Time for a blast from the past ...
Sony Exec's Slam On Old Games Misses The Appeal Of The Classics
How much effort should today’s console makers put into keeping the classics in print and playable on modern hardware? There’s a lot of room for debate, but one PlayStation exec just weighed in with what has to be the Worst Possible Take. Parasite Eve. (Original image: VGMuseum) The Take isn’t...www.kotaku.com.au
"When we've dabbled with backwards compatibility, I can say it is one of those features that is much requested, but not actually used much," Sony's head of global sales Jim Ryan said this week to Time.
“would anybody play this?”
Layden says Sony still views the Vita as a viable development platform...
...namely the explosive eSports phenomenon. “It’s a subject that is occupying us quite a lot these days....
Ahhh looking at what just about anyone said a few years ago can seem kinda amusing.
Well in regard to this I wonder why they actually stopped. If Xbox games of present will all carry over then why were the efforts of making them backward compatible not continued through the release of next-gen? My only thought is there is going to be some fundamental change in the way it's handled with Scarlett. Maybe the system will be fully backward compatible with the existing digital model on top of that for select licensed games?!? They've already shown they have an extremely good emulator running for both Xbox and Xbox 360 games which means they no doubt could simply be run off the drive/system without some need for a download.Personaly I am waiting for Scarlet to release so that Xbox goes back to adding BC games to the list. This is how much I enjoy BC overall. Otogi next please.
Well in regard to this I wonder why they actually stopped. If Xbox games of present will all carry over then why were the efforts of making them backward compatible not continued through the release of next-gen? My only thought is there is going to be some fundamental change in the way it's handled with Scarlett. Maybe the system will be fully backward compatible with the existing digital model on top of that for select licensed games?!? They've already shown they have an extremely good emulator running for both Xbox and Xbox 360 games which means they no doubt could simply be run off the drive/system without some need for a download.
We'll have to see I guess.
PlayStation 5 May Natively Play Older PlayStation Games; Console Is About The Past And The Future - Rumor
According to some interesting rumors, the PlayStation 5 may be able to natively play all older PlayStation games, which would be bigwccftech.com
The technical stack is different enough that they probably have to emulate how the Xbox One behaves for everything (One/360/OG). Probably that by doing this, they will guarantee that everything that runs on Xbox One will run on Scarlet. Layers of emulation stacking one after another. I hope that this does not lead to more input lag in these games.Well in regard to this I wonder why they actually stopped. If Xbox games of present will all carry over then why were the efforts of making them backward compatible not continued through the release of next-gen? My only thought is there is going to be some fundamental change in the way it's handled with Scarlett. Maybe the system will be fully backward compatible with the existing digital model on top of that for select licensed games?!? They've already shown they have an extremely good emulator running for both Xbox and Xbox 360 games which means they no doubt could simply be run off the drive/system without some need for a download.
We'll have to see I guess.
Indeed it is!Ahhh looking at what just about anyone said a few years ago can seem kinda amusing.
Speaking to The Verge, Microsoft Xbox Live vice president Marc Whitten said that the architecture between the two machines is too different to allow for backwards compatibility. "The system is based on a different core architecture, so back-compat doesn't really work from that perspective," he said.
Ok but so what? I can understand those peoples point of view but can you show me them praising it as some huge selling point when Sony does it now?Go into ANY BC thread and count how many posters underplay it's value. "Who wants old games", "I still have my old machines". It's a very common mantra from the usual suspects, I can't wait for those same posters to talk how excited they are now.
Yes Xbox didn't have bc at launch, and it hurt them badly. At launch I switched from primarily 360 gamer to PS4 because Microsoft had NOTHING to keep me in their ecosystem. At launch both companies effectively orphaned 1000s of dollars of software I bought which was a huge mistake. I would have stayed with the slower, poorly planned xbone if they would have had the excellent version of bc they have now.
The bc plans for Sony are only a rumor, lets wait to see if they officially announce it.can you show me them praising it as some huge selling point when Sony does it now?
Licensing (music, car brands, Middleware , etc) says NO.New PS1, PS2, PS3 and PS4 store containing all the games, with native supported on PS5. That would be great for consumers plus a decent money spinner for Sony.
Then they just have full BC and start getting licenses for games and sell those ones digitally. Then you sell the same amount of games but if you can't get the license people can still play them with a physical game.Microsoft's solution is the only one that has made backwards compatibility relevant. Full BC is not actually good because there's no licensing tied to it which means the games can't be sold.
Approved licensing may result in less games overall but it also results in the following.
1. Digital games that can be purchased
2. Higher accessibility with no need to hunt down old games that are hard to find
3. Fixed cost with no price gouging in the retro market
4. Money spent actually going to the developers/publishers
5. For those who mind; the ability to have a bunch of old games without the clutter involved that comes with having a bunch of old games piled up everywhere
6. Staggered releases meaning games are added periodically which keeps interests peaked, hype engaged and conversations going
Full backwards compatibility is great but it has failed every single time due to the above listed not being encompassed. It's a big deal at launch and then forgotten, there's nothing to drive it forward.
If that's the case where is the incentive for them to seek out licensing? There is none, if that's the case who's to say that won't just piss off license holders where they basically just say "Well you've already gone over our heads and made the system play them natively so have fun"...Then they just have full BC and start getting licenses for games and sell those ones digitally. Then you sell the same amount of games but if you can't get the license people can still play them with a physical game.
The incentive is the digital sales for people that didn't own the previous console or people that didn't buy the game last gen. Personally I never have all the games I want bought for a console by the time a generation ends, I buy last gen games 2-3 years into the next generations life. There's also people that sell their console/games to get the next gen one and might rebuy a game down the road if they see it on sale.If that's the case where is the incentive for them to seek out licensing? There is none, if that's the case who's to say that won't just piss off license holders where they basically just say "Well you've already gone over our heads and made the system play them natively so have fun"...
You know?
Time for a blast from the past ...
Sony Exec's Slam On Old Games Misses The Appeal Of The Classics
How much effort should today’s console makers put into keeping the classics in print and playable on modern hardware? There’s a lot of room for debate, but one PlayStation exec just weighed in with what has to be the Worst Possible Take. Parasite Eve. (Original image: VGMuseum) The Take isn’t...www.kotaku.com.au
Layden says Sony still views the Vita as a viable development platform...
...namely the explosive eSports phenomenon. “It’s a subject that is occupying us quite a lot these days....
Ahhh looking at what just about anyone said a few years ago can seem kinda amusing.
"That, and I was at a Gran Turismo event recently where they had PS1, PS2, PS3 and PS4 games," he continued, "and the PS1 and the PS2 games, they looked ancient, like why would anybody play this?"
But people buy new systems to play new games, right? Nobody cares about backwards compatibility, I was told.
it will also validate my opinion at the beginning of this Gen that bc should have been mandatory
The issue with them is licensing. It is fine with 1st party games, but re-selling old games need to have their owners ironed out. And many games don't have studios any more, and with the legal rights scattered to the winds.Why stop with consoles? Include PSP and Vita, both machines have great catalogs and some very special games...damn. If true, this would be the one console to rule them all...
Yes this is basically how it works on Xbox One, the disc is a key, not the game.What would people think of this:
It's not really "disc-based" backward compatibility. What actually happens is that you put in the disc, the PS5 uses the identity data on the disc to perform a lookup to PSN, and the PSN version of the game is downloaded and installed to your console. You'd always need to have disc in the drive to play the game, as part of the validation.
Good, bad?
(wait - isn't this how Xbox One does it..?)
I would find it a bit lame, but absolutely better than nothing.What would people think of this:
It's not really "disc-based" backward compatibility. What actually happens is that you put in the disc, the PS5 uses the identity data on the disc to perform a lookup to PSN, and the PSN version of the game is downloaded and installed to your console. You'd always need to have disc in the drive to play the game, as part of the validation.
Good, bad?
(wait - isn't this how Xbox One does it..?)
One thing is for sure, BC is not that important to gamers, but it is VERY important to GaaS game developers.
Imagine if Fortnite PS4 digital purchases couldn't be transferred to PS5; there would be a very real risk that many people would simply not bother to play on PS5 then. Games that are sold for free, are reliant on players staying to buy digital goods. And if BC doesn't happen there is a strong risk that their customers move to some other rival's GaaS game in the change over.
Regarding GaaS:
Fortnite will most likely get a PS5/XB2 update, so no need for BC in that case.
GTAV? I don't think so... still waiting for that elusive Pro/X patch! BC will be needed.
Dunno man. Rockstar sold 100m GTAV copies (a world record for a AAA game) and they still refuse to release Pro/X patches. Lack of money isn't the issue here.Maybe they’ll add the PC improvements to both those games (GTAV/RDR2) at the very least on the new consoles, since the power will be there. 60fps, etc.
Dunno man. Rockstar sold 100m GTAV copies (a world record for a AAA game) and they still refuse to release Pro/X patches. Lack of money isn't the issue here.
I hope you're right.
4k 60fps on these games would be great, perhaps even with enhanced textures according to the patent...……...Speaking of which, remember that first Motorstorm Trailer......I think next gen will blow this out of the water at 4k 60fps in realtime……..Killzone 2 Demo and that Haze reveal won't have a prayer either......Since Sony don't care about remastering the Motorstorm Trilogy, I'll take BC as a compromise.
Maybe back in the day old games don't make money, but with MTX, Gaas games make a lot of money long after release. Much better to just allow seige through BC than to make a port.Old games don't make money, they'll probably do the minimum and people will accept it.
I would love to play them again without all the performance issues and screen tearing.I really wish go back to some PS3 games.
graphic's haven't impressed me since the jump from PS2 to PS3. It is just higher res and some added effects. I don't expect anything on PS5 to blow me away graphics wise.
Lol. I do have a 4k tv.Stop playing on a tv/monitor from 2005 then.
I bet they have a solution in place for PS3 emulation.
Any kind of MTX with older games would require a new contract. This is the real barrier to anything more than 1 gen old.Maybe back in the day old games don't make money, but with MTX, Gaas games make a lot of money long after release. Much better to just allow seige through BC than to make a port.
I bet they have a solution in place for PS3 emulation.
Awesome ! can't wait to see & play Pepsiman in 4k !!
My theory is Xbox got word of this ambitious plan by PlayStation back in 2015 and decided to work on their own backwards compatibility.I can’t even try to watch that. I tried, the shoutouts interrupting his thoughts kills me.
Where does he get this “everything, everywhere” motto that Sony has supposedly had since 2012?
Hes going to lose a lot of credibility (if he had any) very fast if he’s wrong.
My theory is Xbox got word of this ambitious plan by PlayStation back in 2015 and decided to work on their own backwards compatibility.