I love my PS4 and my Switch, but I'd really, really rather play Monster Hunter in the traditional sense and on my Switch. Playing it on the couch for 400 hours just seems miserable.

Also, when they called Monster Hunter a "cult" series I cringed. Hard.

yeah i hope XX will get a western release this year
 

ksamedi

Member
All this talk of Japan but the game is tailored for the west so why isn't there more discussion for that? I feel it coul do 3-4 million when all is said and done.
Yeah it looks really good. I was never interested in the handheld series but this one I could give a shot. I think it could sell really well and actually give the more hardcore versions a boost in sales too.
 
way way way less.

This game basically needs to do as well as Zelda games do.

It's going to do around 1 million imo. MH brand is still pretty strong and I think the structure changes and the appeal of HD graphics will help it over perform.

Japan doesn't even get to million sellers that often, let alone 1.5. This does 600k tops. Hell, 500k would probably be a success for it in this market.

lol, this is not going to sell less than fucking MGS5.
 

Fandangox

Member
In MH you usually avoid fighting small trash, since time and the sharpness of your weapon is needed for the main target, so having stealth to avoid them could be the gameplay mechanic they are going for. In old MH you could just out-run them / avoid them and be done, but since there are no more fragmented areas, I guess monster are going to be more persistent now, so you have to use that game mechanics or others like the hook to avoid having all the small monsters aggroing you.

But you could still just run past them on recent monhuns and go to the area where the large monster was, and even if there were other monsters there, they would at most just hit you of an attack or healing animation.

And having to use stealth or navigating the environment thoroughly to avoid the small monsters seems like just a waste of time, depending on the weapon's attack these could drop dead on one hit. So either there's a LOT more of them where it becomes more beneficial to just outright ignore them (but the trailer didnt show them on any larger number than they usually seem to be) or as you said, they would be more persistent and follow you as you fight the big monster, but like I mentioned, the small monsters are a small annoyance at worst, unless they beefed them up, which I could see happening.

I am just trying to think what the focus on stealth could have changed to the game, if anything.
 

Matt

Member
MHW is for the West. That's who the main target is, it's Capcom's attempt at getting a big seller outside of Japan. Its gameplay systems are being changed in order to reach that goal.

Traditional MH will continue on portable systems.
 

Rncewind

Member
But you could still just run past them on recent monhuns and go to the area where the large monster was, and even if there were other monsters there, they would at most just hit you of an attack or healing animation.


Isnt that the point tho? That you cant "cheese" it because the world is seamless now? Small fry would chase you and hinder you if you run past and aggro them
 
The point that I wanted to make with that post was that there are only 2 teams working at Capcom making "traditional" MH games. The secondary, or "B" team , headed by Yasunori Ichinose, produces all of the Portable Monster hunter games (Freedom games in the west) and MH Generations/X/XX (not including MH3U/MH4U). On the other hand, the main team has produced all of the mainline games (1,2 (not released in the west), Tri, 3U, 4U) and are all directed by Kaname Fujioka, and either produced by Hironobu Takeshita or Ryozo Tsujimoto. Ryozo Tsujimoto is now the CEO of Capcom but continues to support the mainline MH titles. He's supporting MH: World right now.

I highly doubt that if MH: World is considered a big risk (moving away from Japanese audiences to western), Capcom would put a team other than their main team, who has innovated monster hunter with each installment for the past 12 years successfully, on this title. For all intents and purposes, this is the next serious installment in the series.

i'm going to ask again, since when ryozo took over from his dad as the ceo? because their website sure didn't say so
 
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