upload 60fps, pls. want to see in full glory
Demo is running solid so far for me.
Uhm, yea. It did feel better than Apex and FH3. But you can feel that it's Forza and that they don't take the FFB from an actually modeled suspension geometry with caster and kingpin correct. steering ratio and linearity also seemed incorrect, but I couldn't be bothered to try the other 2 cars. But you can be sure this FFB is baked from some telemetry and tire values.
I could feel a bit more suspension movement and tire load, but even if the FFB would have felt fantastic, you still can't drive a car on sim steering as you should be. On a controller you can't achieve these vastly different steering accelerations and unideal angles at certain speeds and that is what this game was made and tested for. I'm sure it plays great on controller and normal steering, but with a wheel it doesn't drive like a sim and definitely not like a real car.
Damn that looks beautiful, I never picked up FM5/FM6...might have to make a return.
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so, not so different from other Forzas :\
Here's a gallery of some 4k images I took, there's some loss of quality in the images compared to what it actually looks like. I used Print Screen to OneDrive.
https://imgur.com/gallery/D9N8J
I also installed it to E: so why the fk is it on C:?
That dry, to rain, to thunderstorm was amazing. Runs great on my 980Ti. What really pisses me off though is that with all these damn graphics features you can turn off and off they still do not include fps counter. More studios need to get with it and include a damn fps counter so we can see what features are killing performances.
I don't have a solution to your main problem (sorry!) but this I can explain - UWP apps are a weird, convoluted beast that tie themselves to the OS drive. When you install it to any other drive, the files are indeed put on that drive, but a symbolic link (i.e. a fancy shortcut) is created in the hidden C:\Program Files\WindowsApps folder. That way the OS points to C:\Program Files\WindowsApps, but it ends up landing at E:\Whatever.
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so, not so different from other Forzas :
demo crashes on Win10 every time I load it; doesn't even reach any loading screens. no idea how to fix. UWP is such a mess.
When the game starts in window mode try to press ALT+ ENTER before its fully loaded, so you put the game in fullscreen mode yourself.
Helped me.
Or fiddling around with the window size and then press alt+enter.
Strange problem with a strange fixing...
This disappoints me greatly Guess Ill have to try Project Cars 2 then.
Man I'm surprised even at 8x MSAA the game runs a flawless 60fps at 1440p on a 980ti
Some more pics:
No HDR footage kicking around?
I don't think there's a way yet of distributing HDR footage, or really ways for people to play it back in media players? Even if you screenshot and post on imgur, you can't actually see it.
Can do on my S8 if there are downloads available.I don't think there's a way yet of distributing HDR footage, or really ways for people to play it back in media players? Even if you screenshot and post on imgur, you can't actually see it.
XBOX One impressions:
The demo graphics are actually pretty terrible. It's clear this game is waiting for the One X to drop. The Nuburgring graphics are especially dire. The cars look like they're floating on the road at the start due to extremely basic shadows, and textures look flat and lifeless.
The one redeeming part of the demo is that the lightning causes the cars to light up (a very cool effect), and driving semis is endlessly entertaining.
The Dubai track is like Seattle at rush hour, and was't fun in the slightest due to this.
Honestly it's at the point now that I don't expect these issues ever to be addressed satisfactorily. Still probably going to buy it but not looking at Forza for the full sim experience, which is a shame because with their resources they could make something truly greatThere's a lot of details the next forza really needs to look at, AI, force feedback, pit stops, qualitying, the list has been huge since forza 2 was a thing and every game has hardly fixed these missing issues.
They have dynamic day/night weather now.
Previously all shaders were backed in, now they are dynamic.
This in combination with 1080/60 is probably just too much for a standard Xbox One
That's pretty much my setup... hoping to squeeze even more frames out on my 144Hz G-Sync.Man I'm surprised even at 8x MSAA the game runs a flawless 60fps at 1440p on a 980ti
XBOX One impressions:
The demo graphics are actually pretty terrible. It's clear this game is waiting for the One X to drop. The Nuburgring graphics are especially dire. The cars look like they're floating on the road at the start due to extremely basic shadows, and textures look flat and lifeless.
The one redeeming part of the demo is that the lightning causes the cars to light up (a very cool effect), and driving semis is endlessly entertaining.
The Dubai track is like Seattle at rush hour, and was't fun in the slightest due to this.
Oh I'm sure. I'm just surprised by how... barren it looks on the XBOX ONE S. Compared to the gorgeous PC version it looks like a last-gen title.
The talk of the FFB being bad is killing me. Is there some unwritten rule that all the really polished racers with good visuals have shit FFB?? I mean, what is the point? What is the point making a racing sim with shit FFB? All that attention to detail in other areas of the game for nothing. Waste of time.
Man I'm surprised even at 8x MSAA the game runs a flawless 60fps at 1440p on a 980ti
Man I'm surprised even at 8x MSAA the game runs a flawless 60fps at 1440p on a 980ti
Man I'm surprised even at 8x MSAA the game runs a flawless 60fps at 1440p on a 980ti
Hmmm.... not sure how I feel about the demo(PC). Getting a lot of hitching. Menus are really bad but during the race it is not smooth at all with a 7700K/1080 at 2560x1080. My 1080 doesnt seem to be getting any sort of stress. Tried the default setting (generally Ultra/High), tweaked some setting in and out of the game and it is mildly irritating. Kind of feels like the odd drops in Horizon. I wan't to pull out my wheel to give this a go but hearing some of the comments here I may just leave it packed and just use a controller.
My game actually experienced two instances where it froze for a solid 3-5 seconds during a race. It would resume and run normally, but some odd glitches going on here.