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TitanFall (EA/Respawn, PC/XB1/360, Spring 2014, Game Informer Leak, All Info In OP)

Steroyd

Member
If it was a PS4 exclusive this would be 40 pages by now of praise of how Sony can do no wrong this gen.

It's almost fascinating at this point. Been a member for years and have never seen the gaming section like this. It's kinda sad

I'm picking up a PS4 first but I'm sure I'll have an XB1 by the time this launches

Sony moneyhatting something is just as bad (Destiny), in this case MS aren't even publishing Titanfall which would most likely be the more acceptable form of moneyhat (Bayonetta 2 lol), consider that it's being released on Xbox 360 and PC as well, you start to wonder why even bother.

That and the interview is nauseating with name dropping cloud etc.
 

Grief.exe

Member
There is going to be ADS. How else will the auto aim work? The modern FPS only works because of how accessible it is to the masses. That accessibility works because people get kills and feel validated in their success. The aim assist provides that for most.

Modern Gaming.jpg

I'm depressed.

ADS will literally ruin a game with fast movement.
 
It's heavily modified so it may as well be a new engine I'd wager. Remember that Bioshock 1 was made on the same engine a UT2004.

Yeah it was on UE 2.5 which wasn't TOO old in 2007 which was very early on in the generation cycle. Source is just such a random engine to use in 2013 on consoles.
 
"Gets rid of NAT and router issues"

Now this, if nothing else, sounds like a legit advantage of cloud technology. I, and many people I know, can't count the number of online games that have caused a headache because of these issues.
 
Ah, the exclusivity whining is strong. It's been so common for a few generations, especially the start of the last.

But I suppose there was plenty of whining then too.
 
D

Deleted member 47027

Unconfirmed Member
"Gets rid of NAT and router issues"

Now this, if nothing else, sounds like a legit advantage of cloud technology. I, and many people I know, can't count the number of online games that have caused a headache because of these issues.

many hours fighting with Company of Heroes vanilla over this...was worth it though! CoH 4 Lyfe
 

Nugg

Member
Guys guys, it's a Microsoft exclusive, don't get your hopes up. Remember how Alan Wake PC got delayed? If they want to push the XB1 version, the PC version will be released months/years later.
 

bidguy

Banned
obviously its exclusive because sony has no clouds

^alan wake was published by microsoft, you cant compare those two
 

UrbanRats

Member
Plan to use Microsoft's Cloud for dedicated servers and physics and AI calculations

i5bT9spoDNqs9.gif


Does this means it's always online, even the singleplayer game? What if EA closes the servers, like they did with FIFA and a bunch of other games?

-
Anyway, i really dig the Mech idea, but it being an FPS is basically a no go for me.
Should've expected it, though.
 

derFeef

Member
Guys guys, it's a Microsoft exclusive, don't get your hopes up. Remember how Alan Wake PC got delayed? If they want to push the XB1 version, the PC version will be released months/years later.

Different publishers, different developers.
 

Grief.exe

Member
Guys guys, it's a Microsoft exclusive, don't get your hopes up. Remember how Alan Wake PC got delayed? If they want to push the XB1 version, the PC version will be released months/years later.

Microsoft isn't the publisher, they do not have direct control over the IP and the PC port.

They obviously just money hatted the XB1/360 versions, probably the only stipulation in the contract was to keep it off of the PS4.
 

badb0y

Member
This makes no sense.

The cloud is required for the Xbox One version only? What about PC and the Xbox 360 version? If cloud capabilities are used for core components of the game that means we always have to be online with a robust Internet to play the game regardless of platform?
 

chadskin

Member
If it's the GI cover story for E3 you can be fairly certain this is Microsofts biggest title for the press conference. Which would really, really suck. Who wants ANOTHER scifi shooter?
 
In another section of the magazine there is an interview with Phil Spencer (X1 reveal, TV, Cloud, etc...), but they have a Respawn quote about the Cloud:

Summary:
- It is a huge benefit
- Insures better match quality
- Offloads a lot of work from the client
- Gets rid of player-hosting problems of reducing console resources. Cloud increases Console's available power in multiplayer since this player hosting issue is no longer an issue.
- Gets rid of NAT and router issues
-
Downside:
- Leveraging power in single player must make the game use an online connection

Surely most of those points are the same benifits as some of last gens dedicated servers?
 

LiquidMetal14

hide your water-based mammals
Guys guys, it's a Microsoft exclusive, don't get your hopes up. Remember how Alan Wake PC got delayed? If they want to push the XB1 version, the PC version will be released months/years later.

I think what we've had implied in the past is this is a timed exclusive so you can't possibly think that Respawn didn't negotiate some favorable terms such as not putting out the PC version. MSFT had tighter ties with Remedy for AW. This one doesn't seem as tight being EA is the pub.
 
You've gotta be kidding me. So this is where we're headed, huh?

It seems like a new strategy is emerging going into next gen. Publishers' business models are so broken and they think DRM will save them - so they have a strategy of getting gamers to accept online DRM gladly: weigh down games with tasks too difficult for the hardware itself and then offload things like physics and AI calculations to cloud servers. Then they can tell consumers how staying connected to the internet at all time enables all these amazing features. Its SimCity writ large.

Convince me I'm overreacting here.


No, you are spot on.
 

kortez320

Member
There is going to be ADS. How else will the auto aim work? The modern FPS only works because of how accessible it is to the masses. That accessibility works because people get kills and feel validated in their success. The aim assist provides that for most.

It's certainly possible to include Aim Assist without an ADS mechanic. Halo being the example that comes to mind first.

Not that I disagree though. Infinity Ward if my memory is right were the first ones to come up with ADS in the original CoD. I remember reading PC gamer back then and hearing it called "3d crosshairs".

Blew my mind when I tried the demo for the first time. I like games both ways now though. I have no hate for the mechanic.
 

Crawl

Member
Like I said earlier, since this is an EA partners game there is a very good chance it will show up on Steam. Steam is too big not to put a brand new ip on it, there's too many users on Steam.
 

PhatSaqs

Banned
If it isn't 1st party, yes. All we've heard about this gen was "PS3 is too hard to develop for," "costs of games are rising," "3rd party exclusivity is a thing of the past"
Makes sense and good to know. I look forward to seeing you flying the same flag in a future Final Fantasy or Kingdom Hearts thread :)
 

luffeN

Member
Both have almost exactly same hardware but PS4 is more powerful. It can't be that expensive in comparison.

IIRC the interview mentioned that Respawn is a small team. So they may also lack the man power to do so?

And let's go with an example: Let's say to make it easier that Respawn has 500 in the pot for porting. You look at the 360 version with outsourcing and it costs you 300 for example. Making a new version for PS4 could cost you more than that. If it is 600 for example then they are not going to do that. If the PS3 version does also cost 300, then they lack 100. Maybe it was just a simple budget desicion. Maybe it was money hatted to the moon. Maybe it is on all those platforms because Microsoft can use the cloud for cross-platform play and you can, on day one, even if the Xbone only sells 100 consoles in the first week, theoretically play with thousands and thousands of people.

I hope that some of this makes sense xD

Edit: Damn, I forgot that EA is the publisher!
 

bidguy

Banned
Like I said earlier, since this is an EA partners game there is a very good chance it will show up on Steam. Steam is too big not to put a brand new ip on it, there's too many users on Steam.

ea partners is dead
there is no way ea releases this on anything other than origin you can forget it.
 

abadguy

Banned
yeah shits getting pathetic

No what's pathetic is the near sociopathic hate for a piece of plastic that isn't made by a corporation you happen to love. For months now before the X1 was even revealed you had people coming into any thread about the xbox with no intention to really discuss anything pertaining to a game, but rather to pull their pants down and take a big stinky dump in everyone's fucking cornflakes.You even have certain posters who will claim to have no interest in the console who are in every fucking thread about it taking a shit.

You want to see "pathetic" take a look at the fucking Forza 5 thread, before and especially after it's confirmed to be native 1080p. "Persecution complex" my ass! It's just another case of forum console warriors doing their thing. Nothing more, nothing less.
 

charsace

Member
I feel their methods are sordid.


They got developers on board by giving them a platform that didn't break their backs. CD's are super cheap and was easier to develop for compared to the other consoles out at the time. PS2's support was mainly just riding on the PS1's success. Xbox and GC didn't come out until 2 years after the PS2, so install bases were naturally MUCH higher than the other two. So it made developers go there.



Yes, it's in investment. But I think the small details like EA not being able to say shit about the PS4 version of BF4 UNTIL the Xbone version was announced. There is no other reason why they'd do that than money.
lol you really think Sony didn't money hat? Sony is the company that made 3rd party exclusives a thing. There's a reason why MK3 was a Playstation game and the Saturn only got MK2.
 
Like I said earlier, since this is an EA partners game there is a very good chance it will show up on Steam. Steam is too big not to put a brand new ip on it, there's too many users on Steam.

This is guaranteed to be Origin exclusive. EA hasn't put a new game on Steam in years.
 

GetemMa

Member
This makes no sense.

The cloud is required for the Xbox One version only? What about PC and the Xbox 360 version? If cloud capabilities are used for core components of the game that means we always have to be online with a robust Internet to play the game regardless of platform?

That's because it is a crock of shit.

Digital Foundry already debunked this canard.
 

Deadbeat

Banned
Surely most of those points are the same benifits as some of last gens dedicated servers?
OH you mean that feature that devs stopped providing to PC gamers and downplayed their value? Rebranded with buzzwords for this new generation of consoles. What is old is new again.
 

chubigans

y'all should be ashamed
If you only have the budget to outsource one console version, then take the one you like to get made? Just because the PS3 has a high install base does not mean that you suddenly have more budget. Or are you implying MS moneyhats for the 360 version?

That's exactly what I'm implying. Saying that EA doesn't have the funds to publish a PS3 game from the creators of Modern Warfare is pretty funny. I mean, EA isn't that bad off.
 

SJRB

Gold Member
The whole "cloud computing" thing seems surreal to me, with the SimCity debacle fresh in my memory.

It has probably been discussed in this thread, but what happens if you're not connected? Judging by this story the performance should drop drastically, since it also outsources AI calculations and such. Besides, what about latency, is it even technically possible to use cloud computing for basic engine calculations?
 

Grief.exe

Member
It's certainly possible to include Aim Assist without an ADS mechanic. Halo being the example that comes to mind first.

Not that I disagree though. Infinity Ward if my memory is right were the first ones to come up with ADS in the original CoD. I remember reading PC gamer back then and hearing it called "3d crosshairs".

Blew my mind when I tried the demo for the first time. I like games both ways now though. I have no hate for the mechanic.

ADS has its place in atmospheric single player games and realistic military (see: Arma, Red Orchestra)

Competitive multiplayer its just a crutch and slows down the pace of the game.

Like I said earlier, since this is an EA partners game there is a very good chance it will show up on Steam. Steam is too big not to put a brand new ip on it, there's too many users on Steam.

i00usjKgBJXQf.gif


The whole "cloud computing" thing seems surreal to me, with the SimCity debacle fresh in my memory.

It has probably been discussed in this thread, but what happens if you're not connected? Judging by this story the performance should drop drastically, since it also outsources AI calculations and such. Besides, what about latency, is it even technically possible to use cloud computing for basic engine calculations?

It almost sounds like the game flat out won't function if you aren't connected.
 
If it isn't 1st party, yes. All we've heard about this gen was "PS3 is too hard to develop for," "costs of games are rising," "3rd party exclusivity is a thing of the past"

When you have two console manufacturers make porting across the PC, XB1 and PS4 simpler, why cut out a potential platform that could have a huge install base? It's clearly Microsoft putting money on the table to keep the game off of PS4. Do you honestly believe EA , who is publishing the game, would leave potential sales off the table if Microsoft were not fronting $100+ million for console exclusivity? They ported Mass Effect 3 to the Wii U for God's sake...

I have a feeling that Respawn is calling the shots around the development of this title. They felt that they got hosed by Activision but they had enough brand power to ensure that it wouldn't happen again.
 

Hrothgar

Member
Surely most of those points are the same benifits as some of last gens dedicated servers?

Yes they are basicly describing dedicated servers with a fancy name. Probably why it doesnt mention cloud for PC (?) because every shooter worth a damn already has them. Plus the Sim City backlash is still fresh in our memories, better not awaken the beast
 

luffeN

Member
That's exactly what I'm implying. Saying that EA doesn't have the funds to publish a PS3 game from the creators of Modern Warfare is pretty funny. I mean, EA isn't that bad off.

Oh crap, I forgot that they are under EA's umbrella and not just their own team so to speak. Then yes, I agree with you :D
 

Drek

Member
Game sounds more like old school Halo than it does Call of Duty, so I'm mildly interested. Then again, it's Xbox exclusive so... meh.

Sounds like MechAssault 2 and Starhawk to me.

The GI cover does imply that this is MS' big 3rd party showpiece at E3, but this is one hell of a gamble in all honesty. These dual gameplay mode online games have never clicked with the wider audience and an online heavy shooter that doesn't have a massive online user-base will see a very short lifespan.

Respawn needs to deliver a CoD4 level success basically out of the gate for this to live up to the standards MS is looking for here.
 

Dunlop

Member
Sony moneyhatting something is just as bad (Destiny), in this case MS aren't even publishing Titanfall which would most likely be the more acceptable form of moneyhat (Bayonetta 2 lol), consider that it's being released on Xbox 360 and PC as well, you start to wonder why even bother.

That and the interview is nauseating with name dropping cloud etc.

I agree it is bad for anyone but is potentially a smart business move. Impacts me less as I will almost certainly own all the consoles (as usual).

As people are pointing out, the "cloud" seems to offer a lot of benefits which are similar to being server based matchmaking...currently the 360 is P2P so even forgetting the PR buzzwords the experience will be step up.

On the same topic, I'm hoping Sony offers something similar or forces all of their customers to use server based matchmaking..come to think of it all of my MP games were on the 360 after I could not stand the experience of Resistance 2 when I first purchased my PS3, do they already to this or is it P2P?
 

Arkage

Banned
I love how they say its impossible to run the game without the cloud, yet are releasing a PC and 360 version. Does part of MS's moneyhat require them to bullshit the public about the cloud as well? Sad.

Also, lol@PC release but calling it exclusive.
 

xaosslug

Member
If it was a PS4 exclusive this would be 40 pages by now of praise of how Sony can do no wrong this gen.

It's almost fascinating at this point. Been a member for years and have never seen the gaming section like this. It's kinda sad

I'm picking up a PS4 first but I'm sure I'll have an XB1 by the time this launches

the 'victim complex' thing I keep seeing pop-up in various threads is even sadder.
 
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