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Long queues of people waiting outside the stores for MH4 in Japan today

Eternia

Member
It's always enjoyable to see big lines in Japan. Like with what many others have already mentioned, you don't really see such turnouts anywhere else in the world at this level with video games.

Did I miss all the posts where people call Vita a crappy piece of hardware with no good games? Enough with the persecution complex, please.
You are talking to the guy who recently announced he'd be happy to see Pokemon and Monster Hunter finish launching and go away because it was overshadowing other sales talk. Not to mention jumping into threads telling people to stop being a fanboys for whatever reason.

Ironically he's now complaining about people ragging on poor Vita sales while the console continues to post...poor hardware sales.
 

Principate

Saint Titanfall
From an exclusive point of Vita developing purely for the Vita was simply not worth it. Capcom would have had to pretty much by itself build up the Vita's install base by itself considering it's price just so that it's games could sell decently on it.

3DS had tried and true system sellers and a legacy of successful processors for it that Capcom could now sell it's game to as well as bring in it's own hardcores. There was no contest. Only multiplatform would be really make any sense to bring it to the Vita. Why they chose not to who knows but I don't really think they're worse off by not doing.
 

MilkBeard

Member
Keep the pictures coming, for some reason I love looking at pictures of this kind of stuff...I'm weird.

For 'some' reason I like looking at your avatar pic.

Um, anyway.

Yeah, I don't quite understand the craze for this game, but I don't understand most popular trends/crazes anyway. MH3 was pretty fun, but I didn't play it with internet so I didn't get the full experience.
 
Maybe I'll get heavily for berated for this post but for better or worse Monster Hunter going 3DS exclusive resulted in a ton of games in this genre debuting exclusively on PSP/PS Vita. The 3DS has no other games in this genre because Capcom cannot be touched on that system. Third parties and even Sony themselves saw that the market on Vita was open without Capcom:



I don't know if this was a good thing or bad thing for Sony. Obviously they lost a major game changing exclusive and I am in no way demeaning the massive achievement of Nintendo and Capcom, but Sony got a diverse set of new franchises which may or may not be as good as the original thing. Going forward, Sony, Gungho, Tecmo Koei and Namco Bandi have built the beginnings of something on Vita.

Kind of late, but here goes:

Ragnarok and GE were more of a PS thing. The platform of choice was clear for them. The Vita had a lot of hype surrounding it while the 3DS has a "slow" start. It wasn't a good idea for them to start from a 0 fanbase on another platform. Nintendo helped Capcom with MH3 on Wii, so the transition to 3DS wasn't as sudden. By the time the 3DS was turned around, the other games were well ahead in production. Seeing as the MH fanbase has now moved over to 3DS for the most part plus other diversed games on the system, I think it's a matter of time before these companies start testing the waters.

Competing against other hunting games on a system is not the same as benefitting of the fanbase on the same system with greater sales and a popular hunting game. The way I see it, Sony just doesn't seem to move away from these games and constantly tries to fish out something that would stick. To me, that's a waste since they are also ignoring other games they could get for the system.

Toukiden - 207.745
Soul Sacrifice - 184'391
Ragnarok Odyssey - 65'138
Ragnarok Odyssey Ace - 40'507

Monster Hunter 3G - 1.589.804
Monster Hunter 3G BEST - 311.052

source: famitsu/enterbrain courtesy of GAF member Road

All of those combined plus GE2's 400k figure would still be below of what 3G did on Wii, which was a little over 1 mil when MH first transitioned. It's interesting to see just how much selling power this game has. And it's not just the vrand since people get excited about the monsters, the armor, and what they do as oposed to buying blindly.
 

nordique

Member
I wouldn't be surprised if the main reason capcom decided to stick to one platform was to do with their desire not to split up their MH user base. That is, they wanted ubiquity.

Sure to our minds it might make sense, but I don't think Vita players would be able to play with 3DS players if it's either not technologically possible or possible without breaking some manufactures rights

To me, if they want their userbase on one system, given Nintendo's history with successful portables, the 3DS is the only option
 
Did I miss all the posts where people call Vita a crappy piece of hardware with no good games? Enough with the persecution complex, please.

way to spin the thing,maybe you missed the unnecessary calls to the console in this thread

1 wow..awesome lines

2 response.VITA LOL

Ironically he's now complaining about people ragging on poor Vita sales while the console continues to post...poor hardware sales.


poor vita sales on a 3ds game thread....maybe some people need a scapegoat..
 

Zee-Row

Banned
I don't understand why Capcom in the financial position they're in doesn't release this on every console and handheld possible? Did the amount of money Nintendo gave them cover all the costs they could potentially get on other platforms?

Also why is Capcom so broke right now? You would think they would have this surplus of cash from all the Monster Hunter money they have made lifetime , its just amazing that they only have an operating income of around $150 million. That just seems to low for a company thats been around as long as them.
 
I don't understand why Capcom in the financial position they're in doesn't release this on every console and handheld possible? Did the amount of money Nintendo gave them cover all the costs they could potentially get on other platforms?

Also why is Capcom so broke right now? You would think they would have this surplus of cash from all the Monster Hunter money they have made lifetime , its just amazing that they only have an operating income of around $150 million. That just seems to low for a company thats been around as long as them.

Uh, Mon Hun sells best on handhelds. Highest selling console monster was on Wii. Local co-op being one of the big draws would be hindered by being multi-plat. Not everything sells better by being on every platform.
 

Tripon

Member
From an exclusive point of Vita developing purely for the Vita was simply not worth it. Capcom would have had to pretty much by itself build up the Vita's install base by itself considering it's price just so that it's games could sell decently on it.

3DS had tried and true system sellers and a legacy of successful processors for it that Capcom could now sell it's game to as well as bring in it's own hardcores. There was no contest. Only multiplatform would be really make any sense to bring it to the Vita. Why they chose not to who knows but I don't really think they're worse off by not doing.

Pretty much. Nintendo has shown they will support their handheld division to the detriment of everything else including their console side. The Wii U's 1st party support wouldn't be as slow and as bad as it currently is if it wasn't for Nintendo throwing everything they had at getting games like Mario Kart 7 and 3D Land out by holiday 2011.
 

vinnygambini

Why are strippers at the U.N. bad when they're great at strip clubs???
I don't understand why Capcom in the financial position they're in doesn't release this on every console and handheld possible? Did the amount of money Nintendo gave them cover all the costs they could potentially get on other platforms?
Also why is Capcom so broke right now? You would think they would have this surplus of cash from all the Monster Hunter money they have made lifetime , its just amazing that they only have an operating income of around $150 million. That just seems to low for a company thats been around as long as them.

Has it ever been confirmed that Nintendo did ''moneyhatted'' the Monster Hunter franchise? I don't think Nintendo paid any sums of money but actually gave them incentives such as publishing duties in Europe (much like what they did with Sega), giving them the opportunity to expand their audience in the West, and so forth.

And Capcom is not broke, they have over 320 million in Cash, Time Deposits + Securities. They are in no way broke lol
 

Darryl

Banned
Has it ever been confirmed that Nintendo did ''moneyhatted'' the Monster Hunter franchise? I don't think Nintendo paid any sums of money but actually gave them incentives such as publishing duties in Europe (much like what they did with Sega), giving them the opportunity to expand their audience in the West, and so forth.

And Capcom is not broke, they have over 320 million in Cash, Time Deposits + Securities. They are in no way broke lol

I don't think they gave them anything either. Nintendo was in the strong position. They had the ability to guarantee hardware units moved and help push the series globally. It would've been Sony that would've been on the spot to financially guarantee Capcom. They were the one with the risky product.
 

rpmurphy

Member
I don't understand why Capcom in the financial position they're in doesn't release this on every console and handheld possible? Did the amount of money Nintendo gave them cover all the costs they could potentially get on other platforms?
The game sells like crazy on whatever single popular platform they make for it anyway, and there's going to be a hard limit on how many millions of people in Japan are willing to buy this game in the first place. It's also primarily a handheld franchise, sales-wise, and there's not that many handheld platforms to choose from. And historically, it has far from lit the fires overseas, and those markets are different in terms of platform popularity. Cost to port, cost to localize, opportunity costs are factors considering these things.
 

Ridley327

Member
Also why is Capcom so broke right now? You would think they would have this surplus of cash from all the Monster Hunter money they have made lifetime , its just amazing that they only have an operating income of around $150 million. That just seems to low for a company thats been around as long as them.

They've missed many forecasts on their other games, which had huge staffs and massive budgets. As well as MH does, the money it makes isn't going to cushion so many underperformers and outright flops.
 

ArtHands

Thinks buying more servers can fix a bad patch
Has it ever been confirmed that Nintendo did ''moneyhatted'' the Monster Hunter franchise? I don't think Nintendo paid any sums of money but actually gave them incentives such as publishing duties in Europe (much like what they did with Sega), giving them the opportunity to expand their audience in the West, and so forth.

And Capcom is not broke, they have over 320 million in Cash, Time Deposits + Securities. They are in no way broke lol

Its not confirmed that Nintendo money-hat the series, but its a popular belief among the vita fans, because they are in denial of the other reasons why the series is not on the vita.
 

Mondriaan

Member
Uh, Mon Hun sells best on handhelds. Highest selling console monster was on Wii. Local co-op being one of the big draws would be hindered by being multi-plat. Not everything sells better by being on every platform.
This point about being hindered by being multi-plat. What is the evidence for this?

I think there might just as much evidence that Monster Hunter fans would just end up buying the same game multiple times.
 

fernoca

Member
It seems it was a combination of Capcom wanting more exposure for Monster Hunter outside Japan (which they openly talked about), and Nintendo actualy willing to help in advertising, publishing and other things (like waving the fee in MH3 and paying for ads?). Guess SCEA wasn't as willing; and seeing how the recent positives around the Sony platforms seem to be because of SCEA, guess they do have a say in things over japanese games. Heck, the Classic Controller Pro (Wii) and the Circle Pad Pro (3DS) were created because of MH games for their respective platforms.
 

antonz

Member
People have to realize Capcom owes its loyalty to no one. They saw what MH could do on the far less successful system and with a new generation of handhelds decided to bet on the more likely winner from the get go.

It isn't up to Capcom to save the Vita like they did the PSP. It is up to Sony to give a shit and the truth is they don't and with Vita TV they have officially signaled their surrender to the handheld market.
 

Korigama

Member
This point about being hindered by being multi-plat. What is the evidence for this?

I think there might just as much evidence that Monster Hunter fans would just end up buying the same game multiple times.
Compatibility issues. It would split the userbase to have a 3DS and a Vita version of the same game, when normally the only concern they would have would be to simply find other people who have the game (not give thought to whether they're also carrying around the same system they have). Something like what they tried with 3G/Ultimate with cross-compatibility for 3DS and Wii U is one thing, putting it on everything under the sun and dividing the community for that specific game is another.

That sort of consistency helps to keep it viable as a social activity.
 

Oersted

Member
Sony should have money hatted them when they had the chance.

Sony is great when it comes to first party and hardware but they need to learn how to make the best money hats. Nintendo made a brilliant move with this one and this generation the Call of Duty map pack money Microsoft gave Activision made a significant difference in terms of sales and perception for that franchise.

Sony is huge with money hats. Your memory is playing some tricks on you.
 

Garou

Member
Monster Hunter was originally a PS2-game, don't forget that.
But it became huge only in Japan, Japan is a handheld-country and the 3DS is the follow up the most successful handheld of all time.

Makes all sense to me?!
 

Wynnebeck

Banned
Its not confirmed that Nintendo money-hat the series, but its a popular belief among the vita fans, because they are in denial of the other reasons why the series is not on the vita.

Oh grow up. You want to know why people say 3DS GAF has a bias against Vita? Stupid ass posts like these trying to paint all Vita owners into one group. Lets not be naive. It's obvious Nintendo and Capcom have some sort of agreement going on. To what extent? We'll probably never know, but some 3DS fans need to stop acting like Capcom came crawling to Nintendo's feet begging for the chance to put MonHun on 3DS. Capcom is about making money, not charity.
 

Mondriaan

Member
Compatibility issues. It would split the userbase to have a 3DS and a Vita version of the same game, when normally the only concern they would have would be to simply find other people who have the game (not give thought to whether they're also carrying around the same system they have). Something like what they tried with 3G/Ultimate with cross-compatibility for 3DS and Wii U is one thing, putting it on everything under the sun and dividing the community for that specific game is another.

That sort of consistency helps to keep it viable as a social activity.
My impression was that people who are really into portable gaming often carry around more than one device anyway.

Also, it's not usually about finding people, but playing with friends because otherwise there is not that much difference between playing online with random strangers and playing local coop with random strangers.
 

Oersted

Member
Oh grow up. You want to know why people say 3DS GAF has a bias against Vita? Stupid ass posts like these trying to paint all Vita owners into one group. Lets not be naive. It's obvious Nintendo and Capcom have some sort of agreement going on. To what extent? We'll probably never know, but some 3DS fans need to stop acting like Capcom came crawling to Nintendo's feet begging for the chance to put MonHun on 3DS. Capcom is about making money, not charity.

DS- 3DS. PSP-Vita. I guess you are finally right.
 

olimpia84

Member
Oh grow up. You want to know why people say 3DS GAF has a bias against Vita? Stupid ass posts like these trying to paint all Vita owners into one group. Lets not be naive. It's obvious Nintendo and Capcom have some sort of agreement going on. To what extent? We'll probably never know, but some 3DS fans need to stop acting like Capcom came crawling to Nintendo's feet begging for the chance to put MonHun on 3DS. Capcom is about making money, not charity.

There is no agreement between Capcom and Nintendo for this game. You're confusing the one they had with MH3 where Nintendo marketed the game in the west.
 

Oregano

Member
Oh grow up. You want to know why people say 3DS GAF has a bias against Vita? Stupid ass posts like these trying to paint all Vita owners into one group. Lets not be naive. It's obvious Nintendo and Capcom have some sort of agreement going on. To what extent? We'll probably never know, but some 3DS fans need to stop acting like Capcom came crawling to Nintendo's feet begging for the chance to put MonHun on 3DS.Capcom is about making money, not charity.

The bolded is exactly why the franchise went to the 3DS and not Vita. They owe Sony nothing and thought they would make more on 3DS.
 

big_erk

Member
My impression was that people who are really into portable gaming often carry around more than one device anyway.

Also, it's not usually about finding people, but playing with friends because otherwise there is not that much difference between playing online with random strangers and playing local coop with random strangers.

While a lot of us here on GAF are in this group, we are not the majority. The vast majority of normal gamers don't carry a 3DS, Vita, Nexus 7, iPhone, Windows 8 tablet, and an iPad in their backpack. See what you made me do, now I have to pack all of this shit back up.

9759539365_1987a0b029_n.jpg
 

Ratrat

Member
The bolded is exactly why the franchise went to the 3DS and not Vita. They owe Sony nothing and thought they would make more on 3DS.
Personally feel that going Psp/vita would have guaranteed a series sales record while still keeping the budget at 3ds level. Methinks either there was a deal or Capcom was adamant about using 3ds level hardware.
 
Personally feel that going Psp/vita would have guaranteed a series sales record while still keeping the budget at 3ds level. Methinks either there was a deal or Capcom was adamant about using 3ds level hardware.

Monster Hunter was the primary sales driver of the PSP, while Nintendo had an array of franchises that drove sales of the DS. Capcom would be able to get more new customers that haven't played Monster Hunter before if they went with the DS's successor.

It was a rather easy and reasonable choice.
 

Ratrat

Member
Monster Hunter was the primary sales driver of the PSP, while Nintendo had an array of franchises that drove sales of the DS. Capcom would be able to get more new customers that haven't played Monster Hunter before if they went with the DS's successor.

It was a rather easy and reasonable choice.
It's incredibly unlikely MH4 will surpass MHP3rds sales. I think most people would agree MH4 would have sold most on Psp. Going Psp/vita multi would have been a seamless transition for the series.
In this case it must have been about development costs rather than worries about units sold(the 3ds was in hot water for a while)or the popular 'deal with Nintendo' claims.

I'm going with development costs. And will blame the west for not buying the games.
 

watershed

Banned
It's incredibly unlikely MH4 will surpass MHP3rds sales. I think most people would agree MH4 would have sold most on Psp. Going Psp/vita multi would have been a seamless transition for the series.
In this case it must have been about development costs rather than worries about units sold(the 3ds was in hot water for a while)or the popular 'deal with Nintendo' claims.

I'm going with development costs. And will blame the west for not buying the games.
Also don't forget that for Capcom choosing the 3ds instead of the Vita allowed for Tri G to come to a handheld instead of being for the Wii. Tri G has already sold a ton between its original release and the "best" edition.
 

Ratrat

Member
Also don't forget that for Capcom choosing the 3ds instead of the Vita allowed for Tri G to come to a handheld instead of being for the Wii. Tri G has already sold a ton between its original release and the "best" edition.
Good numbers. I think the debate is whether they would have been all that different on other hardware.
 

Oregano

Member
I question whether it would sell better on PSP actually. PSP is nowhere near as strong as it was when Portable 3rd came out andnsales of games have fallen. I imagine iit still would do very well though.

I also doubt that anyone would suggest it should be on PSP had it been released exclusively on Vita. Should FFXV be on PS3? It would probably sell better after all.
 
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