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Miyamoto Says Nintendo Looking To Increase Internal Staff To Create More Projects

F#A#Oo

Banned
Let´s not make your biased subjective opinion as a fact, shall we?

Time and time again those franchises fail to capture the imagination and audience.

The only thing that keeps them afloat is the marketing budget Sony puts behind them which sort of fools people into buying it off of pre-release hype/quite release period.

I'm not biased. I like the first Infamous but the franchise got worse with each release and it's rival was prototype a faaaar worse game; it was an easy choice between which to pick up. Subsequent releases I feel strayed a lot. Choices mattered less and less. It just became about which skills you preferred on the skill tree rather than the choices being significant to your story or identity.

Killzone 2 was presented to us as Halo killer and Sony's answer to getting XBox fans jealous but even with more development time it was still a mediocre offering even though visually pleasing. I enjoyed it very much even though it was hyped to hell and had input lag. Killzone 3 I hated. Even hardcore KZ fans I know stopped playing it soon after release or platinuming it.

Crackdown is just a fun sandbox. I seem to remember it also got sales because of a beta offer of some kind can't remember now though but they got a sale from me because they bundled something with it.

Resistance franchise...barely anyone including people who defended the series care about it now. I doubt it's even going to return. This one you surely have to agree on.
 

wildfire

Banned
You are basically saying that Nintendo needs more ''AAA'' western titles on their system, and I just don't think that is in their philosophy or company culture. Those types of games are aimed at an older audience, one that Nintendo doesn't seem all that interested in attracting. Its glaringly obvious that these titles are missing from their systems but I just don't think they really care at the end of the day. As long as they continue to push their main brands and introduce some new 'feature' in each iteration they will be happy.


There's no need for them to make AAA titles with AAA asthetics and storylines. All they need to do is make gameplay that we get from AAA game makers but not Nintendo, and with a Nintendo aesthetic.
 
Is endless ocean considered a new ip? I think that one was widely succesful saleswise (1 sold a million or more) was well received by gamers.

I hope 3 will come to wiiu,

Zangeki no reginleiv is also new ip i think although its edf gameplaywise.
 

Smokey

Member
Not even. AAA games are aimed at a single demographic: males age 16-25. Nintendo hits demographics above and below that, and appeals to women as well. They're much healthier demographically than most of their competitors. As long as they make games that can sell to any of those demographics, which this move makes possible at a greater rate, they'll be able to do that.

There's no need for them to make AAA titles with AAA asthetics and storylines. All they need to do is make gameplay that we get from AAA game makers but not Nintendo, and with a Nintendo aesthetic.

They don't have the elder scrolls of the world, the GTAs, right now they don't even have Madden or Fifa. Call of Duty may not make an appearance on the system this year. Its a huge problem. If you're not going to have these types of games on your system, then you need some other hardcore type games to take their place. Nintendo is sitting on the franchises that have that potential but refuse to actively pursue them in favor of family type franchises. They are trying to re create what the Wii did and its not going to happen.
 

F#A#Oo

Banned
Are you really saying the (traversal heavy) sandbox sub-genre was over saturated when Crackdown and inFamous came out? You have to be really out of touch with gaming to believe crap like that.

This guy puts it more succinctly than I ever could.

Being mediocre in open world action and FPS genres isn't a bad thing necessarily. They are just so highly contested genres you tend to get closer to being mediocre if your game isn't a GOTY contender.
 
Luigi's Mansion 3 for Wii U, or Punchout: On Tour for 3DS! Or... something new, hah.

I'm all up for Next Level Games being bought, but if they just became the Luigi's Mansion guys then that would be a waste. I don't think we need another Luigi's Mansion for a couple of years. I guess it's similiar to what people thought about Retro and Tropical Freeze.

Punchout though.....
 

Vibranium

Banned
Next-Level Games needs to become first-party.

My man! I totally agree, they are the perfect fit for being within Nintendo, no more movie tie-in games for them (to be fair, they actually made one of the only acceptable Marvel movie games in Captain America Super Soldier).

I'd love to see them try something new with Nintendo IP's, or create their own new franchise. Maybe a Waluigi and Wario team-up or solo game as I've suggested a hundred times.
 

Effect

Member
Looking!? They should have already done this. This also should be very easy. Expand the western teams or open new studios in North America and Europe. Or buy studios they already work with so they have a dedicated work force. They are likely having trouble because they only care about expanding their Japanese teams and keep going back to the same damn well over and over again.
 

kuroshiki

Member
I was itching for more Mario Tennis and Mario Golf and Dr. Mario.


and I think it is time for Mario Sunshine 2.


Bring them on.
 

Vazra

irresponsible vagina leak
They should also go for Monster Games and Shin'en while getting Next Level Games. Also another nice one would be Wayforward.
 

PhantomR

Banned
If this means more of their lesser used IP's get developed. I MIGHT buy a Wii U, when it's about $100-$150, and a bundle.

tumblr_mojooiZ26Y1r0ftodo1_500.gif
 

Cygnus X-1

Member
I should bloody hope they're increasing internal staff levels. Nintendo simply isn't putting out enough product at the moment. They need to be releasing a lot more titles.

Nintendo had a massive relocating operation to take care of last year - and probably some last touches are still under way. We talk about hundreds of people moving. Don't you think this may be the reason why the number of hired people increased but the software output didn't?
 
Nintendo had a massive relocating operation to take care of last year - and probably some last touches are still under way. We talk about hundreds of people moving. Don't you think this may be the reason why the number of hired people increased but the software output didn't?

The restructuring was a big endeavor for them last year, but output didnt increase because games still take years to make. We have no idea if the new people went to bulking up existing teams or new ones. I would imagine the former.
 

Cygnus X-1

Member
Well good, it's what they should have been doing ages ago. Might probably be too late to salvage the Wii U gen for them, but we'll see after they get their big games in a row out if they can restart that generator.

Nintendo's workforce back during the Gamecube era was about 3000 people. Today the number is over 5000. They kept hiring each year something like 200-400 people and this is also partly the reason it's more challenging to post profits. Even now do you really think is it really a number problem? I bet it's more an efficiency problem and that's why Iwata completely renewed the building in Kyoto brining under the same roof the hardware and software section of EAD.

I think there is one guy here at GAF that is more knowledgable on the details, but with this massive changes that were underway keeping a very high working pace is not easy. I know it - I just relocated with my team 3 months ago and the 6 months before were really unstable and much less productive. Can't help it - that's how things are. To put order one have to create a mess first. And working with a mess around you is frustrating and distracting - one keeps sharing its time between objectives and energies for relocating.

Update: the man's name is Shikamaru Ninja.
 

Crom

Junior Member
You know what that means. Twice as many Mario games. Awwwwwww yeaaaaaaah.

They usually only do 1 3D Mario game per generation on home consoles.

Games like Call of Duty, Uncharted, and Madden have come out more often yet where are the complaints?

3D Mario games on consoles:

N 64 Mario 64 - 1996
Gamecube Mario Sunshine - 2002
Wii Mario Galaxy - 2007
Wii Mario Galaxy 2 - 2010
Wii U Mario 3D - 2013

That is only 5 3D Mario games on consoles in a 17 year span yet people act like this is all that they do


2D Mario Games on consoles

N64 = none
Gamecube = none
Wii = New Super Mario Wii - 2009
Wii U= New Super Mario Wii U - 2012

That is only 2 2-D Mario games on consoles in 17 years.

Compare that to a new franchise like Uncharted which already had 3 games come out for 1 system! No one complains about too many Uncharted games coming out even though they are released at a faster rate.
 

giapel

Member
They would be able to diversify Nintendo's IP portfolio by creating games that EAD nor SPD can really create...such as what Monolith is doing right now with their games.

Certainly but that's already happening with Bayonetta and W101. I dont see the need for a buyout.
 
They usually only do 1 3D Mario game per generation on home consoles.

Games like Call of Duty, Uncharted, and Madden have come out more often yet where are the complaints?

3D Mario games on consoles:

N 64 Mario 64 - 1996
Gamecube Mario Sunshine - 2002
Wii Mario Galaxy - 2007
Wii Mario Galaxy 2 - 2010
Wii U Mario 3D - 2013

That is only 5 3D Mario games on consoles in a 17 year span yet people act like this is all that they do


2D Mario Games on consoles

N64 = none
Gamecube = none
Wii = New Super Mario Wii - 2009
Wii U= New Super Mario Wii U - 2012

That is only 2 2-D Mario games on consoles in 17 years.

Compare that to a new franchise like Uncharted which already had 3 games come out for 1 system! No one complains about too many Uncharted games coming out even though they are released at a faster rate.

Why are you limiting it to 3d Marios? Why not include all the games based on the Mario IP spanning consoles and handhelds?

The numbers start to get ridiculous. Each new Mario game could have been a chance to establish a new IP or revive and old one.
 

wsippel

Banned
Why are you limiting it yo 3d Mario's? Why not include all the games based on the Mario IP spanning consoles and handhelds?

The numbers start to get ridiculous. Each new Mario game could have been a chance to establish a new IP or revive and old one.
Because it makes no sense to throw games in completely different genres together? Mario Kart isn't Mario - it's Mario Kart.
 

Oblivion

Fetishing muscular manly men in skintight hosery
Why are you limiting it to 3d Marios? Why not include all the games based on the Mario IP spanning consoles and handhelds?.

Why would you? Mario Party 8 is not in the same galaxy as...well, Super Mario Galaxy.


I'm sorry. :(
 

Crom

Junior Member
They intend to keep churning out those yearly iterations of Mario kart until it finally becomes popular.

Yearly?

They make 1 Mario per generation on home consoles

Mario Kart Release Dates:

SNES 1992
N64 1996
Gamecube 2003
Wii 2008
Wii U 2014

That is 22 years with only 5 Mario Karts on home consoles. They are hardly pumping them out yearly.
 
Why are you limiting it to 3d Marios? Why not include all the games based on the Mario IP spanning consoles and handhelds?

The numbers start to get ridiculous. Each new Mario game could have been a chance to establish a new IP or revive and old one.

Metroid Tennis... Paper Kid Icarus... Startropics Kart. Put yourself in Nintendo's position, what would you honestly do? They are business after all.
 

AntMurda

Member
They usually only do 1 3D Mario game per generation on home consoles.

Games like Call of Duty, Uncharted, and Madden have come out more often yet where are the complaints?

You can't discount the saturated use of thematically familiar IPs using Mario. New Super Mario Bros. U, Mario & Donkey Kong: Minis on the Move, Mario Golf, Mario Tennis, Mario Party, Mario & Luigi RPG, Paper Mario, Mario Kart, Super Mario 3D World, Mario AR Games, Mario & Sonic At The Olympic Games. I won't even count Nintendo Land and Super Smash Bros. But think about how much Mario that is in a single cycle.

It paints a very limited undiverse vision when you go to a gamestop and see the shelves stocked with Mario games. Most conscious consumers enjoy different flavors.

Your Uncharted analogy would work if a single shelf was filled with Uncharted 1, Uncharted 2, Uncharted 3, Uncharted Racing, Uncharted Party, Uncharted Olympics, Uncharted RPG, Uncharted Golf, etc.
 
You'd think they'd already be contracting Monster Games to make F-Zero. It's right up their alley, and it'd be a bigger seller than the Excite games. That, or they can take Retro off DKCR2 and let Monster Games finish it, I'm sure they can handle themselves there :p
 
Indeed. They also need a presence in Europe. Open a studio here Nintendo!

I hope so. They bought Mobiclip and turned it into NERD after all, making it their first European R&D branch. I'm sure the peeps at dontnod are looking for jobs after Remember Me...

What do you mean NST is hamstrung? Other than that I agree. More western studios for more variety.

Have you seen their output? :p With Hirokazu Yasuhara (basically one third of the Sonic The Hedgehog fathers) leaving Naughty Dog to join NST in early 2012 I wonder if they have a larger project underway though...
 

Crom

Junior Member
Why are you limiting it to 3d Marios? Why not include all the games based on the Mario IP spanning consoles and handhelds?

The numbers start to get ridiculous. Each new Mario game could have been a chance to establish a new IP or revive and old one.

Because they are completely different games.

Mario Kart could have any character and it still is completely different than a 3D platformer.

Same thing with a game like Luigi's Mansion. Even though it has a character from the Mario universe it is a completely different game.

Pretty simple.
 

Sendou

Member
You can't discount the saturated use of thematically familiar IPs using Mario. New Super Mario Bros. U, Mario & Donkey Kong: Minis on the Move, Mario Golf, Mario Tennis, Mario Party, Mario & Luigi RPG, Paper Mario, Mario Kart, Super Mario 3D World, Mario AR Games, Mario & Sonic At The Olympic Games. I won't even count Nintendo Land and Super Smash Bros. But think about how much Mario that is in a single cycle.

It paints a very limited undiverse vision when you go to a gamestop and see the shelves stocked with Mario games. Most conscious consumers enjoy different flavors.

Your Uncharted analogy would work if a single shelf was filled with Uncharted 1, Uncharted 2, Uncharted 3, Uncharted Racing, Uncharted Party, Uncharted Olympics, Uncharted RPG, Uncharted Golf, etc.

Ancient wisdom. What the hell is Mario AR Games by the way?
 
You'd think they'd already be contracting Monster Games to make F-Zero. It's right up their alley, and it'd be a bigger seller than the Excite games. That, or they can take Retro off DKCR2 and let Monster Games finish it, I'm sure they can handle themselves there :p

Nirolak, who lives near Monster's offices, said that they are in no way big enough to take on an HD project so it'd be for 3DS. Others have theorized that they worked on Donkey Kong Country Returns 3D to get to grips with the hardware.

Not that I'd complain about F-Zero 3X.
 

Crom

Junior Member
You can't discount the saturated use of thematically familiar IPs using Mario. New Super Mario Bros. U, Mario & Donkey Kong: Minis on the Move, Mario Golf, Mario Tennis, Mario Party, Mario & Luigi RPG, Paper Mario, Mario Kart, Super Mario 3D World, Mario AR Games, Mario & Sonic At The Olympic Games. I won't even count Nintendo Land and Super Smash Bros. But think about how much Mario that is in a single cycle.

It paints a very limited undiverse vision when you go to a gamestop and see the shelves stocked with Mario games. Most conscious consumers enjoy different flavors.

Your Uncharted analogy would work if a single shelf was filled with Uncharted 1, Uncharted 2, Uncharted 3, Uncharted Racing, Uncharted Party, Uncharted Olympics, Uncharted RPG, Uncharted Golf, etc.

Yep. That is a different issue though.

Because they use the Mario character so much it makes it seem like they aren't putting out new original games.

Look at Luigi's Mansion for example. It is totally different than a Mario game yet it doesn't get much credit for being something new because it stars a character from the Mario universe.

The reality is that it is a totally different gameplay experience.
 
As much as I love Nintendo directs and reading all these interviews Miyamoto and Iwata keep having, I fire up my Wii U and wish they'd stop fucking talking and bring me some damn games.

I paid over £300 for my day one launch Wii U and am not too happy.

I'm want Gamecube levels of first party support!! step up Nintendo!!
 
Look at Luigi's Mansion for example. It is totally different than a Mario game yet it doesn't get much credit for being something new because it stars a character from the Mario universe.

The reality is that it is a totally different gameplay experience.

I don't think you're giving enough credit, it's fairly obvious it's a new title, and it's sold considerably well and been rated well too. It has fairly tenuous links to the rest of the Mario games outside the main character, and it's quite obviously tonally different to say, NSMB or Galaxy.
 

etrain911

Member
Wow. Best Nintendo related news in years. Being understaffed is one of the two main reasons of their problems in my opinion (the other being bad advertising/PR).

Absolutely, this. I think it ties into the misconception that Nintendo isn't creating new IPs. They aren't throwing their advertising or PR muscle into Pushmo, Crashmo, Pandora's Tower, Dillon, etc. the way they do the games in their stable of franchises.
 

jmls1121

Banned
Why are you limiting it to 3d Marios? Why not include all the games based on the Mario IP spanning consoles and handhelds?

The numbers start to get ridiculous. Each new Mario game could have been a chance to establish a new IP or revive and old one.

Um because they are competely different games and IP?
 

Crom

Junior Member
I don't think you're giving enough credit, it's fairly obvious it's a new title, and it's sold considerably well and been rated well too. It has fairly tenuous links to the rest of the Mario games outside the main character, and it's quite obviously tonally different to say, NSMB or Galaxy.

I think you read my post wrong. I am giving it credit.

What I am saying is that the game is totally different than a Mario platformer yet some people don't give Nintendo the credit they deserve for putting something new out because it contains a character from the Mario Universe. Some people look at it as "just another Mario game" when it is something different.
 
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