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Monster Hunter: World (PS4/XB1 early 2018, PC later, directed by MH4 lead planner)

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Perception is important when you are trying to make a good impression for a new (and old) market.



If that turns out to be the scenario that plays out, then they fucked up.

It can also be intimidating for a new market to jump into a title that's the fifth installment of a series mostly foreign to their platform of choice, no? I can understand the consternation of series vets.
 
My Monster Hunter history isn't great. Didn't the Portable series start as just a G-style enhanced port of the PS2 game? And then just continue from there as a separate branch from the numbered series?

If that series is revived for the Switch, called MHP4 or whatever, what would it even be? The mechanics of the series have evolved quite a bit since the PSP games. What would be the base?

This game needs to do 4-5 million the West to make up for the sales drop in Japan compared to the handheld games.

It's possible. I dunno.

Yeah, I hope Capcom isn't expecting this game to sell 4-5m in the west. That's sniffing at Final Fantasy numbers.
 
Yeah how can the company that made Dead Rising 4 ever fuck up?
what happened with D4 I was completely out the loop on that

Ok where in that post or his post was Nintendo mentioned?

I've read a lot of your posts in the past. You seem to not be as fond of them is all. (in comparison to your other interests)

But if this was court, the judge would deem it irrelevant, so i'll let the prosecutors rest.

All this negativity. Wonder if this would be the same had it been a switch exclusive.

They're just worried about capcom going under is all.
 

Kinsei

Banned
Why would it bomb in Japan?

Because it's on a console. Even Tri which was on the Wii underperformed.

My Monster Hunter history isn't great. Didn't the Portable series start as just a G-style enhanced port of the PS2 game? And then just continue from there as a separate branch from the numbered series?

If that series is revived for the Switch, called MHP4 or whatever, what would it even be? The mechanics of the series have evolved quite a bit since the PSP games. What would be the base?



Yeah, I hope Capcom isn't expecting this game to sell 4-5m in the west. That's sniffing at Final Fantasy numbers.


The base would probably be Monster Hunter World. We'd get all of the monsters as well as maps based of the different environments. THey would also add new monsters and maps as well.
 
Seriously, ya'll need to watch this version of the trailer: https://www.youtube.com/watch?v=xe-RAeDfOMM The editing and new bits show that it is very much a traditional monster hunter game. It adds on 4th gen mechanics (jumping and landing off cliffs, mounting, climbing and more)


For those who think this is a side game its not. It is being developed by the main series team (MH 1, Dos, Tri, and 4). It is the first 5th gen game.
Sources: Famitsu: https://www.famitsu.com/news/201706/13135277.html
Interview: https://www.youtube.com/watch?v=W62j4xfq_yQ

The interview confirms it and my Japanese source has as well. Capcom's main MH website advertises it as the "Next Monster Hunter Game in the series". You can even look this up on the English version of the website, not even Generations was considered the "next" in the series. The fact that they are showing a simultaneous release for the first time as a feature just spells out main series release. That being said, feel free to verify.

Also, for those who don't know, there are only 2 monster hunter development teams creating games under the main series title. The "B" team creates MH Portable and X/XX series, and will likely continue making traditional MH games in this fashion for Nintendo consoles (this is a guess). The "Main" team has made the other, main numbered titles. This is considered a main game, and since the "B" team is focusing on XX Switch Ver. atm, the Main team is the only other dev team working on this. The Frontier and Online teams are totally separate from these two. There is no 5th team, this is basically Monster Hunter 5, created by the Main development team.

Last thing: Capcom CEO Ryuzo Tsujimoto doesn't personally come out for an interview to advertise his baby if it wasn't a main series game (check the youtube link).

Very nice.
 

Runner67

Member
Great post.

But I'm pretty sure it's Kenzo Tsujimoto, not Ryuzo. I can't watch the trailer right now, did they write it Ryuzo?

Kenzo is his father. Ryozo Tsujimoto (mispelled it Ryuzo in that post lol) is the current CEO, and is used to be one of the main producers for monster hunter, now he basically just tells people the games are great and people should play them (specifically the main series ones) lol
 

Mistouze

user-friendly man-cashews
The game will have a pc version so buy a good laptop.

I want to see someone try that when the game is out :D

No no no you just ruined his stealth switch port beg.
C'mon now, I didn't mean to shit the thread. I am a big fan of portable gaming and the series is pretty well tailored to that. But anyway, I hope this turns out good so more people discover why the series is great.

I really don't mind seamless exploration and I'm pretty excited to see non-clunky gameplay for ranged weapons from now on. Now I need to see some melee action, hopefully there's a good selection of weapons in the game. Charge Blade might be a bit too "out there" for this new direction but at least I hope Hunting Horn makes the cut.

EDIT : All in all, I'm not worried for the series or the prospect of MH on portable. Switch will keep getting MHPortable games, either in the old style or by building upon MHW.
 

yami4ct

Member
My Monster Hunter history isn't great. Didn't the Portable series start as just a G-style enhanced port of the PS2 game? And then just continue from there as a separate branch from the numbered series?

If that series is revived for the Switch, called MHP4 or whatever, what would it even be? The mechanics of the series have evolved quite a bit since the PSP games. What would be the base?



Yeah, I hope Capcom isn't expecting this thing to sell 4-5m in the west. That's sniffing at Final Fantasy numbers.

So, portable started off as slightly altered ports of the main games. They took off and became far more successful than their console counterparts. They then made 'G' expansions for those games, then Tri on Wii, then 3 Portable and finally we moved to the 3DS era.
 
This is going to bomb in Japan and do as well as the series has been in the west.

The Japanese expectations can't be much more than 1.5 million tops. The Western expectations are probably floating around 2-2.5 million. Should be doable. Though tbh I dunno if splitting the franchise like this is a good idea. But that's another issue entirely.
 

ramyeon

Member
PS4 install base is poo in japan and japan doesn't buy console monhun. They never have. Series did not take off until Portable.
I doubt it would bomb because of that, and things have changed since then. Online console gaming is much more accessible and prevalent. If anything is going to ship PS4 units in Japan it's MonHun.
 

BitStyle

Unconfirmed Member
Why is everyone bickering about which game is the "spinoff"? At this point it really seems like people just bring this up to downplay the importance of another console's game, or a style of gameplay they personally don't like. Like by labeling either Double Cross or World a spinoff they can try to imply it's unimportant and doomed to be a footnote of history while their favorite lives on.
For sure, the "Mainline" vs "Spin-Off" semantics are kind of pointless when the outcome is more likely that Capcom is establishing a western focused console series, and will most likely keep their current japan and Nintendo userbase with Switch and mobile offerings as well. Capcom is making a play to expand the franchise. It'll be up to how well they play their cards.
 
My Monster Hunter history isn't great. Didn't the Portable series start as just a G-style enhanced port of the PS2 game? And then just continue from there as a separate branch from the numbered series?
The 1st Portable (MH Freedom) game was a port of Monster Hunter G, with some tweaks. The 2nd Portable (Freedom 2) game was also a tweaked port of Dos.

2nd G was when it became it's own thing because there was no Dos G.
 

jackal27

Banned
I have a lot of nervous feelings about this. I love my PS4 and my Switch, but I'd really, really rather play Monster Hunter in the traditional sense and on my Switch. Playing it on the couch for 400 hours just seems miserable.

Also, when they called Monster Hunter a "cult" series I cringed. Hard.
 
what happened with D4 I was completely out the loop on that

It bombed because they tried to hard to appeal to western audiences and made what ended up being a generic Zombie game.

Also it's obvious that World is being used to test the waters for a major western focused installment. MH Switch (or even 3DS) could end up being called MH5 because that's where the large majority of their audience is.
 
I doubt it would bomb because of that, and things have changed since then. Online console gaming is much more accessible and prevalent. If anything is going to ship PS4 units in Japan it's MonHun.

Well, if anything is, it will be Dragon Quest.

I imagine Capcom is going to be watching DQ's release real carefully.
 

Vena

Member
It can also be intimidating for a new market to jump into a title that's the fifth installment of a series mostly foreign to their platform of choice, no? I can understand the consternation of series vets.

Yes, I too remember when FF7 was renamed FFWorld because people were intimidated by the large number, and not used as a leverage on a rich history and legacy.
 

yami4ct

Member
I doubt it would bomb because of that, and things have changed since then. Online console gaming is much more accessible and prevalent. If anything is going to ship PS4 units in Japan it's MonHun.

Nope. Japan doesn't want console monhun. They in fact probably don't want consoles at all. Online didn't sell 3G Wii U. Tri didn't sell on wii. MonHun is a portable series in that territory. That isn't changing.
 
Seriously, ya'll need to watch this version of the trailer: https://www.youtube.com/watch?v=xe-RAeDfOMM The editing and new bits show that it is very much a traditional monster hunter game. It adds on 4th gen mechanics (jumping and landing off cliffs, mounting, climbing and more)


For those who think this is a side game its not. It is being developed by the main series team (MH 1, Dos, Tri, and 4). It is the first 5th gen game.
Sources: Famitsu: https://www.famitsu.com/news/201706/13135277.html
Interview: https://www.youtube.com/watch?v=W62j4xfq_yQ

The interview confirms it and my Japanese source has as well. Capcom's main MH website advertises it as the "Next Monster Hunter Game in the series". You can even look this up on the English version of the website, not even Generations was considered the "next" in the series. The fact that they are showing a simultaneous release for the first time as a feature just spells out main series release. That being said, feel free to verify.

Also, for those who don't know, there are only 2 monster hunter development teams creating games under the main series title. The "B" team creates MH Portable and X/XX series, and will likely continue making traditional MH games in this fashion for Nintendo consoles (this is a guess). The "Main" team has made the other, main numbered titles. This is considered a main game, and since the "B" team is focusing on XX Switch Ver. atm, the Main team is the only other dev team working on this. The Frontier and Online teams are totally separate from these two. There is no 5th team, this is basically Monster Hunter 5, created by the Main development team.

Last thing: Capcom CEO Ryuzo Tsujimoto doesn't personally come out for an interview to advertise his baby if it wasn't a main series game (check the youtube link).
i dont think mainline or not matters that much. portable 1,2 and 3 outsold regular 1,2 and tri. X which also is not a mainline title also did pretty well. it doesnt surprise me that capcom top man will promote this, as monster hunter is a very important game for capcom. if this fails capcom has nothing to rely on at the moment and going to Ps4/XboxOne is very risky indeed.

that being said there is a reason why the portable games ultimately outsold the console ones and turned into the mainline games. monster hunter is a multiplayer game at its core. you can go solo hunting and its fun and challenging in its own right but hunting together was always the main draw of this game.

the portable games have a big advantage over the console games in that aspect due to local multiplayer. in japan you can regularly see a group of 2-4 people in public spaces playing MH on their 3DSes (or PSPs in the past). with the consoles thats going to be online mainly and then the latency problem kicks in which can be really annoying in a game like MH where one missed hit or one missed dodge is really critical (which i believe is also the reason why frontier never took of)

so yeah i think this game will do well in japan but i dont see it selling anywhere near 2-4 million in japan. we will see if western sales will make up for it. i also do think that capcom will make a next game on 3DS and maybe a later port on switch. they need to be ultra conservative because this one is a huge risk.

personally i gotta say i am much more interested at the moment than i was a few hours ago
 
For sure, the "Mainline" vs "Spin-Off" semantics are kind of pointless when the outcome is more likely that Capcom is establishing a western focused console series, and will most likely keep their current japan and Nintendo userbase with Switch and mobile offerings as well. Capcom is making a play to expand the franchise. It'll be up to how well they play their cards.

Capcom should really try and make monster hunter their assasins creed or mario

stories was a good step in the right direction
 

Ratrat

Member
Because it's on a console. Even Tri which was on the Wii underperformed.




The base would probably be Monster Hunter World. We'd get all of the monsters as well as maps based of the different environments. THey would also add new monsters and maps as well.

Didnt the shitty MHP 3rd HD sell half a million?
 

Rncewind

Member
I doubt it would bomb because of that, and things have changed since then. Online console gaming is much more accessible and prevalent. If anything is going to ship PS4 units in Japan it's MonHun.

Its has nothing to do with monhun really


every game on console is underperforming in japan, the majority simply dont want to play on consoles
 

ramyeon

Member
Nope. Japan doesn't want console monhun. They in fact probably don't want consoles at all. Online didn't sell 3G Wii U. Tri didn't sell on wii. MonHun is a portable series in that territory. That isn't changing.
3G Wii U was just a HD version of something that was released on the 3DS there a year prior. I don't think there's a good example of a console exclusive MonHun in recent years to judge this by.
 
The Japanese expectations can't be much more than 1.5 million tops. The Western expectations are probably floating around 2-2.5 million. Should be doable. Though tbh I dunno if splitting the franchise like this is a good idea. But that's another issue entirely.
They can reuse assets between both versions to keep costs down. I imagine that's the plan.
 
i dont think mainline or not matters that much. portable 1,2 and 3 outsold regular 1,2 and tri. X which also is not a mainline title also did pretty well. it doesnt surprise me that capcom top man will promote this, as monster hunter is a very important game for capcom. if this fails capcom has nothing to rely on at the moment and going to Ps4/XboxOne is very risky indeed.

that being said there is a reason why the portable games ultimately outsold the console ones and turned into the mainline games. monster hunter is a multiplayer game at its core. you can go solo hunting and its fun and challenging in its own right but hunting together was always the main draw of this game.

the portable games have a big advantage over the console games in that aspect due to local multiplayer. in japan you can regularly see a group of 2-4 people in public spaces playing MH on their 3DSes (or PSPs in the past). with the consoles thats going to be online mainly and then the latency problem kicks in which can be really annoying in a game like MH where one missed hit or one missed dodge is really critical (which i believe is also the reason why frontier never took of)

so yeah i think this game will do well in japan but i dont see it selling anywhere near 2-4 million in japan. we will see if western sales will make up for it. i also do think that capcom will make a next game on 3DS and maybe a later port on switch. they need to be ultra conservative because this one is a huge risk.

personally i gotta say i am much more interested at the moment than i was a few hours ago

1 million would be fantastic.
 

Apenheul

Member
The gameplay looks cool to me, it builds on the verticality of MH4. Being chased by a monster will feel even more exciting than ever with the open level structure
 

Lingitiz

Member
My Monster Hunter history isn't great. Didn't the Portable series start as just a G-style enhanced port of the PS2 game? And then just continue from there as a separate branch from the numbered series?

If that series is revived for the Switch, called MHP4 or whatever, what would it even be? The mechanics of the series have evolved quite a bit since the PSP games. What would be the base?



Yeah, I hope Capcom isn't expecting this game to sell 4-5m in the west. That's sniffing at Final Fantasy numbers.

I can already see the thread of it selling below their astronomical sales expectations.
 
Nope. Japan doesn't want console monhun. They in fact probably don't want consoles at all. Online didn't sell 3G Wii U. Tri didn't sell on wii. MonHun is a portable series in that territory. That isn't changing.

I will say, anecdotally, the Japanese fans I talked to said they don't think they would be into a MonHun that isn't social. Going to meetups and playing the games while traveling define the series for them.

But who knows.
 
I think it looks good. I've only ever played MH on PSP and they were quirky as hell, so I don't know if the Ninty versions were a higher standard but this looks a similar affair ... but with a grappling hook!
 

Fandangox

Member
We were discussing this somewhat in the Monster Hunter discord, but I am confused about the trailer reveal having some focus on stealth. I get that the trailer shows a lot of the stealth to showcase how the mechanics work, but assuming the gameplay is pretty much the same as before what would be the point of the stealth then?

When the hunter was hiding in the tall bushes against those 3 small monsters all I could think of was "they are not a threat, why isn't the hunter just going after them or ignoring them all-together?"

Is it cause this is meant to represent early-game and the hunter has a low damage weapon? That wouldn't still be an issue since small-monster don't realyl do significant damage. Even if they did, would this be something akin to gathering, where it's only one early game, and then there isn't really a need for it to be geared?

Would they alert the bigger monster? That makes more sense, but then again, fighting the big monster is the entire point, so I don't see the immediate negative here, unless the point is that they could attract multiple large monsters, but if the areas are still technically segmented with just more seamless transitions then its something that ultimately wouldn't it be too much an issue to deal with, unless that got changed to.

Is the stealth supposed to give you some down time? If doesn't make sense if areas are still fragmented (unless we are supposed to expect a large monster in every area) and if they are not, unless something changed with how potion and sharpening animations work, I don't see why one would need stealth to use those, there's most monsters easily give you plenty of free time to use those in the middle of combat, if you keep your distance from them.

The most it'd make sense to for the stealth would be that attacking a monster while not spotted would give a damage bonus, similar to how attacking sleeping monsters work. Either that, or the hunter is a lot more fragile overall and can't take hits, but I doubt that.
 

Rncewind

Member
Well, if anything is, it will be Dragon Quest.

I imagine Capcom is going to be watching DQ's release real carefully.

I dont think DQ is gonna change anything tbh. Playstation 4 got bombarded in the last 6 months with high caliber japan titles and neither PS4 nor the games did to well if you consider the markets buy force.

I am not seeing how any dedicated game console or game is gonna sell well at this point, like forever.
 
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