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Nin-Network Acct locked to system it was made on [Upd: Customer Service can't help]

dallow_bg

nods at old men
But not more than 3 at a time IIRC. But of course you could deactivate without any hassle.


I wish Nintendo would at least take examples from the PS3 on how the account system was handled. :/
Using your account is separate from activations.

You can use your PSN ID in as many as you want.
You can only activate your ID for games (PSN) on 2 consoles and 2 handhelds at a time.
 

softie

Member
But not more than 3 at a time IIRC. But of course you could deactivate without any hassle.


I wish Nintendo would at least take examples from the PS3 on how the account system was handled. :/
Up to 5 PS3s for content bought before Nov. 2011, up to 2 PS3s afterwards. Infinite amount of PS3s for content like demos, videos, etc.
 

Durante

Member
Yeah, the point is that with each PSN/XBL purchase, you basically get 2 licenses: one account-bound and one hardware-bound. Only one of those needs to be present, and you can still rather easily move the hardware-bound one.

Currently on Wii U you get a single hardware-bound license that you cannot move.
 

IrishNinja

Member
this is the first thing ive found genuinely troubling since launch. is the OP saying they'll have it patched in to migrate the account, or only for consoles after the WU?

it's the same kinda thing that keeps me from buying retail games on 3DS' eshop. i once had a customer service person tell me there's a way to recover some of your lost games by putting your club nintendo account on a new system but she made it sound like it possibly might not recover every title.

Iwata needs to be fired. I'm 100% serious. He does not understand this industry as it is now, or where it's headed. The service is the platform, you idiot! Seriously, can his ass.

mj-laughing.gif


this post was either incompetent or made by someone willfully ignorant of nintendo, to the point of damaging their post
 

Terrell

Member
You can use your psn account on as many ps3s as you want
http://www.computerandvideogames.com/325065/psn-downloads-will-now-be-restricted-to-2-devices/

Looks like we were both wrong, but not for the better: reduced to 2 PS3s per PSN account, reduced from 5.
Using a PSN ID without the games that come with it is still possible, but kinda useless for anything but cheevos and stat tracking.

Maybe you should watch out before making accusations about someone not reading up on the subject, hey?
 
http://www.computerandvideogames.com/325065/psn-downloads-will-now-be-restricted-to-2-devices/

Looks like we were both wrong, but not for the better: reduced to 2 PS3s per PSN account, reduced from 5.

Maybe you should watch out before making accusations about someone not reading up on the subject, hey?
No, he's right, you can use your PSN account on any amount of PS3s you want. Having access to downloads activations are a different story. Please get your facts straight.
 

Noi

Member
http://www.computerandvideogames.com/325065/psn-downloads-will-now-be-restricted-to-2-devices/

Looks like we were both wrong, but not for the better: reduced to 2 PS3s per PSN account, reduced from 5.
Using a PSN ID without the games that come with it is still possible, but kinda useless for anything but cheevos and stat tracking.

Maybe you should watch out before making accusations about someone not reading up on the subject, hey?

Are you purposely not reading the posts that have the right information? (As in, the first two posts in this page.)
 

Terrell

Member
Are you purposely not reading the posts that are giving you the right information? (As in, the first two posts in this page.)
I edited for the distinction between a login and store content access, relax.
Considering that this discussion is primarily about content migration and not gaining cheevos on someone else's console, the distinction is kind of ridiculous to bring up in the first place.
 
I edited for the distinction between a login and store content access, relax.
Considering that this discussion is primarily about content migration and not gaining cheevos on someone else's console, the distinction is kind of ridiculous to bring up in the first place.

You were still wrong about the the current number of activations and made it seem like you couldn't deactivate a console from the console and only through the site, which isn't actually one year by the way, it's six months. And no, I am not "salty" about how PSN does it.

Considering this discussion is about content migration, I don't know why you're trying to pull "the other company does dumb things with it too" thing when that is not really the case.

Also, not being able to sign into multiple PS3s at the same time isn't a problem. That makes perfect sense and most services do that. XBL has the issue where you have to be signed into your account while playing a game tied to your account on a console it wasn't bought on or had the console license migrated to, but it's not that big a deal since Microsoft at least gives you the option to play games tied to your account on other devices.

Also, I believe your downloads on PSN require you to be signed on at least once to authenticate them for use, but someone can correct me on that.

This is also not true for normal game downloads for normal accounts. Plus works a little differently though. There are only two games on PSN that have always online DRM, just in case anyone brings it up, Final Fight: Double Impact and Bionic Commando: Rearmed 2.
 

BGBW

Maturity, bitches.
So has any journalist done their job and talked to Nintendo about this yet? And by that I mean not phoning up someone in a cubicle who follows a script.

Or are we just going to get the usual hot air and a few ranty blog posts that we all know Nintendo won't read?
 

Leezard

Member
So has any journalist done their job and talked to Nintendo about this yet? And by that I mean not phoning up someone in a cubicle who follows a script.

Or are we just going to get the usual hot air and a few ranty blog posts that we all know Nintendo won't read?

The former would require actual journalism, so that might take quite a while to happen.
 
So has any journalist done their job and talked to Nintendo about this yet? And by that I mean not phoning up someone in a cubicle who follows a script.

Or are we just going to get the usual hot air and a few ranty blog posts that we all know Nintendo won't read?

Only designers and execs would have any real information. PR is probably working on a statement about this though. Probably would get a placeholder one for now.
 

Replicant

Member
http://www.computerandvideogames.com/325065/psn-downloads-will-now-be-restricted-to-2-devices/

Looks like we were both wrong, but not for the better: reduced to 2 PS3s per PSN account, reduced from 5.
Using a PSN ID without the games that come with it is still possible, but kinda useless for anything but cheevos and stat tracking.

Nope. It is useful if you want to want to stay overnight at a friend's house and play the game you've been playing but you want to ensure that all of your progress and trophies are earned into your account and not into your friend's account. Ditto with save file (unless the save is locked like with several titles then you'd need PS+ to upload it into their cloud and re-download it into your friend's computer).
 

IrishNinja

Member
goddamn its like GAF is in full hot mess mode this week

that said: this is a big fucking deal, way more than 1 GB downloads and a handful of glitches. i do hope this story gets legs & forces nintendo to do the right thing by consumers here, kinda hopeful competition forces that the way XBL pushed PSN to step the fuck up.

until it does though, much like my 3DS: i can see buying smaller digi titles, but full retail games without the reassurance of recovery is a huge, shitty risk to take. it's a shame too, the premium program had me really thinking of buying more games that way, but i just cant see doing that frequently until this is sorted.

likewise not being able to migrate my account to a friend's house. nintendo is one of the companies that pushes for local co-op, leaving this out (even without achievements) is mind-numbing.
 

Jintor

Member
Klepek talked to them which is why the thread title got updated. I mean, he hasn't cornered Fils-Aime in an alleyway yet with cameras rolling, but...
 
I Love Mondays for Giantbomb is up, near the last few minutes (12:10) Patrick gives some details on him calling Nintendo asking for his NNID to be switched over to a new console:

http://www.giantbomb.com/i-love-mondays-11192012/17-6814/

Turns out Nintendo customer service can't switch over NNIDs to a new console, it is completely locked, and they're looking into what they can do but are not optimistic that anything can be done.

So much for calling Nintendo.
Urge to kill rising
vlcsnap-2012-06-28-13h07m30s160.png
 

cloudyy

Member
likewise not being able to migrate my account to a friend's house. nintendo is one of the companies that pushes for local co-op, leaving this out (even without achievements) is mind-numbing.
How about taking the system with you to your friend's house, that doesn't work now? It's not like nintendo systems' are huge monsters. I agree though that it's more convenient to simply login your account on another system.
 

IrishNinja

Member
How about taking the system with you to your friend's house, that doesn't work now? It's not like nintendo systems' are huge monsters. I agree though that it's more convenient to simply login your account on another system.

that's not as easy as it was with the gamecube though, for reasons beyond just the handle.

we're talking about taking a new system, pad, possibly pro & wiimotes after i unplug the HDMI from my receiver, unhook/pack the sensor bar etc and plus not being able to migrate said account means i'm extra fearful of damaging/losing a system tied to my games.

it's doable, sure. i might even try it next week to show a friend. but it's quite shit to have to do all that every time, where with PS3 or 360 i just take a controller, some games and a memory stick.
 
http://www.computerandvideogames.com/325065/psn-downloads-will-now-be-restricted-to-2-devices/

Looks like we were both wrong, but not for the better: reduced to 2 PS3s per PSN account, reduced from 5.
Using a PSN ID without the games that come with it is still possible, but kinda useless for anything but cheevos and stat tracking.

Maybe you should watch out before making accusations about someone not reading up on the subject, hey?
Then activate the new ps3 and start downloading. Pretty sure you don't even need the activation to boot up a game

The ps3 has no issue with content migration like you're trying to make it sound. Wii U offers no such options, not even data transfer. Even the wii allowed data transfer if called Nintendo and bugged them enough
 

Nosgoroth

Member
I Love Mondays for Giantbomb is up, near the last few minutes (12:10) Patrick gives some details on him calling Nintendo asking for his NNID to be switched over to a new console:

http://www.giantbomb.com/i-love-mondays-11192012/17-6814/

Turns out Nintendo customer service can't switch over NNIDs to a new console, it is completely locked, and they're looking into what they can do but are not optimistic that anything can be done.

So much for calling Nintendo.

What the-

This is mind-boggling. This can't possibly stay this way, something needs to be done.
 

Ogni-XR21

Member
I will not buy any digital content if this is staying this way. Most of the stuff people complained about over the last few days didn't bother me (will probably be better once I might get the console when it's been out a while in Europe). But this actually makes me reconsider ever getting a WiiU...
 

Tobor

Member
I will not buy any digital content if this is staying this way. Most of the stuff people complained about over the last few days didn't bother me (will probably be better once I might get the console when it's been out a while in Europe). But this actually makes me reconsider ever getting a WiiU...

Boycotting digital content isn't going to get the right message across. People need to stop buying their half baked products altogether. Maybe then the super genius Iwata will pay attention to his competition and think about how to build a proper service.
 

Antiwhippy

the holder of the trombone
How about taking the system with you to your friend's house, that doesn't work now? It's not like nintendo systems' are huge monsters. I agree though that it's more convenient to simply login your account on another system.

It's 2012, not 2001. When there's already precedent of it being done on other systems why shouldn't people expect the features in a modern console?
 

PaulLFC

Member
I Love Mondays for Giantbomb is up, near the last few minutes (12:10) Patrick gives some details on him calling Nintendo asking for his NNID to be switched over to a new console:

http://www.giantbomb.com/i-love-mondays-11192012/17-6814/

Turns out Nintendo customer service can't switch over NNIDs to a new console, it is completely locked, and they're looking into what they can do but are not optimistic that anything can be done.

So much for calling Nintendo.
Even if this gets fixed, how on earth was it considered an acceptable policy in the first place? It's completely idiotic. I'm actually interested to hear the reason someone thought this was a good idea. I certainly can't think of any, that's for sure.
 

Leezard

Member
Even if this gets fixed, how on earth was it considered an acceptable policy in the first place? It's completely idiotic. I'm actually interested to hear the reason someone thought this was a good idea. I certainly can't think of any, that's for sure.

Someone got DRM-greedy to comical extremes, I guess.
 
Europe here. I'll call Nintendo customer service tomorrow. This can't be true. What if I buy content on the eshop and my console bricks? At least they should be able to transfer my account to new hardware in this case, like with the Wii.
 

megalowho

Member
Between this and having the bad experience of losing all my eShop and DSiWare games when my 3DS was stolen, I'm unfortunately staying away from Nintendo hardware until they catch up with the times when it comes to accounts. You just can't be a major player in the digital download arena without flexibility and safety nets for consumers, too many chances for things to go wrong with no way to fix it.
 

brumx

Member
They probably dont have tech to handle the massive data that will be transfer to their system after WiiU. They might change in the future if they learn something
 
How about taking the system with you to your friend's house, that doesn't work now? It's not like nintendo systems' are huge monsters. I agree though that it's more convenient to simply login your account on another system.

That's hardly the biggest problem about this.

Imagine this: A guy gets a Wii U for his family for Christmas. A very likely scenario in the next two months. He's an average consumer, doesn't frequent gaming forums, but knows that the kids liked the Wii, the wife liked Wii Fit and Just Dance, and he likes a bit of everything.

they decide to buy their games digitally because they're a modern 21st century family that already streams and downloads all of their content via services like Netflix, Apple's App Store and eBooks via Kindle.

Four years down the road, the system dies due to an unfortunate incident (pick whatever you like).

Four years of paid content which could have potentially cost hundreds of dollars is gone. Forever.
 
They probably dont have tech to handle the massive data that will be transfer to their system after WiiU. They might change in the future if they learn something

Either you don't know how account transfers work or your trolling.
Nintendo are just being a bunch of blind arses. They have the ability to implement this rather simply.
 
You need to put more effort in your defense of Nintendo´s backward ass practices.

Already said in another thread that I don't defend idiotic measures.

This is stupid and anti-consumer, that can't be argued.

But what's to stop you from sending in your console to get repaired if it bricks? My guess is that if you send your broken console in, Nintendo will repair it without deleting your NNID / data / purchases.
 
Already said in another thread that I don't defend idiotic measures.

This is stupid and anti-consumer, that can't be argued.

But what's to stop you from sending in your console to get repaired if it bricks? My guess is that if you send your broken console in, Nintendo will repair it without deleting your NNID / data / purchases.
A bricked console is only one scenario how to lose your content though.
This is indeed unacceptable. I was ready to go fully digital with the WiiU. Now I don't even want to buy small eshop titles. Fuck.
 

androvsky

Member
Already said in another thread that I don't defend idiotic measures.

This is stupid and anti-consumer, that can't be argued.

But what's to stop you from sending in your console to get repaired if it bricks? My guess is that if you send your broken console in, Nintendo will repair it without deleting your NNID / data / purchases.

What if the storage that contains your data is what's broken? Flash isn't exactly indestructible. There's a lot of scenarios that end with all your purchases lost forever.
 

Zoe

Member
But what's to stop you from sending in your console to get repaired if it bricks? My guess is that if you send your broken console in, Nintendo will repair it without deleting your NNID / data / purchases.

If it's truly bricked, you would get a new or refurbished console.

When my Wii bricked a month after launch, they didn't do anything to transfer over the data. They got better about that as time went on, but who knows how long that will take for the Wii U.
 
Between this and having the bad experience of losing all my eShop and DSiWare games when my 3DS was stolen, I'm unfortunately staying away from Nintendo hardware until they catch up with the times when it comes to accounts. You just can't be a major player in the digital download arena without flexibility and safety nets for consumers, too many chances for things to go wrong with no way to fix it.
In Nintendo's mind losing your download game is the same as losing a cartridge. That of course is not the reality of how the DD market has ever worked for anyone other than Nintendo so they clearly need to get their shit together and quickly.

I stopped buying DSi games and didn't buy any eShop games for the longest time because of this issue and I only started buying eShop games because of the account announcment which I though would solve this mess. It looks like I won't be getting any download titles on WiiU until we get some clarification on this which is disappointing because I really wanted that Nano Assault game.
 
I was barely kind of happy with the wii, and waiting to get wii u, but this is a deal breaker for me. I was already tired of motion control gimmicks and all that, but as a kid who grew up with nintendo, it's frustrating to see them make decisions like this. There's no reason Mario, Zelda, etc can't join the rest of the modern gaming world.
 

chubigans

y'all should be ashamed
So here's another fun Nintendo DRM story:

http://arstechnica.com/gaming/2012/...ed-400-of-downloaded-games-on-my-failing-wii/

The gist: guy tries to transfer all his Wii VC content, saves, and games to the Wii U, the transfer process gets stuck and doesn't work, he calls Nintendo and they said he has to send in his (fully functioning) Wii for repairs in order to get all his digital data copied to the Wii U, which costs $85.

After taking it up with a few more people on Nintendo CS, they offer to discount the repair for $25. And now that the story has since gone up, Nintendo is now offering the repair for free.

Hoo boy.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
So here's another fun Nintendo DRM story:

http://arstechnica.com/gaming/2012/...ed-400-of-downloaded-games-on-my-failing-wii/

The gist: guy tries to transfer all his Wii VC content, saves, and games to the Wii U, the transfer process gets stuck and doesn't work, he calls Nintendo and they said he has to send in his (fully functioning) Wii for repairs in order to get all his digital data copied to the Wii U, which costs $85.

After taking it up with a few more people on Nintendo CS, they offer to discount the repair for $25. And now that the story has since gone up, Nintendo is now offering the repair for free.

Hoo boy.

This is the type of thing that needs to happen if people want changes with this company.
 

mantidor

Member
I think now is important to ask, does your physical copy get linked to the console in anyway? I would say that is absurd but well Nintendo has already crossed that line.

I mean, can you take your physical copy and use it in any other wii u device after using it in other console? it sounds like such a stupid question, but it is seriously a possibility with Nintendo now that it might not be the case. What a mess.
 
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