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Perfect Dark’s Game Director leaves The Initiative

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OmegaSupreme

advanced basic bitch
laughter laughing GIF
He has a point. Unlike most here I actually played both games upon release. I even bought the original game's soundtrack when it came out on Bandcamp from Grant. The original game was cool but I don't think it was a smash hit. It was simply a good game. I want to see a great sequel/remake as much as anyone but the majority of the gaming world has no doubt moved on.
 
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He's the same flunky who tried to spin the whole 'always online' and no game sharing fiasco during pre-XBone as something positive.

Actually, I'm the person who called bullshit on more than half of this board's now non-existent "insiders" who claimed the Xbox One GPU had been downclocked, and took a ban bet on it against those same insiders because I had a legit source who knew it was a lie. Let's not leave that part out. :messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:


Edit: Oh, and aren't some of you today defending an always online Gran Turismo 7? Buying practically all of your games digitally, and never take your consoles offline? Digital game sharing via subscriptions and online accounts seems to be all the rage these days. Seems to me Microsoft was right. Their messaging was shit, but everything most of you bitched about back then is what you embraced all last gen and are embracing even more so now.
 
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Ristifer

Member
He has a point. Unlike most here I actually played both games upon release. I even bought the original game's soundtrack when it came out on Bandcamp from Grant. It's original game was cool but I don't think it was a smash hit. It was simply a good game. I want to see a great sequel/remake as much as anyone but the majority of the gaming world has no doubt moved on.
Saying no one gives a shit is pretty laughable. No one can speak for the majority of the gaming world. There are loads of fans of the original game and want to see it rebooted.
 

OmegaSupreme

advanced basic bitch
Saying no one gives a shit is pretty laughable. No one can speak for the majority of the gaming world. There are loads of fans of the original game and want to see it rebooted.
Maybe? I don't know for certain but I don't recall seeing much about it prior to MS announcing it. Could be wrong. To say nobody gives a shit is certainly not true but I don't think the demand has ever been that high.
 
He has a point. Unlike most here I actually played both games upon release. I even bought the original game's soundtrack when it came out on Bandcamp from Grant. It's original game was cool but I don't think it was a smash hit. It was simply a good game. I want to see a great sequel/remake as much as anyone but the majority of the gaming world has no doubt moved on.
I remember launch day and begrudgingly shelling out for the expansion pack. The entire "sell" to get friends to play was telling them it was GoldenEye 2. One match is all it took to prove it, but the point stands. The 360 release was a dud for these very reasons.

Now I'm curious to track to provenance of the current Perfect Dark fandom... Without looking I'm gonna guess it's a young misreading of what could be construed as nostalgia mixed with some green team stuff. If anyone in this fandom wants to explain it to me I'm all ears. Or uh, eyes I guess.
 

Ristifer

Member
Maybe? I don't know for certain but I don't recall seeing much about it prior to MS announcing it. Could be wrong. To say nobody gives a shit is certainly not true but I don't think the demand has ever been that high.
I think the demand is hurt by the fact that the last game was a complete misfire. In general, many fans would like to see it redeemed to the quality of the first title. But that's still a "wait and see" type deal.
 

JTCx

Member
Actually, I'm the person who called bullshit on more than half of this board's now non-existent "insiders" who claimed the Xbox One GPU had been downclocked, and took a ban bet on it against those same insiders because I had a legit source who knew it was a lie. Let's not leave that part out. :messenger_tears_of_joy::messenger_tears_of_joy::messenger_tears_of_joy:


Edit: Oh, and aren't some of you today defending an always online Gran Turismo 7? Buying practically all of your games digitally, and never take your consoles offline? Digital game sharing via subscriptions and online accounts seems to be all the rage these days. Seems to me Microsoft was right. Their messaging was shit, but everything most of you bitched about back then is what you embraced all last gen and are embracing even more so now.
trust me bro no game sharing is great.
 

CatLady

Selfishly plays on Xbox Purr-ies X
So now that we can safely assume Crystal Dynamics will take up brunt of the games development ...

would you guys be OK if this is a third person game more in the vein of the Tomb Raider reboot trilogy instead of an FPS ?

I usually much prefer first person, but I also really, REALLY love the new Tomb Raider trilogy. If Perfect Dark in 3rd person was half as good as Tomb Raider is now, I would be thrilled.
 

Dr Bass

Member


Like I've said over and over on this board ...

The problem with all of these acquisitions is that people can quit and then you're left holding the bag. Which is what seems to be happening at The Initiative, which I know was a "new studio" formed by MS, but their management style persists across all of their owned Studios. Same pattern we've seen with Rare, 343i, Ninja Theory (where is their game, it's been four years??) and on and on.

Will be interested to see if they can turn this around. At some point ... results need to happen.

Edit: Good ol' Riky Riky with the laugh response. Seriously, are you 12?

Edit 2: And now you changed it to triggered. I'm pretty sure you think this is clever stuff but ... I promise you it's not. :)
 
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OmegaSupreme

advanced basic bitch
I usually much prefer first person, but I also really, REALLY love the new Tomb Raider trilogy. If Perfect Dark in 3rd person was half as good as Tomb Raider is now, I would be thrilled.
Some common ground lol. Your're 100 percent right though. The modern Tomb Raider games are brilliant and I'd be fascinated to see what they could do with Joanna. I'm torn though. I do love that orginal PD game.
 
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adamsapple

Or is it just one of Phil's balls in my throat?
I usually much prefer first person, but I also really, REALLY love the new Tomb Raider trilogy. If Perfect Dark in 3rd person was half as good as Tomb Raider is now, I would be thrilled.

Supposedly Redfall has both a first and third person mode from the leaks, so I can imagine this having both too ideally.
 

Riky

$MSFT
Supposedly Redfall has both a first and third person mode from the leaks, so I can imagine this having both too ideally.
I doubt it.

Watching the interviews they talk a lot about movement systems, I think it's basically an FPS which switches to third during certain actions.
 

DenchDeckard

Moderated wildly
does microsoft just “rent” crystal dynamics for the full game then from square? They should just buy the studio. They’ve been great partners in the past and square wasted their talent forcing them to make that shit avengers game, it felt like their heart wasn’t in it. I rated all three tomb raider games. Good games those.
 

Banjo64

cumsessed


Like I've said over and over on this board ...

The problem with all of these acquisitions is that people can quit and then you're left holding the bag. Which is what seems to be happening at The Initiative, which I know was a "new studio" formed by MS, but their management style persists across all of their owned Studios. Same pattern we've seen with Rare, 343i, Ninja Theory (where is their game, it's been four years??) and on and on.

Will be interested to see if they can turn this around. At some point ... results need to happen.

Edit: Good ol' Riky Riky with the laugh response. Seriously, are you 12?

Edit 2: And now you changed it to triggered. I'm pretty sure you think this is clever stuff but ... I promise you it's not. :)

Pretty good idea by Sony to offer a huge financial package for Bungie’s existing employees.
 

Dr Bass

Member
does microsoft just “rent” crystal dynamics for the full game then from square? They should just buy the studio. They’ve been great partners in the past and square wasted their talent forcing them to make that shit avengers game, it felt like their heart wasn’t in it. I rated all three tomb raider games. Good games those.
I don't understand why this idea keeps being repeated. Just buy them. Just buy it. Like that solves anything and everything. Again, as we are seeing with The Initiative now, if people are not happy they will just leave.
 

Papacheeks

Banned
If E3 this year doesn't blow peoples dicks super hard, that Acquisition for 68 Billion starts to look sour when you see a newly founded Million dollar studio have half the dream team leave with a article like this.

It's almost like MS is like" you want a new perfect dark we hear you......btw you guys like Call of Duty!!!"
 

Riky

$MSFT
does microsoft just “rent” crystal dynamics for the full game then from square? They should just buy the studio. They’ve been great partners in the past and square wasted their talent forcing them to make that shit avengers game, it felt like their heart wasn’t in it. I rated all three tomb raider games. Good games those.

It's probably on the cards once Perfect Dark is done, they could be merged with The Initiative for the next game or hopefully a sequel if this turns out good.
 

-MD-

Member
Crystal Dynamics taking up the lead on a new Perfect Dark is a nightmare scenario for me, those TR games are so fucking overrated.

I'll just put my expectations at zero and see what happens.
 

Del_X

Member
Deeply concerning. I hope Microsoft can survive this.

Four years is a long time in a single role.
 
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Dane

Member
Sony cultivated a lot of teams as in gave them startup money for said projects and a lot of the time gave them developer kits without any strings attached during the early days of Playstation. They funded countless titles from people like Naughty Dog and the likes and gave them literal open access to everything they had.

Sony had entertainment access for directors/writers, animators at their disposal. Along with top of the line studio access for audio, film production to be used for games. Microsoft didn't have that. So a lot of ways SOny worked in helping beef up studios and then when they get them to a point, they make a deal to see if they want to be part of the fold?

Microsoft just spends money. Epic they had a good relationship with early on with Unreal, Gears, Parriah and the likes. And in early days helped alot, but then shit changed. And they became more contract oriented than growing organic teams.

I don't want to drag this out, there's a lot you can look up about how Microsoft has handled relationships/partnerships over the generations.
And when did Microsoft put strings? As you said, they had Epic games support, i'll add Bioware, Bethesda since Morrowind, Tecmo. Microsoft hardly bought studios and they always had the money, most of the time either they didn't want or the studio didn't (Robert Trump was apparently the block for Bethesda, and Bioware was owned by a fund who had other plans), they always gave the tools and stuff for games to be developed, so I can't see any problem here.

You look the 2014-present team of Xbox as the same as the 2010-2014 one, as if there was some bitterness that will only end once the brand dies. If they were the same, they wouldn't have gone as far as making the division as a true division rather than a subordinate to another one (Devices and Windows), and buy studios, let alone become as a new entity called Microsoft Gaming.

And I know the history of the company and the others, what people play blind nowadays for some excuse or never paid attention back then is astounding, all three made shit but only one is always brought when the others had done just as bad if not worse at certain moments.
 
Crystal Dynamics taking up the lead on a new Perfect Dark is a nightmare scenario for me, those TR games are so fucking overrated.

I'll just put my expectations at zero and see what happens.

Yeah thats the problem I have with it. If the Tomb Raider games are the Ceiling quality wise and something like Avengers is the floor, i don’t think theres much to be excited about with this game
 
So why it was okay when Sony did it? Almost all their studios were not their creations, they had multiple games under their belt and found sucess when they made Playstation exclusives, but many took years to be finally bought, wouldn't that mean the "Organic growth' was more about having studios already with a portfolio before the contact and this progressed very well that led into the acquisition? Because the best studios MS have are all acquisitions except Turn 10 being the created one, even The Coalition was an independent studio.

There are differences to the scale and methodology of things between the two companies here even if they've both acquired studios they didn't technically start (and have shut down studios after acquiring them). Also the "organic growth" thing was always a bullet point mainly for optics. Still though, doesn't change that there has been a difference in methodology between the two with most of the more recent acquisitions.

Sony cultivated a lot of teams as in gave them startup money for said projects and a lot of the time gave them developer kits without any strings attached during the early days of Playstation. They funded countless titles from people like Naughty Dog and the likes and gave them literal open access to everything they had.

Sony had entertainment access for directors/writers, animators at their disposal. Along with top of the line studio access for audio, film production to be used for games. Microsoft didn't have that. So a lot of ways SOny worked in helping beef up studios and then when they get them to a point, they make a deal to see if they want to be part of the fold?

Thank you for posting this. People are conflating the methods of the two companies as being one and the same across the board over the years when it comes to acquisitions and growing the teams, but I think evidence shows otherwise.

Not saying Microsoft haven't grown their acquired teams or invested in them; they clearly have. But in terms of it working out for the best with provable results, only a few have shown things. Obsidian, Playground, Double Fine and Coalition specifically. Nothing from Compulsion, nothing of quality from Ninja Theory (yet; no word on when Hellblade II will even release). It's even worst with the Zenimax studios since their two most recent games aren't even on Xbox yet, only PlayStation.

Things need a major shakeup at upper management of XGS in general, specifically Matt Booty.

The idea of their project being small was speculation by Windows Central, which proved wrong. The core team at The Initiative was intended to remain a small core group that would then find a partner. People assumed them remaining small meant they wouldn't be making AAA games or something, but that was clearly not the case, and it clearly was never the reason they were created for in the first place.

Crystal Dynamic's role seems to be much larger than partner, though. Partner assumes an equal 50/50 split, but CD are clearly assuming lead production over the game. Even seems like many of these departures are due to CD involvement from September last year.

Yeah, owning a Series console hasn't been exciting since launch and it's been a year and a half already

I'm still potentially considering one for Starfield, but I'll be picking up a PS5 first. If I can get an eGPU for my laptop I could settle for Starfield on that.

Otherwise the other Xbox games I'm interested in only seem to exist in title (Project Berkley, Project Midnight etc.) or might be dev hell (Everwild). It's crazy.

Agreed, Crystal Dynamics would be a good choice. They should grab Eidos Montreal and Asobo while they're at it.

IIRC Asobo said they weren't interested in being acquired. They've also received a major investment from an outside firm, so they should be good for a decent while.
 

Papacheeks

Banned
And when did Microsoft put strings? As you said, they had Epic games support, i'll add Bioware, Bethesda since Morrowind, Tecmo. Microsoft hardly bought studios and they always had the money, most of the time either they didn't want or the studio didn't (Robert Trump was apparently the block for Bethesda, and Bioware was owned by a fund who had other plans), they always gave the tools and stuff for games to be developed, so I can't see any problem here.

You look the 2014-present team of Xbox as the same as the 2010-2014 one, as if there was some bitterness that will only end once the brand dies. If they were the same, they wouldn't have gone as far as making the division as a true division rather than a subordinate to another one (Devices and Windows), and buy studios, let alone become as a new entity called Microsoft Gaming.

And I know the history of the company and the others, what people play blind nowadays for some excuse or never paid attention back then is astounding, all three made shit but only one is always brought when the others had done just as bad if not worse at certain moments.

Early days of XBox they had a great relationship with Epic as they were expanding and gave a alot of feedback that helped Epic with Unreal 2 and Unreal 3 at the time via their Direct X teams. Also Microsoft use to be close to Bioware and actually is one of the sole reasons they grew so big. They could have made a long lasting partnership to make Bioware games exclusive similar to Final fantasy and Sony. Or they could have in early days had seen their creativity and bought them. But after Jade Empire kind of tanked they stopped looking at it as a close relationship and just a exclusive they could have on their platform. The minute EA took ownership of Bioware Microsoft's relationship deteriorated.

Now I don't know whos fault that lies on, and if there was bad blood as rumors back then were talks were happening in buying Bioware. But at the time Microsoft was not giving xbox the large amounts of sums for those kind of buys. Back then they could have had a lot more studios they worked well with like Epic.
If Microsoft had bought epic I can bet you Xbox would be a different brand for the better. All games running on Unreal internally, Unreal tournament on xbox one would have done well.

You are right, Microsoft had the money, but they were unwilling to spend large sums for the gaming division back then. Got to understand how the division was treated after co-founders of its conception left. It was treated not well after they had problems during 360. I feel like we are going in circles, you can believe what you want, but the fact of the matter is the influx in cash is from Enterprise having Xbox allign with their goals. As in service/servers being growth sectors that makes Microsoft as a company's market cap grow even more. All they care about is how you play your game not the game itself, not the culture behind the game. And thats why a lot of projects are suffering because the internal culture at Xbox is too much like Enterprise.

Sony the parent company of the Playstation brand does not influence the decisions Playstation as a brand makes. Playstation is not aligning to anything, its the other way around. Playstation IP's are now being seen by Sony pictures/TV to be viable for entertainment.
Difference in approach in how they treat their game divisions.
Xbox is a pillar for Microsoft, buts its a pillar being used as a driver for Azure/Streaming/Service growth asperations.
 
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azertydu91

Hard to Kill
There are differences to the scale and methodology of things between the two companies here even if they've both acquired studios they didn't technically start (and have shut down studios after acquiring them). Also the "organic growth" thing was always a bullet point mainly for optics. Still though, doesn't change that there has been a difference in methodology between the two with most of the more recent acquisitions.



Thank you for posting this. People are conflating the methods of the two companies as being one and the same across the board over the years when it comes to acquisitions and growing the teams, but I think evidence shows otherwise.

Not saying Microsoft haven't grown their acquired teams or invested in them; they clearly have. But in terms of it working out for the best with provable results, only a few have shown things. Obsidian, Playground, Double Fine and Coalition specifically. Nothing from Compulsion, nothing of quality from Ninja Theory (yet; no word on when Hellblade II will even release). It's even worst with the Zenimax studios since their two most recent games aren't even on Xbox yet, only PlayStation.

Things need a major shakeup at upper management of XGS in general, specifically Matt Booty.



Crystal Dynamic's role seems to be much larger than partner, though. Partner assumes an equal 50/50 split, but CD are clearly assuming lead production over the game. Even seems like many of these departures are due to CD involvement from September last year.



I'm still potentially considering one for Starfield, but I'll be picking up a PS5 first. If I can get an eGPU for my laptop I could settle for Starfield on that.

Otherwise the other Xbox games I'm interested in only seem to exist in title (Project Berkley, Project Midnight etc.) or might be dev hell (Everwild). It's crazy.



IIRC Asobo said they weren't interested in being acquired. They've also received a major investment from an outside firm, so they should be good for a decent while.
I know it is totally off-topic but I would be really interested in your experience with e-gpu once/if you get one, so far they seem like a schrodinger's upgrade.I've heard it is the best and the worst, so I don't know what to think about it.
 

Lognor

Banned
Crystal Dynamics taking up the lead on a new Perfect Dark is a nightmare scenario for me, those TR games are so fucking overrated.

I'll just put my expectations at zero and see what happens.
No way! I LOVE those TR games. Best TR games ever in my opinion, and I've played most of them. CD is full of talented people. Would be cool if Microsoft bought them.
 

Yoboman

Member
MS should be getting these new devs to work on smaller projects first. Get some indie sized games out the door every year for awhile and figure out what their strengths and weaknesses are before trying to tackle "AAAA"

Sony's studios didnt just pop out of the ground over night, they spent years on other games before they made their big hits.

They organically developed the cross team networks that allow sharing of knowledge and development practices

This doesn't happen over night
 

Lognor

Banned
Yeah thats the problem I have with it. If the Tomb Raider games are the Ceiling quality wise and something like Avengers is the floor, i don’t think theres much to be excited about with this game
I put the blame of Avengers solely on Square. Square has been releasing a lot of shit the last few years. Square is the one that forced Avengers to be gaas. Crystal Dynamics' track record is fantastic excluding that turd Avengers. Blame Square. CD is extremely talented. I hope MS buys them!
 

Dane

Member
Early days of XBox they had a great relationship with Epic as they were expanding and gave a alot of feedback that helped Epic with Unreal 2 and Unreal 3 at the time via their Direct X teams. Also Microsoft use to be close to Bioware and actually is one of the sole reasons they grew so big. They could have made a long lasting partnership to make Bioware games exclusive similar to Final fantasy and Sony. Or they could have in early days had seen their creativity and bought them. But after Jade Empire kind of tanked they stopped looking at it as a close relationship and just a exclusive they could have on their platform. The minute EA took ownership of Bioware Microsoft's relationship deteriorated.

Now I don't know whos fault that lies on, and if there was bad blood as rumors back then were talks were happening in buying Bioware. But at the time Microsoft was not giving xbox the large amounts of sums for those kind of buys. Back then they could have had a lot more studios they worked well with like Epic.
If Microsoft had bought epic I can bet you Xbox would be a different brand for the better. All games running on Unreal internally, Unreal tournament on xbox one would have done well.

You are right, Microsoft had the money, but they were unwilling to spend large sums for the gaming division back then. Got to understand how the division was treated after co-founders of its conception left. It was treated not well after they had problems during 360.
I feel like we are going in circles, you can believe what you want, but the fact of the matter is the influx in cash is from Enterprise having Xbox allign with their goals. As in service/servers being growth sectors that makes Microsoft as a company's market cap grow even more.

All they care about is how you play your game not the game itself, not the culture behind the game. And thats why a lot of projects are suffering because the internal culture at Xbox is too much like Enterprise.

Sony the parent company of the Playstation brand does not influence the decisions Playstation as a brand makes. Playstation is not aligning to anything, its the other way around. Playstation IP's are now being seen by Sony pictures/TV to be viable for entertainment.

Difference in approach in how they treat their game divisions.

Xbox is a pillar for Microsoft, buts its a pillar being used as a driver for Azure/Streaming/Service growth asperations.
Because Xbox was always a product that the heads interested for their enterprise goals, Sony was on hardwares for decades and had a feet on entertainment, the Playstation was born after the SNES CD deal fell out harshly but they saw the potential on the market. The Xbox was born because Bill Gates was convinced that PS2 would make people to phase out Windows PCs because they mostly used that for gaming, and he was kinda correct, by the time the Xbox 360 got into the market most developers were dropping out PC as a main platform due to piracy and hardware cost, that's where the PC Gaming is Dead meme was born. The console became the bed for most of the DirectX and GPU innovations.

And Bioware from what is speculated, wasn't bought because the CEO Elevation Partners, a venture fund that owned both it and Pandemic, was none other than John Riccitiello who would sell both for EA and became the company CEO. It's not known much why Microsoft at the time was more into partnerships than acquiring it, but on Xbox One was the Devices and Windows denying funds for years under Terry Myerson, having it becoming its own division means that the question goes straight to Microsoft CEO, Satya Nadella. Fun Fact: Even to this day there are beefs which is why PC Gamepass software is shit due to Windows division.

Both Playstation and Xbox are pillars and goals for their respective companies wishes: Playstation for Sony entertainment goals. Xbox is for Microsoft new technologies.

I know its all fun n games (no pun intended), but companies won't invest billions just because someone tought it was fun, they invest because they see as a money and expansion opportunity, when companies do stuff for fun, its something that has a low cost. Sony is now chasing the GaaS games for all the metrics, does that means the company is soulless now? Xbox is now investing on different kinds of game, maybe because the administration values more games as a whole than the previous one?
 

Papacheeks

Banned
MS should be getting these new devs to work on smaller projects first. Get some indie sized games out the door every year for awhile and figure out what their strengths and weaknesses are before trying to tackle "AAAA"

Sony's studios didnt just pop out of the ground over night, they spent years on other games before they made their big hits.

They organically developed the cross team networks that allow sharing of knowledge and development practices

This doesn't happen over night

Again, like I and many others said a Microsoft is trying to buy their way to get to where Sony is studio wise with teams. It does not work that way. I really thought The Initiative was going to make something like a remaster of older title or a smaller xbox live title to get their juices flowing, get to know their teams like you said.

Coalition was already a team when they took on Gears. But Initiative was literally built from scratch with people who had never worked together and all came from different studio hierarchy's.
 

Papacheeks

Banned
Because Xbox was always a product that the heads interested for their enterprise goals, Sony was on hardwares for decades and had a feet on entertainment, the Playstation was born after the SNES CD deal fell out harshly but they saw the potential on the market. The Xbox was born because Bill Gates was convinced that PS2 would make people to phase out Windows PCs because they mostly used that for gaming, and he was kinda correct, by the time the Xbox 360 got into the market most developers were dropping out PC as a main platform due to piracy and hardware cost, that's where the PC Gaming is Dead meme was born. The console became the bed for most of the DirectX and GPU innovations.

And Bioware from what is speculated, wasn't bought because the CEO Elevation Partners, a venture fund that owned both it and Pandemic, was none other than John Riccitiello who would sell both for EA and became the company CEO. It's not known much why Microsoft at the time was more into partnerships than acquiring it, but on Xbox One was the Devices and Windows denying funds for years under Terry Myerson, having it becoming its own division means that the question goes straight to Microsoft CEO, Satya Nadella. Fun Fact: Even to this day there are beefs which is why PC Gamepass software is shit due to Windows division.

Both Playstation and Xbox are pillars and goals for their respective companies wishes: Playstation for Sony entertainment goals. Xbox is for Microsoft new technologies.

I know its all fun n games (no pun intended), but companies won't invest billions just because someone tought it was fun, they invest because they see as a money and expansion opportunity, when companies do stuff for fun, its something that has a low cost. Sony is now chasing the GaaS games for all the metrics, does that means the company is soulless now? Xbox is now investing on different kinds of game, maybe because the administration values more games as a whole than the previous one?

Yea , your first part was one that took me back to where my first point was that Bill wanted XBox to rule the living room hence last gen Xbox one kind of tried to be that when it launched. And even before that XBox 360 was a mainline netflix player for long time. But my main point was Direct X guys were the soul of xbox and once Microsoft had their invention to push into living rooms the days of its soul were numbered.


I feel thats what Xbox needs to get back to if they want to save the brand. AS it is now it's a soulless brand that feels like being excited of the unknown IP is all but gone. Playstation having its roots be in Japan and having dabbled in software on PC before making a console helped them a lot.

I don't understand how Microsoft has bungled PC gaming, let alone Direct X as being primary API. Their API work was so behind you had people make alternatives like Vulcan. I seriously believe like I said a long time ago, Microsoft put the cart before the horse and now the honey moon phase is starting to slow and the marriage is showing issues.

Get your Games in order first, just spend money on smaller titles and stuff like Guradians, maybe throw in another sports title every year while you get your developers and internal people who oversee where they need to be. Let them do wtf they want without needing to adhere to Enterprise.

Enterprise in my opinion has destroyed Xbox.
 

OmegaSupreme

advanced basic bitch
Yea , your first part was one that took me back to where my first point was that Bill wanted XBox to rule the living room hence last gen Xbox one kind of tried to be that when it launched. And even before that XBox 360 was a mainline netflix player for long time. But my main point was Direct X guys were the soul of xbox and once Microsoft had their invention to push into living rooms the days of its soul were numbered.


I feel thats what Xbox needs to get back to if they want to save the brand. AS it is now it's a soulless brand that feels like being excited of the unknown IP is all but gone. Playstation having its roots be in Japan and having dabbled in software on PC before making a console helped them a lot.

I don't understand how Microsoft has bungled PC gaming, let alone Direct X as being primary API. Their API work was so behind you had people make alternatives like Vulcan. I seriously believe like I said a long time ago, Microsoft put the cart before the horse and now the honey moon phase is starting to slow and the marriage is showing issues.

Get your Games in order first, just spend money on smaller titles and stuff like Guradians, maybe throw in another sports title every year while you get your developers and internal people who oversee where they need to be. Let them do wtf they want without needing to adhere to Enterprise.

Enterprise in my opinion has destroyed Xbox.
Publisher of the year, brah.
Lmao. Sorry I just wanted to beat Riky Riky to the punch.
 
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Dane

Member
Yea , your first part was one that took me back to where my first point was that Bill wanted XBox to rule the living room hence last gen Xbox one kind of tried to be that when it launched. And even before that XBox 360 was a mainline netflix player for long time. But my main point was Direct X guys were the soul of xbox and once Microsoft had their invention to push into living rooms the days of its soul were numbered.


I feel thats what Xbox needs to get back to if they want to save the brand. AS it is now it's a soulless brand that feels like being excited of the unknown IP is all but gone. Playstation having its roots be in Japan and having dabbled in software on PC before making a console helped them a lot.

I don't understand how Microsoft has bungled PC gaming, let alone Direct X as being primary API. Their API work was so behind you had people make alternatives like Vulcan. I seriously believe like I said a long time ago, Microsoft put the cart before the horse and now the honey moon phase is starting to slow and the marriage is showing issues.

Get your Games in order first, just spend money on smaller titles and stuff like Guradians, maybe throw in another sports title every year while you get your developers and internal people who oversee where they need to be. Let them do wtf they want without needing to adhere to Enterprise.

Enterprise in my opinion has destroyed Xbox.
The guys back then may had read the room and figured out years before that the PC Gaming market was going to head in a decline, that was the magna argument and it actually happened. DirectX for years was the sole API as it had a better support, OpenGL always had criticisms and AMD since ATI days is a huge supporter of it, the Ray Tracing solution from both GPU companies were created by Microsoft. The DirectX guys to this day are the feature makers and as I've said, the Xbox has become the test bed for them.

I don't know what you're talking about adhering to Enterprise, they are doing what they want, their servers use Azure simple as is and it used a marketing tool for Enterprise sales because...they're heads of the company since the foundation, Xbox is bringing in more attention without having to deal with their shenanigans (as it was stated by formed TI employees that they never interefered) which in turn makes them even more happier.

I get what you're talking about, but Enterprise has lost ther tentacles on Xbox for the last four years, otherwise we would have gotten EA or other corporate shit tier decisions that would grant the worst games possible, because even the worst situation in a studio that is handled by themselves with support from the parent company is better than a parent company ruling over what they should do, compare Halo Infinite which even with its barebones MP (and I'm critical of 343i) is a good game to BF2042 which was a comittee designed game. We wouldn't even get Double Fine, InXile and Obsidian, they are way too weird for Enterprise rather than just buying some triple A company and ditching all of their non huge hits IPs.
 
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