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Bethesda: "The time for convincing pubs and devs to support Wii U has long past"

Joni

Member
why is this person speaking for everyone? That's just a tad arrogant. But just a tad

other points I can agree with, but what the fuck does he know about other devs?

Because he knows how developers work. It is a matter of timing.
 
Parents did. They've outright mentioned this before. Nintendo has only shipped an overly large console once, and it was because they were intentionally mimicing VCRs.

muripo_famicom2.jpg

The Wii(U) is in a class of its own.

ETA: And what about the PS2? Most successful console of all time. Covered practically every age demographic.
 

troushers

Member
Valve
Rockstar
EA
Bethesda
Deep Silver
Many 2K dev teams

Who needs them. Not Nintendo. Right?

I don't know if you noticed, but we just passed a generation where Nintendo made probably their greatest profits yet. And it somehow happened without Skyrim, with Bully instead of GTA, with all of EA's sports games and none of their gaming IP, with no Orange box, and somehow without Dead Island. Nintendo's success is always predicated on what they bring to their consoles, not what 3rd parties do.

Bethesda rubbing their forefinger and thumb together, offering to hold their nose and develop something for a platform they seem to hold in contempt isn't an appealing prospect for anyone. I've seen what Bethesda call finished projects - now imagine something half assed.
 
The Wii(U) is in a class of its own.

ETA: And what about the PS2? Most successful console of all time. Covered practically every age demographic.

When the PS2 came out it was a BEAST compared to the previous gen. When the Wii U came out it was barely more powerful than the PS3/360. The PS2 was the successor to the PS1 which had AMAZING third party support. The Wii had attrocious third party support just like the Wii U does now. The PS2 took advantage of its lengthy head start before the GC/Xbox came out. The Wii U didnt take advantage of its year headstart on the PS4/X1.
 
I wish the press would interview other developers. Why is it Bethesda every other week? Even if they all said the same, it would be better than reading the same from a developer that never made games on Nintendo consoles in the first place.
 
I don't know if you noticed, but we just passed a generation where Nintendo made probably their greatest profits yet. And it somehow happened without Skyrim, with Bully instead of GTA, with all of EA's sports games and none of their gaming IP, with no Orange box, and somehow without Dead Island. Nintendo's success is always predicated on what they bring to their consoles, not what 3rd parties do.

Bethesda rubbing their forefinger and thumb together, offering to hold their nose and develop something for a platform they seem to hold in contempt isn't an appealing prospect for anyone. I've seen what Bethesda call finished projects - now imagine something half assed.

Perhaps you didn't notice that the N64/GC sold terribly and the Wii came around and hit lightning. Instead of realizing it was a bubble Nintendo decided to rest on their previous success without changing and fixing their issues. Now we have the Wii U which is trending worse than the DC. As I said, HUBRIS.
 
I don't know if you noticed, but we just passed a generation where Nintendo made probably their greatest profits yet. And it somehow happened without Skyrim, with Bully instead of GTA, with all of EA's sports games and none of their gaming IP, with no Orange box, and somehow without Dead Island. Nintendo's success is always predicated on what they bring to their consoles, not what 3rd parties do.

Bethesda rubbing their forefinger and thumb together, offering to hold their nose and develop something for a platform they seem to hold in contempt isn't an appealing prospect for anyone. I've seen what Bethesda call finished projects - now imagine something half assed.

Context is everything. Nintendo went with a deliberately low-cost, low-powered platform mostly defined by casual experiences and drawing in a different audience in hopes of expanding the market.

This time, however, they're going in with a console more intended towards the core market, only it's still nowhere near the same power bracket of the two forthcoming consoles. They're basically bringing a knife to a gunfight.

I wish the press would interview other developers. Why is it Bethesda every other week? Even if they all said the same, it would be better than reading the same from a developer that never made games on Nintendo consoles in the first place.

Someone needs to subsequently ask Nintendo if they're considering changing the tune for the following gen. Come on Geoff, I'm sure you're chomping at the bit for this...
 
Well, I kinda think Bethesda games would have a real hard time to pass the Nintendo quality control anyway...
The confirmation that the next fallout or Elder scrolls title won't appear on the Wii U is not the bad news here.

The bad news is that pubs and devs in general are unlikely to change their stance regarding their Wii U support. Nintendo is on their own with the Wii U.
 

Log4Girlz

Member
I also agree that option 2 is much better.

Like I said in another thread, its the way for them to go. Make a high-end Ouya. Release a new version every 2 years or so with the latest cell-phone chips and make games forwards and backwards compatible. This should keep the chips cheap as they'll be used everywhere and yields won't be as big an issue as they'll be binned chips.
 

boi

Neo Member
Isnt the Wii U doing better now? What install base do these guys need before they are 'convinced'?
 

Mithos

Member
To me, Nintendo has two options to try and get third party support for their home consoles.

1.) Build their next console to be a direct competitors to the Xbox 4 and PlayStation 5 on all levels including hardware power and control interface.
2.) Build their next console to be a $150-$200 box at launch built on high end mobile parts and try to recruit mobile/tablet/set top developers for support.

I feel option 2 makes a lot more sense given where they are in the market.

I'd like 1, but Nintendo will not go that route. I could live with 2 if its somewhere around X1/PS4, if its Xbox360/Ps3/WiiU power I'm gone.
Biggest question about 2 though is, would developers support it if its "only" Xbox360/Ps3/WiiU power, they don't support that now, why would they 5 years from now?

I think however option 3 is what Nintendo most likely will go, something around X1/PS4 in terms of power for their next home console.
 
They didnt have to do 8GB of ram and go all in like Sony/ MS but Nintendo basically put a good portion of the cost into the gamepad. Why? For Nintendos 1st party studios. Why not remove the gamepad, up the specs to be closer to the competition, get thid parties on board, and differentiate their system with their first party support? Why the constant gimmicks? Why not have more confidence in your own software?

I do agree that Nintendo's reliance on gimmicks isn't doing them any favours but trying to do the same Microsoft and Sony are doing probably isn't the right answer either. From a business perspective I don't think that's a segment worth pursuing. The stereotypical 18-30 yo male console gamer simply isn't Nintendo's primary audience anymore. Their priorities and for example Bethesda's lie in completely different areas and trying to meet them halfway would lead to a half-solution that is inferior to both Sony's and Microsoft's anyway. Why even try to compete in a market where you're bound to play catch up all the time?

I've posted this in a different thread already but what I think Nintendo should be doing and what they will do is try to capture the lower-end market ($199-249) with a unified platform across consoles and handhelds (~$149) based on mobile technology. At these prices their own franchises absolutely do have enough pull to grasp a sizeable portion of the market and would be able to co-exist with the PlayStation and XBOX successors.
 

Cheech

Member
Skyrim and Oblivion sold more copies that there are Wii U consoles in customer hands...

By like 20x. And that's conservative.

And that would also be the reason that rags keep asking them about Wii U support. There are very few third parties that sell as many games as Bethesda.

All the derping about the quality of Bethesda's games come across as sour grapes/salty tears/etc.

Also, "Nintendo Seal of Quality" hasn't been used since the SNES days, IIRC. Unless anyone actually believes that shit like Superman 64 or the legion of Wii shovelware went through some kind of "quality" process.
 

Auron

Member
Bethesda is doing themselves no favors by missing out on the Zelda audience. Only us hardcore-types purchase multiple systems each gen.

It's not Nintendo's job to reach out to Bethesda - it's on Bethesda to reach out to the audience they have been ignoring.
 
Isnt the Wii U doing better now? What install base do these guys need before they are 'convinced'?
No it's still doing worse than Gamecube in every country. Zelda/Mario/DK will probably move some units but the big one is Mario Kart in 2014
 

Toski

Member
Bethesda is doing themselves no favors by missing out on the Zelda audience. Only us hardcore-types purchase multiple systems each gen.

It's not Nintendo's job to reach out to Bethesda - it's on Bethesda to reach out to the audience they have been ignoring.

Bethesda doesn't care about that audience. The Bethesda rep said very nicely "We never had plans to develop for the Wii U, and Nintendo never gave us a compelling reason to do so. If they would've included us in the design phase of the console, we would've been more inclined."
 
Bethesda is doing themselves no favors by missing out on the Zelda audience. Only us hardcore-types purchase multiple systems each gen.

It's not Nintendo's job to reach out to Bethesda - it's on Bethesda to reach out to the audience they have been ignoring.

At this point Nintendo has much more to gain from Bethesda putting their games on Wii U.
 
For a company uninterested in Nintendo, they sure have lots to say about Nintendo.

You... do realize that often times these quotations that result in contentious threads are part of larger interviews, right? It's not like these companies are calling press conferences or sending out press releases just to trash talk Nintendo. They get asked questions and provide answers.
 
Getting away with awful QA?

Nintendo have been doing just that with several of their Wii games this gen, as has been covered earlier in this thread.

Big difference though is that post launch every other platform around can release a patch if problems arise. No such options available for all those folk that hit that game ending glitch in Skyward Sword though.
 

Auron

Member
That's good and fine that they choose to ignore the audience. It just so happens that I am loaning out my PS3 and Skyrim to one of those Zelda fans right now. She doesn't want one of those platforms though - she wants a Wii U.
 

Mr Swine

Banned
Bethesda doesn't care about that audience. The Bethesda rep said very nicely "We never had plans to develop for the Wii U, and Nintendo never gave us a compelling reason to do so. If they would've included us in the design phase of the console, we would've been more inclined."

Sure, and even if Nintendo did that. They would still come out and say "nope, no market threre for us after this ultimate skyrim port flopped!"
 

Toski

Member
Sure, and even if Nintendo did that. They would still come out and say "nope, no market threre for us after this ultimate skyrim port flopped!"

I would consider it a miracle if Skyrim/ES VI (or The Witcher 1/2/3) got ports to the Wii U so the the publisher could complain about low sales.
 
You... do realize that often times these quotations that result in contentious threads are part of larger interviews, right? It's not like these companies are calling press conferences or sending out press releases just to trash talk Nintendo. They get asked questions and provide answers.

In this case the quote came from a Gametrailers Bonus Round panel alongside Anthony Burch and Mitch Dyer. Keighley was asking PAX attendees' questions. So yeah. They were asked a question and he gave an answer.

http://www.gametrailers.com/full-episodes/jyfd3n/bonus-round-questions-from-the-audience

End of the first half of the video.
 

elhav

Member
Bethesda cannot develop a game that isn't mostly broken on release day even on sonys and Microsofts consoles. Come on Bethesda, I'm sure you can create your bug ridden, broken messes of games on the Wii u as well.

But why discourage other developers? Nintendo and their console are in dire straits. Is this really a good time to break their balls?

Not that they are actualy wrong though, Nintendo have made a lot of mistakes regarding wii u game development, and indeed they were not well prepared.
But really now, If you can't try and help them, you should keep your mouths shut Bethesda.
 

GaimeGuy

Volunteer Deputy Campaign Director, Obama for America '16
Isnt the Wii U doing better now? What install base do these guys need before they are 'convinced'?

It's not about sales. Sales didn't lead to Wii support. Sales sure as heck won't lead to Wii U support, either.

And technology wasn't enough to get GC ports...

Companies just seem to have really bad relations with Nintendo for whatever reason, and don't want to develop for their systems. They cite either aging technology or low sales, whichever excuse is convenient at the time. Personally, if I were running a company, I'd have been ecstatic over the Wii, because it meant that you get a LOT more shelf-life out of your PS2/GC/Xbox-era assets and engines. I don't get why there weren't more Ps2->Wii ports or Wii projects considering the sales.
 

jmood88

Member
Bethesda is doing themselves no favors by missing out on the Zelda audience. Only us hardcore-types purchase multiple systems each gen.

It's not Nintendo's job to reach out to Bethesda - it's on Bethesda to reach out to the audience they have been ignoring.

The sales for the Elder Scrolls/Fallout games beg to differ.
 

Tom_Cody

Member
I read his quotes as "Nintendo didn't engage my company enough (even though we were never going to develop for their box anyway)".
 

kinggroin

Banned
Nintendo should moneyhat a timed exclusive Fallout 4 and create a Pip Boy edition bundle with a dirty green and grey Wii U/Gamepad and game. Have the box art done in that classic 50's style Fallout direction

Edit: I'm now hoping for smartglass integration in the next Fallout.
 

paile

Banned
I don't really understand why both Bethesda and the gaming media keep dragging this on. So their chemistry isn't great. It's not like they are the only companies in the world who're not feeling each other's views.

Bethesda is fishing. They want in on Nintendo but Nintendo doesn't really give a shit.
 

RayMaker

Banned
Nintendo should moneyhat a timed exclusive Fallout 4 and create a Pip Boy edition bundle with a dirty green and grey Wii U/Gamepad and game. Have the box art done in that classic 50's style Fallout direction

That would be really awesome, but it is a pipedream.
 
Bethesda's stance on WiiU

Bethesda on Sony


Nintendo's abysmal third party relations are of their own making.

Iwata seems to think that third parties will be convinced when (if???) WiiU sales pick up. But apparently he missed the memo that this didn't work during the Wii era. Unless of course he's referring to the other kind of third party support (casual, shovelware, niche) and not the "AAA" kind. Ultimately Nintendo just likes to play on their terms and Sony and MS are a lot more flexible with how they deal and approach third party relations. I think the strength of Nintendo's first party line is both a blessing and curse because it makes them insular.
 
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